Добавил Проект

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bankaSTR 2024-11-17 18:11:26 +04:00
parent 7d49853c5b
commit c4ab3147b4
34 changed files with 2727 additions and 0 deletions

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#include <stdio.h>
//void main() {
// printf("main() start\n" "main() finish\n");
//
// //printf("main() finish\n");
//}
//int isPrime(int num) {
// int del = 2;
// while (del < num) {
// // åñëè num íàöåëî äåëèòüñÿ íà del
// if (num % del == 0) {
// // âîçâðàùàåì 0, ò.ê. ÷èñëî íå ïðîñòîå
// return 0;
// }
// del++;
// }
// // âîçâðàùàåì 1, ò.ê. íè îäíî ÷èñëî îò 2 äî num-1
// // íå ÿâëÿåòñÿ äåëèòåëåì
// return 1;
//}
//
//
////void main() {
//// int n = 10000;
////
//// int a = 1;
//// int i = 0;
//// while (i < n) {
//// if (isPrime(a)) {
//// printf("%d ", a);
//// i++;
//// }
//// a++;
//// }
////}
//
//void main() {
// int num = 20;
//
// while (1) {
// if (isPrime(num)) {
// printf("%d ", num);
// break;
// }
// num++;
// }
//
//}
#include <stdio.h>
#include <Windows.h>
void print1_10() {
int a = 1;
do {
printf("%d ", a);
a += 1;
} while (a <= 10);
}
void print10_1() {
int a = 10;
do {
printf("%d ", a);
a -= 1;
} while (a >= 1);
}
void print50dds() {
int a = 1;
int i = 1;
do {
printf("%d ", a);
a += 2;
i += 1;
} while (i <= 5);
}
void print_100to10_step10() {
int a = 100;
//int i = 100;
while(a >= 10) {
printf("%d ", a);
a -= 10;
}
}
void print_1000_to100_step100() {
int a = 1000;
while (a >= 100) {
printf("%d ", a);
a -= 100;
}
}
void print_checkout() {
float s;
float procent;
int years;
printf("S = ");
scanf_s("%f", &s);
printf("Ïðîöåíò = ");
scanf_s("%f", &procent);
printf("Êîëè÷åñòâî ëåò = ");
scanf_s("%d", &years);
int i = 1;
float current_amount = s;
while (i <= years) {
current_amount *= (1 + procent / 100);
printf("×åðåç %d ëåò: %.2f\n", i, current_amount);
++i;
}
}
void print_1000_to0_step23() {
int a = 1000;
label_while:
if (a>=0) {
printf("%d ", a);
a -= 23;
goto label_while;
}
}
void print_factorial() {
int a = 1;
int n;
printf("Ââåäèòå êîëè÷åñòâî ôàêòîðèàëîâ (N): ");
scanf_s("%d", &n);
int factorial1 = 1;
while (a <= n) {
factorial1 *= a;
printf("%d ", factorial1);
a++;
}
}
void print_Fibonachi(){
printf("N ÷èñåë Ôèáîíà÷÷è:\n");
int f;
printf("Ââåäèòå N: ");
scanf_s("%d", &f);
int a1 = 1, b1 = 1, c1;
if (f == 1) {
printf("0 ");
}
else if (f == 2) {
printf("0 1 ");
}
else {
printf("0 1 1 ");
int count = 3;
while (count < f) {
c1 = a1 + b1;
printf("%d ", c1);
a1 = b1;
b1 = c1;
count++;
};
}
printf("\n");
}
void prime_factors() {
int n;
printf("Ââåäèòå ÷èñëî n: ");
scanf_s("%d", &n);
printf("Ðàçëîæåíèå ÷èñëà %d íà ïðîñòûå ìíîæèòåëè: ", n);
int del = 2;
label_while:
if (n > 1) {
if (n % del == 0) {
printf("%d ", del);
n = n/del;
}
else {
del++;
}
goto label_while;
}
printf("\n");
}
void main() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
int n;
do {
printf("\n");
printf("\n");
printf("Âûáåðèòå íóæíóþ âàì îïåðàöèþ:\n");
printf("1: Âûâåñòè ÷èñëà îò 1 äî 10\n");
printf("2: Âûâåñòè ÷èñëà îò 10 äî 1\n");
printf("3: Âûâåñòè 5 ïåðâûõ íå÷åòíûõ ÷èñåë íà÷èíàÿ ñ 1\n");
printf("\n");
printf("0: Âûéòè èç ïðîãðàììû\n");
printf("11: Âûâåñòè ÷èñëà îò 100 äî 10 ñ øàãîì 10\n");
printf("12: Âûâåñòè ÷èñëà îò 1000 äî 100 ñ øàãîì 100\n");
printf("13: Âûâåñòè îñòàòîê\n");
printf("\n");
printf("20: Âûâåñòè ÷èñëà îò 1000 äî 0 ñ øàãîì 23\n");
printf("21: Âûâåñòè ÷èñëà ïåðâûõ ôàêòîðèàëîâ\n");
printf("22: Âûâåñòè ÷èñëà N Ôèáîíà÷è\n");
printf("23: Ðàçëîæåíèå ÷èñëà íà ïðîñòûå ìíîæèòåëè\n");
scanf_s("%d", &n);
switch (n) {
case 1:
printf("\n");
print1_10();
break;
case 2:
printf("\n");
print10_1();
break;
case 3:
printf("\n");
print50dds();
break;
case 11:
printf("\n");
print_100to10_step10();
break;
case 12:
printf("\n");
print_1000_to100_step100();
break;
case 13:
printf("\n");
print_checkout();
break;
case 20:
printf("\n");
print_1000_to0_step23();
break;
case 21:
printf("\n");
print_factorial();
break;
case 22:
printf("\n");
print_Fibonachi();
break;
case 23:
printf("\n");
prime_factors();
break;
}
} while (n != 0);
}

