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15c46c493f
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176
AirBomber/AirBomber/AbstractMap.cs
Normal file
176
AirBomber/AirBomber/AbstractMap.cs
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@ -0,0 +1,176 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirBomber
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{
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internal abstract class AbstractMap
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{
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private IDrawningObject _drawningObject = null;
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private Bitmap? _staticBitMap;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
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{
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_staticBitMap = null;
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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/// <summary>Проверяет наличие непроходимых участков в заданной области</summary>
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/// <param name="area">Заданная область</param>
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/// <param name="iBarrier">i-ый индекс первого барьера, который был найден в области</param>
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/// <param name="jBarrier">j-ый индекс первого барьера, который был найден в области</param>
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/// <returns>Есть ли барьеры</returns>
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protected bool BarriersInArea(RectangleF area, ref int iBarrier, ref int jBarrier)
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{
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if (!(0 < area.Left && area.Right < _width && 0 < area.Top && area.Bottom < _height))
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{
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return true; // Если область попала за карту, считаем что она столкнулась с барьером
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}
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int rightArea = (int)Math.Ceiling(area.Right / _size_x);
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int bottomArea = (int)Math.Ceiling(area.Bottom / _size_y);
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for (int i = (int)(area.Left / _size_x); i < rightArea; i++)
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{
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for (int j = (int)(area.Top / _size_y); j < bottomArea; j++)
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{
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if (_map[i, j] == _barrier)
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{
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iBarrier = i;
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jBarrier = j;
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return true;
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}
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}
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}
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return false;
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}
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/// <summary>Проверяет наличие непроходимых участков в заданной области</summary>
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/// <param name="area">Заданная область</param>
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/// <returns>Есть ли барьеры</returns>
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protected bool BarriersInArea(RectangleF area)
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{
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int a = 0, b = 0;
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return BarriersInArea(area, ref a, ref b);
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}
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public Bitmap MoveObject(Direction direction)
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{
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var rect = _drawningObject.GetCurrentPosition();
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var step = _drawningObject.Step;
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// Вычисляем области смещения объекта
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RectangleF? area = null;
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if (direction == Direction.Left)
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area = new(rect.Left - step, rect.Top, step, rect.Height);
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else if (direction == Direction.Right)
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area = new(rect.Right, rect.Top, step, rect.Height);
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else if (direction == Direction.Up)
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area = new(rect.Left, rect.Top - step, rect.Width, step);
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else if (direction == Direction.Down)
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area = new(rect.Left, rect.Bottom, rect.Width, step);
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if (area.HasValue && !BarriersInArea(area.Value))
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{
