Изменения из 3 базовой части
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@ -9,7 +9,6 @@ namespace AirBomber
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/// </summary>
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private MapWithSetAirplanesGeneric<DrawningObject, AbstractMap> _mapAirplanesCollectionGeneric;
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private GeneratorAirplane<EntityAirplane, IAirplaneEngines> _generatorAirplane;
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private AbstractMap? _map;
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/// <summary>
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/// Конструктор
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/// </summary>
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@ -90,7 +90,7 @@ namespace AirBomber
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Shaking();
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for (int i = 0; i < _setAirplanes.Count; i++)
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{
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var airplane = _setAirplanes.Get(i);
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var airplane = _setAirplanes[i];
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if (airplane != null)
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{
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return _map.CreateMap(_pictureWidth, _pictureHeight, airplane);
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@ -119,11 +119,11 @@ namespace AirBomber
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int j = _setAirplanes.Count - 1;
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for (int i = 0; i < _setAirplanes.Count; i++)
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{
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if (_setAirplanes.Get(i) == null)
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if (_setAirplanes[i] == null)
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{
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for (; j > i; j--)
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{
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var airplane = _setAirplanes.Get(j);
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var airplane = _setAirplanes[j];
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if (airplane != null)
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{
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_setAirplanes.Insert(airplane, i);
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@ -150,7 +150,6 @@ namespace AirBomber
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for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; j++)
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{
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DrawHangar(g, pen, new RectangleF(i * _placeSizeWidth, j * _placeSizeHeight, _placeSizeWidth / 1.8F, _placeSizeHeight / 1.6F));
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// g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
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}
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}
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}
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@ -175,7 +174,7 @@ namespace AirBomber
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int maxLeft = (countInLine - 1) * _placeSizeWidth;
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for (int i = 0; i < _setAirplanes.Count; i++)
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{
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var airplane = _setAirplanes.Get(i);
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var airplane = _setAirplanes[i];
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airplane?.SetObject(maxLeft - i % countInLine * _placeSizeWidth, i / countInLine * _placeSizeHeight + 3, _pictureWidth, _pictureHeight);
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airplane?.DrawningObject(g);
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}
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75
AirBomber/AirBomber/MapsCollection.cs
Normal file
75
AirBomber/AirBomber/MapsCollection.cs
Normal file
@ -0,0 +1,75 @@
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using AirBomber;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirBomber
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{
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/// <summary>
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/// Класс для хранения коллекции карт
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/// </summary>
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internal class MapsCollection
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{
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/// <summary>
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/// Словарь (хранилище) с картами
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/// </summary>
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readonly Dictionary<string, MapWithSetAirplanesGeneric<DrawningObject,
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AbstractMap>> _mapStorages;
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/// <summary>
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/// Возвращение списка названий карт
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/// </summary>
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public List<string> Keys => _mapStorages.Keys.ToList();
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private readonly int _pictureWidth;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private readonly int _pictureHeight;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="pictureWidth"></param>
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/// <param name="pictureHeight"></param>
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public MapsCollection(int pictureWidth, int pictureHeight)
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{
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_mapStorages = new Dictionary<string,
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MapWithSetAirplanesGeneric<DrawningObject, AbstractMap>>();
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_pictureWidth = pictureWidth;
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_pictureHeight = pictureHeight;
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}
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/// <summary>
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/// Добавление карты
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/// </summary>
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/// <param name="name">Название карты</param>
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/// <param name="map">Карта</param>
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public void AddMap(string name, AbstractMap map)
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{
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_mapStorages.Add(name, new(_pictureWidth, _pictureHeight, map));
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}
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/// <summary>
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/// Удаление карты
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/// </summary>
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/// <param name="name">Название карты</param>
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public void DelMap(string name)
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{
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_mapStorages.Remove(name);
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}
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/// <summary>
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/// Доступ к аэродрому
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/// </summary>
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/// <param name="ind"></param>
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/// <returns></returns>
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public MapWithSetAirplanesGeneric<DrawningObject, AbstractMap> this[string ind]
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{
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get
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{
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_mapStorages.TryGetValue(ind, out var mapWithSetAirplanesGeneric);
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return mapWithSetAirplanesGeneric;
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}
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}
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}
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}
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@ -14,20 +14,23 @@ namespace AirBomber
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where T : class
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{
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/// <summary>
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/// Массив объектов, которые храним
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/// Список объектов, которые храним
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/// </summary>
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private readonly T[] _places;
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private readonly List<T> _places;
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/// <summary>
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/// Количество объектов в массиве
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/// </summary>
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public int Count => _places.Length;
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public int Count => _places.Count;
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private readonly int _maxcount;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="count"></param>
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public SetAirplanesGeneric(int count)
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{
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_places = new T[count];
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_maxcount = count;
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_places = new List<T>();
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}
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/// <summary>
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/// Добавление объекта в набор
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@ -41,7 +44,7 @@ namespace AirBomber
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private bool isCorrectPosition(int position)
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{
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return 0 <= position && position < Count;
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return 0 <= position && position < _maxcount;
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}
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/// <summary>
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/// Добавление объекта в набор на конкретную позицию
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@ -51,22 +54,11 @@ namespace AirBomber
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/// <returns></returns>
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public bool Insert(T airplane, int position)
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{
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int positionNullElement = position;
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while (Get(positionNullElement) != null)
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{
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positionNullElement++;
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}
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// Если изначальная позиция была некорректной или пустых элементов справа не оказалось возвращаем false
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if (!isCorrectPosition(positionNullElement))
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if (!isCorrectPosition(position))
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{
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return false;
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}
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while (positionNullElement != position) // Смещение вправо
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{
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_places[positionNullElement] = _places[positionNullElement - 1];
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positionNullElement--;
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}
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_places[position] = airplane;
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_places.Insert(position, airplane);
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return true;
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}
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/// <summary>
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@ -78,7 +70,7 @@ namespace AirBomber
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{
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if (!isCorrectPosition(position))
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return false;
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_places[position] = null;
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_places.RemoveAt(position);
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return true;
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}
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/// <summary>
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@ -86,9 +78,35 @@ namespace AirBomber
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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public T Get(int position)
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public T this[int position]
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{
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return isCorrectPosition(position) ? _places[position] : null;
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get
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{
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return isCorrectPosition(position) && position < Count ? _places[position] : null;
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}
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set
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{
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Insert(value, position);
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}
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}
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/// <summary>
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/// Проход по набору до первого пустого
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/// </summary>
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/// <returns></returns>
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public IEnumerable<T> GetAirplanes()
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{
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foreach (var airplane in _places)
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{
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if (airplane != null)
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{
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yield return airplane;
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}
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else
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{
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yield break;
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}
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}
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}
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}
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}
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