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#include <stdio.h>
#include <Windows.h>
void print_hours_m() {
printf("Example2() START\n");
int h = 0;
do {
int m = 0;
do {
printf("%02d:%02d ", h, m);
m += 10;
} while (m < 60);
printf("\n");
h++;
} while (h < 24);
printf("Example2() FINISH\n");
}
void print_NxM() {
printf("Task 1() START\n");
int n, m;
printf("Ââåäèòå êîëè÷åñòâî ñòðîê: ");
scanf_s("%d", &n);
printf("\nÂâåäèòå êîëè÷åñòâî ñòîëáöîâ: ");
scanf_s("%d", &m);
int i = 1;
do {
int j = 1;
do {
printf("%d%d ", i, j);
j += 1;
if (j >= 10) break;
} while (j <= m);
printf("\n");
i++;
if (i >= 10) break;
} while (n >= i);
printf("Task 1() FINISH\n");
}
void print_Pifagor() {
printf("Task 2 Pifagor() START\n");
int i = 1;
do {
int j = 1;
do {
printf("%3d ", i*j);
j += 1;
} while (j <= 10);
printf("\n");
i++;
} while (i <= 10);
printf("Task 2 Pifagor() FINISH\n");
}
void print_DrawImage() {
printf("Task DrawImage() START\n");
int i = 5;
do {
int j = 5;
do {
printf("%d", j);
j -= 1;
} while (j >= 6-i);
printf("\n");
i--;
} while (i >= 1);
printf("Task DrawImage() FINISH\n");
}
void main() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
int n;
do {
printf("Âûáåðèòå íóæíóþ âàì îïåðàöèþ:\n");
printf("1: Âûâåñòè òàáëè÷êó N x M\n");
printf("2: Âûâåñòè òàáëèöó Ïèôàãîðà\n");
printf("3: Âûâåñòè óçîð\n");
printf("4: Âûâåñòè ÷àñû è ìèíóòû. Ìèíóòû ñ øàãîì = 10\n");
printf("0: Âûéòè èç ïðîãðàììû\n");
scanf_s("%d", &n);
switch (n) {
case 1:
print_NxM();
break;
case 2:
print_Pifagor();
break;
case 3:
print_DrawImage();
break;
//case 4:
// print_DrawImage2();
// break;
case 4:
print_hours_m();
break;
}
} while (n != 0);
}

