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19 changed files with 160 additions and 1243 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.DrawingObjects;
namespace Sailboat.MovementStrategy
{
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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using Sailboat.DrawingObjects;
using Sailboat.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.DrawingObjects;
using Sailboat.MovementStrategy;
namespace Sailboat.Generics
{
/// <summary>
/// Параметризованный класс для набора объектов DrawingBoat
/// </summary>
/// <typeparam name="T"></typeparam>
/// <typeparam name="U"></typeparam>
internal class BoatsGenericCollection<T, U>
where T : DrawingBoat
where U : IMoveableObject
{
/// <summary>
/// Ширина окна прорисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна прорисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 160;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 160;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetGeneric<T> _collection;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
public BoatsGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="collect"></param>
/// <param name="obj"></param>
/// <returns></returns>
public static int operator +(BoatsGenericCollection<T, U> collect, T?
obj)
{
if (obj == null)
{
return -1;
}
return collect._collection.Insert(obj);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="collect"></param>
/// <param name="pos"></param>
/// <returns></returns>
public static bool operator -(BoatsGenericCollection<T, U> collect, int
pos)
{
T? obj = collect._collection.Get(pos);
if (obj != null)
{
collect._collection.Remove(pos);
}
return false;
}
/// <summary>
/// Получение объекта IMoveableObject
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
public U? GetU(int pos)
{
return (U?)_collection.Get(pos)?.GetMoveableObject;
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowBoats()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{//линия рамзетки места
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
_placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawObjects(Graphics g)
{
for (int i = 0; i < _collection.Count; i++)
{
DrawingBoat boat = _collection.Get(i);
if (boat != null)
{
int width = _pictureWidth / _placeSizeWidth;
boat.SetPosition(i % width * _placeSizeWidth, i / width * _placeSizeHeight);
boat.DrawTransport(g);
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.Entities;
using Sailboat.MovementStrategy;
namespace Sailboat.DrawingObjects
{
public class DrawingBoat
{
public EntityBoat? EntityBoat { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
private readonly int _boatWidth = 160;
private readonly int _boatHeight = 160;
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _boatWidth;
public int GetHeight => _boatHeight;
public IMoveableObject GetMoveableObject => new DrawingObjectBoat(this);
public DrawingBoat(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _boatWidth || height < _boatHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityBoat = new EntityBoat(speed, weight, bodyColor);
}
protected DrawingBoat(int speed, double weight, Color bodyColor, int width, int height, int boatWidth, int boatHeight)
{
if (width < _boatWidth || height < _boatHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_boatWidth = boatWidth;
_boatHeight = boatHeight;
EntityBoat = new EntityBoat(speed, weight, bodyColor);
}
public void SetPosition(int x, int y)
{
if (x < 0 || x + _boatWidth > _pictureWidth)
{
x = 0;
}
if (y < 0 || y + _boatHeight > _pictureHeight)
{
y = 0;
}
_startPosX = x;
_startPosY = y;
}
public bool CanMove(DirectionType direction)
{
if (EntityBoat == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityBoat.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityBoat.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityBoat.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + EntityBoat.Step < _pictureHeight,
_ => false
};
}
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityBoat == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX - EntityBoat.Step > 0)
{
_startPosX -= (int)EntityBoat.Step;
}
break;
case DirectionType.Up:
if (_startPosY - EntityBoat.Step > 0)
{
_startPosY -= (int)EntityBoat.Step;
}
break;
case DirectionType.Right:
if (_startPosX + EntityBoat.Step + _boatWidth < _pictureWidth)
{
_startPosX += (int)EntityBoat.Step;
}
break;
case DirectionType.Down:
if (_startPosY + EntityBoat.Step + _boatHeight < _pictureHeight)
{
_startPosY += (int)EntityBoat.Step;
}
break;
}
}
public virtual void DrawTransport(Graphics g)
{
if (EntityBoat == null)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityBoat.BodyColor);
//основной корпус парусника
Brush Brush = new
SolidBrush(EntityBoat.BodyColor);
Point[] hull = new Point[]
{
new Point(_startPosX + 10, _startPosY + 90),
new Point(_startPosX + 110, _startPosY + 90),
new Point(_startPosX + 140, _startPosY + 120),
new Point(_startPosX + 110, _startPosY + 150),
new Point(_startPosX + 10, _startPosY + 150)
};
g.FillPolygon(Brush, hull);
g.DrawPolygon(pen, hull);
Brush addBrush = new
SolidBrush(Color.Green);
g.FillEllipse(addBrush, _startPosX + 20, _startPosY + 100, 90, 40);
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 100, 90, 40);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.DrawingObjects;
namespace Sailboat.MovementStrategy
{
public class DrawingObjectBoat : IMoveableObject
{
private readonly DrawingBoat? _drawingBoat = null;
public DrawingObjectBoat(DrawingBoat drawingBoat)
{
_drawingBoat = drawingBoat;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawingBoat == null || _drawingBoat.EntityBoat ==
null)
{
return null;
}
return new ObjectParameters(_drawingBoat.GetPosX, _drawingBoat.GetPosY, _drawingBoat.GetWidth, _drawingBoat.GetHeight);
}
}
public int GetStep => (int)(_drawingBoat?.EntityBoat?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawingBoat?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawingBoat?.MoveTransport(direction);
}
}