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_drawningObject.MoveObject(direction);
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}
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return DrawMapWithObject();
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}
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private bool SetObjectOnMap()
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{
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if (_drawningObject == null || _map == null)
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{
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return false;
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}
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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_drawningObject.SetObject(x, y, _width, _height);
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// Если натыкаемся на барьер помещаем левый верхний угол чуть ниже этого барьера
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// если при этом выходим за карту, пермещаем правый нижный угол чуть выше этого барьера
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// если объект выходит за карту, генирируем новые координаты рандомно
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int currI = 0, currJ = 0;
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var areaObject = _drawningObject.GetCurrentPosition();
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int cntOut = 10000; // Количество итераций до выхода из цикла
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while (BarriersInArea(areaObject, ref currI, ref currJ) && --cntOut >= 0)
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{
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if ((currJ + 1) * _size_y + areaObject.Height <= _height)
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{
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areaObject.Location = new PointF((currI + 1) * _size_x, (currJ + 1) * _size_y);
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}
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else if ((currI - 1) * _size_x - areaObject.Width >= 0)
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{
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areaObject = new((currI - 1) * _size_x - areaObject.Width, (currJ - 1) * _size_y - areaObject.Height, areaObject.Width, areaObject.Height);
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}
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else
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{
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areaObject.Location = new PointF(_random.Next(0, _width - (int)areaObject.Width),
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_random.Next(0, _height - (int)areaObject.Height));
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}
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}
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_drawningObject.SetObject((int)areaObject.X, (int)areaObject.Y, _width, _height);
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return cntOut >= 0;
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}
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/// <summary>
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/// Заполняет BitMap для отрисовки статичных объектов. Выполняется один раз при создании карты
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/// </summary>
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private void DrawMap()
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{
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if (_staticBitMap != null) return;
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_staticBitMap = new(_width, _height);
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Graphics gr = Graphics.FromImage(_staticBitMap);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if (_drawningObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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if (_staticBitMap == null)
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DrawMap();
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if (_staticBitMap != null)
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gr.DrawImage(_staticBitMap, 0, 0);
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_drawningObject.DrawningObject(gr);
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return bmp;
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}
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/// <summary>
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/// Генерация карты. При перегрузки определить поля _map, _size_x, _size_y
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/// </summary>
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
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26
AirBomber/AirBomber/AirplaneArrowEngines.cs
Normal file
26
AirBomber/AirBomber/AirplaneArrowEngines.cs
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@ -0,0 +1,26 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirBomber
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{
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internal class AirplaneArrowEngines : DrawningAirplaneEngines
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{
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protected override void DrawEngine(Graphics g, Color colorAirplane, RectangleF rectAroundEngine)
