Mochalov D.V. LabWork2 #2

Merged
eegov merged 11 commits from LabWork02 into LabWork01 2022-09-30 09:45:11 +04:00
3 changed files with 67 additions and 2 deletions
Showing only changes of commit 91a3a29949 - Show all commits

View File

@ -159,11 +159,13 @@
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxSelectorMap.FormattingEnabled = true;
this.comboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта"});
"Простая карта",
"Карта с шипами"});
this.comboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
this.comboBoxSelectorMap.Size = new System.Drawing.Size(151, 28);
this.comboBoxSelectorMap.TabIndex = 8;
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.comboBoxSelectorMap_SelectedIndexChanged);
//
// FormMap
//

View File

@ -78,7 +78,7 @@ namespace Locomotive
}
/// Смена карты
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender,
private void comboBoxSelectorMap_SelectedIndexChanged(object sender,
EventArgs e)
{
switch (comboBoxSelectorMap.Text)
@ -86,6 +86,10 @@ namespace Locomotive
case "Простая карта":
_abstractMap = new SimpleMap();
break;
case "Карта с шипами":
_abstractMap = new SpikeMap();
break;
}
}
}

View File

@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Locomotive
{
internal class SpikeMap : AbstractMap
{
/// Цвет участка закрытого
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// Цвет участка открытого
private readonly Brush roadColor = new SolidBrush(Color.Gray);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x +
1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x +
1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 15)
{
int x = _random.Next(1, 99);
int y = _random.Next(1, 99);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
if (_map[x + 1, y] == _freeRoad) _map[x + 1, y] = _barrier;
if (_map[x - 1, y] == _freeRoad) _map[x - 1, y] = _barrier;
if (_map[x, y + 1] == _freeRoad) _map[x, y + 1] = _barrier;
if (_map[x, y - 1] == _freeRoad) _map[x, y - 1] = _barrier;
counter++;
}
}
}
}
}