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@ -0,0 +1,20 @@
// Lab111.OAIP.ProkonovKirill.cpp : Этот файл содержит функцию "main". Здесь начинается и заканчивается выполнение программы.
//
#include <iostream>
int main()
{
std::cout << "Hello World!\n";
}
// Запуск программы: CTRL+F5 или меню "Отладка" > "Запуск без отладки"
// Отладка программы: F5 или меню "Отладка" > "Запустить отладку"
// Советы по началу работы
// 1. В окне обозревателя решений можно добавлять файлы и управлять ими.
// 2. В окне Team Explorer можно подключиться к системе управления версиями.
// 3. В окне "Выходные данные" можно просматривать выходные данные сборки и другие сообщения.
// 4. В окне "Список ошибок" можно просматривать ошибки.
// 5. Последовательно выберите пункты меню "Проект" > "Добавить новый элемент", чтобы создать файлы кода, или "Проект" > "Добавить существующий элемент", чтобы добавить в проект существующие файлы кода.
// 6. Чтобы снова открыть этот проект позже, выберите пункты меню "Файл" > "Открыть" > "Проект" и выберите SLN-файл.

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@ -0,0 +1,147 @@
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<Configuration>Debug</Configuration>
<Platform>x64</Platform>
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<Configuration>Release</Configuration>
<Platform>x64</Platform>
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<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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@ -0,0 +1,22 @@
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// Lab11_1.OAIP.ProkonovKirill.cpp : Определяет точку входа для приложения.
//
#include "framework.h"
#include "Lab11_1.OAIP.ProkonovKirill.h"
#define MAX_LOADSTRING 100
// Глобальные переменные:
HINSTANCE hInst; // текущий экземпляр
WCHAR szTitle[MAX_LOADSTRING]; // Текст строки заголовка
WCHAR szWindowClass[MAX_LOADSTRING]; // имя класса главного окна
// Отправить объявления функций, включенных в этот модуль кода:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Разместите код здесь.
// Инициализация глобальных строк
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_LAB111OAIPPROKONOVKIRILL, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Выполнить инициализацию приложения:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_LAB111OAIPPROKONOVKIRILL));
MSG msg;
// Цикл основного сообщения:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
void TestImage0(HDC hdc, int cx, int cy) {
HPEN hPen;
hPen = CreatePen(PS_SOLID, 2, RGB(255, 0, 0));
SelectObject(hdc, hPen);
POINT p[4];
p[0].x = cx;
p[0].y = cy + 20;
p[1].x = cx + 20;
p[1].y = cy - 20;
p[2].x = cx - 20;
p[2].y = cy - 20;
p[3].x = cx;
p[3].y = cy + 20;
Polyline(hdc, p, 4);
DeleteObject(hPen);
}
void Image0(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen;
hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[5] = {
cx, cy + 20,
cx + 20, cy - 20,
cx - 20, cy - 20,
cx, cy + 20,
cx, cy + 20,
};
Polyline(hdc, p, 4);
DeleteObject(hPen);
}
void Image1(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[4] = {
cx, cy - 20,
cx + 20, cy + 20,
cx - 20, cy + 20,
cx, cy - 20
};
Polyline(hdc, p, 4);
DeleteObject(hPen);
}
void Image2(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[5] = {
cx, cy - 20,
cx + 20, cy - 40,
cx + 40, cy - 20,
cx + 20, cy,
cx, cy - 20,
};
Polyline(hdc, p, 5);
DeleteObject(hPen);
}
void Image3(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[5] = {
cx, cy,
cx - 20, cy - 20,
cx, cy + 20,
cx + 20, cy -20,
cx, cy,
};
Polyline(hdc, p, 5);
DeleteObject(hPen);
}
void Image4(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[7] = {
cx, cy,
cx + 20, cy + 10,
cx - 20, cy + 10,
cx - 20, cy + 30,
cx - 20, cy - 10,
cx + 20, cy - 10,
cx, cy
};
Polyline(hdc, p, 7);
DeleteObject(hPen);
}
void Image5(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[7] = {
cx, cy,
cx + 20, cy + 10,
cx + 20, cy - 10,
cx, cy,
cx - 20, cy + 10,
cx - 20, cy - 10,
cx, cy,
};
Polyline(hdc, p, 7);
DeleteObject(hPen);
}
void Image6(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[10] = {
cx - 40, cy + 20,
cx - 30, cy - 10,
cx - 20, cy + 10,
cx - 10, cy - 20,
cx, cy + 10,
cx + 10, cy - 20,
cx + 20, cy + 10,
cx + 30, cy - 10,
cx + 40, cy + 20,
cx - 40, cy + 20,
};
Polyline(hdc, p, 10);
DeleteObject(hPen);
}
void PictureFLineY(HDC hdc, void(*pfImage)(HDC hdc, int cx, int cy, COLORREF color)) {
short x = 40;
short y = 40;
char i = 0;
