ISEBD-11_Racheevsky.O.S LabWork02 Simple #2
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace LabOOP_1
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{
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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}
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38
LabOOP_1/LabOOP_1/Drawnings/DirectionType.cs
Normal file
38
LabOOP_1/LabOOP_1/Drawnings/DirectionType.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Project_Catamaran.Drawnings;
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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81
LabOOP_1/LabOOP_1/Drawnings/DrawningCatamaran.cs
Normal file
81
LabOOP_1/LabOOP_1/Drawnings/DrawningCatamaran.cs
Normal file
@ -0,0 +1,81 @@
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using Project_Catamaran.Entities;
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using System.Runtime.InteropServices;
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using System.Xml.Resolvers;
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namespace Project_Catamaran.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningCatamaran : DrawningSimpleCatamaran
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес катамарана</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="deck">Признак наличия палубы</param>
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/// <param name="sail">Признак наличия мачты</param>
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/// <param name="floats">Признак наличия поплавков</param>
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{
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public DrawningCatamaran(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool sail, bool deck) : base(100, 90, bodyColor)
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{
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EntitySimpleCatamaran = new EntityCatamaran(speed, weight, bodyColor, additionalColor, floats, sail, deck);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntitySimpleCatamaran == null || EntitySimpleCatamaran is not EntityCatamaran catamaran || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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pen.Width = 2;
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Brush additionalBrush = new SolidBrush(catamaran.AdditionalColor);
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// палуба
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if (catamaran.Deck)
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{
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g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 40, 60, 20);
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}
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if (catamaran.Sail)
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{
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g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 50, _startPosX.Value + 75, _startPosY.Value + 30);
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g.DrawLine(pen, _startPosX.Value + 75, _startPosY.Value + 30, _startPosX.Value + 110, _startPosY.Value + 35);
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g.DrawLine(pen, _startPosX.Value + 110, _startPosY.Value + 35, _startPosX.Value + 50, _startPosY.Value + 40);
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}
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_startPosX += 10;
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_startPosY += 10;
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base.DrawTransport(g);
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_startPosX -= 10;
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_startPosY -= 10;
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if (catamaran.Floats)
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{
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g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 60, _startPosX.Value + 45, _startPosY.Value + 75);
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g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 40, _startPosX.Value + 45, _startPosY.Value + 25);
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g.DrawEllipse(pen, _startPosX.Value + 0, _startPosY.Value + 75, 100, 15);
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g.DrawEllipse(pen, _startPosX.Value + 0, _startPosY.Value + 10, 100, 15);
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g.FillEllipse(additionalBrush, _startPosX.Value + 0, _startPosY.Value + 75, 100, 15);
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g.FillEllipse(additionalBrush, _startPosX.Value + 0, _startPosY.Value + 10, 100, 15);
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}
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}
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}
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@ -1,17 +1,18 @@
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using LabOOP_1;
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using Project_Catamaran.Entities;
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using System.Xml.Resolvers;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectCatamaran;
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namespace Project_Catamaran.Drawnings;
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/// <summary>
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public class DrawningSimpleCatamaran
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningCatamaran
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{
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{
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/// <summary>
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/// <summary>
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/// Класс-сущность
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/// Класс-сущность
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/// </summary>
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/// </summary>
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public EntityCatamaran? EntityCatamaran { get; private set; }
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public EntitySimpleCatamaran? EntitySimpleCatamaran { get; protected set; }
