PromoCursed/node_modules/.cache/babel-loader/6b2e04f4d1dbde2a20d7fec05c2e931c46fe90dd340281809d0f71e8f726b29c.json

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2024-08-20 23:25:37 +04:00
{"ast":null,"code":"import { numberInputToObject, rgbaToHex, rgbToHex, rgbToHsl, rgbToHsv } from './conversion.js';\nimport { names } from './css-color-names.js';\nimport { inputToRGB } from './format-input';\nimport { bound01, boundAlpha, clamp01 } from './util.js';\nvar TinyColor = /** @class */function () {\n function TinyColor(color, opts) {\n if (color === void 0) {\n color = '';\n }\n if (opts === void 0) {\n opts = {};\n }\n var _a;\n // If input is already a tinycolor, return itself\n if (color instanceof TinyColor) {\n // eslint-disable-next-line no-constructor-return\n return color;\n }\n if (typeof color === 'number') {\n color = numberInputToObject(color);\n }\n this.originalInput = color;\n var rgb = inputToRGB(color);\n this.originalInput = color;\n this.r = rgb.r;\n this.g = rgb.g;\n this.b = rgb.b;\n this.a = rgb.a;\n this.roundA = Math.round(100 * this.a) / 100;\n this.format = (_a = opts.format) !== null && _a !== void 0 ? _a : rgb.format;\n this.gradientType = opts.gradientType;\n // Don't let the range of [0,255] come back in [0,1].\n // Potentially lose a little bit of precision here, but will fix issues where\n // .5 gets interpreted as half of the total, instead of half of 1\n // If it was supposed to be 128, this was already taken care of by `inputToRgb`\n if (this.r < 1) {\n this.r = Math.round(this.r);\n }\n if (this.g < 1) {\n this.g = Math.round(this.g);\n }\n if (this.b < 1) {\n this.b = Math.round(this.b);\n }\n this.isValid = rgb.ok;\n }\n TinyColor.prototype.isDark = function () {\n return this.getBrightness() < 128;\n };\n TinyColor.prototype.isLight = function () {\n return !this.isDark();\n };\n /**\n * Returns the perceived brightness of the color, from 0-255.\n */\n TinyColor.prototype.getBrightness = function () {\n // http://www.w3.org/TR/AERT#color-contrast\n var rgb = this.toRgb();\n return (rgb.r * 299 + rgb.g * 587 + rgb.b * 114) / 1000;\n };\n /**\n * Returns the perceived luminance of a color, from 0-1.\n */\n TinyColor.prototype.getLuminance = function () {\n // http://www.w3.org/TR/2008/REC-WCAG20-20081211/#relativeluminancedef\n var rgb = this.toRgb();\n var R;\n var G;\n var B;\n var RsRGB = rgb.r / 255;\n var GsRGB = rgb.g / 255;\n var BsRGB = rgb.b / 255;\n if (RsRGB <= 0.03928) {\n R = RsRGB / 12.92;\n } else {\n // eslint-disable-next-line prefer-exponentiation-operator\n R = Math.pow((RsRGB + 0.055) / 1.055, 2.4);\n }\n if (GsRGB <= 0.03928) {\n G = GsRGB / 12.92;\n } else {\n // eslint-disable-next-line prefer-exponentiation-operator\n G = Math.pow((GsRGB + 0.055) / 1.055, 2.4);\n }\n if (BsRGB <= 0.03928) {\n B = BsRGB / 12.92;\n } else {\n // eslint-disable-next-line prefer-exponentiation-operator\n B = Math.pow((BsRGB + 0.055) / 1.055, 2.4);\n }\n return 0.2126 * R + 0.7152 * G + 0.0722 * B;\n };\n /**\n * Returns the alpha value of a color, from 0-1.\n */\n TinyColor.prototype.getAlpha = function () {\n return this.a;\n };\n /**\n * Sets the alpha value on the current color.\n *\n * @param alpha - The new alpha value. The accepted range is 0-1.\n */\n TinyColor.prototype.setAlpha = function (alpha) {\n this.a = boundAlpha(alpha);\n this.roundA = Math.round(100 * this.a) / 100;\n return this;\n };\n /**\n * Returns whether the color is monochrome.\n */\n TinyColor.prototype.isMonochrome = function () {\n var s = this.toHsl().s;\n return s === 0;\n };\n /**\n * Returns the object as a HSVA object.\n */\n TinyColor.prototype.toHsv = function () {\n var hsv = rgbToHsv(this.r, this.g, this.b);\n return {\n h: hsv.h * 360,\n s: hsv.s,\n v: hsv.v,\n a: this.a\n };\n };\n /**\n * Returns the hsva values interpolated into a string with the following format:\n * \"hsva(xxx, xxx, xxx, xx)\".\n */\n TinyColor.prototype.toHsvSt