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{
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var x = rectAroundEngine.X + rectAroundEngine.Width / 4;
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g.FillPolygon(new SolidBrush(colorAirplane), new PointF[]
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{
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new PointF(rectAroundEngine.Left, rectAroundEngine.Top + rectAroundEngine.Height / 2),
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new PointF(x, rectAroundEngine.Top),
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new PointF(x, rectAroundEngine.Bottom),
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});
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int margin = 2;
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g.FillRectangle(new SolidBrush(colorAirplane),
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x , rectAroundEngine.Top + margin,
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rectAroundEngine.Right - x, rectAroundEngine.Height - margin * 2);
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}
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}
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}
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18
AirBomber/AirBomber/AirplaneRectEngines.cs
Normal file
18
AirBomber/AirBomber/AirplaneRectEngines.cs
Normal file
@ -0,0 +1,18 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirBomber
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{
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internal class AirplaneRectEngines : DrawningAirplaneEngines
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{
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protected override void DrawEngine(Graphics g, Color colorAirplane, RectangleF rectAroundEngine)
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{
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g.FillRectangle(new SolidBrush(colorAirplane), rectAroundEngine);
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g.FillRectangle(new SolidBrush(Color.Black),
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rectAroundEngine.Left, rectAroundEngine.Top, rectAroundEngine.Width / 4, rectAroundEngine.Height);
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}
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}
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}
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@ -5,6 +5,7 @@
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/// </summary>
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internal enum Direction
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{
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None = 0,
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Up = 1,
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Down = 2,
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Left = 3,
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68
AirBomber/AirBomber/DrawningAirBomber.cs
Normal file
68
AirBomber/AirBomber/DrawningAirBomber.cs
Normal file
@ -0,0 +1,68 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirBomber
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{
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internal class DrawningAirBomber : DrawningAirplane
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{
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес самолета</param>
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/// <param name="bodyColor">Цвет обшивки</param>
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/// <param name="dopColor">Дополнительный цвет</param>
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/// <param name="hasBombs">Признак наличия бомб</param>
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/// <param name="hasFuelTanks">Признак наличия топливных баков</param>
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/// <param name="typeAirplaneEngines">Какой будет двигатель самолета. null - двигатели отсутствуют</param>
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public DrawningAirBomber(int speed, float weight, Color bodyColor, Color dopColor, bool hasBombs, bool hasFuelTanks, IAirplaneEngines? typeAirplaneEngines = null)
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: base(speed, weight, bodyColor, 115, 155, typeAirplaneEngines)
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{
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Airplane = new EntityAirBomber(speed, weight, bodyColor, dopColor, hasBombs, hasFuelTanks);
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}
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public override void DrawTransport(Graphics g)
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{
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if (Airplane is not EntityAirBomber airBomber)
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{
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return;
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}
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var x = _startPosX;
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var y = _startPosY;
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var w = _airplaneWidth;
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var h = _airplaneHeight;
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Brush brush = new SolidBrush(airBomber.DopColor);