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@ -1,37 +1,91 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.Entities;
namespace Sailboat.DrawingObjects
namespace Sailboat
{
public class DrawingSailboat : DrawingBoat
public class DrawingSailboat
{
public DrawingSailboat(int speed, double weight, Color bodyColor, Color additionalColor, bool hull, bool sail, int width, int height) :
base(speed, weight, bodyColor, width, height, 160, 160)
public EntitySailboat? EntitySailboat { get; private set; }
private int _pictureWidth;
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private readonly int _boatWidth = 160;
private readonly int _boatHeight = 160;
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool hull, bool sail, int width, int height)
{
if (EntityBoat != null)
if (width < _boatWidth || height < _boatHeight)
{
EntityBoat = new EntitySailboat(speed, weight, bodyColor,
additionalColor, hull, sail);
return false;
}
_pictureWidth = width;
_pictureHeight = height;
EntitySailboat = new EntitySailboat();
EntitySailboat.Init(speed, weight, bodyColor, additionalColor, hull, sail);
return true;
}
public override void DrawTransport(Graphics g)
public void SetPosition(int x, int y)
{
if (EntityBoat is not EntitySailboat sailboat)
if (x < 0 || x + _boatWidth > _pictureWidth)
{
x = 0;
}
if (y < 0 || y + _boatHeight > _pictureHeight)
{
y = 0;
}
_startPosX = x;
_startPosY = y;
}
public void MoveTransport(DirectionType direction)
{
if (EntitySailboat == null)
{
return;
}
Pen pen = new(Color.Black);
switch (direction)
{
case DirectionType.Left:
if (_startPosX - EntitySailboat.Step > 0)
{
_startPosX -= (int)EntitySailboat.Step;
}
break;
case DirectionType.Up:
if (_startPosY - EntitySailboat.Step > 0)
{
_startPosY -= (int)EntitySailboat.Step;
}
break;
case DirectionType.Right:
if (_startPosX + EntitySailboat.Step + _boatWidth < _pictureWidth)
{
_startPosX += (int)EntitySailboat.Step;
}
break;
case DirectionType.Down:
if (_startPosY + EntitySailboat.Step + _boatHeight < _pictureHeight)
{
_startPosY += (int)EntitySailboat.Step;
}
break;
}
}
public void DrawTransport(Graphics g)
{
if (EntitySailboat == null)
{
return;
}
Pen pen = new(Color.Black, 4);
Brush additionalBrush = new
SolidBrush(sailboat.AdditionalColor);
SolidBrush(EntitySailboat.AdditionalColor);
//усиленный корпус парусника
if (sailboat.Hull)
if (EntitySailboat.Hull)
{
Point[] hullCooler = new Point[]
{
@ -44,14 +98,34 @@ namespace Sailboat.DrawingObjects
g.FillPolygon(additionalBrush, hullCooler);
g.DrawPolygon(pen, hullCooler);
}
base.DrawTransport(g);
//основной корпус парусника
Brush Brush = new
SolidBrush(EntitySailboat.BodyColor);
Point[] hull = new Point[]
{
new Point(_startPosX + 10, _startPosY + 90),
new Point(_startPosX + 110, _startPosY + 90),
new Point(_startPosX + 140, _startPosY + 120),
new Point(_startPosX + 110, _startPosY + 150),
new Point(_startPosX + 10, _startPosY + 150)
};
g.FillPolygon(Brush, hull);
g.DrawPolygon(pen, hull);
Brush addBrush = new
SolidBrush(Color.Green);
g.FillEllipse(addBrush, _startPosX + 20, _startPosY + 100, 90, 40);
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 100, 90, 40);
//парус
if (sailboat.Sail)
if (EntitySailboat.Sail)
{
Brush sailBrush = new
SolidBrush(sailboat.AdditionalColor);
SolidBrush(EntitySailboat.AdditionalColor);
Point[] sail = new Point[]
{