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/// <summary>
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/// <summary>
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/// Ширина окна
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/// Ширина окна
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@ -26,43 +27,88 @@ public class DrawningCatamaran
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/// <summary>
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/// <summary>
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/// Левая координата прорисовки катамарана
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/// Левая координата прорисовки катамарана
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/// </summary>
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/// </summary>
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private int? _startPosX;
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protected int? _startPosX;
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/// <summary>
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/// <summary>
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/// Верхняя кооридната прорисовки катамарана
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/// Верхняя кооридната прорисовки катамарана
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/// </summary>
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/// </summary>
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private int? _startPosY;
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protected int? _startPosY;
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/// <summary>
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/// <summary>
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/// Ширина прорисовки катамарана
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/// Ширина прорисовки катамарана
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/// </summary>
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/// </summary>
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private readonly int _drawningCatamaranWidth = 110;
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private readonly int _drawningCatamaranWidth = 100;
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/// <summary>
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/// <summary>
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/// Высота прорисовки катамарана
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/// Высота прорисовки катамарана
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/// </summary>
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/// </summary>
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private readonly int _drawningCatamaranHeight = 90;
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private readonly int _drawningCatamaranHeight = 85;
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/// <summary>
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/// <summary>
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/// Инициализация свойств
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/// Координата X объекта
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/// </summary>
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/// </summary>
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/// <param name="speed">Скорость</param>
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public int? GetPosX => _startPosX;
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <summary>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// Координата Y объекта
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/// <param name="bodyKit">Признак наличия обвеса</param>
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/// </summary>
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/// <param name="sail">Признак наличия мачты</param>
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public int? GetPosY => _startPosY;
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/// <param name="floats">Признак наличия поплавков</param>
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool sail, bool floats)
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningCatamaranWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningCatamaranHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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///
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private DrawningSimpleCatamaran()
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{
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{
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EntityCatamaran = new EntityCatamaran();
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EntityCatamaran.Init(speed, weight, bodyColor, additionalColor, bodyKit, sail, floats);
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_pictureWidth = null;
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_pictureWidth = null;
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_pictureHeight = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosX = null;
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_startPosY = null;
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_startPosY = null;
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}
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningSimpleCatamaran(int speed, double weight, Color bodyColor) : this()
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{
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EntitySimpleCatamaran = new EntitySimpleCatamaran(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawningCatamaranWidth">Ширина прорисовки автомобиля</param>
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/// <param name="drawningCatamaranHeight">Высота прорисовки автомобиля</param>
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protected DrawningSimpleCatamaran(int drawningCatamaranWidth, int drawningCatamaranHeight) : this()
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{
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_drawningCatamaranWidth = drawningCatamaranWidth;
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_drawningCatamaranHeight = drawningCatamaranHeight;