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if (airBomber.HasBombs) // Бомбы снизу рисуются сначала
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{
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DrawBomb(g, airBomber.DopColor, new RectangleF(x + w / 2 - 15, y + h / 2 - 19, 23, 10));
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DrawBomb(g, airBomber.DopColor, new RectangleF(x + w / 2 - 15, y + h / 2 + 9, 23, 10));
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}
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base.DrawTransport(g);
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if (airBomber.HasFuelTanks)
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{
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g.FillEllipse(brush, new RectangleF(x + w / 4, y + h / 2 - 6, w / 2.5f, 12));
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}
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}
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private void DrawBomb(Graphics g, Color colorBomb, RectangleF r)
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{
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Pen pen = new(colorBomb);
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pen.Width = r.Height / 3;
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var widthTail = r.Width / 6;
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g.FillEllipse(new SolidBrush(colorBomb), r.X, r.Y, r.Width - widthTail, r.Height); // Основание бомбы
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// Хвост бомбы
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var baseTail = new PointF(r.Right - widthTail, r.Y + r.Height / 2);
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g.DrawLine(pen, baseTail, new PointF(r.Right, r.Top));
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g.DrawLine(pen, baseTail, new PointF(r.Right, r.Bottom));
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}
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}
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}
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@ -8,45 +8,60 @@
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityAirplane Airplane { get; private set; }
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public DrawningAirplaneEngines DrawningEngines { get; private set; }
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public EntityAirplane Airplane { get; protected set; }
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public IAirplaneEngines? DrawningEngines { get; private set; }
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/// <summary>
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/// Левая координата отрисовки самолета
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/// </summary>
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private float _startPosX;
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protected float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки самолета
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/// </summary>
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private float _startPosY;
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protected float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth = null;
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protected int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight = null;
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protected int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки самолета
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/// </summary>
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private readonly int _airplaneWidth = 110;
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protected readonly int _airplaneWidth = 90;
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/// <summary>
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/// Высота отрисовки самолета
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/// </summary>
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private readonly int _airplaneHeight = 140;
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protected readonly int _airplaneHeight = 105;
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/// <summary>
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/// Инициализация свойств
|
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес самолета</param>
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/// <param name="bodyColor">Цвет обшивки</param>
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public void Init(int speed, float weight, Color bodyColor)
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/// <param name="typeAirplaneEngines">Какой будет двигатель самолета. null - двигатели отсутствуют</param>
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public DrawningAirplane(int speed, float weight, Color bodyColor, IAirplaneEngines? typeAirplaneEngines = null)
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{
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Airplane = new EntityAirplane();
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Airplane.Init(speed, weight, bodyColor);
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DrawningEngines = new();
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DrawningEngines.CountEngines = 6;
