226 lines
9.4 KiB
C#
226 lines
9.4 KiB
C#
namespace AirBomber
|
||
{
|
||
/// <summary>
|
||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||
/// </summary>
|
||
public class DrawningAirplane
|
||
{
|
||
/// <summary>
|
||
/// Класс-сущность
|
||
/// </summary>
|
||
public EntityAirplane Airplane { get; protected set; }
|
||
|
||
public IAirplaneEngines? DrawningEngines { get; private set; }
|
||
/// <summary>
|
||
/// Левая координата отрисовки самолета
|
||
/// </summary>
|
||
protected float _startPosX;
|
||
/// <summary>
|
||
/// Верхняя кооридната отрисовки самолета
|
||
/// </summary>
|
||
protected float _startPosY;
|
||
/// <summary>
|
||
/// Ширина окна отрисовки
|
||
/// </summary>
|
||
protected int? _pictureWidth = null;
|
||
/// <summary>
|
||
/// Высота окна отрисовки
|
||
/// </summary>
|
||
protected int? _pictureHeight = null;
|
||
/// <summary>
|
||
/// Ширина отрисовки самолета
|
||
/// </summary>
|
||
protected readonly int _airplaneWidth = 90;
|
||
/// <summary>
|
||
/// Высота отрисовки самолета
|
||
/// </summary>
|
||
protected readonly int _airplaneHeight = 105;
|
||
/// <summary>
|
||
/// Инициализация свойств
|
||
/// </summary>
|
||
/// <param name="speed">Скорость</param>
|
||
/// <param name="weight">Вес самолета</param>
|
||
/// <param name="bodyColor">Цвет обшивки</param>
|
||
/// <param name="typeAirplaneEngines">Какой будет двигатель самолета. null - двигатели отсутствуют</param>
|
||
public DrawningAirplane(int speed, float weight, Color bodyColor, IAirplaneEngines? typeAirplaneEngines = null)
|
||
{
|
||
Airplane = new EntityAirplane(speed, weight, bodyColor);
|
||
DrawningEngines = typeAirplaneEngines;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Инициализация свойств
|
||
/// </summary>
|
||
/// <param name="speed">Скорость</param>
|
||
/// <param name="weight">Вес самолета</param>
|
||
/// <param name="bodyColor">Цвет обшивки</param>
|
||
/// <param name="airplaneWidth">Ширина отрисовки самолета</param>
|
||
/// <param name="airplaneHeight">Высота отрисовки самолета</param>
|
||
/// <param name="typeAirplaneEngines">Какой будет двигатель самолета. null - двигатели отсутствуют</param>
|
||
protected DrawningAirplane(int speed, float weight, Color bodyColor, int airplaneWidth, int airplaneHeight, IAirplaneEngines? typeAirplaneEngines) :
|
||
this(speed, weight, bodyColor, typeAirplaneEngines)
|
||
{
|
||
_airplaneWidth = airplaneWidth;
|
||
_airplaneHeight = airplaneHeight;
|
||
}
|
||
/// <summary>
|
||
/// Установка позиции самолета
|
||
/// </summary>
|
||
/// <param name="x">Координата X</param>
|
||
/// <param name="y">Координата Y</param>
|
||
/// <param name="width">Ширина картинки</param>
|
||
/// <param name="height">Высота картинки</param>
|
||
public void SetPosition(int x, int y, int width, int height)
|
||
{
|
||
_startPosX = x;
|
||
_startPosY = y;
|
||
_pictureWidth = width;
|
||
_pictureHeight = height;
|
||
// Проверка на нахождение предмета полностью в границах окна
|
||
if (width <= _airplaneWidth || height <= _airplaneHeight
|
||
|| _startPosX < 0 || _startPosX + _airplaneWidth > width ||
|
||
_startPosY < 0 || _startPosY + _airplaneHeight > height)
|
||
{
|
||
_pictureWidth = null;
|
||
_pictureHeight = null;
|
||
}
|
||
}
|
||
/// <summary>
|
||
/// Изменение направления перемещения
|
||
/// </summary>
|
||
/// <param name="direction">Направление</param>
|
||
public void MoveTransport(Direction direction)
|
||
{
|
||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||
{
|
||
return;
|
||
}
|
||
switch (direction)
|
||
{
|
||
// вправо
|
||
case Direction.Right:
|
||
if (_startPosX + _airplaneWidth + Airplane.Step < _pictureWidth)
|
||
{
|
||
