PIbd-23_Mochalov_D.V._Locom.../DrawningLocomotive.java

166 lines
5.6 KiB
Java

import java.awt.*;
import java.util.Random;
public class DrawningLocomotive {
public EntityLocomotive Locomotive;
public IDrawningExtra drawningExtra;
/// Левая координата отрисовки локомотива
protected float _startPosX;
/// Верхняя координата отрисовки локомотива
protected float _startPosY;
/// Ширина окна отрисовки
private Integer _pictureWidth = null;
/// Высота окна отрисовки
private Integer _pictureHeight = null;
/// Ширина отрисовки локомотива
private int _locomotiveWidth = 110;
/// Высота отрисовки локомотива
private int _locomotiveHeight = 50;
/// Инициализация свойств
private final Random random = new Random();
public DrawningLocomotive(int speed, float weight, Color bodyColor, int wheelsCount)
{
/*int randExtra = random.nextInt(2);
switch (random.nextInt(3)){
case 0:
drawningExtra = new ExtraStarWheelDraw(randExtra, bodyColor);
break;
case 1:
drawningExtra = new ExtraRoundWheelDraw(randExtra, bodyColor);
break;
case 2:
drawningExtra = new ExtraWheelsDraw(randExtra, bodyColor);
break;
}*/
drawningExtra = new ExtraWheelsDraw(wheelsCount, bodyColor);
Locomotive = new EntityLocomotive(speed, weight, bodyColor);
}
public DrawningLocomotive(EntityLocomotive locomotive, IDrawningExtra extra) {
drawningExtra = extra;
Locomotive = locomotive;
}
// Новый конструктор
protected DrawningLocomotive (int speed, float weight, Color bodyColor, int wheelsCount, int locomotiveWidth, int locomotiveHeight)
{
this(speed, weight, bodyColor, wheelsCount);
_locomotiveWidth = locomotiveWidth;
_locomotiveHeight = locomotiveHeight;
}
public void SetColor(Color color) {
Locomotive.SetColor(color);
}
/// Установка позиции локомотива
public void SetPosition(int x, int y, int width, int height)
{
if (x < 0 || x + _locomotiveWidth >= width)
{
return;
}
if (y < 0 || y + _locomotiveHeight >= height)
{
return;
}
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
public void MoveTransport(Direction direction)
{
if (_pictureWidth == null || _pictureHeight == null)
{
return;
}
switch (direction)
{
// вправо
case Right:
if (_startPosX + _locomotiveWidth + Locomotive.Step() < _pictureWidth)
{
_startPosX += Locomotive.Step();
}
else _startPosX = _pictureWidth - _locomotiveWidth;
break;
//влево
case Left:
if (_startPosX - Locomotive.Step() >= 0)
{
_startPosX -= Locomotive.Step();
}
else _startPosX = 0;
break;
//вверх
case Up:
if (_startPosY - Locomotive.Step() >= 0)
{
_startPosY -= Locomotive.Step();
}
else _startPosY = 0;
break;
//вниз
case Down:
if (_startPosY + _locomotiveHeight + Locomotive.Step() < _pictureHeight)
{
_startPosY += Locomotive.Step();
}
else _startPosY = _pictureHeight - _locomotiveHeight;
break;
}
}
public void DrawTransport(Graphics2D g) {
if (_startPosX < 0 || _startPosY < 0
|| _pictureHeight == null || _pictureWidth == null)
{
return;
}
//тело
g.setColor(Locomotive.getBodyColor());
g.fillRect((int)_startPosX , (int)_startPosY, 110 - 10, 50 - 10);
//окна
g.setColor(Color.BLUE);
g.fillRect((int)_startPosX + 10, (int)_startPosY + 10, 10, 10);
g.fillRect((int)_startPosX + 30, (int)_startPosY + 10, 10, 10);
g.fillRect((int)_startPosX + 80, (int)_startPosY + 10, 10, 10);
//дверь
g.setColor(Color.BLACK);
g.fillRect( (int)_startPosX + 50, (int)_startPosY + 10, 10, 20);
//extra
drawningExtra.DrawExtra((int)_startPosX, (int)_startPosY, g);
//движок
g.setColor(Locomotive.getBodyColor());
g.fillRect((int)_startPosX + 100, (int)_startPosY + 10, 10, 30);
}
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height - 75;
if (_pictureWidth <= _locomotiveWidth || _pictureHeight <= _locomotiveHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _locomotiveWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _locomotiveWidth;
}
if (_startPosY + _locomotiveHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _locomotiveHeight;
}
}
// Получение текущей позиции объекта
public float[] GetCurrentPosition()
{
return new float[] {/*UP*/_startPosY, /*RIGHT*/ _startPosX + _locomotiveWidth, /*DOWN*/ _startPosY + _locomotiveHeight, /*LEFT*/ _startPosX};
}
}