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Airplane = new EntityAirplane(speed, weight, bodyColor);
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DrawningEngines = typeAirplaneEngines;
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}
|
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|
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/// <summary>
|
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/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес самолета</param>
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/// <param name="bodyColor">Цвет обшивки</param>
|
||||
/// <param name="airplaneWidth">Ширина отрисовки самолета</param>
|
||||
/// <param name="airplaneHeight">Высота отрисовки самолета</param>
|
||||
/// <param name="typeAirplaneEngines">Какой будет двигатель самолета. null - двигатели отсутствуют</param>
|
||||
protected DrawningAirplane(int speed, float weight, Color bodyColor, int airplaneWidth, int airplaneHeight, IAirplaneEngines? typeAirplaneEngines) :
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this(speed, weight, bodyColor, typeAirplaneEngines)
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{
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_airplaneWidth = airplaneWidth;
|
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_airplaneHeight = airplaneHeight;
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}
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/// <summary>
|
||||
/// Установка позиции самолета
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||||
@ -116,7 +131,7 @@
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/// Отрисовка самолета
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/// </summary>
|
||||
/// <param name="g"></param>
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||||
public void DrawTransport(Graphics g)
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||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
@ -156,7 +171,7 @@
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// Конец хвоста
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g.FillRectangle(BodyColorBrush, x + w - 5, y + 15, 5, h - 30);
|
||||
// Двигатели
|
||||
DrawningEngines.DrawEngines(g, Airplane.BodyColor, x + w / 2 - 20, y + h, y, 15);
|
||||
DrawningEngines?.DrawEngines(g, Airplane.BodyColor, x + w / 2 - 20, y + h, y, 15);
|
||||
|
||||
}
|
||||
|
||||
@ -198,5 +213,14 @@
|
||||
_startPosY = _pictureHeight.Value - _airplaneHeight;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public RectangleF GetCurrentPosition()
|
||||
{
|
||||
return new(_startPosX, _startPosY, _airplaneWidth, _airplaneHeight);
|
||||
}
|
||||
}
|
||||
}
|
@ -9,13 +9,11 @@ namespace AirBomber
|
||||
/// <summary>
|
||||
/// Класс-дополнение к самолету отвечающий за число двигателей и их отрисовку
|
||||
/// </summary>
|
||||
internal class DrawningAirplaneEngines
|
||||
internal class DrawningAirplaneEngines : IAirplaneEngines
|
||||
{
|
||||
/// <summary>Приватное поле содержащие текущее количество двигателей самолета</summary>
|
||||
private CountEngines _countEngines;
|
||||
|
||||
/// <summary>Получение действительного количества двигателей или установка поддерживаемого числа двигателей</summary>
|
||||
/// <value>The count engines.</value>
|
||||
public int CountEngines
|
||||
{
|
||||
get => (int)_countEngines;
|
||||
@ -27,14 +25,6 @@ namespace AirBomber
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>Отрисовывает все двигатели на обеих крыльях</summary>
|
||||
/// <param name="g">The g.</param>
|
||||
/// <param name="colorEngine">Цвет двигателей.</param>
|
||||
/// <param name="wingPosX">Позиция крыльев по x. В этой координате будут центры двигателей</param>
|
||||
/// <param name="leftWingY">Крайняя левая позиция левого крыла по y</param>
|
||||
/// <param name="rightWingY">Крайняя правая позиция правого крыла по y</param>
|
||||
/// <param name="widthBodyAirplane">Ширина тела самолета, или расстояние между крыльями.</param>
|
||||
public void DrawEngines(Graphics g, Color colorEngine, float wingPosX, float leftWingY, float rightWingY, int widthBodyAirplane)
|
||||
{
|
||||
float distanceBetweenEngines = (leftWingY - rightWingY - widthBodyAirplane) / 8.0f;
|
||||
@ -47,7 +37,7 @@ namespace AirBomber
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawEngine(Graphics g, Color colorAirplane, RectangleF rectAroundEngine)
|
||||
protected virtual void DrawEngine(Graphics g, Color colorAirplane, RectangleF rectAroundEngine)
|
||||
{
|
||||
g.FillEllipse(new SolidBrush(colorAirplane), rectAroundEngine);
|
||||
g.FillEllipse(new SolidBrush(Color.Black),
|
||||
|
40
AirBomber/AirBomber/DrawningObject.cs
Normal file
40
AirBomber/AirBomber/DrawningObject.cs
Normal file
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
internal class DrawningObject : IDrawningObject
|
||||
{
|
||||
private DrawningAirplane _airplane;
|
||||
|
||||
public DrawningObject(DrawningAirplane airplane)
|
||||
{
|
||||
_airplane = airplane;
|
||||
}
|
||||
|
||||
public float Step => _airplane?.Airplane?.Step ?? 0;
|
||||
|
||||
public RectangleF GetCurrentPosition()
|
||||
{
|
||||
return _airplane.GetCurrentPosition();
|
||||
}
|
||||
|
||||
public void MoveObject(Direction direction)
|
||||
{
|
||||
_airplane?.MoveTransport(direction);
|
||||
}
|
||||
|
||||
public void SetObject(int x, int y, int width, int height)
|
||||
{
|
||||
_airplane.SetPosition(x, y, width, height);
|
||||
}
|
||||
|
||||
void IDrawningObject.DrawningObject(Graphics g)
|
||||
