diff --git a/SpeedBoat/SpeedBoat/Form1.Designer.cs b/SpeedBoat/SpeedBoat/Form1.Designer.cs deleted file mode 100644 index fda54de..0000000 --- a/SpeedBoat/SpeedBoat/Form1.Designer.cs +++ /dev/null @@ -1,41 +0,0 @@ - -namespace SpeedBoat -{ - partial class Form1 - { - /// - /// Required designer variable. - /// - private System.ComponentModel.IContainer components = null; - - /// - /// Clean up any resources being used. - /// - /// true if managed resources should be disposed; otherwise, false. - protected override void Dispose(bool disposing) - { - if (disposing && (components != null)) - { - components.Dispose(); - } - base.Dispose(disposing); - } - - #region Windows Form Designer generated code - - /// - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// - private void InitializeComponent() - { - this.components = new System.ComponentModel.Container(); - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.ClientSize = new System.Drawing.Size(800, 450); - this.Text = "Form1"; - } - - #endregion - } -} - diff --git a/SpeedBoat/SpeedBoat/Form1.cs b/SpeedBoat/SpeedBoat/Form1.cs deleted file mode 100644 index 5726264..0000000 --- a/SpeedBoat/SpeedBoat/Form1.cs +++ /dev/null @@ -1,21 +0,0 @@ -using System; -using System.Collections.Generic; -using System.ComponentModel; -using System.Data; -using System.Drawing; -using System.Linq; -using System.Text; -using System.Threading.Tasks; -using System.Windows.Forms; - -namespace SpeedBoat -{ - public partial class Form1 : Form - { - public Form1() - { - InitializeComponent(); - } - - } -} diff --git a/SpeedBoat/SpeedBoat/SpeedBoat.csproj b/SpeedBoat/SpeedBoat/SpeedBoat.csproj deleted file mode 100644 index a2d4310..0000000 --- a/SpeedBoat/SpeedBoat/SpeedBoat.csproj +++ /dev/null @@ -1,9 +0,0 @@ - - - - WinExe - net5.0-windows - true - - - \ No newline at end of file diff --git a/SpeedBoat/SpeedBoat.sln b/speed_Boat/speed_Boat.sln similarity index 59% rename from SpeedBoat/SpeedBoat.sln rename to speed_Boat/speed_Boat.sln index 65a7012..35dedd7 100644 --- a/SpeedBoat/SpeedBoat.sln +++ b/speed_Boat/speed_Boat.sln @@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio Version 16 VisualStudioVersion = 16.0.31729.503 MinimumVisualStudioVersion = 10.0.40219.1 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpeedBoat", "SpeedBoat\SpeedBoat.csproj", "{CA504B35-DFE8-449C-97F5-02C7D392541A}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "speed_Boat", "speed_Boat\speed_Boat.csproj", "{69814DF7-C284-4ACE-A27E-C43EAA333896}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -11,15 +11,15 @@ Global Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {CA504B35-DFE8-449C-97F5-02C7D392541A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {CA504B35-DFE8-449C-97F5-02C7D392541A}.Debug|Any CPU.Build.0 = Debug|Any CPU - {CA504B35-DFE8-449C-97F5-02C7D392541A}.Release|Any CPU.ActiveCfg = Release|Any CPU - {CA504B35-DFE8-449C-97F5-02C7D392541A}.Release|Any CPU.Build.0 = Release|Any CPU + {69814DF7-C284-4ACE-A27E-C43EAA333896}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {69814DF7-C284-4ACE-A27E-C43EAA333896}.Debug|Any CPU.Build.0 = Debug|Any CPU + {69814DF7-C284-4ACE-A27E-C43EAA333896}.Release|Any CPU.ActiveCfg = Release|Any CPU + {69814DF7-C284-4ACE-A27E-C43EAA333896}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution - SolutionGuid = {74698B56-6881-4BCE-9439-4D163E6F4EC5} + SolutionGuid = {BAB091BF-94E7-44DA-94F6-70065AB46382} EndGlobalSection EndGlobal diff --git a/speed_Boat/speed_Boat/Direction.cs b/speed_Boat/speed_Boat/Direction.cs new file mode 100644 index 0000000..ee9bc9e --- /dev/null +++ b/speed_Boat/speed_Boat/Direction.cs @@ -0,0 +1,32 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace SpeedBoatLab +{ + /// + /// Направление перемещения + /// + public enum DirectionType + { + /// + /// Вверх + /// + Up = 1, + /// + /// Вниз + /// + Down = 2, + /// + /// Влево + /// + Left = 3, + /// + /// Вправо + /// + Right = 4 + } + +} diff --git a/speed_Boat/speed_Boat/FormSpeedBoat.Designer.cs b/speed_Boat/speed_Boat/FormSpeedBoat.Designer.cs new file mode 100644 index 0000000..ce07184 --- /dev/null +++ b/speed_Boat/speed_Boat/FormSpeedBoat.Designer.cs @@ -0,0 +1,143 @@ + +namespace SpeedBoatLab +{ + partial class FormSpeedBoat + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.pictureBoxSpeedBoat = new System.Windows.Forms.PictureBox(); + this.buttonCreate = new System.Windows.Forms.Button(); + this.buttonUp = new System.Windows.Forms.Button(); + this.buttonLeft = new System.Windows.Forms.Button(); + this.buttonDown = new System.Windows.Forms.Button(); + this.buttonRight = new System.Windows.Forms.Button(); + ((System.ComponentModel.ISupportInitialize)(this.pictureBoxSpeedBoat)).BeginInit(); + this.SuspendLayout(); + // + // pictureBoxSpeedBoat + // + this.pictureBoxSpeedBoat.Dock = System.Windows.Forms.DockStyle.Fill; + this.pictureBoxSpeedBoat.Location = new System.Drawing.Point(0, 0); + this.pictureBoxSpeedBoat.Name = "pictureBoxSpeedBoat"; + this.pictureBoxSpeedBoat.Size = new System.Drawing.Size(800, 450); + this.pictureBoxSpeedBoat.TabIndex = 0; + this.pictureBoxSpeedBoat.TabStop = false; + // + // buttonCreate + // + this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.buttonCreate.BackColor = System.Drawing.Color.White; + this.buttonCreate.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.buttonCreate.Location = new System.Drawing.Point(12, 387); + this.buttonCreate.Name = "buttonCreate"; + this.buttonCreate.Size = new System.Drawing.Size(103, 51); + this.buttonCreate.TabIndex = 2; + this.buttonCreate.Text = "Создать обьект"; + this.buttonCreate.UseVisualStyleBackColor = false; + this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click); + // + // buttonUp + // + this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonUp.BackgroundImage = global::speed_Boat.Properties.Resources.UP; + this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonUp.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.buttonUp.Location = new System.Drawing.Point(716, 372); + this.buttonUp.Name = "buttonUp"; + this.buttonUp.Size = new System.Drawing.Size(30, 30); + this.buttonUp.TabIndex = 10; + this.buttonUp.UseVisualStyleBackColor = true; + this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click); + // + // buttonLeft + // + this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonLeft.BackgroundImage = global::speed_Boat.Properties.Resources.LEFT; + this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonLeft.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.buttonLeft.Location = new System.Drawing.Point(680, 408); + this.buttonLeft.Name = "buttonLeft"; + this.buttonLeft.Size = new System.Drawing.Size(30, 30); + this.buttonLeft.TabIndex = 9; + this.buttonLeft.UseVisualStyleBackColor = true; + this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click); + // + // buttonDown + // + this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonDown.BackgroundImage = global::speed_Boat.Properties.Resources.DOWN; + this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonDown.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.buttonDown.Location = new System.Drawing.Point(716, 408); + this.buttonDown.Name = "buttonDown"; + this.buttonDown.Size = new System.Drawing.Size(30, 30); + this.buttonDown.TabIndex = 8; + this.buttonDown.UseVisualStyleBackColor = true; + this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click); + // + // buttonRight + // + this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); + this.buttonRight.BackgroundImage = global::speed_Boat.Properties.Resources.RIGHT; + this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonRight.FlatStyle = System.Windows.Forms.FlatStyle.Flat; + this.buttonRight.Location = new System.Drawing.Point(752, 408); + this.buttonRight.Name = "buttonRight"; + this.buttonRight.Size = new System.Drawing.Size(30, 30); + this.buttonRight.TabIndex = 7; + this.buttonRight.UseVisualStyleBackColor = true; + this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click); + // + // FormSpeedBoat + // + this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(800, 450); + this.Controls.Add(this.buttonUp); + this.Controls.Add(this.buttonLeft); + this.Controls.Add(this.buttonDown); + this.Controls.Add(this.buttonRight); + this.Controls.Add(this.buttonCreate); + this.Controls.Add(this.pictureBoxSpeedBoat); + this.Name = "FormSpeedBoat"; + this.Text = "Движение катера"; + ((System.ComponentModel.ISupportInitialize)(this.pictureBoxSpeedBoat)).EndInit(); + this.ResumeLayout(false); + + } + + #endregion + + private System.Windows.Forms.PictureBox pictureBoxSpeedBoat; + private System.Windows.Forms.Button buttonCreate; + private System.Windows.Forms.Button buttonUp; + private System.Windows.Forms.Button buttonLeft; + private System.Windows.Forms.Button buttonDown; + private System.Windows.Forms.Button buttonRight; + } +} + diff --git a/speed_Boat/speed_Boat/FormSpeedBoat.cs b/speed_Boat/speed_Boat/FormSpeedBoat.cs new file mode 100644 index 0000000..7239e35 --- /dev/null +++ b/speed_Boat/speed_Boat/FormSpeedBoat.cs @@ -0,0 +1,90 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace SpeedBoatLab +{ + public partial class FormSpeedBoat : Form + { + /// + /// Поле-объект для прорисовки объекта + /// + private SpeedBoatMovement? _tankerMovement; + public FormSpeedBoat() + { + InitializeComponent(); + } + + /// + /// Метод прорисовки машины + /// + private void Draw() + { + if (_tankerMovement == null) + { + return; + } + + Bitmap bmp = new(pictureBoxSpeedBoat.Width, pictureBoxSpeedBoat.Height); + Graphics gr = Graphics.FromImage(bmp); + _tankerMovement.DrawTransport(gr); + pictureBoxSpeedBoat.Image = bmp; + } + + /// + /// Обработка создания обьекта + /// + private void buttonCreate_Click(object sender, EventArgs e) + { + Random random = new(); + _tankerMovement = new SpeedBoatMovement(); + + _tankerMovement.Init(random.Next(100, 300), + random.Next(1000, 3000), + Convert.ToBoolean(random.Next(0, 2)), + Convert.ToBoolean(random.Next(0, 2)), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + pictureBoxSpeedBoat.Width, pictureBoxSpeedBoat.Height); + + //startXCoord and startYCoord + _tankerMovement.SetPosition(random.Next(10, 100), random.Next(10, 100)); + + Draw(); + } + + /// + /// Обработка движения обьекта + /// + private void buttonMove_Click(object sender, EventArgs e) + { + if (_tankerMovement == null) + { + return; + } + string name = ((Button)sender)?.Name ?? string.Empty; + switch (name) + { + case "buttonUp": + _tankerMovement.MoveTransport(DirectionType.Up); + break; + case "buttonDown": + _tankerMovement.MoveTransport(DirectionType.Down); + break; + case "buttonLeft": + _tankerMovement.MoveTransport(DirectionType.Left); + break; + case "buttonRight": + _tankerMovement.MoveTransport(DirectionType.Right); + break; + } + Draw(); + } + } +} diff --git a/speed_Boat/speed_Boat/FormSpeedBoat.resx b/speed_Boat/speed_Boat/FormSpeedBoat.resx new file mode 100644 index 0000000..f298a7b --- /dev/null +++ b/speed_Boat/speed_Boat/FormSpeedBoat.resx @@ -0,0 +1,60 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/SpeedBoat/SpeedBoat/Program.cs b/speed_Boat/speed_Boat/Program.cs similarity index 87% rename from SpeedBoat/SpeedBoat/Program.cs rename to speed_Boat/speed_Boat/Program.cs index b0ea8a7..63c0040 100644 --- a/SpeedBoat/SpeedBoat/Program.cs +++ b/speed_Boat/speed_Boat/Program.cs @@ -4,7 +4,7 @@ using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; -namespace SpeedBoat +namespace SpeedBoatLab { static class Program { @@ -17,7 +17,7 @@ namespace SpeedBoat Application.SetHighDpiMode(HighDpiMode.SystemAware); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); - Application.Run(new Form1()); + Application.Run(new FormSpeedBoat()); } } } diff --git a/speed_Boat/speed_Boat/Properties/Resources.Designer.cs b/speed_Boat/speed_Boat/Properties/Resources.Designer.cs new file mode 100644 index 0000000..2a3409d --- /dev/null +++ b/speed_Boat/speed_Boat/Properties/Resources.Designer.cs @@ -0,0 +1,103 @@ +//------------------------------------------------------------------------------ +// +// Этот код создан программой. +// Исполняемая версия:4.0.30319.42000 +// +// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае +// повторной генерации кода. +// +//------------------------------------------------------------------------------ + +namespace speed_Boat.Properties { + using System; + + + /// + /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д. + /// + // Этот класс создан автоматически классом StronglyTypedResourceBuilder + // с помощью такого средства, как ResGen или Visual Studio. + // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen + // с параметром /str или перестройте свой проект VS. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("speed_Boat.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Перезаписывает свойство CurrentUICulture текущего потока для всех + /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap DOWN { + get { + object obj = ResourceManager.GetObject("DOWN", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap LEFT { + get { + object obj = ResourceManager.GetObject("LEFT", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap RIGHT { + get { + object obj = ResourceManager.GetObject("RIGHT", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap UP { + get { + object obj = ResourceManager.GetObject("UP", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} diff --git a/SpeedBoat/SpeedBoat/Form1.resx b/speed_Boat/speed_Boat/Properties/Resources.resx similarity index 84% rename from SpeedBoat/SpeedBoat/Form1.resx rename to speed_Boat/speed_Boat/Properties/Resources.resx index 1af7de1..985fdea 100644 --- a/SpeedBoat/SpeedBoat/Form1.resx +++ b/speed_Boat/speed_Boat/Properties/Resources.resx @@ -117,4 +117,17 @@ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + ..\resources\DOWN.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\resources\LEFT.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\resources\RIGHT.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\resources\UP.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + \ No newline at end of file diff --git a/speed_Boat/speed_Boat/SpeedBoat.cs b/speed_Boat/speed_Boat/SpeedBoat.cs new file mode 100644 index 0000000..8f46029 --- /dev/null +++ b/speed_Boat/speed_Boat/SpeedBoat.cs @@ -0,0 +1,58 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Drawing; + +namespace SpeedBoatLab +{ + public class SpeedBoat + { + /// + /// Скорость катера + /// + public int Speed { get; private set; } + + /// + /// Вес самого катера + /// + public double Weight { get; private set; } + + /// + /// Наличие мотора + /// + public bool isMotor { get; private set; } + + /// + /// Наличие защитного стекла + /// + public bool isProtectedGlass { get; private set; } + + /// + /// Основной цвет + /// + public Color MainColor { get; private set; } + + /// + /// Доп. цвет + /// + public Color SecondColor { get; private set; } + + /// + /// Шаг перемещения катера + /// + public double Step => (double)Speed * 100 / (Weight); + + public void Init(int speed, double weight, bool _isMotor, bool _isProtectedGlass, Color mainColor, Color secondColor) + { + Speed = speed; + Weight = weight; + isMotor = _isMotor; + isProtectedGlass = _isProtectedGlass; + MainColor = mainColor; + SecondColor = secondColor; + } + + } +} diff --git a/speed_Boat/speed_Boat/SpeedBoatMovement.cs b/speed_Boat/speed_Boat/SpeedBoatMovement.cs new file mode 100644 index 0000000..10de65e --- /dev/null +++ b/speed_Boat/speed_Boat/SpeedBoatMovement.cs @@ -0,0 +1,182 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using SpeedBoatLab; +using System.Drawing; + + +namespace SpeedBoatLab +{ + class SpeedBoatMovement + { + /// + /// Класс-сущность + /// + public SpeedBoat? _speedBoat { get; private set; } + + /// + /// Ширина окна + /// + private int screenWidth; + /// + /// Высота окна + /// + private int screenHeight; + + /// + /// Х-координата обьекта + /// + private int startXCoord; + /// + /// Y-координата обьекта + /// + private int startYCoord; + + /// + /// Ширина обьекта + /// + private readonly int widthBoat = 100; + /// + /// Высота обьекта + /// + private readonly int heightBoat = 80; + + public bool Init(int speed, double weight, bool _isMotor, bool _isProtectedGlass, Color mainColor, Color secondColor, int width, int height) + { + screenWidth = width; + screenHeight = height; + _speedBoat = new SpeedBoat(); + _speedBoat.Init(speed, weight, _isMotor, _isProtectedGlass, mainColor, secondColor); + + /// + /// Проверка на вместимость обьекта в рамки сцены + /// + if ((widthBoat >= screenWidth) || (heightBoat >= screenHeight)) + { + Console.WriteLine("проверка не пройдена, нельзя создать объект в этих размерах"); + return