while (i < 6) {
pfImage(hdc, x, y, RGB(255, 0, 0));
y += 50;
i++;
}
}
void Picture0(HDC hdc) {
Image0(hdc, 40, 40, RGB(255, 0, 0)); // Код был в лекции
Image0(hdc, 140, 40, RGB(255, 0, 0));
Image0(hdc, 240, 40, RGB(255, 0, 0));
Image0(hdc, 240, 240, RGB(255, 0, 0));
Image0(hdc, 40, 240, RGB(255, 0, 0));
}
void Picture1(HDC hdc) {
Image1(hdc, 40, 40, RGB(255, 0, 0));
Image1(hdc, 140, 40, RGB(255, 0, 0));
Image1(hdc, 240, 40, RGB(255, 0, 0));
Image1(hdc, 240, 240, RGB(255, 0, 0));
Image1(hdc, 40, 240, RGB(255, 0, 0));
}
void Romb1(HDC hdc) {
Image2(hdc, 40, 40, RGB(255, 0, 0));
Image2(hdc, 140, 40, RGB(255, 0, 0));
Image2(hdc, 240, 40, RGB(255, 0, 0));
Image2(hdc, 240, 240, RGB(255, 0, 0));
Image2(hdc, 40, 240, RGB(255, 0, 0));
}
void CheckMark(HDC hdc) {
Image3(hdc, 40, 40, RGB(255, 0, 0));
Image3(hdc, 140, 40, RGB(255, 0, 0));
Image3(hdc, 240, 40, RGB(255, 0, 0));
Image3(hdc, 240, 240, RGB(255, 0, 0));
Image3(hdc, 40, 240, RGB(255, 0, 0));
}
void Flag1(HDC hdc) {
Image4(hdc, 40, 40, RGB(255, 0, 0));
Image4(hdc, 140, 40, RGB(255, 0, 0));
Image4(hdc, 240, 40, RGB(255, 0, 0));
Image4(hdc, 240, 240, RGB(255, 0, 0));
Image4(hdc, 40, 240, RGB(255, 0, 0));
}
void Infinity(HDC hdc) {
Image5(hdc, 40, 40, RGB(255, 0, 0));
Image5(hdc, 140, 40, RGB(255, 0, 0));
Image5(hdc, 240, 40, RGB(255, 0, 0));
Image5(hdc, 240, 240, RGB(255, 0, 0));
Image5(hdc, 40, 240, RGB(255, 0, 0));
}
void Crown(HDC hdc) {
Image6(hdc, 40, 40, RGB(255, 0, 0));
Image6(hdc, 140, 40, RGB(255, 0, 0));
Image6(hdc, 240, 40, RGB(255, 0, 0));
Image6(hdc, 240, 240, RGB(255, 0, 0));
Image6(hdc, 40, 240, RGB(255, 0, 0));
}
void Picture4Lines(HDC hdc) {
short y = 40;
char i = 0;
while (i < 6) {
short x = 40;
char j = 0;
while (j < 10) {
Image4(hdc, x, y, RGB(255, 0, 0));
x += 50;
j++;
}
y += 50;
i++;
}
}
void Picture4ColorLines(HDC hdc) {
unsigned char r = 255;
unsigned char g = 0;
short y = 40;
char i = 0;
while (i < 6) {
short x = 40;
char j = 0;
unsigned char b = 0;
while (j < 10) {
Image4(hdc, x, y, RGB(r, g, b));
x += 50;
j++;
b += 25;
}
y += 50;
i++;
g += 50;
}
}
enum Modes {
image0,
image1,
romb1,
checkMark,
flag1,
image1_line,
//image1_with_colors,
image2,
infinity,
crown,
//image2_with_colors,
//image3,
//image3_lines,
//image3_with_colors,
//image4,
image4_lines,
image4_with_colors,
mode_none
};
enum Modes mode = image0;
//
// ФУНКЦИЯ: MyRegisterClass()
//
// ЦЕЛЬ: Регистрирует класс окна.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_LAB111OAIPPROKONOVKIRILL));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_LAB111OAIPPROKONOVKIRILL);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// ФУНКЦИЯ: InitInstance(HINSTANCE, int)
//
// ЦЕЛЬ: Сохраняет маркер экземпляра и создает главное окно
//
// КОММЕНТАРИИ:
//
// В этой функции маркер экземпляра сохраняется в глобальной переменной, а также
// создается и выводится главное окно программы.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Сохранить маркер экземпляра в глобальной переменной
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// ФУНКЦИЯ: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// ЦЕЛЬ: Обрабатывает сообщения в главном окне.
//
// WM_COMMAND - обработать меню приложения
// WM_PAINT - Отрисовка главного окна
// WM_DESTROY - отправить сообщение о выходе и вернуться
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Разобрать выбор в меню:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_KEYDOWN:
mode = (enum Modes)(mode + 1); // переключение на следующий режим
if (mode == mode_none) mode = image0; // если режимы закончились - начинаем заново
InvalidateRect(hWnd, NULL, TRUE);
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Добавьте сюда любой код прорисовки, использующий HDC...
switch (mode) {
case image0:
Picture0(hdc); // Код выше
break;
case image1:
Picture1(hdc); // Код выше
break;
case romb1:
Romb1(hdc); // Код выше
break;
case checkMark:
CheckMark(hdc); // Код выше
break;
case flag1:
Flag1(hdc); // Код выше
break;
case image1_line:
PictureFLineY(hdc, Image1); // Код был в лекции
break;
case image2:
PictureFLineY(hdc, Image2); // Код был в лекции
break;
case infinity:
Infinity(hdc); // Код был в лекции
break;
case image4_lines:
Picture4Lines(hdc);
break;
case image4_with_colors:
Picture4ColorLines(hdc);
break;
case crown:
Crown(hdc);
break;
}
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Обработчик сообщений для окна "О программе".
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}

