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.gitignore vendored Normal file
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# See https://www.dartlang.org/guides/libraries/private-files
# Files and directories created by pub
.dart_tool/
.packages
build/
# If you're building an application, you may want to check-in your pubspec.lock
pubspec.lock
# Directory created by dartdoc
# If you don't generate documentation locally you can remove this line.
doc/api/
# dotenv environment variables file
.env*
# Avoid committing generated Javascript files:
*.dart.js
*.info.json # Produced by the --dump-info flag.
*.js # When generated by dart2js. Don't specify *.js if your
# project includes source files written in JavaScript.
*.js_
*.js.deps
*.js.map
.flutter-plugins
.flutter-plugins-dependencies

3
.idea/.gitignore vendored Normal file
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# Default ignored files
/shelf/
/workspace.xml

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<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/core" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/developer" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/ffi" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/html" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/indexed_db" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/io" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/isolate" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/js" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/js_interop" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/js_interop_unsafe" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/js_util" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/math" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/mirrors" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/svg" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/typed_data" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/web_audio" />
<root url="file://$PROJECT_DIR$/../../../../data/flutter/bin/cache/dart-sdk/lib/web_gl" />
</CLASSES>
<JAVADOC />
<SOURCES />
</library>
</component>

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@ -0,0 +1,7 @@
<component name="libraryTable">
<library name="Flutter Plugins" type="FlutterPluginsLibraryType">
<CLASSES />
<JAVADOC />
<SOURCES />
</library>
</component>

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@ -0,0 +1,15 @@
<component name="libraryTable">
<library name="KotlinJavaRuntime">
<CLASSES>
<root url="jar://$KOTLIN_BUNDLED$/lib/kotlin-stdlib.jar!/" />
<root url="jar://$KOTLIN_BUNDLED$/lib/kotlin-reflect.jar!/" />
<root url="jar://$KOTLIN_BUNDLED$/lib/kotlin-test.jar!/" />
</CLASSES>
<JAVADOC />
<SOURCES>
<root url="jar://$KOTLIN_BUNDLED$/lib/kotlin-stdlib-sources.jar!/" />
<root url="jar://$KOTLIN_BUNDLED$/lib/kotlin-reflect-sources.jar!/" />
<root url="jar://$KOTLIN_BUNDLED$/lib/kotlin-test-sources.jar!/" />
</SOURCES>
</library>
</component>

9
.idea/misc.xml Normal file
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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectRootManager">
<output url="file://$PROJECT_DIR$/out" />
</component>
<component name="ProjectType">
<option name="id" value="io.flutter" />
</component>
</project>

9
.idea/modules.xml Normal file
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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/borovkov_pibd_32_mdp.iml" filepath="$PROJECT_DIR$/borovkov_pibd_32_mdp.iml" />
<module fileurl="file://$PROJECT_DIR$/android/borovkov_pibd_32_mdp_android.iml" filepath="$PROJECT_DIR$/android/borovkov_pibd_32_mdp_android.iml" />
</modules>
</component>
</project>

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@ -0,0 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="main.dart" type="FlutterRunConfigurationType" factoryName="Flutter">
<option name="filePath" value="$PROJECT_DIR$/lib/main.dart" />
<method />
</configuration>
</component>

6
.idea/vcs.xml Normal file
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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

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@ -1,2 +0,0 @@
# AIM_PIbd_32_Borovkov_M_V

28
analysis_options.yaml Normal file
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@ -0,0 +1,28 @@
# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

13
android/.gitignore vendored Normal file
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@ -0,0 +1,13 @@
gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/to/reference-keystore
key.properties
**/*.keystore
**/*.jks

44
android/app/build.gradle Normal file
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@ -0,0 +1,44 @@
plugins {
id "com.android.application"
id "kotlin-android"
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id "dev.flutter.flutter-gradle-plugin"
}
android {
namespace = "com.example.borovkov_pibd_32_mdp"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = JavaVersion.VERSION_1_8
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "com.example.borovkov_pibd_32_mdp"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
versionName = flutter.versionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.debug
}
}
}
flutter {
source = "../.."
}

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@ -0,0 +1,7 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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@ -0,0 +1,45 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="borovkov_pibd_32_mdp"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>

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@ -0,0 +1,5 @@
package com.example.borovkov_pibd_32_mdp
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity()

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@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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@ -0,0 +1,7 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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@ -0,0 +1,29 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="android" name="Android">
<configuration>
<option name="ALLOW_USER_CONFIGURATION" value="false" />
<option name="GEN_FOLDER_RELATIVE_PATH_APT" value="/gen" />
<option name="GEN_FOLDER_RELATIVE_PATH_AIDL" value="/gen" />
<option name="MANIFEST_FILE_RELATIVE_PATH" value="/app/src/main/AndroidManifest.xml" />
<option name="RES_FOLDER_RELATIVE_PATH" value="/app/src/main/res" />
<option name="ASSETS_FOLDER_RELATIVE_PATH" value="/app/src/main/assets" />
<option name="LIBS_FOLDER_RELATIVE_PATH" value="/app/src/main/libs" />
<option name="PROGUARD_LOGS_FOLDER_RELATIVE_PATH" value="/app/src/main/proguard_logs" />
</configuration>
</facet>
</component>
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/app/src/main/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/app/src/main/kotlin" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/gen" isTestSource="false" generated="true" />
</content>
<orderEntry type="jdk" jdkName="Android API 29 Platform" jdkType="Android SDK" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" name="Flutter for Android" level="project" />
<orderEntry type="library" name="KotlinJavaRuntime" level="project" />
</component>
</module>

18
android/build.gradle Normal file
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allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = "../build"
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(":app")
}
tasks.register("clean", Delete) {
delete rootProject.buildDir
}

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@ -0,0 +1,3 @@
org.gradle.jvmargs=-Xmx4G -XX:MaxMetaspaceSize=2G -XX:+HeapDumpOnOutOfMemoryError
android.useAndroidX=true
android.enableJetifier=true

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@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.3-all.zip

25
android/settings.gradle Normal file
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@ -0,0 +1,25 @@
pluginManagement {
def flutterSdkPath = {
def properties = new Properties()
file("local.properties").withInputStream { properties.load(it) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
return flutterSdkPath
}()
includeBuild("$flutterSdkPath/packages/flutter_tools/gradle")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
plugins {
id "dev.flutter.flutter-plugin-loader" version "1.0.0"
id "com.android.application" version "8.1.0" apply false
id "org.jetbrains.kotlin.android" version "1.8.22" apply false
}
include ":app"

14
borovkov_pibd_32_mdp.iml Normal file
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@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$">
<excludeFolder url="file://$MODULE_DIR$/.dart_tool" />
<excludeFolder url="file://$MODULE_DIR$/.pub" />
<excludeFolder url="file://$MODULE_DIR$/build" />
</content>
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" name="Dart SDK" level="project" />
<orderEntry type="library" name="Dart Packages" level="project" />
</component>
</module>

69
lib/main.dart Normal file
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import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(title: 'borovkov-mikhail-viktorovich'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}

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pubspec.yaml Normal file
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name: borovkov_pibd_32_mdp
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.5.4
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^4.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package

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test/widget_test.dart Normal file
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@ -0,0 +1,30 @@
// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility in the flutter_test package. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:borovkov_pibd_32_mdp/main.dart';
void main() {
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(const MyApp());
// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);
// Tap the '+' icon and trigger a frame.
await tester.tap(find.byIcon(Icons.add));
await tester.pump();
// Verify that our counter has incremented.
expect(find.text('0'), findsNothing);
expect(find.text('1'), findsOneWidget);
});
}