{
|
||||
_airplane.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
40
AirBomber/AirBomber/EntityAirBomber.cs
Normal file
40
AirBomber/AirBomber/EntityAirBomber.cs
Normal file
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
internal class EntityAirBomber : EntityAirplane
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color DopColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия бомб
|
||||
/// </summary>
|
||||
public bool HasBombs { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия топливных баков
|
||||
/// </summary>
|
||||
public bool HasFuelTanks { get; private set; }
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес самолета</param>
|
||||
/// <param name="bodyColor">Цвет обшивки</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="hasBombs">Признак наличия бомб</param>
|
||||
/// <param name="hasFuelTanks">Признак наличия топливных баков</param>
|
||||
public EntityAirBomber(int speed, float weight, Color bodyColor, Color dopColor, bool hasBombs, bool hasFuelTanks) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
DopColor = dopColor;
|
||||
HasBombs = hasBombs;
|
||||
HasFuelTanks = hasFuelTanks;
|
||||
}
|
||||
}
|
||||
}
|
@ -28,7 +28,7 @@
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
public EntityAirplane(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
|
34
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
34
AirBomber/AirBomber/FormAirBomber.Designer.cs
generated
@ -33,6 +33,7 @@
|
||||
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusCountEngines = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
@ -40,7 +41,7 @@
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.countEngineBox = new System.Windows.Forms.NumericUpDown();
|
||||
this.labelInformCountEngines = new System.Windows.Forms.Label();
|
||||
this.toolStripStatusCountEngines = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.comboTypeEngines = new System.Windows.Forms.ComboBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCar)).BeginInit();
|
||||
this.statusStrip.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.countEngineBox)).BeginInit();
|
||||
@ -87,10 +88,16 @@
|
||||
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
|
||||
this.toolStripStatusLabelBodyColor.Text = "Цвет:";
|
||||
//
|
||||
// toolStripStatusCountEngines
|
||||
//
|
||||
this.toolStripStatusCountEngines.Name = "toolStripStatusCountEngines";
|
||||
this.toolStripStatusCountEngines.Size = new System.Drawing.Size(139, 17);
|
||||
this.toolStripStatusCountEngines.Text = "Количество двигателей:";
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(244, 390);
|
||||
this.buttonCreate.Location = new System.Drawing.Point(372, 390);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
|
||||
this.buttonCreate.TabIndex = 2;
|
||||
@ -149,37 +156,45 @@
|
||||
// countEngineBox
|
||||
//
|
||||
this.countEngineBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.countEngineBox.Location = new System.Drawing.Point(142, 390);
|
||||
this.countEngineBox.Location = new System.Drawing.Point(306, 390);
|
||||
this.countEngineBox.Maximum = new decimal(new int[] {
|
||||
10000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.countEngineBox.Name = "countEngineBox";
|
||||
this.countEngineBox.Size = new System.Drawing.Size(96, 23);
|
||||
this.countEngineBox.Size = new System.Drawing.Size(60, 23);
|
||||
this.countEngineBox.TabIndex = 7;
|
||||
//
|
||||
// labelInformCountEngines
|
||||
//
|
||||
this.labelInformCountEngines.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.labelInformCountEngines.AutoSize = true;
|
||||
this.labelInformCountEngines.Location = new System.Drawing.Point(0, 394);
|
||||
this.labelInformCountEngines.Location = new System.Drawing.Point(161, 394);
|
||||
this.labelInformCountEngines.Name = "labelInformCountEngines";
|
||||
this.labelInformCountEngines.Size = new System.Drawing.Size(139, 15);
|
||||
this.labelInformCountEngines.TabIndex = 8;
|
||||
this.labelInformCountEngines.Text = "Количество двигателей:";
|
||||
//
|
||||
// toolStripStatusCountEngines
|
||||
// comboTypeEngines
|
||||
//
|
||||
this.toolStripStatusCountEngines.Name = "toolStripStatusCountEngines";
|
||||
this.toolStripStatusCountEngines.Size = new System.Drawing.Size(139, 17);
|
||||
this.toolStripStatusCountEngines.Text = "Количество двигателей:";
|
||||
this.comboTypeEngines.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.comboTypeEngines.FormattingEnabled = true;
|
||||
this.comboTypeEngines.Items.AddRange(new object[] {
|
||||
"Закругленный",
|
||||
"Квадратный",
|
||||
"Стрелка"});
|
||||
this.comboTypeEngines.Location = new System.Drawing.Point(12, 390);
|
||||
this.comboTypeEngines.Name = "comboTypeEngines";
|
||||
this.comboTypeEngines.Size = new System.Drawing.Size(143, 23);
|
||||
this.comboTypeEngines.TabIndex = 9;
|
||||
//
|
||||
// FormAirBomber
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.comboTypeEngines);
|
||||
this.Controls.Add(this.labelInformCountEngines);
|
||||
this.Controls.Add(this.countEngineBox);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
@ -215,5 +230,6 @@
|
||||
private NumericUpDown countEngineBox;
|
||||
private Label labelInformCountEngines;
|
||||
private ToolStripStatusLabel toolStripStatusCountEngines;
|
||||
private ComboBox comboTypeEngines;
|
||||
}
|
||||
}
|
@ -25,9 +25,23 @@ namespace AirBomber
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
IAirplaneEngines? typeAirplaneEngines = null;
|
||||
switch (comboTypeEngines.Text)
