ISEbd-12 Platonov_A.M. LabWork02 Simple #2
@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.8.34309.116
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjectCar", "ProjectCar\ProjectCar.csproj", "{0BAD5252-A074-4558-8F3E-7CDB84331644}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectGasMachine", "ProjectCar\ProjectGasMachine.csproj", "{0BAD5252-A074-4558-8F3E-7CDB84331644}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
@ -1,4 +1,4 @@
|
||||
namespace ProjectCar;
|
||||
namespace ProjectGasMachine.Drawnings;
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
61
ProjectCar/ProjectCar/Drawnings/DrawningGasMachine.cs
Normal file
61
ProjectCar/ProjectCar/Drawnings/DrawningGasMachine.cs
Normal file
@ -0,0 +1,61 @@
|
||||
using ProjectGasMachine.Entities;
|
||||
|
||||
namespace ProjectGasMachine.Drawnings;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class DrawningGasMachine : DrawningMachine
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес машины</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="gas">Признак наличия бака для бензина</param>
|
||||
/// <param name="beacon">Признак наличия маяка</param>
|
||||
|
||||
public DrawningGasMachine(int speed, double weight, Color bodyColor, Color additionalColor, bool gas, bool beacon) : base(115, 70)
|
||||
{
|
||||
EntityGas = new EntityMachine(speed, weight, bodyColor, additionalColor, gas, beacon);
|
||||
}
|
||||
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityGas == null || EntityGas is not EntityMachine gasmachine || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(gasmachine.AdditionalColor);
|
||||
|
||||
|
||||
//маяк сигнальный
|
||||
if (gasmachine.Beacon)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPosX.Value + 95, _startPosY.Value, 10, 10);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 95, _startPosY.Value, 10, 10);
|
||||
}
|
||||
|
||||
//бак с газом
|
||||
if (gasmachine.Gas)
|
||||
{
|
||||
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 10, 80, 30);
|
||||
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 10, 80, 30);
|
||||
}
|
||||
|
||||
_startPosX += 5;
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
_startPosX -= 5;
|
||||
|
||||
}
|
||||
|
||||
}
|
@ -1,15 +1,18 @@
|
||||
using System.Reflection.Metadata.Ecma335;
|
||||
using ProjectGasMachine.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectCar;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class DrawningGasMachine
|
||||
namespace ProjectGasMachine.Drawnings;
|
||||
|
||||
public class DrawningMachine
|
||||
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityMachine? EntityMachine { get; private set; }
|
||||
public EntityGas? EntityGas { get; protected set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
@ -22,29 +25,55 @@ public class DrawningGasMachine
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки газ автомобиля
|
||||
/// </summary>
|
||||
private int? _startPosX;
|
||||
protected int? _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя координата прорисовки газ автомобиля
|
||||
/// </summary>
|
||||
private int? _startPosY;
|
||||
protected int? _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки газ автомобиля
|
||||
/// </summary>
|
||||
private readonly int _drawningMachineWidth = 115;
|
||||
private readonly int _drawningMachineWidth = 110;
|
||||
/// <summary>
|
||||
/// Высота прорисовки газ автомобиля
|
||||
/// </summary>
|
||||
private readonly int _drawningMachineHeight = 70;
|
||||
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool gas, bool beacon)
|
||||
/// <summary>
|
||||
/// пустой конструктор
|
||||
/// </summary>
|
||||
private DrawningMachine()
|
||||
{
|
||||
EntityMachine = new EntityMachine();
|
||||
EntityMachine.Init(speed, weight, bodyColor, additionalColor, gas, beacon);
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес машины</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public DrawningMachine(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntityGas = new EntityGas(speed, weight, bodyColor);
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор для наследников
|
||||
/// </summary>
|
||||
/// <param name="drawningMachineWidth">Ширина прорисовки газ автомобиля</param>
|
||||
/// <param name="drawningMachineHeight">Высота прорисовки газ автомобиля</param>
|
||||
|
||||
protected DrawningMachine(int drawningMachineWidth, int drawningMachineHeight) : this()
|
||||
{
|
||||
_drawningMachineWidth = drawningMachineWidth;
|
||||
_pictureHeight = drawningMachineHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
@ -53,7 +82,7 @@ public class DrawningGasMachine
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих границах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
if (EntityMachine == null)
|
||||
if (EntityGas == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@ -111,36 +140,36 @@ public class DrawningGasMachine
|
||||
_startPosY = _pictureHeight - _drawningMachineHeight;
|
||||
}
|
||||
}
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityMachine == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
if (EntityGas == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
switch (direction)
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityMachine.Step > 0)
|
||||
if (_startPosX.Value - EntityGas.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityMachine.Step;
|
||||
_startPosX -= (int)EntityGas.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityMachine.Step > 0)
|
||||
if (_startPosY.Value - EntityGas.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityMachine.Step;
|
||||
_startPosY -= (int)EntityGas.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + EntityMachine.Step + _drawningMachineWidth < _pictureWidth)
|
||||
