Реализована логика отрисовки дополнительных частей локомотива
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@ -107,7 +107,7 @@ namespace Locomotive
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}
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}
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Pen pen = new(Color.Black);
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Pen pen = new(Color.Black);
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//тело
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//тело
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g.DrawRectangle(pen, _startPosX , _startPosY, _locomotiveWidth - 10, _locomotiveHeight - 10);
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g.DrawRectangle(pen, _startPosX , _startPosY, 110 - 10, 50 - 10);
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//окна
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//окна
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g.FillRectangle(new SolidBrush(Locomotive?.BodyColor ?? Color.Black), _startPosX + 10, _startPosY + 10, 10, 10);
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g.FillRectangle(new SolidBrush(Locomotive?.BodyColor ?? Color.Black), _startPosX + 10, _startPosY + 10, 10, 10);
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g.FillRectangle(new SolidBrush(Locomotive?.BodyColor ?? Color.Black), _startPosX + 30, _startPosY + 10, 10, 10);
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g.FillRectangle(new SolidBrush(Locomotive?.BodyColor ?? Color.Black), _startPosX + 30, _startPosY + 10, 10, 10);
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@ -9,7 +9,7 @@ namespace Locomotive
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internal class DrawningWarmlyLocomotive : DrawningLocomotive
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internal class DrawningWarmlyLocomotive : DrawningLocomotive
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{
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{
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public DrawningWarmlyLocomotive(int speed, float weight, Color bodyColor, Color extraColor, bool pipe, bool storage)
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public DrawningWarmlyLocomotive(int speed, float weight, Color bodyColor, Color extraColor, bool pipe, bool storage)
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: base(speed, weight, bodyColor, locomotiveWidth: 110, locomotiveHeight: 50)
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: base(speed, weight, bodyColor, locomotiveWidth: 130, locomotiveHeight: 70)
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{
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{
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Locomotive = new EntityWarmlyLocomotive(speed, weight, bodyColor, extraColor, pipe, storage);
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Locomotive = new EntityWarmlyLocomotive(speed, weight, bodyColor, extraColor, pipe, storage);
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}
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}
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@ -23,21 +23,29 @@ namespace Locomotive
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Pen pen = new(Color.Black);
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Pen pen = new(Color.Black);
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Brush extraBrush = new SolidBrush(warmlyLocomotive.ExtraColor);
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Brush extraBrush = new SolidBrush(warmlyLocomotive.ExtraColor);
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base.DrawTransport(g);
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if (warmlyLocomotive.Pipe)
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{
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//TODO
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}
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if (warmlyLocomotive.FuelStorage)
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if (warmlyLocomotive.FuelStorage)
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{
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{
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//TODO
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g.FillRectangle(extraBrush, _startPosX + 10, _startPosY, 30, 20);
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g.FillRectangle(extraBrush, _startPosX + 60, _startPosY, 20, 20);
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g.FillRectangle(extraBrush, _startPosX + 60, _startPosY + 10, 30, 10);
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}
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}
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if (warmlyLocomotive.Pipe)
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{
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g.FillRectangle(extraBrush, _startPosX + 110, _startPosY + 10, 10, 50);
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g.FillRectangle(extraBrush, _startPosX + 110, _startPosY + 40, 20, 20);
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g.FillRectangle(extraBrush, _startPosX + 100, _startPosY, 30, 10);
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}
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_startPosY += 20;
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base.DrawTransport(g);
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_startPosY -= 20;
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}
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}
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}
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}
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@ -68,8 +68,8 @@ namespace Locomotive
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_locomotive = new DrawningWarmlyLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
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_locomotive = new DrawningWarmlyLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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Convert.ToBoolean(rnd.Next(0,1)),
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Convert.ToBoolean(rnd.Next(0, 2)),
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Convert.ToBoolean(rnd.Next(0, 1)));
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Convert.ToBoolean(rnd.Next(0, 2)));
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_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
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_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
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SetData();
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SetData();
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