PIbd-23_Mochalov_D.V._Locom.../Locomotive/Locomotive/MapWithSetLocomotivesGeneric.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Locomotive
{
internal class MapWithSetLocomotivesGeneric <T, U>
where T : class, IDrawningObject
where U : AbstractMap
{
/// Ширина окна отрисовки
private readonly int _pictureWidth;
/// Высота окна отрисовки
private readonly int _pictureHeight;
/// Размер занимаемого объектом места (ширина)
private readonly int _placeSizeWidth = 210;
/// Размер занимаемого объектом места (высота)
private readonly int _placeSizeHeight = 90;
/// Набор объектов
private readonly SetLocomotivesGeneric<T> _setLocomotives;
/// Карта
private readonly U _map;
/// Конструктор
public MapWithSetLocomotivesGeneric(int picWidth, int picHeight, U map)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_setLocomotives = new SetLocomotivesGeneric<T>(width * height);
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_map = map;
}
/// Перегрузка оператора сложения
public static int operator +(MapWithSetLocomotivesGeneric<T, U> map, T locomotive)
{
return map._setLocomotives.Insert(locomotive);
}
/// Перегрузка оператора вычитания
public static T operator -(MapWithSetLocomotivesGeneric<T, U> map, int position)
{
return map._setLocomotives.Remove(position);
}
/// Вывод всего набора объектов
public Bitmap ShowSet()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawLocomotives(gr);
return bmp;
}
/// Просмотр объекта на карте
public Bitmap ShowOnMap()
{
Shaking();
foreach (var locomotive in _setLocomotives.GetLocomotives())
{
return _map.CreateMap(_pictureWidth, _pictureHeight, locomotive);
}
return new(_pictureWidth, _pictureHeight);
}
/// Перемещение объекта по крате
public Bitmap MoveObject(Direction direction)
{
if (_map != null)
{
return _map.MoveObject(direction);
}
return new(_pictureWidth, _pictureHeight);
}
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
private void Shaking()
{
int j = _setLocomotives.Count - 1;
for (int i = 0; i < _setLocomotives.Count; i++)
{
if (_setLocomotives[i] == null)
{
for (; j > i; j--)
{
var locomotive = _setLocomotives[j];
if (locomotive != null)
{
_setLocomotives.Insert(locomotive, i);
_setLocomotives.Remove(j);
break;
}
}
if (j <= i)
{
return;
}
}
}
}
/// Метод отрисовки фона
private void DrawBackground(Graphics g)
{
Pen pen;
for (int j = _placeSizeHeight; j < _pictureHeight; j+= _placeSizeHeight)
{
//нижняя линия рельс
pen = new(Color.Black, 5);
g.DrawLine(pen, 0, j, _pictureWidth, j);
for (int i = 0; i < _pictureWidth; i+=20)
{
g.DrawLine(pen, i, j, i, j + 10);
}
g.DrawLine(pen, 0, j + 10, _pictureWidth, j + 10);
//верхняя линия рельс
pen = new(Color.DarkGray, 4);
g.DrawLine(pen, 0, j - 20, _pictureWidth, j - 20);
for (int i = 0; i < _pictureWidth; i += 20)
{
g.DrawLine(pen, i, j - 20, i, j - 10);
}
g.DrawLine(pen, 0, j - 10, _pictureWidth, j - 10);
//фонари
for (int i = _placeSizeWidth; i < _pictureWidth; i += _placeSizeWidth)
{
pen = new(Color.Black, 10);
g.DrawLine(pen, i, j - _placeSizeHeight + 20, i, j);
pen = new(Color.Yellow, 20);
g.DrawLine(pen, i, j - _placeSizeHeight + 18, i, j - _placeSizeHeight + 38);
}
}
}
/// Метод прорисовки объектов
private void DrawLocomotives(Graphics g)
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int curWidth = 0;
int curHeight = 0;
foreach (var locomotive in _setLocomotives.GetLocomotives())
{
// установка позиции
locomotive?.SetObject(curWidth * _placeSizeWidth + 10, curHeight * _placeSizeHeight + 15, _pictureWidth, _pictureHeight);
locomotive?.DrawningObject(g);
if (curWidth < width) curWidth++;
else
{
curWidth = 0;
curHeight++;
}
}
}
/// Получение данных в виде строки
public string GetData(char separatorType, char separatorData)
{
string data = $"{_map.GetType().Name}{separatorType}";
foreach (var locomotive in _setLocomotives.GetLocomotives())
{
data += $"{locomotive.getInfo()}{separatorData}";
}
return data;
}
/// Загрузка списка из массива строк
public void LoadData(string[] records)
{
foreach (var rec in records.Reverse())
{
_setLocomotives.Insert(DrawningObjectLocomotive.Create(rec) as T);
}
}
}
}