Добавление конструктуров вместо методов Init

This commit is contained in:
Данияр Аглиуллов 2022-09-14 15:17:29 +04:00
parent 5c1444b66c
commit f5cb1bfbe2
2 changed files with 3 additions and 4 deletions

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@ -39,10 +39,9 @@
/// <param name="speed">Скорость</param> /// <param name="speed">Скорость</param>
/// <param name="weight">Вес самолета</param> /// <param name="weight">Вес самолета</param>
/// <param name="bodyColor">Цвет обшивки</param> /// <param name="bodyColor">Цвет обшивки</param>
public void Init(int speed, float weight, Color bodyColor) public DrawningAirplane(int speed, float weight, Color bodyColor)
{ {
Airplane = new EntityAirplane(); Airplane = new EntityAirplane(speed, weight, bodyColor);
Airplane.Init(speed, weight, bodyColor);
} }
/// <summary> /// <summary>
/// Установка позиции самолета /// Установка позиции самолета

View File

@ -28,7 +28,7 @@
/// <param name="weight"></param> /// <param name="weight"></param>
/// <param name="bodyColor"></param> /// <param name="bodyColor"></param>
/// <returns></returns> /// <returns></returns>
public void Init(int speed, float weight, Color bodyColor) public EntityAirplane(int speed, float weight, Color bodyColor)
{ {
Random rnd = new(); Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed; Speed = speed <= 0 ? rnd.Next(50, 150) : speed;