if (_startPosX.Value + EntityGas.Step + _drawningMachineWidth < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityMachine.Step;
|
||||
_startPosX += (int)EntityGas.Step;
|
||||
}
|
||||
return true;
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + EntityMachine.Step + _drawningMachineHeight < _pictureHeight)
|
||||
if (_startPosY.Value + EntityGas.Step + _drawningMachineHeight < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityMachine.Step;
|
||||
_startPosY += (int)EntityGas.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
@ -151,54 +180,41 @@ public class DrawningGasMachine
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityMachine == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
if (EntityGas == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(EntityMachine.AdditionalColor);
|
||||
|
||||
//бак с газом
|
||||
if (EntityMachine.Gas)
|
||||
{
|
||||
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 10, 80, 30);
|
||||
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 10, 80, 30);
|
||||
}
|
||||
|
||||
//границы автомобиля
|
||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 40, 110, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 81, _startPosY.Value + 10, 30, 30);
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 40, 110, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 76, _startPosY.Value + 10, 30, 30);
|
||||
|
||||
|
||||
|
||||
//кузов
|
||||
Brush br = new SolidBrush(EntityMachine.BodyColor);
|
||||
g.FillRectangle(br, _startPosX.Value + 5, _startPosY.Value + 40, 110, 10);
|
||||
Brush br = new SolidBrush(EntityGas.BodyColor);
|
||||
g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 40, 110, 10);
|
||||
|
||||
|
||||
//кабина
|
||||
g.FillRectangle(br, _startPosX.Value + 81, _startPosY.Value + 10, 30, 30);
|
||||
g.FillRectangle(br, _startPosX.Value + 76, _startPosY.Value + 10, 30, 30);
|
||||
|
||||
|
||||
//маяк сигнальный
|
||||
if (EntityMachine.Beacon)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPosX.Value + 95, _startPosY.Value, 10, 10);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 95, _startPosY.Value, 10, 10);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//колеса
|
||||
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 50, 20, 20);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 50, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value + 50, 20, 20);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 50, 20, 20);
|
||||
|
||||
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 50, 20, 20);
|
||||
g.FillEllipse(br, _startPosX.Value + 10, _startPosY.Value + 50, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 85, _startPosY.Value + 50, 20, 20);
|
||||
g.FillEllipse(br, _startPosX.Value + 85, _startPosY.Value + 50, 20, 20);
|
||||
|
||||
|
||||
|
||||
|
45
ProjectCar/ProjectCar/Entities/EntityGas.cs
Normal file
45
ProjectCar/ProjectCar/Entities/EntityGas.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectGasMachine.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "машина для перевозки газа"
|
||||
/// </summary>
|
||||
public class EntityGas
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения машины
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес машины</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityGas(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
|
||||
}
|
||||
}
|
30
ProjectCar/ProjectCar/Entities/EntityMachine.cs
Normal file
30
ProjectCar/ProjectCar/Entities/EntityMachine.cs
Normal file
@ -0,0 +1,30 @@
|
||||
namespace ProjectGasMachine.Entities;
|
||||
/// <summary>
|
||||
/// Класс-сущность "бензовоз"
|
||||
/// </summary>
|
||||
public class EntityMachine : EntityGas
|
||||
{
|
||||
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия бака для бензина
|
||||
/// </summary>
|
||||
public bool Gas { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия маяка
|
||||
/// </summary>
|
||||
public bool Beacon { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="gas">Признак наличия бака для бензина</param>
|
||||
/// <param name="beacon">Признак наличия маяка</param>
|
||||
|
||||
public EntityMachine(int speed, double weight, Color bodyColor, Color additionalColor, bool gas, bool beacon) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Gas = gas;
|
||||
Beacon = beacon;
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
namespace ProjectCar;
|
||||
/// <summary>
|
||||
/// Класс-сущность "бензовоз"
|
||||
/// </summary>
|
||||
public class EntityMachine
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия бака для бензина
|
||||
/// </summary>
|
||||
public bool Gas { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия колес(2)
|
||||
/// </summary>
|
||||
public bool Beacon { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения машины
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса бензовоза
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес машины</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="gas">Признак наличия бака для бензина</param>
|
||||
/// <param name="beacon">Признак наличия маяка</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool gas, bool beacon)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Gas = gas;
|
||||
Beacon = beacon;
|
||||
}
|
||||
}
|
18
ProjectCar/ProjectCar/FormGasMachine.Designer.cs
generated
18
ProjectCar/ProjectCar/FormGasMachine.Designer.cs
generated
@ -35,6 +35,7 @@
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
pictureBoxGasMachine = new PictureBox();
|
||||
buttonCreateMachine = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxGasMachine).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -43,9 +44,9 @@
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 493);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(75, 23);
|
||||