|
||||
{
|
||||
case "Êâàäðàòíûé":
|
||||
typeAirplaneEngines = new AirplaneRectEngines();
|
||||
break;
|
||||
case "Ñòðåëêà":
|
||||
typeAirplaneEngines = new AirplaneArrowEngines();
|
||||
break;
|
||||
default:
|
||||
typeAirplaneEngines = new DrawningAirplaneEngines();
|
||||
break;
|
||||
}
|
||||
Random rnd = new();
|
||||
_airplane = new DrawningAirplane();
|
||||
_airplane.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_airplane = new DrawningAirplane(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
typeAirplaneEngines);
|
||||
_airplane.DrawningEngines.CountEngines = (int)countEngineBox.Value;
|
||||
_airplane.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxCar.Width, pictureBoxCar.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_airplane.Airplane.Speed}";
|
||||
|
208
AirBomber/AirBomber/FormMap.Designer.cs
generated
Normal file
208
AirBomber/AirBomber/FormMap.Designer.cs
generated
Normal file
@ -0,0 +1,208 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
partial class FormMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxCar = new System.Windows.Forms.PictureBox();
|
||||
this.statusStrip = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCar)).BeginInit();
|
||||
this.statusStrip.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxCar
|
||||
//
|
||||
this.pictureBoxCar.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxCar.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxCar.Name = "pictureBoxCar";
|
||||
this.pictureBoxCar.Size = new System.Drawing.Size(800, 428);
|
||||
this.pictureBoxCar.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxCar.TabIndex = 0;
|
||||
this.pictureBoxCar.TabStop = false;
|
||||
//
|
||||
// statusStrip
|
||||
//
|
||||
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripStatusLabelSpeed,
|
||||
this.toolStripStatusLabelWeight,
|
||||
this.toolStripStatusLabelBodyColor});
|
||||
this.statusStrip.Location = new System.Drawing.Point(0, 428);
|
||||
this.statusStrip.Name = "statusStrip";
|
||||
this.statusStrip.Size = new System.Drawing.Size(800, 22);
|
||||
this.statusStrip.TabIndex = 1;
|
||||
//
|
||||
// toolStripStatusLabelSpeed
|
||||
//
|
||||
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
|
||||
this.toolStripStatusLabelSpeed.Text = "Скорость:";
|
||||
//
|
||||
// toolStripStatusLabelWeight
|
||||
//
|
||||
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17);
|
||||
this.toolStripStatusLabelWeight.Text = "Вес:";
|
||||
//
|
||||
// toolStripStatusLabelBodyColor
|
||||
//
|
||||
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
|
||||
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
|
||||
this.toolStripStatusLabelBodyColor.Text = "Цвет:";
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(12, 390);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
|
||||
this.buttonCreate.TabIndex = 2;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::AirBomber.Properties.Resources.arrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(722, 350);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 3;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::AirBomber.Properties.Resources.arrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(686, 386);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 4;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::AirBomber.Properties.Resources.arrowRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(758, 386);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 5;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::AirBomber.Properties.Resources.arrowDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(722, 386);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 6;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonCreateModif
|
||||
//
|
||||
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateModif.Location = new System.Drawing.Point(104, 390);
|
||||
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||
this.buttonCreateModif.Size = new System.Drawing.Size(110, 23);
|
||||
this.buttonCreateModif.TabIndex = 7;
|
||||
this.buttonCreateModif.Text = "Модификация";
|
||||
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта",
|
||||
"Карта со стенами"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(121, 23);
|
||||
this.comboBoxSelectorMap.TabIndex = 8;
|
||||
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
|
||||
//
|
||||
// FormMap
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.Controls.Add(this.buttonCreateModif);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.pictureBoxCar);
|
||||
this.Controls.Add(this.statusStrip);
|
||||
this.Name = "FormMap";
|
||||
this.Text = "Карта";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCar)).EndInit();
|
||||
this.statusStrip.ResumeLayout(false);
|
||||
this.statusStrip.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxCar;
|
||||
private StatusStrip statusStrip;
|
||||
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
|
||||
private Button buttonCreate;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonCreateModif;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
}
|
||||
}
|
96
AirBomber/AirBomber/FormMap.cs
Normal file
96
AirBomber/AirBomber/FormMap.cs
Normal file
@ -0,0 +1,96 @@
|
||||
using AirBomber;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public partial class FormMap : Form
|
||||
{
|
||||
private AbstractMap _abstractMap;
|
||||
|
||||
public FormMap()
|
||||
{
|
||||
InitializeComponent();
|
||||
_abstractMap = new SimpleMap();