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}
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/// <summary>
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/// <summary>
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/// Установка границ поля
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/// Установка границ поля
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/// </summary>
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/// </summary>
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@ -122,11 +168,11 @@ public class DrawningCatamaran
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}
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}
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}
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}
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// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
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// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
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// то надо изменить координаты, чтобы он оставался в этих границах
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// то надо изменить координаты, чтобы он оставался в этих границах
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_startPosX = x;
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_startPosX = x;
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_startPosY = y;
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_startPosY = y;
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}
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}
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/// <summary>
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/// <summary>
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@ -136,7 +182,7 @@ public class DrawningCatamaran
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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public bool MoveTransport(DirectionType direction)
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{
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{
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if (EntityCatamaran == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntitySimpleCatamaran == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return false;
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return false;
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}
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}
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@ -145,31 +191,31 @@ public class DrawningCatamaran
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{
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{
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//влево
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//влево
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case DirectionType.Left:
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case DirectionType.Left:
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if (_startPosX.Value - EntityCatamaran.Step > 0)
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if (_startPosX.Value - EntitySimpleCatamaran.Step > 0)
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{
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{
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_startPosX -= (int)EntityCatamaran.Step;
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_startPosX -= (int)EntitySimpleCatamaran.Step;
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}
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}
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return true;
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return true;
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//вверх
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//вверх
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case DirectionType.Up:
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case DirectionType.Up:
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if (_startPosY.Value - EntityCatamaran.Step > 0)
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if (_startPosY.Value - EntitySimpleCatamaran.Step > 0)
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{
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{
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_startPosY -= (int)EntityCatamaran.Step;
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_startPosY -= (int)EntitySimpleCatamaran.Step;
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}
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}
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return true;
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return true;
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// вправо
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// вправо
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case DirectionType.Right:
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case DirectionType.Right:
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if (_startPosX.Value + EntityCatamaran.Step + _drawningCatamaranWidth < _pictureWidth)
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if (_startPosX.Value + EntitySimpleCatamaran.Step + _drawningCatamaranWidth < _pictureWidth)
|
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{
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{
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_startPosX += (int)EntityCatamaran.Step;
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_startPosX += (int)EntitySimpleCatamaran.Step;
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}
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}
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return true;
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return true;
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//вниз
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//вниз
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case DirectionType.Down:
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case DirectionType.Down:
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if (_startPosY.Value + EntityCatamaran.Step + _drawningCatamaranHeight < _pictureHeight)
|