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.Entities
{
public class EntityBoat
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public EntityBoat(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -4,16 +4,53 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.Entities
namespace Sailboat
{
public class EntitySailboat : EntityBoat
public class EntitySailboat
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия усиленного корпуса
/// </summary>
public bool Hull { get; private set; }
/// <summary>
/// Признак (опция) наличия паруса
/// </summary>
public bool Sail { get; private set; }
public EntitySailboat(int speed, double weight, Color bodyColor, Color
additionalColor, bool hull, bool sail) : base (speed, weight, bodyColor)
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="hull">Признак наличия усиленного корпуса</param>
/// <param name="sail">Признак наличия паруса</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool hull, bool sail)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Hull = hull;
Sail = sail;

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namespace Sailboat
{
partial class FormBoatCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
this.panelTools = new System.Windows.Forms.Panel();
this.maskedTextBoxNumber = new System.Windows.Forms.MaskedTextBox();
this.buttonRefreshCollection = new System.Windows.Forms.Button();
this.buttonRemoveBoat = new System.Windows.Forms.Button();
this.buttonAddBoat = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
this.panelTools.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxCollection
//
this.pictureBoxCollection.Location = new System.Drawing.Point(0, 0);
this.pictureBoxCollection.Name = "pictureBoxCollection";
this.pictureBoxCollection.Size = new System.Drawing.Size(750, 450);
this.pictureBoxCollection.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxCollection.TabIndex = 0;
this.pictureBoxCollection.TabStop = false;
//
// panelTools
//
this.panelTools.BackColor = System.Drawing.SystemColors.ScrollBar;
this.panelTools.Controls.Add(this.maskedTextBoxNumber);
this.panelTools.Controls.Add(this.buttonRefreshCollection);
this.panelTools.Controls.Add(this.buttonRemoveBoat);
this.panelTools.Controls.Add(this.buttonAddBoat);
this.panelTools.Location = new System.Drawing.Point(756, 12);
this.panelTools.Name = "panelTools";
this.panelTools.Size = new System.Drawing.Size(209, 426);
this.panelTools.TabIndex = 1;
//
// maskedTextBoxNumber
//
this.maskedTextBoxNumber.Location = new System.Drawing.Point(40, 87);
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
this.maskedTextBoxNumber.Size = new System.Drawing.Size(125, 27);
this.maskedTextBoxNumber.TabIndex = 3;
//
// buttonRefreshCollection
//
this.buttonRefreshCollection.Location = new System.Drawing.Point(16, 210);
this.buttonRefreshCollection.Name = "buttonRefreshCollection";
this.buttonRefreshCollection.Size = new System.Drawing.Size(180, 34);
this.buttonRefreshCollection.TabIndex = 2;
this.buttonRefreshCollection.Text = "Обновить коллекцию";
this.buttonRefreshCollection.UseVisualStyleBackColor = true;
this.buttonRefreshCollection.Click += new System.EventHandler(this.buttonRefreshCollection_Click);
//
// buttonRemoveBoat
//
this.buttonRemoveBoat.Location = new System.Drawing.Point(16, 159);
this.buttonRemoveBoat.Name = "buttonRemoveBoat";
this.buttonRemoveBoat.Size = new System.Drawing.Size(180, 34);
this.buttonRemoveBoat.TabIndex = 1;
this.buttonRemoveBoat.Text = "Удалить лодку";
this.buttonRemoveBoat.UseVisualStyleBackColor = true;
this.buttonRemoveBoat.Click += new System.EventHandler(this.buttonRemoveBoat_Click);
//
// buttonAddBoat
//
this.buttonAddBoat.Location = new System.Drawing.Point(16, 14);
this.buttonAddBoat.Name = "buttonAddBoat";
this.buttonAddBoat.Size = new System.Drawing.Size(180, 34);
this.buttonAddBoat.TabIndex = 0;
this.buttonAddBoat.Text = "Добавить лодку";
this.buttonAddBoat.UseVisualStyleBackColor = true;
this.buttonAddBoat.Click += new System.EventHandler(this.buttonAddBoat_Click);
//
// FormBoatCollection
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(969, 450);
this.Controls.Add(this.panelTools);
this.Controls.Add(this.pictureBoxCollection);
this.Name = "FormBoatCollection";
this.Text = "FormBoatCollection";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
this.panelTools.ResumeLayout(false);
this.panelTools.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxCollection;
private Panel panelTools;
private Button buttonRefreshCollection;
private Button buttonRemoveBoat;
private Button buttonAddBoat;
private MaskedTextBox maskedTextBoxNumber;
}
}