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#pragma once
#include "resource.h"

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{eb446ae9-f444-42af-b2c9-25d435a8e914}</ProjectGuid>
<RootNamespace>Lab111OAIPProkonovKirill</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="Lab11_1.OAIP.ProkonovKirill.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Lab11_1.OAIP.ProkonovKirill.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Lab11_1.OAIP.ProkonovKirill.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="Lab11_1.OAIP.ProkonovKirill.ico" />
<Image Include="small.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Исходные файлы">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Файлы заголовков">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="Resource.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="Lab11_1.OAIP.ProkonovKirill.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Lab11_1.OAIP.ProkonovKirill.cpp">
<Filter>Исходные файлы</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Lab11_1.OAIP.ProkonovKirill.rc">
<Filter>Файлы ресурсов</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Image Include="small.ico">
<Filter>Файлы ресурсов</Filter>
</Image>
<Image Include="Lab11_1.OAIP.ProkonovKirill.ico">
<Filter>Файлы ресурсов</Filter>
</Image>
</ItemGroup>
</Project>

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//{{NO_DEPENDENCIES}}
// Включаемый файл, созданный в Microsoft Visual C++.
// Используется Lab11_1.OAIP.ProkonovKirill.rc
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_LAB111OAIPPROKONOVKIRILL_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_LAB111OAIPPROKONOVKIRILL 107
#define IDI_SMALL 108
#define IDC_LAB111OAIPPROKONOVKIRILL 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// Следующие стандартные значения для новых объектов
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif

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// header.h: включаемый файл для стандартных системных включаемых файлов
// или включаемые файлы для конкретного проекта
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Исключите редко используемые компоненты из заголовков Windows
// Файлы заголовков Windows
#include <windows.h>
// Файлы заголовков среды выполнения C
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

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#pragma once
// // При включении SDKDDKVer.h будет задана самая новая из доступных платформ Windows.
// Если вы планируете сборку приложения для предыдущей версии платформы Windows, включите WinSDKVer.h и
// задайте желаемую платформу в макросе _WIN32_WINNT, прежде чем включать SDKDDKVer.h.
#include <SDKDDKVer.h>