_startPosX += Airplane.Step;
|
||
}
|
||
break;
|
||
//влево
|
||
case Direction.Left:
|
||
if (_startPosX - Airplane.Step > 0)
|
||
{
|
||
_startPosX -= Airplane.Step;
|
||
}
|
||
break;
|
||
//вверх
|
||
case Direction.Up:
|
||
if (_startPosY - Airplane.Step > 0)
|
||
{
|
||
_startPosY -= Airplane.Step;
|
||
}
|
||
break;
|
||
//вниз
|
||
case Direction.Down:
|
||
if (_startPosY + _airplaneHeight + Airplane.Step < _pictureHeight)
|
||
{
|
||
_startPosY += Airplane.Step;
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
/// <summary>
|
||
/// Отрисовка самолета
|
||
/// </summary>
|
||
/// <param name="g"></param>
|
||
public virtual void DrawTransport(Graphics g)
|
||
{
|
||
if (_startPosX < 0 || _startPosY < 0
|
||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||
{
|
||
return;
|
||
}
|
||
var x = _startPosX;
|
||
var y = _startPosY;
|
||
var w = _airplaneWidth;
|
||
var h = _airplaneHeight;
|
||
SolidBrush BodyColorBrush = new(Airplane.BodyColor);
|
||
// Треугольник самолета
|
||
g.FillPolygon(BodyColorBrush, new PointF[] {
|
||
new PointF(x , y + h / 2),
|
||
new PointF(x + 15, y + h / 2 - 7),
|
||
new PointF(x + 15, y + h / 2 + 8),
|
||
});
|
||
// Тело самолета
|
||
g.FillRectangle(BodyColorBrush, x + 15, y + h / 2 - 7, w - 35, 15);
|
||
DrawWing(g, BodyColorBrush, new PointF(x + w / 2 - 20, y + h / 2 - 7), new PointF(x + w / 2, y + h / 2 - 7), true , h / 2 - 7);
|
||
DrawWing(g, BodyColorBrush, new PointF(x + w / 2 - 20, y + h / 2 + 7), new PointF(x + w / 2, y + h / 2 + 7), false, h / 2 - 7);
|
||
|
||
// Линия примыкающая к хвосту слева
|
||
g.FillPolygon(BodyColorBrush, new PointF[] {
|
||
new PointF(x + w - 20, y + h / 2 - 7),
|
||
new PointF(x + w - 30, y + h / 2 - 7),
|
||
new PointF(x + w - 5, y + 15 ),
|
||
new PointF(x + w - 5, y + 25 ),
|
||
});
|
||
// Линия примыкающая к хвосту справа
|
||
g.FillPolygon(BodyColorBrush, new PointF[] {
|
||
new PointF(x + w - 20, y + h / 2 + 7),
|
||
new PointF(x + w - 30, y + h / 2 + 7),
|
||
new PointF(x + w - 5, y + h - 15 ),
|
||
new PointF(x + w - 5, y + h - 25 ),
|
||
});
|
||
// Конец хвоста
|
||
g.FillRectangle(BodyColorBrush, x + w - 5, y + 15, 5, h - 30);
|
||
// Двигатели
|
||
DrawningEngines?.DrawEngines(g, Airplane.BodyColor, x + w / 2 - 20, y + h, y, 15);
|
||
|
||
}
|
||
|
||
private void DrawWing(Graphics g, Brush brush, PointF startBase, PointF endBase, bool isUp, int heightWing)
|
||
{
|
||
var yDirection = (isUp ? -1 : 1);
|
||
var endWingY = startBase.Y + yDirection * heightWing;
|
||
g.FillPolygon(brush, new PointF[]
|
||
{
|
||
startBase,
|
||
endBase,
|
||
new PointF(startBase.X + (endBase.X - startBase.X) / 2, endWingY),
|
||
new PointF(startBase.X, endWingY),
|
||
});
|
||
|
||
}
|
||
|
||
/// <summary>
|
||
/// Смена границ формы отрисовки
|
||
/// </summary>
|
||
/// <param name="width">Ширина картинки</param>
|
||
/// <param name="height">Высота картинки</param>
|
||
public void ChangeBorders(int width, int height)
|
||
{
|
||
_pictureWidth = width;
|
||
_pictureHeight = height;
|
||
if (_pictureWidth <= _airplaneWidth || _pictureHeight <= _airplaneHeight)
|
||
{
|
||
_pictureWidth = null;
|
||
_pictureHeight = null;
|
||
return;
|
||
}
|
||
if (_startPosX + _airplaneWidth > _pictureWidth)
|
||
{
|
||
_startPosX = _pictureWidth.Value - _airplaneWidth;
|
||
}
|
||
if (_startPosY + _airplaneHeight > _pictureHeight)
|
||
{
|
||
_startPosY = _pictureHeight.Value - _airplaneHeight;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Получение текущей позиции объекта
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public RectangleF GetCurrentPosition()
|
||
{
|
||
return new(_startPosX, _startPosY, _airplaneWidth, _airplaneHeight);
|
||
}
|
||
}
|
||
} |