|
||||
}
|
||||
/// <summary>
|
||||
/// Заполнение информации по объекту
|
||||
/// </summary>
|
||||
/// <param name="car"></param>
|
||||
private void SetData(DrawningAirplane car)
|
||||
{
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {car.Airplane.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {car.Airplane.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Цвет: {car.Airplane.BodyColor.Name}";
|
||||
pictureBoxCar.Image = _abstractMap.CreateMap(pictureBoxCar.Width, pictureBoxCar.Height,
|
||||
new DrawningObject(car));
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
var car = new DrawningAirplane(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
SetData(car);
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение размеров формы
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBoxCar.Image = _abstractMap?.MoveObject(dir);
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Модификация"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
var car = new DrawningAirBomber(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData(car);
|
||||
}
|
||||
/// <summary>
|
||||
/// Смена карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (comboBoxSelectorMap.Text)
|
||||
{
|
||||
case "Простая карта":
|
||||
_abstractMap = new SimpleMap();
|
||||
break;
|
||||
case "Карта со стенами":
|
||||
_abstractMap = new WallMap();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
63
AirBomber/AirBomber/FormMap.resx
Normal file
63
AirBomber/AirBomber/FormMap.resx
Normal file
@ -0,0 +1,63 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
24
AirBomber/AirBomber/IAirplaneEngines.cs
Normal file
24
AirBomber/AirBomber/IAirplaneEngines.cs
Normal file
@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
internal interface IAirplaneEngines
|
||||
{
|
||||
/// <summary>Получение действительного количества двигателей или установка поддерживаемого числа двигателей</summary>
|
||||
/// <value>The count engines.</value>
|
||||
int CountEngines { get; set; }
|
||||
|
||||
/// <summary>Отрисовывает все двигатели на обеих крыльях</summary>
|
||||
/// <param name="g">The g.</param>
|
||||
/// <param name="colorEngine">Цвет двигателей.</param>
|
||||
/// <param name="wingPosX">Позиция крыльев по x. В этой координате будут центры двигателей</param>
|
||||
/// <param name="leftWingY">Крайняя левая позиция левого крыла по y</param>
|
||||
/// <param name="rightWingY">Крайняя правая позиция правого крыла по y</param>
|
||||
/// <param name="widthBodyAirplane">Ширина тела самолета, или расстояние между крыльями.</param>
|
||||
void DrawEngines(Graphics g, Color colorEngine, float wingPosX, float leftWingY, float rightWingY, int widthBodyAirplane);
|
||||
}
|
||||
}
|
43
AirBomber/AirBomber/IDrawningObject.cs
Normal file
43
AirBomber/AirBomber/IDrawningObject.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с объектом, прорисовываемым на форме
|
||||
/// </summary>
|
||||
internal interface IDrawningObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
public float Step { get; }
|
||||
/// <summary>
|
||||
/// Установка позиции объекта
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина полотна</param>
|
||||
/// <param name="height">Высота полотна</param>
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns></returns>
|
||||
void MoveObject(Direction direction);
|
||||
/// <summary>
|
||||
/// Отрисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
void DrawningObject(Graphics g);
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
RectangleF GetCurrentPosition();
|
||||
}
|
||||
}
|
50
AirBomber/AirBomber/SimpleMap.cs
Normal file
50
AirBomber/AirBomber/SimpleMap.cs
Normal file
@ -0,0 +1,50 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
/// <summary>
|
||||
/// Простая реализация абсрактного класса AbstractMap
|
||||
/// </summary>
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
65
AirBomber/AirBomber/WallMap.cs
Normal file
65
AirBomber/AirBomber/WallMap.cs
Normal file
@ -0,0 +1,65 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
internal class WallMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Brown);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.LightPink);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillPolygon(barrierColor, new PointF[]
|
||||
{
|
||||
new PointF(i * _size_x, j * _size_y),
|
||||
new PointF((i + 1) * _size_x, j * _size_y),
|
||||
new PointF((i + 1) * _size_x - _size_x / 4, (j + 1) * _size_y - _size_y / 2),
|
||||
new PointF((i + 1) * _size_x, (j + 1) * _size_y),
|
||||
new PointF(i * _size_x, (j + 1) * _size_y),
|
||||
new PointF(i * _size_x + _size_x / 4, (j + 1) * _size_y - _size_y / 2),
|
||||
});
|
||||
}
|
||||
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, (i + 1) * _size_x, (j + 1) * _size_y);
|
||||
}
|
||||
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[120, 120];
|
||||
var minSize = Math.Min(_map.GetLength(0), _map.GetLength(1));
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
for (var i = 0; i < 10; i++)
|
||||
{
|
||||
var lengthWall = _random.Next(3, minSize / 2);
|
||||
var incX = _random.Next(0, 2);
|
||||
var incY = 1 - incX;
|
||||
var left = _random.Next(0, _map.GetLength(0) - lengthWall);
|
||||
var top = _random.Next(0, _map.GetLength(1) - lengthWall);
|
||||
for (var j = 0; j < lengthWall; j++)
|
||||
{
|
||||
_map[left + incX * j, top + incY * j] = _barrier;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
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