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@ -1,68 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Sailboat.DrawingObjects;
using Sailboat.Generics;
using Sailboat.MovementStrategy;
namespace Sailboat
{
public partial class FormBoatCollection : Form
{
private readonly BoatsGenericCollection<DrawingBoat, DrawingObjectBoat> _boats;
public FormBoatCollection()
{
InitializeComponent();
_boats = new BoatsGenericCollection<DrawingBoat, DrawingObjectBoat>(pictureBoxCollection.Width, pictureBoxCollection.Height);
}
private void buttonAddBoat_Click(object sender, EventArgs e)
{
FormSailboat form = new();
if (form.ShowDialog() == DialogResult.OK)
{
if (_boats + form.SelectedBoat != -1)
{
MessageBox.Show("Объект добавлен");
pictureBoxCollection.Image = _boats.ShowBoats();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
private void buttonRemoveBoat_Click(object sender, EventArgs e)
{
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
if (_boats - pos != null)
{
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = _boats.ShowBoats();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void buttonRefreshCollection_Click(object sender, EventArgs e)
{
pictureBoxCollection.Image = _boats.ShowBoats();
}
}
}

View File

@ -1,60 +0,0 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -30,15 +30,11 @@
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormSailboat));
this.pictureBoxSailboat = new System.Windows.Forms.PictureBox();
this.buttonCreateBoat = new System.Windows.Forms.Button();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonCreateSailboat = new System.Windows.Forms.Button();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
this.buttonStep = new System.Windows.Forms.Button();
this.buttonSelectBoat = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxSailboat)).BeginInit();
this.SuspendLayout();
//
@ -52,16 +48,16 @@
this.pictureBoxSailboat.TabIndex = 0;
this.pictureBoxSailboat.TabStop = false;
//
// buttonCreateBoat
// buttonCreate
//
this.buttonCreateBoat.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateBoat.Location = new System.Drawing.Point(12, 385);
this.buttonCreateBoat.Name = "buttonCreateBoat";
this.buttonCreateBoat.Size = new System.Drawing.Size(127, 56);
this.buttonCreateBoat.TabIndex = 1;
this.buttonCreateBoat.Text = "Создать лодку";
this.buttonCreateBoat.UseVisualStyleBackColor = true;
this.buttonCreateBoat.Click += new System.EventHandler(this.buttonCreateBoat_Click);
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 395);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(127, 46);
this.buttonCreate.TabIndex = 1;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
//
// buttonLeft
//
@ -111,65 +107,16 @@
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonCreateSailboat
//
this.buttonCreateSailboat.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateSailboat.Location = new System.Drawing.Point(175, 385);
this.buttonCreateSailboat.Name = "buttonCreateSailboat";
this.buttonCreateSailboat.Size = new System.Drawing.Size(127, 56);
this.buttonCreateSailboat.TabIndex = 6;
this.buttonCreateSailboat.Text = "Создать парусник";
this.buttonCreateSailboat.UseVisualStyleBackColor = true;
this.buttonCreateSailboat.Click += new System.EventHandler(this.buttonCreateSailboat_Click);
//
// comboBoxStrategy
//
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"До центра",
"До края"});
this.comboBoxStrategy.Location = new System.Drawing.Point(688, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(151, 28);
this.comboBoxStrategy.TabIndex = 7;
//
// buttonStep
//
this.buttonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonStep.Location = new System.Drawing.Point(688, 46);
this.buttonStep.Name = "buttonStep";
this.buttonStep.Size = new System.Drawing.Size(149, 32);
this.buttonStep.TabIndex = 8;
this.buttonStep.Text = "Шаг";
this.buttonStep.UseVisualStyleBackColor = true;
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
//
// buttonSelectBoat
//
this.buttonSelectBoat.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonSelectBoat.Location = new System.Drawing.Point(688, 97);
this.buttonSelectBoat.Name = "buttonSelectBoat";
this.buttonSelectBoat.Size = new System.Drawing.Size(149, 33);
this.buttonSelectBoat.TabIndex = 9;
this.buttonSelectBoat.Text = "Выбрать лодку";
this.buttonSelectBoat.UseVisualStyleBackColor = true;
this.buttonSelectBoat.Click += new System.EventHandler(this.buttonSelectBoat_Click);
//
// FormSailboat
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(882, 453);
this.Controls.Add(this.buttonSelectBoat);
this.Controls.Add(this.buttonStep);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonCreateSailboat);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonCreateBoat);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxSailboat);
this.Name = "FormSailboat";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
@ -183,14 +130,10 @@
#endregion
private PictureBox pictureBoxSailboat;
private Button buttonCreateBoat;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
private Button buttonCreateSailboat;
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonSelectBoat;
}
}