if (_startPosY.Value + EntitySimpleCatamaran.Step + _drawningCatamaranHeight < _pictureHeight)
|
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{
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{
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_startPosY += (int)EntityCatamaran.Step;
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_startPosY += (int)EntitySimpleCatamaran.Step;
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}
|
}
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return true;
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return true;
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default:
|
default:
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@ -181,57 +227,30 @@ public class DrawningCatamaran
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/// Прорисовка объекта
|
/// Прорисовка объекта
|
||||||
/// </summary>
|
/// </summary>
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||||||
/// <param name="g"></param>
|
/// <param name="g"></param>
|
||||||
public void DrawTransport(Graphics g)
|
public virtual void DrawTransport(Graphics g)
|
||||||
{
|
{
|
||||||
if (EntityCatamaran == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return;
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|
||||||
}
|
|
||||||
|
|
||||||
Pen pen = new(Color.Black);
|
Pen pen = new(Color.Black);
|
||||||
pen.Width = 2;
|
pen.Width = 2;
|
||||||
Brush additionalBrush = new SolidBrush(EntityCatamaran.AdditionalColor);
|
Brush simpleBrush = new SolidBrush(EntitySimpleCatamaran.BodyColor);
|
||||||
|
|
||||||
// палуба
|
|
||||||
if (EntityCatamaran.Deck)
|
|
||||||
{
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 40, 60, 20);
|
|
||||||
}
|
|
||||||
|
|
||||||
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|
||||||
if (EntityCatamaran.Sail)
|
|
||||||
{
|
|
||||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 50, _startPosX.Value + 75, _startPosY.Value + 30);
|
|
||||||
g.DrawLine(pen, _startPosX.Value + 75, _startPosY.Value + 30, _startPosX.Value + 110, _startPosY.Value + 35);
|
|
||||||
g.DrawLine(pen, _startPosX.Value + 110, _startPosY.Value + 35, _startPosX.Value + 50, _startPosY.Value + 40);
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//границы судна
|
//границы судна
|
||||||
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 60, _startPosX.Value + 80, _startPosY.Value + 60);
|
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 50, _startPosX.Value + 70, _startPosY.Value + 50);
|
||||||
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 60, _startPosX.Value + 10, _startPosY.Value + 40);
|
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 50, _startPosX.Value, _startPosY.Value + 30);
|
||||||
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 40, _startPosX.Value + 80, _startPosY.Value + 40);
|
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 30, _startPosX.Value + 70, _startPosY.Value + 30);
|
||||||
g.DrawLine(pen, _startPosX.Value + 80, _startPosY.Value + 40, _startPosX.Value + 100, _startPosY.Value + 50);
|
g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 30, _startPosX.Value + 90, _startPosY.Value + 40);
|
||||||
g.DrawLine(pen, _startPosX.Value + 80, _startPosY.Value + 60, _startPosX.Value + 100, _startPosY.Value + 50);
|
g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 50, _startPosX.Value + 90, _startPosY.Value + 40);
|
||||||
//отрисовка цвета палубы
|
//отрисовка цвета палубы
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 40, 60, 20);
|
g.FillEllipse(simpleBrush, _startPosX.Value + 5, _startPosY.Value + 30, 60, 20);
|
||||||
/// g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 40, 60, 20);
|
|
||||||
|
|
||||||
// отрисовка поплавков
|
// отрисовка поплавков
|
||||||
if (EntityCatamaran.Floats)
|
|
||||||
{
|
|
||||||
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 60, _startPosX.Value + 45, _startPosY.Value + 75);
|
|
||||||
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 40, _startPosX.Value + 45, _startPosY.Value + 25);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 0, _startPosY.Value + 75, 100, 15);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 0, _startPosY.Value + 10, 100, 15);
|
|
||||||
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 0, _startPosY.Value + 75, 100, 15);
|
|
||||||
g.FillEllipse(additionalBrush, _startPosX.Value + 0, _startPosY.Value + 10, 100, 15);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -4,24 +4,10 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace LabOOP_1;
|
namespace Project_Catamaran.Entities;
|
||||||
|
|
||||||
public class EntityCatamaran
|
public class EntityCatamaran : EntitySimpleCatamaran
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Доп цвет
|
/// Доп цвет
|
||||||
@ -34,19 +20,17 @@ public class EntityCatamaran
|
|||||||
public bool Deck { get; private set; }
|
public bool Deck { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Признак (опция) наличия
|
/// Признак (опция) наличия паруса
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool Sail { get; private set; }
|
public bool Sail { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Признак (опция) наличия мачты
|
/// Признак (опция) наличия поплавков
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool Floats { get; private set; }
|
public bool Floats { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения катамарана
|
|
||||||
/// </summary>
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Инициализация полей объекта-класса катамарана
|
/// Инициализация полей объекта-класса катамарана
|
||||||
@ -58,15 +42,13 @@ public class EntityCatamaran
|
|||||||
/// <param name="deck">Признак наличия палубы</param>
|
/// <param name="deck">Признак наличия палубы</param>
|
||||||
/// <param name="sail">Признак наличия мачты</param>
|
/// <param name="sail">Признак наличия мачты</param>
|
||||||
/// <param name="floats">Признак наличия поплавков</param>
|
/// <param name="floats">Признак наличия поплавков</param>
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool deck, bool sail, bool floats)
|
public EntityCatamaran(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool sail, bool deck) : base(speed, weight, bodyColor)
|
||||||
{
|
{
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalColor;
|
AdditionalColor = additionalColor;
|
||||||
Deck = deck;
