Added & fixed SimpleMap
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49
SimpleMap.java
Normal file
49
SimpleMap.java
Normal file
@ -0,0 +1,49 @@
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import java.awt.*;
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public class SimpleMap extends AbstractMap{
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/// Цвет участка закрытого
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private final Color barrierColor = Color.BLACK;
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/// Цвет участка открытого
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private final Color roadColor = Color.GRAY;
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@Override
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protected void DrawBarrierPart(Graphics g, int i, int j)
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{
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g.setColor(barrierColor);
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g.fillRect( (int)(i * _size_x), (int)(j * _size_y), (int)(i * (_size_x +
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1)), (int)(j * (_size_y + 1)));
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}
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@Override
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protected void DrawRoadPart(Graphics g, int i, int j)
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{
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g.setColor(roadColor);
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g.fillRect( (int)(i * _size_x), (int)(j * _size_y), (int)(i * (_size_x +
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1)),(int)( j * (_size_y + 1)));
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}
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@Override
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protected void GenerateMap()
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{
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_map = new int[100][100];
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_size_x = (float)_width / _map.length;
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_size_y = (float)_height / _map[0].length;
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int counter = 0;
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for (int i = 0; i < _map.length; ++i)
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{
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for (int j = 0; j < _map[0].length; ++j)
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{
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_map[i][j] = _freeRoad;
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}
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}
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while (counter < 50)
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{
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int x = _random.nextInt(100);
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int y = _random.nextInt(100);
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if (_map[x][y] == _freeRoad)
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{
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_map[x][y] = _barrier;
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counter++;
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}
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}
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}
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}
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