false; + } + else + Console.WriteLine("объект создан"); + return true; + } + + /// + /// Установка позиции + /// + public void SetPosition(int x, int y) + { + if ((x + widthBoat > screenWidth) || (y + heightBoat > screenHeight)) + { + startXCoord = screenWidth - widthBoat; + startYCoord = screenHeight - heightBoat; + } + else + { + startXCoord = x; + startYCoord = y; + } + + } + /// + /// Изменение направления перемещения + /// + public void MoveTransport(DirectionType direction) + { + if (_speedBoat == null) + { + return; + } + + switch (direction) + { + //влево + case DirectionType.Left: + if (startXCoord - _speedBoat.Step > 0) + { + startXCoord -= (int)_speedBoat.Step; + } + break; + //вверх + case DirectionType.Up: + if (startYCoord - _speedBoat.Step > 0) + { + startYCoord -= (int)_speedBoat.Step; + } + break; + // вправо + case DirectionType.Right: + if (startXCoord + _speedBoat.Step + widthBoat < screenWidth) + { + startXCoord += (int)_speedBoat.Step; + } + break; + //вниз + case DirectionType.Down: + if (startYCoord + _speedBoat.Step + heightBoat < screenHeight) + { + startYCoord += (int)_speedBoat.Step; + } + break; + } + } + + /// + /// Прорисовка объекта + /// + public void DrawTransport(Graphics g) + { + if (_speedBoat == null) + { + return; + } + + Pen pen = new(Color.Black); + Brush additionalBrush = new SolidBrush(_speedBoat.SecondColor); + Brush mainBrush = new SolidBrush(_speedBoat.MainColor); + + #region Координаты переда лодки + Point b1 = new Point(startXCoord + 80, startYCoord + 20); + Point b2 = new Point(startXCoord + 100, startYCoord + 40); + Point b3 = new Point(startXCoord + 80, startYCoord + 60); + Point[] pointsBoat = { b1, b2, b3 }; + #endregion + + #region Координаты защитного стекла + Point g1 = new Point(startXCoord + 70, startYCoord + 25); + Point g2 = new Point(startXCoord + 80, startYCoord + 20); + Point g3 = new Point(startXCoord + 80, startYCoord + 60); + Point g4 = new Point(startXCoord + 70, startYCoord + 55); + Point[] pointsGlass = { g1, g2, g3, g4 }; + #endregion + + //основа катера + g.DrawRectangle(pen, startXCoord + 20, startYCoord + 20, widthBoat - 40, heightBoat - 40); + g.DrawEllipse(pen, startXCoord + 25, startYCoord + 25, widthBoat - 50, heightBoat - 50); + g.DrawPolygon(pen, pointsBoat); + + g.FillRectangle(mainBrush, startXCoord + 20, startYCoord + 20, widthBoat - 40, heightBoat - 40); + g.FillEllipse(additionalBrush, startXCoord + 25, startYCoord + 25, widthBoat - 50, heightBoat - 50); + g.FillPolygon(mainBrush, pointsBoat); + + + //мотор + if (_speedBoat.isMotor) + { + g.DrawRectangle(pen, startXCoord + 10, startYCoord + 30, widthBoat - 90, heightBoat - 60); + + g.FillRectangle(additionalBrush, startXCoord + 10, startYCoord + 30, widthBoat - 90, heightBoat - 60); + } + + //защитное стекло + if (_speedBoat.isProtectedGlass) + { + g.DrawPolygon(pen, pointsGlass); + + g.FillPolygon(new SolidBrush(Color.Aqua), pointsGlass); + } + } + } +} diff --git a/speed_Boat/speed_Boat/resources/DOWN.png b/speed_Boat/speed_Boat/resources/DOWN.png new file mode 100644 index 0000000..31e49e8 Binary files /dev/null and b/speed_Boat/speed_Boat/resources/DOWN.png differ diff --git a/speed_Boat/speed_Boat/resources/LEFT.png b/speed_Boat/speed_Boat/resources/LEFT.png new file mode 100644 index 0000000..6917bf8 Binary files /dev/null and b/speed_Boat/speed_Boat/resources/LEFT.png differ diff --git a/speed_Boat/speed_Boat/resources/RIGHT.png b/speed_Boat/speed_Boat/resources/RIGHT.png new file mode 100644 index 0000000..94c3f42 Binary files /dev/null and b/speed_Boat/speed_Boat/resources/RIGHT.png differ diff --git a/speed_Boat/speed_Boat/resources/UP.png b/speed_Boat/speed_Boat/resources/UP.png new file mode 100644 index 0000000..e23edf8 Binary files /dev/null and b/speed_Boat/speed_Boat/resources/UP.png differ diff --git a/speed_Boat/speed_Boat/speed_Boat.csproj b/speed_Boat/speed_Boat/speed_Boat.csproj new file mode 100644 index 0000000..2faea65 --- /dev/null +++ b/speed_Boat/speed_Boat/speed_Boat.csproj @@ -0,0 +1,24 @@ + + + + WinExe + net5.0-windows + true + + + + + True + True + Resources.resx + + + + + + ResXFileCodeGenerator + Resources.Designer.cs + + + + \ No newline at end of file