PIbd-21_Kargin_D.E._AirFigh.../AirFighter/AirFighter/DrawningAirFighter.cs
2022-10-05 22:46:17 +04:00

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirFighter
{
/// <summary>
/// Класс отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
internal class DrawningAirFighter
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityAirFighter AirFighter { private set; get; }
/// <summary>
/// Левая координата отрисовки самолета
/// </summary>
private float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки самолета
/// </summary>
private float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private int? _pictureWidth = null;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private int? _pictureHeight = null;
/// <summary>
/// Ширина отрисовки самолета
/// </summary>
private readonly int _airFighterWidth = 80;
/// <summary>
/// Высота отрисовки самолета
/// </summary>
private readonly int _airFighterHeight = 70;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес самолета</param>
/// <param name="bodyColor">Цвет кузова</param>
public void Init(int speed, float weight, Color bodyColor)
{
AirFighter = new EntityAirFighter();
AirFighter.Init(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции самолета
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void SetPosition(int x, int y, int width, int height)
{
if(width < _airFighterWidth || height < _airFighterHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if(x < 0 || x + _airFighterWidth > width)
{
x = width - _airFighterWidth;
}
if(y < 0 || y + _airFighterHeight > height)
{
y = height - _airFighterHeight;
}
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
switch (direction)
{
// вправо
case Direction.Right:
if (_startPosX + _airFighterWidth + AirFighter.Step < _pictureWidth)
{
_startPosX += AirFighter.Step;
}
break;
//влево
case Direction.Left:
if (_startPosX - AirFighter.Step >= 0)
{
_startPosX -= AirFighter.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - AirFighter.Step >= 0)
{
_startPosY -= AirFighter.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _airFighterHeight + AirFighter.Step < _pictureHeight)
{
_startPosY += AirFighter.Step;
}
break;
}
}
/// <summary>
/// Отрисовка самолета
/// </summary>
public void DrawAirFighter(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
Pen pen = new(Color.Black);
PointF[] pointAirFighter =
{
new PointF(_startPosX + 80, _startPosY + 35),
new PointF(_startPosX + 70, _startPosY + 30),
new PointF(_startPosX + 30, _startPosY + 30),
new PointF(_startPosX + 35, _startPosY),
new PointF(_startPosX + 40, _startPosY),
new PointF(_startPosX + 40, _startPosY + 30),
new PointF(_startPosX, _startPosY + 30),
new PointF(_startPosX, _startPosY + 15),
new PointF(_startPosX + 10, _startPosY + 25),
new PointF(_startPosX + 10, _startPosY + 30),
new PointF(_startPosX, _startPosY + 30),
new PointF(_startPosX, _startPosY + 55),
new PointF(_startPosX + 10, _startPosY + 45),
new PointF(_startPosX + 10, _startPosY + 40),
new PointF(_startPosX, _startPosY + 40),
new PointF(_startPosX + 40, _startPosY + 40),
new PointF(_startPosX + 40, _startPosY + 70),
new PointF(_startPosX + 35, _startPosY + 70),
new PointF(_startPosX + 30, _startPosY + 40),
new PointF(_startPosX + 70, _startPosY + 40)
};
SolidBrush brushAirFighter = new SolidBrush(AirFighter.BodyColor);
g.FillPolygon(brushAirFighter, pointAirFighter);
g.DrawPolygon(pen, pointAirFighter);
}
/// <summary>
/// Смена границ формы отрисовки
/// </summary>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _airFighterWidth || _pictureHeight <= _airFighterHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _airFighterWidth > _pictureWidth.Value)
{
_startPosX = _pictureWidth.Value - _airFighterWidth;
}
if (_startPosY + _airFighterHeight > _pictureHeight.Value)
{
_startPosY = _pictureHeight.Value - _airFighterHeight;
}
}
}
}