не работает

This commit is contained in:
bekodeg 2024-04-18 22:25:44 +04:00
parent 4d3a096ec4
commit 983f742389
16 changed files with 577 additions and 0 deletions

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labWPF2/labWPF2.sln Normal file
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{7675FA13-FF2A-4945-9505-5A3325ED10C7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7675FA13-FF2A-4945-9505-5A3325ED10C7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7675FA13-FF2A-4945-9505-5A3325ED10C7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7675FA13-FF2A-4945-9505-5A3325ED10C7}.Release|Any CPU.Build.0 = Release|Any CPU
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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labWPF2/labWPF2/App.xaml Normal file
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<Application x:Class="labWPF2.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:labWPF2"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace labWPF2
{
/// <summary>
/// Логика взаимодействия для App.xaml
/// </summary>
public partial class App : Application
{
}
}

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<Window x:Class="labWPF2.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:labWPF2"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Window.Resources>
<ImageBrush x:Key="GigaBrush" ImageSource="/source/afv.jpg"/>
<Style TargetType="Button">
<Setter Property="BorderThickness" Value="8"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Border x:Name="border" Background="YellowGreen" CornerRadius="5">
<ContentPresenter HorizontalAlignment="Center" VerticalAlignment='Center'/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Window.Resources>
<Window.Triggers>
<EventTrigger RoutedEvent="Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="0:0:10" To="200" From="0" Storyboard.TargetProperty="Width" Storyboard.TargetName="aboba" AutoReverse="True" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Window.Triggers>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="5*"/>
<ColumnDefinition Width="6*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="2*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" Grid.Column="0" Margin="5">
<Button Background="LightGreen" Foreground="DeepPink" FontFamily="calibri">
Я кнопка
</Button>
<TextBlock Padding="5" TextWrapping="Wrap" FontFamily="Cascadia Code SemiLight">
Путь пальцем проложи<LineBreak/>
Средь шрамов, ран суровых,<LineBreak/>
Чтоб наши слить пути<LineBreak/>
Судьбе наперекор.<LineBreak/>
Откройте раны<LineBreak/>
Вылечи их снова.<LineBreak/>
Пусть сложатся они<LineBreak/>
В судьбы узор.<LineBreak/>
<LineBreak/>
И из снов моих с утра бежишь проворно.<LineBreak/>
Крыжовник терпкий<LineBreak/>
Сладкая сирень<LineBreak/>
Хочу во сне твой видеть локон черный,<LineBreak/>
Фиалки глаз твоих,<LineBreak/>
Что слез туманит тень.<LineBreak/>
</TextBlock>
</StackPanel>
<StackPanel Grid.Row="0" Grid.Column="1">
<MediaElement Name="vid" Height="230" Width="400" LoadedBehavior="Manual" UnloadedBehavior="Manual"/>
<Button x:Name="play" Click="play_Click" Margin="5">
Включить
</Button>
<Button x:Name="stop" Click="stop_Click" Margin="5">
остановить
</Button>
</StackPanel>
<StackPanel Grid.Row="1" Grid.Column="1" Orientation="Vertical" Margin="10">
<ComboBox Margin="5">
<AccessText>
Какойто текст
</AccessText>
<AccessText>
еще текст
</AccessText>
</ComboBox>
<Button Margin="5">
Супер кнопка
</Button>
<Button Margin="5">
кнопка номер 3
</Button>
</StackPanel>
<DockPanel Grid.Column="0" Grid.Row="1" Background="Cyan">
<Rectangle x:Name="aboba" DockPanel.Dock="Top" Height="40" Fill="Red" Width="100">
</Rectangle>
</DockPanel>
</Grid>
</Window>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace labWPF2
{
/// <summary>
/// Логика взаимодействия для MainWindow.xamlя
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void play_Click(object sender, RoutedEventArgs e)
{
vid.Source = new Uri("C:\\wpf\\wpf\\labWPF2\\labWPF2\\Mashina_vremeni_-_Kostjor_48093353.mp3");
vid.Play();
}
private void stop_Click(object sender, RoutedEventArgs e)
{
vid.Stop();
}
}
}

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using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// Общие сведения об этой сборке предоставляются следующим набором
// набор атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
// связанные со сборкой.
[assembly: AssemblyTitle("labWPF2")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("labWPF2")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
// из модели COM, установите атрибут ComVisible для этого типа в значение true.
[assembly: ComVisible(false)]
//Чтобы начать создание локализуемых приложений, задайте
//<UICulture>CultureYouAreCodingWith</UICulture> в файле .csproj
//в <PropertyGroup>. Например, при использовании английского (США)
//в своих исходных файлах установите <UICulture> в en-US. Затем отмените преобразование в комментарий
//атрибута NeutralResourceLanguage ниже. Обновите "en-US" в
//строка внизу для обеспечения соответствия настройки UICulture в файле проекта.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //где расположены словари ресурсов по конкретным тематикам
//(используется, если ресурс не найден на странице,
// или в словарях ресурсов приложения)
ResourceDictionaryLocation.SourceAssembly //где расположен словарь универсальных ресурсов
//(используется, если ресурс не найден на странице,
// в приложении или в каких-либо словарях ресурсов для конкретной темы)
)]
// Сведения о версии для сборки включают четыре следующих значения:
//
// Основной номер версии
// Дополнительный номер версии
// Номер сборки
// Номер редакции
//
// Можно задать все значения или принять номера сборки и редакции по умолчанию
// используя "*", как показано ниже:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// Этот код был создан программным средством.
// Версия среды выполнения: 4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
// код создан повторно.
// </auto-generated>
//------------------------------------------------------------------------------
namespace labWPF2.Properties
{
/// <summary>
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
/// </summary>
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
// класс с помощью таких средств, как ResGen или Visual Studio.
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
// с параметром /str или заново постройте свой VS-проект.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("labWPF2.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Переопределяет свойство CurrentUICulture текущего потока для всех
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
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mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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value : The object must be serialized with
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value : The object must be serialized into a byte array
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<xsd:complexType>
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<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace labWPF2.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
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{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
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}
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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
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labWPF2/labWPF2/Rick.mp4 Normal file

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<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
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