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// Lab12.OAIP.ProkonovKirill.cpp : Определяет точку входа для приложения.
//
#include "framework.h"
#include "Lab12.OAIP.ProkonovKirill.h"
#define MAX_LOADSTRING 100
// Глобальные переменные:
HINSTANCE hInst; // текущий экземпляр
WCHAR szTitle[MAX_LOADSTRING]; // Текст строки заголовка
WCHAR szWindowClass[MAX_LOADSTRING]; // имя класса главного окна
// Отправить объявления функций, включенных в этот модуль кода:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Разместите код здесь.
// Инициализация глобальных строк
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_LAB12OAIPPROKONOVKIRILL, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Выполнить инициализацию приложения:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_LAB12OAIPPROKONOVKIRILL));
MSG msg;
// Цикл основного сообщения:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
void Image0(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen;
hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[5] = {
cx, cy + 20,
cx + 20, cy - 20,
cx - 20, cy - 20,
cx, cy + 20,
cx, cy + 20,
};
Polyline(hdc, p, 4);
DeleteObject(hPen);
}
void Image1(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[4] = {
cx, cy - 20,
cx + 20, cy + 20,
cx - 20, cy + 20,
cx, cy - 20
};
Polyline(hdc, p, 4);
DeleteObject(hPen);
}
void Image2(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[5] = {
cx, cy,
cx - 20, cy - 20,
cx, cy + 20,
cx + 20, cy - 20,
cx, cy,
};
Polyline(hdc, p, 5);
DeleteObject(hPen);
}
void Image3(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[7] = {
cx, cy,
cx + 20, cy + 10,
cx - 20, cy + 10,
cx - 20, cy + 30,
cx - 20, cy - 10,
cx + 20, cy - 10,
cx, cy
};
Polyline(hdc, p, 7);
DeleteObject(hPen);
}
void Image4(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[7] = {
cx, cy,
cx + 20, cy + 10,
cx + 20, cy - 10,
cx, cy,
cx - 20, cy + 10,
cx - 20, cy - 10,
cx, cy,
};
Polyline(hdc, p, 7);
DeleteObject(hPen);
}
struct Image {
int x; // координата X
int y; // координата Y
int vx; // изменение координаты X = скорость по X
int vy; // изменение координаты Y = скорость по Y
COLORREF color; // цвет фигуры
};
typedef struct Image IMAGE;
IMAGE im2 = { 400, 200, -10, 0, RGB(0, 100, 0) };
IMAGE im3 = { 600, 200, 0, 10, RGB(0, 100, 0) };
IMAGE im4 = { 800, 200, 0, -10, RGB(0, 100, 0) };
struct Image im1 = { 100, 200, 10, 0 , RGB(128, 128, 0) };
IMAGE im5[3] = {
{500, 100, 10, 5, RGB(100, 100, 100)},
{500, 100, 0, 10, RGB(150, 150, 150)},
{500, 100, -10, 5, RGB(200, 200, 200)}
};
#define NUM_IM_A 9
IMAGE imA[NUM_IM_A] = {
{700, 300, 10, 0, RGB(255, 0, 255)},
{700, 300, 9, 4, RGB(255, 30, 255)},
{700, 300, 7, 7, RGB(255, 60, 255)},
{700, 300, 4, 9,RGB(255, 90, 255)},
{700, 300, 0, 10, RGB(255, 120, 255)},
{700, 300, 4, 9, RGB(255, 150, 255)},
{700, 300, 7, 7, RGB(255, 180, 255)},
{700, 300, 9, 4, RGB(255, 210, 255)},
{700, 300, -10, 0, RGB(255, 240, 255)}
};
void Image5(HDC hdc, int cx, int cy, COLORREF color) {
HPEN hPen = CreatePen(PS_SOLID, 2, color);
SelectObject(hdc, hPen);
POINT p[10] = {
cx - 40, cy + 20,
cx - 30, cy - 10,
cx - 20, cy + 10,
cx - 10, cy - 20,
cx, cy + 10,
cx + 10, cy - 20,
cx + 20, cy + 10,
cx + 30, cy - 10,
cx + 40, cy + 20,
cx - 40, cy + 20,
};
Polyline(hdc, p, 10);
DeleteObject(hPen);
}
//
// ФУНКЦИЯ: MyRegisterClass()
//
// ЦЕЛЬ: Регистрирует класс окна.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_LAB12OAIPPROKONOVKIRILL));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_LAB12OAIPPROKONOVKIRILL);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// ФУНКЦИЯ: InitInstance(HINSTANCE, int)
//
// ЦЕЛЬ: Сохраняет маркер экземпляра и создает главное окно
//
// КОММЕНТАРИИ:
//
// В этой функции маркер экземпляра сохраняется в глобальной переменной, а также
// создается и выводится главное окно программы.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Сохранить маркер экземпляра в глобальной переменной
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// ФУНКЦИЯ: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// ЦЕЛЬ: Обрабатывает сообщения в главном окне.
//
// WM_COMMAND - обработать меню приложения
// WM_PAINT - Отрисовка главного окна
// WM_DESTROY - отправить сообщение о выходе и вернуться
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Разобрать выбор в меню:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Добавьте сюда любой код прорисовки, использующий HDC...
Image0(hdc, im1.x, im1.y, im1.color);
Image1(hdc, im2.x, im2.y, im2.color);
Image2(hdc, im3.x, im3.y, im3.color);
Image3(hdc, im4.x, im4.y, im4.color);
Image4(hdc, im5[0].x, im5[0].y, im5[0].color);
Image4(hdc, im5[1].x, im5[1].y, im5[1].color);
Image4(hdc, im5[2].x, im5[2].y, im5[2].color);
//Со звёздочкой
int i = 0;
while (i < NUM_IM_A) {
Image5(hdc, imA[i].x, imA[i].y, imA[i].color);
i += 1;
}
EndPaint(hWnd, &ps);
}
break;
case WM_CREATE:
SetTimer(hWnd, 1, 500, 0);
break;
case WM_TIMER:
{
im1.x += im1.vx;
im1.y += im1.vy;
im2.x += im2.vx;
im2.y += im2.vy;
im3.x += im3.vx;
im3.y += im3.vy;
im4.x += im4.vx;
im4.y += im4.vy;
im5[0].x += im5[0].vx;
im5[0].y += im5[0].vy;
im5[1].x += im5[1].vx;
im5[1].y += im5[1].vy;
im5[2].x += im5[2].vx;
im5[2].y += im5[2].vy;
int i = 0;
while (i < NUM_IM_A) {
imA[i].x += imA[i].vx;
imA[i].y += imA[i].vy;
i += 1;
}
InvalidateRect(hWnd, NULL, TRUE);
break;
}
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Обработчик сообщений для окна "О программе".
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}

