PIbd-23_Mochalov_D.V._Locom.../DrawningLocomotive.java

107 lines
3.3 KiB
Java
Raw Normal View History

2022-09-24 17:19:00 +04:00
import java.awt.*;
class DrawningLocomotive {
public EntityLocomotive Locomotive;
/// Левая координата отрисовки локомотива
private float _startPosX;
/// Верхняя координата отрисовки локомотива
private float _startPosY;
/// Ширина окна отрисовки
private Integer _pictureWidth = null;
/// Высота окна отрисовки
private Integer _pictureHeight = null;
/// Ширина отрисовки локомотива
private final int _locomotiveWidth = 110;
/// Высота отрисовки локомотива
private final int _locomotiveHeight = 50;
/// Инициализация свойств
public void Init(int speed, float weight, Color bodyColor, EntityLocomotive entity)
{
Locomotive = entity;
Locomotive.Init(speed, weight, bodyColor);
}
/// Установка позиции локомотива
public void SetPosition(int x, int y, int width, int height)
{
if (x < 0 || x + _locomotiveWidth >= width)
{
return;
}
if (y < 0 || y + _locomotiveHeight >= height)
{
return;
}
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
public void MoveTransport(Direction direction)
{
if (_pictureWidth == null || _pictureHeight == null)
{
return;
}
switch (direction)
{
// вправо
case Right:
if (_startPosX + _locomotiveWidth + Locomotive.Step() < _pictureWidth)
{
_startPosX += Locomotive.Step();
}
else _startPosX = _pictureWidth - _locomotiveWidth;
break;
//влево
case Left:
if (_startPosX - Locomotive.Step() >= 0)
{
_startPosX -= Locomotive.Step();
}
else _startPosX = 0;
break;
//вверх
case Up:
if (_startPosY - Locomotive.Step() >= 0)
{
_startPosY -= Locomotive.Step();
}
else _startPosY = 0;
break;
//вниз
case Down:
if (_startPosY + _locomotiveHeight + Locomotive.Step() < _pictureHeight)
{
_startPosY += Locomotive.Step();
}
else _startPosY = _pictureHeight - _locomotiveHeight;
break;
}
}
public void DrawTransport() {
//TODO: do!
}
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _locomotiveWidth || _pictureHeight <= _locomotiveHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _locomotiveWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _locomotiveWidth;
}
if (_startPosY + _locomotiveHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _locomotiveHeight;
}
}
}