Перенесен класс MapWithSetLocomotivesGeneric
This commit is contained in:
parent
4509648494
commit
95edf9e7d2
142
MapWithSetLocomotivesGeneric.java
Normal file
142
MapWithSetLocomotivesGeneric.java
Normal file
@ -0,0 +1,142 @@
|
||||
import java.awt.*;
|
||||
import java.awt.image.BufferedImage;
|
||||
|
||||
public class MapWithSetLocomotivesGeneric
|
||||
<T extends IDrawningObject, U extends AbstractMap>
|
||||
{
|
||||
/// Ширина окна отрисовки
|
||||
private final int _pictureWidth;
|
||||
/// Высота окна отрисовки
|
||||
private final int _pictureHeight;
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
private final int _placeSizeWidth = 210;
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
private final int _placeSizeHeight = 90;
|
||||
|
||||
/// Набор объектов
|
||||
private final SetLocomotivesGeneric<T> _setLocomotives;
|
||||
/// Карта
|
||||
private final U _map;
|
||||
/// Конструктор
|
||||
public MapWithSetLocomotivesGeneric(int picWidth, int picHeight, U map)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_setLocomotives = new SetLocomotivesGeneric<T>(width * height);
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_map = map;
|
||||
}
|
||||
|
||||
/// Добавление
|
||||
public boolean Plus(MapWithSetLocomotivesGeneric<T, U> map, T locomotive)
|
||||
{
|
||||
return map._setLocomotives.Insert(locomotive);
|
||||
}
|
||||
/// Удаление
|
||||
public boolean Minus(MapWithSetLocomotivesGeneric<T, U> map, int position)
|
||||
{
|
||||
return map._setLocomotives.Remove(position);
|
||||
}
|
||||
|
||||
/// Вывод всего набора объектов
|
||||
public BufferedImage ShowSet()
|
||||
{
|
||||
BufferedImage bmp = new BufferedImage(_pictureWidth, _pictureHeight, BufferedImage.TYPE_INT_RGB);
|
||||
Graphics gr = bmp.getGraphics();
|
||||
DrawBackground(gr);
|
||||
DrawLocomotives(gr);
|
||||
return bmp;
|
||||
}
|
||||
|
||||
/// Просмотр объекта на карте
|
||||
public BufferedImage ShowOnMap()
|
||||
{
|
||||
Shaking();
|
||||
for (int i = 0; i < _setLocomotives.Count(); i++)
|
||||
{
|
||||
var locomotive = _setLocomotives.Get(i);
|
||||
if (locomotive != null)
|
||||
{
|
||||
return _map.CreateMap(_pictureWidth, _pictureHeight, locomotive);
|
||||
}
|
||||
}
|
||||
return new BufferedImage(_pictureWidth, _pictureHeight, BufferedImage.TYPE_INT_RGB);
|
||||
}
|
||||
|
||||
/// Перемещение объекта по крате
|
||||
public BufferedImage MoveObject(Direction direction)
|
||||
{
|
||||
if (_map != null)
|
||||
{
|
||||
return _map.MoveObject(direction);
|
||||
}
|
||||
return new BufferedImage(_pictureWidth, _pictureHeight, BufferedImage.TYPE_INT_RGB);
|
||||
}
|
||||
|
||||
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
|
||||
private void Shaking()
|
||||
{
|
||||
int j = _setLocomotives.Count() - 1;
|
||||
for (int i = 0; i < _setLocomotives.Count(); i++)
|
||||
{
|
||||
if (_setLocomotives.Get(i) == null)
|
||||
{
|
||||
for (; j > i; j--)
|
||||
{
|
||||
var locomotive = _setLocomotives.Get(j);
|
||||
if (locomotive != null)
|
||||
{
|
||||
_setLocomotives.Insert(locomotive, i);
|
||||
_setLocomotives.Remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j <= i)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Метод отрисовки фона
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
g.setColor(Color.BLACK);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{ //линия разметки места
|
||||
g.drawLine(i * _placeSizeWidth, j * _placeSizeHeight, i *
|
||||
_placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
|
||||
}
|
||||
g.drawLine(i * _placeSizeWidth, 0, i * _placeSizeWidth,
|
||||
(_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
|
||||
/// Метод прорисовки объектов
|
||||
private void DrawLocomotives(Graphics g)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
int height = _pictureHeight / _placeSizeHeight;
|
||||
|
||||
int curWidth = 0;
|
||||
int curHeight = 0;
|
||||
|
||||
for (int i = 0; i < _setLocomotives.Count(); i++)
|
||||
{
|
||||
// установка позиции
|
||||
if (_setLocomotives.Get(i) != null) _setLocomotives.Get(i).SetObject(curWidth * _placeSizeWidth, curHeight * _placeSizeHeight, _pictureWidth, _pictureHeight);
|
||||
if (_setLocomotives.Get(i) != null) _setLocomotives.Get(i).DrawningObject(g);
|
||||
if (curWidth < width) curWidth++;
|
||||
else
|
||||
{
|
||||
curWidth = 0;
|
||||
curHeight++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user