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#pragma once
#include "resource.h"

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{25ccd917-e83b-4e45-94ad-6a3f90325a1e}</ProjectGuid>
<RootNamespace>Lab12OAIPProkonovKirill</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ItemGroup>
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<ClInclude Include="Lab12.OAIP.ProkonovKirill.h" />
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<ClInclude Include="targetver.h" />
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<ItemGroup>
<ClCompile Include="Lab12.OAIP.ProkonovKirill.cpp" />
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<ItemGroup>
<ResourceCompile Include="Lab12.OAIP.ProkonovKirill.rc" />
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<ItemGroup>
<Image Include="Lab12.OAIP.ProkonovKirill.ico" />
<Image Include="small.ico" />
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<?xml version="1.0" encoding="utf-8"?>
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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//{{NO_DEPENDENCIES}}
// Включаемый файл, созданный в Microsoft Visual C++.
// Используется Lab12.OAIP.ProkonovKirill.rc
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_LAB12OAIPPROKONOVKIRILL_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_LAB12OAIPPROKONOVKIRILL 107
#define IDI_SMALL 108
#define IDC_LAB12OAIPPROKONOVKIRILL 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// Следующие стандартные значения для новых объектов
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif

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// header.h: включаемый файл для стандартных системных включаемых файлов
// или включаемые файлы для конкретного проекта
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Исключите редко используемые компоненты из заголовков Windows
// Файлы заголовков Windows
#include <windows.h>
// Файлы заголовков среды выполнения C
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

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#pragma once
// // При включении SDKDDKVer.h будет задана самая новая из доступных платформ Windows.
// Если вы планируете сборку приложения для предыдущей версии платформы Windows, включите WinSDKVer.h и
// задайте желаемую платформу в макросе _WIN32_WINNT, прежде чем включать SDKDDKVer.h.
#include <SDKDDKVer.h>

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<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup></ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@ -0,0 +1,17 @@
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