184 lines
6.6 KiB
C#
184 lines
6.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Locomotive
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{
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internal class MapWithSetLocomotivesGeneric <T, U>
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where T : class, IDrawningObject
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where U : AbstractMap
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{
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/// Ширина окна отрисовки
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private readonly int _pictureWidth;
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/// Высота окна отрисовки
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private readonly int _pictureHeight;
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/// Размер занимаемого объектом места (ширина)
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private readonly int _placeSizeWidth = 210;
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/// Размер занимаемого объектом места (высота)
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private readonly int _placeSizeHeight = 90;
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/// Набор объектов
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private readonly SetLocomotivesGeneric<T> _setLocomotives;
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/// Карта
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private readonly U _map;
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/// Конструктор
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public MapWithSetLocomotivesGeneric(int picWidth, int picHeight, U map)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_setLocomotives = new SetLocomotivesGeneric<T>(width * height);
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_map = map;
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}
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/// Перегрузка оператора сложения
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public static int operator +(MapWithSetLocomotivesGeneric<T, U> map, T locomotive)
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{
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return map._setLocomotives.Insert(locomotive);
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}
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/// Перегрузка оператора вычитания
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public static T operator -(MapWithSetLocomotivesGeneric<T, U> map, int position)
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{
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return map._setLocomotives.Remove(position);
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}
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/// Вывод всего набора объектов
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public Bitmap ShowSet()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawLocomotives(gr);
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return bmp;
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}
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/// Просмотр объекта на карте
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public Bitmap ShowOnMap()
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{
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Shaking();
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foreach (var locomotive in _setLocomotives.GetLocomotives())
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{
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return _map.CreateMap(_pictureWidth, _pictureHeight, locomotive);
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}
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return new(_pictureWidth, _pictureHeight);
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}
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/// Перемещение объекта по крате
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public Bitmap MoveObject(Direction direction)
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{
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if (_map != null)
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{
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return _map.MoveObject(direction);
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}
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return new(_pictureWidth, _pictureHeight);
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}
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/// "Взбалтываем" набор, чтобы все элементы оказались в начале
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private void Shaking()
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{
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int j = _setLocomotives.Count - 1;
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for (int i = 0; i < _setLocomotives.Count; i++)
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{
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if (_setLocomotives[i] == null)
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{
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for (; j > i; j--)
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{
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var locomotive = _setLocomotives[j];
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if (locomotive != null)
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{
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_setLocomotives.Insert(locomotive, i);
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_setLocomotives.Remove(j);
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break;
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}
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}
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if (j <= i)
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{
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return;
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}
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}
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}
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}
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/// Метод отрисовки фона
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private void DrawBackground(Graphics g)
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{
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Pen pen;
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for (int j = _placeSizeHeight; j < _pictureHeight; j+= _placeSizeHeight)
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{
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//нижняя линия рельс
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pen = new(Color.Black, 5);
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g.DrawLine(pen, 0, j, _pictureWidth, j);
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for (int i = 0; i < _pictureWidth; i+=20)
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{
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g.DrawLine(pen, i, j, i, j + 10);
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}
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g.DrawLine(pen, 0, j + 10, _pictureWidth, j + 10);
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//верхняя линия рельс
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pen = new(Color.DarkGray, 4);
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g.DrawLine(pen, 0, j - 20, _pictureWidth, j - 20);
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for (int i = 0; i < _pictureWidth; i += 20)
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{
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g.DrawLine(pen, i, j - 20, i, j - 10);
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}
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g.DrawLine(pen, 0, j - 10, _pictureWidth, j - 10);
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//фонари
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for (int i = _placeSizeWidth; i < _pictureWidth; i += _placeSizeWidth)
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{
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pen = new(Color.Black, 10);
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g.DrawLine(pen, i, j - _placeSizeHeight + 20, i, j);
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pen = new(Color.Yellow, 20);
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g.DrawLine(pen, i, j - _placeSizeHeight + 18, i, j - _placeSizeHeight + 38);
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}
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}
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}
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/// Метод прорисовки объектов
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private void DrawLocomotives(Graphics g)
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{
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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int curWidth = 0;
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int curHeight = 0;
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foreach (var locomotive in _setLocomotives.GetLocomotives())
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{
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// установка позиции
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locomotive?.SetObject(curWidth * _placeSizeWidth + 10, curHeight * _placeSizeHeight + 15, _pictureWidth, _pictureHeight);
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locomotive?.DrawningObject(g);
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if (curWidth < width) curWidth++;
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else
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{
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curWidth = 0;
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curHeight++;
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}
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}
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}
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/// Получение данных в виде строки
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public string GetData(char separatorType, char separatorData)
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{
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string data = $"{_map.GetType().Name}{separatorType}";
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foreach (var locomotive in _setLocomotives.GetLocomotives())
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{
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data += $"{locomotive.getInfo()}{separatorData}";
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}
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return data;
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}
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/// Загрузка списка из массива строк
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public void LoadData(string[] records)
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{
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foreach (var rec in records.Reverse())
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{
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_setLocomotives.Insert(DrawningObjectLocomotive.Create(rec) as T);
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}
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}
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}
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}
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