buttonCreate.Size = new Size(216, 23);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.Text = "Создать газовоз";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += ButtonCreate_Click;
|
||||
//
|
||||
@ -107,11 +108,23 @@
|
||||
pictureBoxGasMachine.TabStop = false;
|
||||
pictureBoxGasMachine.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateMachine
|
||||
//
|
||||
buttonCreateMachine.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateMachine.Location = new Point(245, 493);
|
||||
buttonCreateMachine.Name = "buttonCreateMachine";
|
||||
buttonCreateMachine.Size = new Size(216, 23);
|
||||
buttonCreateMachine.TabIndex = 6;
|
||||
buttonCreateMachine.Text = "Создать орнамент на колесах";
|
||||
buttonCreateMachine.UseVisualStyleBackColor = true;
|
||||
buttonCreateMachine.Click += buttonCreateMachine_Click;
|
||||
//
|
||||
// FormGasMachine
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(988, 528);
|
||||
Controls.Add(buttonCreateMachine);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
@ -131,5 +144,6 @@
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private PictureBox pictureBoxGasMachine;
|
||||
private Button buttonCreateMachine;
|
||||
}
|
||||
}
|
@ -1,103 +1,121 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProjectGasMachine.Drawnings;
|
||||
|
||||
namespace ProjectCar
|
||||
|
||||
namespace ProjectGasMachine;
|
||||
public partial class FormGasMachine : Form
|
||||
{
|
||||
public partial class FormGasMachine : Form
|
||||
private DrawningMachine? _drawningMachine;
|
||||
|
||||
/// <summary>
|
||||
/// конструктор формы
|
||||
/// </summary>
|
||||
public FormGasMachine()
|
||||
{
|
||||
private DrawningGasMachine? _drawningGasMachine;
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// конструктор формы
|
||||
/// </summary>
|
||||
public FormGasMachine()
|
||||
|
||||
/// <summary>
|
||||
/// метод прорисовки машины
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningMachine == null)
|
||||
{
|
||||
InitializeComponent();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// метод прорисовки машины
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
Bitmap bmp = new(pictureBoxGasMachine.Width, pictureBoxGasMachine.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningMachine.DrawTransport(gr);
|
||||
pictureBoxGasMachine.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// создание объекта класса-перемещение
|
||||
/// </summary>
|
||||
/// <param name="type"></param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
if (_drawningGasMachine == null)
|
||||
{
|
||||
case nameof(DrawningMachine):
|
||||
_drawningMachine = new DrawningMachine(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningGasMachine):
|
||||
_drawningMachine = new DrawningGasMachine(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Bitmap bmp = new(pictureBoxGasMachine.Width, pictureBoxGasMachine.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningGasMachine.DrawTransport(gr);
|
||||
pictureBoxGasMachine.Image = bmp;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// обработка нажатия кнопки "создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningGasMachine = new DrawningGasMachine();
|
||||
_drawningGasMachine.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningGasMachine.SetPictureSize(pictureBoxGasMachine.Width, pictureBoxGasMachine.Height);
|
||||
_drawningGasMachine.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_drawningMachine.SetPictureSize(pictureBoxGasMachine.Width, pictureBoxGasMachine.Height);
|
||||
_drawningMachine.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// обработка нажатия кнопки "создать газовоз"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningGasMachine));
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// обработка нажатия кнопки "создать орнамент на колесах"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
|
||||
private void ButtonCreateMachine_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMachine));
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// перемещение объекта по форме
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningMachine == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningMachine.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningMachine.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningMachine.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningMachine.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
}
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// перемещение объекта по форме
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningGasMachine == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningGasMachine.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningGasMachine.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningGasMachine.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningGasMachine.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
}
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -9,8 +9,8 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="ProjectCar.csproj" />
|
||||
<None Include="ProjectCar.csproj.user" />
|
||||
<None Include="ProjectGasMachine.csproj" />
|
||||
<None Include="ProjectGasMachine.csproj.user" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
@ -8,7 +8,7 @@
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectCar.Properties {
|
||||
namespace ProjectGasMachine.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
@ -39,7 +39,7 @@ namespace ProjectCar.Properties {
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectCar.Properties.Resources", typeof(Resources).Assembly);
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectGasMachine.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
|
Loading…
Reference in New Issue
Block a user
Имя элемента проекта не соответствует указанному в задании