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@ -6,7 +6,7 @@ using System.Threading.Tasks;
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namespace DumpTruck
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{
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internal enum Direction
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internal enum DirectionType
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{
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Up = 1,
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Down = 2,
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@ -9,58 +9,65 @@ namespace DumpTruck
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{
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internal class DrawingTruck
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{
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public EntityTruck Truck { get; private set; }
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public EntityTruck? EntityTruck { get; private set; }
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private float _startPosX;
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private float _startPosY;
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private int? _pictureWidth = null;
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private int? _pictureHeight = null;
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private int? _pictureWidth;
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private int? _pictureHeight;
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protected readonly int _truckWidth = 110;
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protected readonly int _truckHeight = 60;
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public void Init(int speed, float weight, Color bodyColor)
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public bool Init(int speed, float weight, Color bodyColor, int width, int height)
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{
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Truck = new EntityTruck();
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Truck.Init(speed, weight, bodyColor);
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_pictureWidth = width;
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_pictureHeight = height;
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EntityTruck = new EntityTruck();
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EntityTruck.Init(speed, weight, bodyColor);
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return true;
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}
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public void SetPosition(int x, int y)
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{
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_startPosX = x;
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_startPosY = y;
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}
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public void MoveTransport(Direction direction)
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public void MoveTransport(DirectionType direction)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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if (EntityTruck == null)
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{
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return;
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}
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switch (direction)
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{
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case Direction.Left:
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if (_startPosX - Truck.Step > 0)
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case DirectionType.Left:
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if (_startPosX - EntityTruck.Step > 0)
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{
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_startPosX -= Truck.Step;
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_startPosX -= (int)EntityTruck.Step;
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}
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break;
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case Direction.Right:
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if (_startPosX + _truckWidth + Truck.Step < _pictureWidth)
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//вверх
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case DirectionType.Up:
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if (_startPosY - EntityTruck.Step > 0)
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{
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_startPosX += Truck.Step;
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}
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break;
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case Direction.Up:
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if (_startPosY - Truck.Step > 0)
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{
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_startPosY -= Truck.Step;
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_startPosY -= (int)EntityTruck.Step;
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}
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break;
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case Direction.Down:
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if (_startPosY + _truckHeight + Truck.Step < _pictureHeight)
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//вправо
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case DirectionType.Right:
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if (_startPosX + EntityTruck.Step + _truckWidth < _pictureWidth)
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{
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_startPosY += Truck.Step;
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_startPosX += (int)EntityTruck.Step;
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}
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break;
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case DirectionType.Down:
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if (_startPosY + EntityTruck.Step + _truckHeight < _pictureHeight)
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{
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_startPosY += (int)EntityTruck.Step;
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}
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break;
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}
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}
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public void DrawTransport(Graphics g)
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{
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@ -70,11 +77,11 @@ namespace DumpTruck
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}
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Brush br = new SolidBrush(Truck?.BodyColor ?? Color.Black);
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Brush br = new SolidBrush(EntityTruck?.BodyColor ?? Color.Black);
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g.FillRectangle(br, _startPosX + 80, _startPosY, 20, 30);
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Brush brBrown = new SolidBrush(Color.FromArgb(200, 150, 40));
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g.FillRectangle(brBrown, _startPosX, _startPosY + 30, 100, 5);
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Brush brBodyRandom = new SolidBrush(Color.FromArgb(0, 255, 128));
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g.FillRectangle(brBodyRandom, _startPosX, _startPosY + 30, 100, 5);
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Brush brBlack = new SolidBrush(Color.Black);
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g.FillEllipse(brBlack, _startPosX, _startPosY + 35, 20, 20);
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@ -93,6 +100,13 @@ namespace DumpTruck
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g.DrawEllipse(pen, _startPosX, _startPosY + 35, 20, 20);
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g.DrawEllipse(pen, _startPosX + 22, _startPosY + 35, 20, 20);
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g.DrawEllipse(pen, _startPosX + 80, _startPosY + 35, 20, 20);
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Brush brBody = new SolidBrush(Color.FromArgb(255, 0, 0));
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g.FillRectangle(brBody, _startPosX + 0, _startPosY, 70, 30);
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Pen pen1 = new Pen(Color.Black);
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g.DrawRectangle(pen1, _startPosX + 0, _startPosY, 70, 30);
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}
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}
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}
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@ -15,8 +15,10 @@ namespace DumpTruck
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private DrawingTruck? _drawningTruck;
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private void Draw()
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{
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if (_drawningTruck == null)
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{
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return;
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@ -37,14 +39,34 @@ namespace DumpTruck
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{
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Random random = new();
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_drawningTruck = new DrawingTruck();
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_drawningTruck.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256)));
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_drawningTruck.SetPosition(random.Next(1, 100), random.Next(1, 100));
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_drawningTruck.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256)), pictureBoxTruck.Width, pictureBoxTruck.Height);
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_drawningTruck.SetPosition(random.Next(1, pictureBoxTruck.Width), random.Next(1, pictureBoxTruck.Height));
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Draw();
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}
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private void btnMove_Click(object sender, EventArgs e)
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{
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if (_drawningTruck == null)
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{
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return;
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}
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string name = ((Button)sender)?.Name ?? string.Empty;
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switch (name)
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{
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case "btnUp":
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_drawningTruck.MoveTransport(DirectionType.Up);
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break;
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case "btnDown":
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_drawningTruck.MoveTransport(DirectionType.Down);
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break;
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case "btnLeft":
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_drawningTruck.MoveTransport(DirectionType.Left);
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break;
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case "btnRight":
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_drawningTruck.MoveTransport(DirectionType.Right);
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break;
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}
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Draw();
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}
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}
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}
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