View File

@ -1,72 +1,37 @@
using Sailboat.Entities;
using Sailboat.DrawingObjects;
using Sailboat.MovementStrategy;
namespace Sailboat
{
public partial class FormSailboat : Form
{
private DrawingBoat? _drawingBoat;
private AbstractStrategy? _abstractStrategy;
public DrawingBoat? SelectedBoat { get; private set; }
private DrawingSailboat? _drawingSailboat;
public FormSailboat()
{
InitializeComponent();
_abstractStrategy = null;
SelectedBoat = null;
}
private void Draw()
{
if (_drawingBoat == null)
if (_drawingSailboat == null)
{
return;
}
Bitmap bmp = new(pictureBoxSailboat.Width,
pictureBoxSailboat.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingBoat.DrawTransport(gr);
_drawingSailboat.DrawTransport(gr);
pictureBoxSailboat.Image = bmp;
}
private void buttonCreateBoat_Click(object sender, EventArgs e)
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
_drawingBoat = new DrawingBoat(random.Next(100, 300), random.Next(1000, 3000), color, pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonCreateSailboat_Click(object sender, EventArgs e)
{
Random random = new();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
Color dopColor = Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256));
if (dialog.ShowDialog() == DialogResult.OK)
{
dopColor = dialog.Color;
}
_drawingBoat = new DrawingSailboat(random.Next(100, 300),
random.Next(1000, 3000), color, dopColor, Convert.ToBoolean(random.Next(0, 2)),
_drawingSailboat = new DrawingSailboat();
_drawingSailboat.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Convert.ToBoolean(random.Next(0, 2)), pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingSailboat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawingBoat == null)
if (_drawingSailboat == null)
{
return;
}
@ -74,61 +39,20 @@ namespace Sailboat
switch (name)
{
case "buttonUp":
_drawingBoat.MoveTransport(DirectionType.Up);
_drawingSailboat.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawingBoat.MoveTransport(DirectionType.Down);
_drawingSailboat.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawingBoat.MoveTransport(DirectionType.Left);
_drawingSailboat.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawingBoat.MoveTransport(DirectionType.Right);
_drawingSailboat.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawingBoat == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(_drawingBoat.GetMoveableObject, pictureBoxSailboat.Width,
pictureBoxSailboat.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
private void buttonSelectBoat_Click(object sender, EventArgs e)
{
SelectedBoat = _drawingBoat;
DialogResult = DialogResult.OK;
}
}
}

View File

@ -1,33 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.DrawingObjects;
namespace Sailboat.MovementStrategy
{
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

View File

@ -1,57 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.MovementStrategy
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -1,56 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -1,54 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -11,7 +11,7 @@ namespace Sailboat
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormBoatCollection());
Application.Run(new FormSailboat());
}
}
}

View File

@ -1,102 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.Generics
{
internal class SetGeneric<T> where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly T?[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetGeneric(int count)
{
_places = new T?[count];
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="boat">Добавляемая лодка</param>
/// <returns></returns>
public int Insert(T boat)
{
return Insert(boat, 0);
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="boat">Добавляемая лодка</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T boat, int position)
{
int nullIndex = -1, i;
if (position < 0 || position >= Count)
{
return -1;
}
for (i = position; i < Count; i++)
{
if (_places[i] == null)
{
nullIndex = i;
break;
}
}
if (nullIndex < 0)
{
return -1;
}
for (i = nullIndex; i > position; i--)
{
_places[i] = _places[i - 1];
}
_places[position] = boat;
return position;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
if (position < 0 || position >= Count)
{
return false;
}
_places[position] = null;
return true;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T? Get(int position)
{
if (position < 0 || position >= Count)
{
return null;
}
return _places[position];
}
}
}

View File

@ -1,18 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.MovementStrategy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum Status
{
NotInit,
InProgress,
Finish
}
}