|
Deck = deck;
|
||||||
Sail = sail;
|
Sail = sail;
|
||||||
Floats = floats;
|
Floats = floats;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
52
LabOOP_1/LabOOP_1/Entities/EntitySimpleCatamaran.cs
Normal file
52
LabOOP_1/LabOOP_1/Entities/EntitySimpleCatamaran.cs
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Project_Catamaran.Entities;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность Простой Катамаран
|
||||||
|
/// </summary>
|
||||||
|
|
||||||
|
public class EntitySimpleCatamaran
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения катамарана
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес катамарана</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
|
||||||
|
public EntitySimpleCatamaran(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
293
LabOOP_1/LabOOP_1/FormCatamaran.Designer.cs
generated
293
LabOOP_1/LabOOP_1/FormCatamaran.Designer.cs
generated
@ -1,133 +1,172 @@
|
|||||||
namespace LabOOP_1
|
namespace Project_Catamaran;
|
||||||
|
|
||||||
|
partial class FormCatamaran
|
||||||
{
|
{
|
||||||
partial class FormCatamaran
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
{
|
{
|
||||||
/// <summary>
|
if (disposing && (components != null))
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
{
|
||||||
if (disposing && (components != null))
|
components.Dispose();
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
buttonCreate = new Button();
|
|
||||||
buttonLeft = new Button();
|
|
||||||
buttonDown = new Button();
|
|
||||||
buttonUp = new Button();
|
|
||||||
buttonRight = new Button();
|
|
||||||
pictureBoxCatamaran = new PictureBox();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxCatamaran).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// buttonCreate
|
|
||||||
//
|
|
||||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreate.Location = new Point(12, 404);
|
|
||||||
buttonCreate.Name = "buttonCreate";
|
|
||||||
buttonCreate.Size = new Size(112, 34);
|
|
||||||
buttonCreate.TabIndex = 1;
|
|
||||||
buttonCreate.Text = "Заспавнить";
|
|
||||||
buttonCreate.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreate.Click += buttonCreate_Click;
|
|
||||||
//
|
|
||||||
// buttonLeft
|
|
||||||
//
|
|
||||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonLeft.BackgroundImage = Properties.Resources.left;
|
|
||||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonLeft.Location = new Point(641, 394);
|
|
||||||
buttonLeft.Name = "buttonLeft";
|
|
||||||
buttonLeft.Size = new Size(35, 35);
|
|
||||||
buttonLeft.TabIndex = 2;
|
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
|
||||||
buttonLeft.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonDown
|
|
||||||
//
|
|
||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonDown.BackgroundImage = Properties.Resources.down;
|
|
||||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonDown.Location = new Point(682, 394);
|
|
||||||
buttonDown.Name = "buttonDown";
|
|
||||||
buttonDown.Size = new Size(35, 35);
|
|
||||||
buttonDown.TabIndex = 3;
|
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
|
||||||
buttonDown.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonUp
|
|
||||||
//
|
|
||||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonUp.BackgroundImage = Properties.Resources.up;
|
|
||||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonUp.Location = new Point(682, 353);
|
|
||||||
buttonUp.Name = "buttonUp";
|
|
||||||
buttonUp.Size = new Size(35, 35);
|
|
||||||
buttonUp.TabIndex = 4;
|
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
|
||||||
buttonUp.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonRight
|
|
||||||
//
|
|
||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonRight.BackgroundImage = Properties.Resources.right;
|
|
||||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
|
||||||
buttonRight.Location = new Point(723, 394);
|
|
||||||
buttonRight.Name = "buttonRight";
|
|
||||||
buttonRight.Size = new Size(35, 35);
|
|
||||||
buttonRight.TabIndex = 5;
|
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
|
||||||
buttonRight.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// pictureBoxCatamaran
|
|
||||||
//
|
|
||||||
pictureBoxCatamaran.Dock = DockStyle.Fill;
|
|
||||||
pictureBoxCatamaran.Location = new Point(0, 0);
|
|
||||||
pictureBoxCatamaran.Name = "pictureBoxCatamaran";
|
|
||||||
pictureBoxCatamaran.Size = new Size(800, 450);
|
|
||||||
pictureBoxCatamaran.TabIndex = 6;
|
|
||||||
pictureBoxCatamaran.TabStop = false;
|
|
||||||
//
|
|
||||||
// FormCatamaran
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(800, 450);
|
|
||||||
Controls.Add(buttonRight);
|
|
||||||
Controls.Add(buttonUp);
|
|
||||||
Controls.Add(buttonDown);
|
|
||||||
Controls.Add(buttonLeft);
|
|
||||||
Controls.Add(buttonCreate);
|
|
||||||
Controls.Add(pictureBoxCatamaran);
|
|
||||||
Name = "FormCatamaran";
|
|
||||||
Text = "Катамаран";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxCatamaran).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
private Button buttonCreate;
|
|
||||||
private Button buttonLeft;
|
|
||||||
private Button buttonDown;
|
|
||||||
private Button buttonUp;
|
|
||||||
private Button buttonRight;
|
|
||||||
private PictureBox pictureBoxCatamaran;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
buttonCreateSimpleCatamaran = new Button();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
pictureBoxCatamaran = new PictureBox();
|
||||||
|
buttonCreateCatamaran = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxCatamaran).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// buttonCreateSimpleCatamaran
|
||||||
|
//
|
||||||
|
buttonCreateSimpleCatamaran.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateSimpleCatamaran.Location = new Point(12, 404);
|
||||||
|
buttonCreateSimpleCatamaran.Name = "buttonCreateSimpleCatamaran";
|
||||||
|
buttonCreateSimpleCatamaran.Size = new Size(260, 34);
|
||||||
|
buttonCreateSimpleCatamaran.TabIndex = 1;
|
||||||
|
buttonCreateSimpleCatamaran.Text = "Создать простой катамаран";
|
||||||
|
buttonCreateSimpleCatamaran.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateSimpleCatamaran.Click += buttonCreateSimpleCatamaran_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.left;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonLeft.Location = new Point(641, 394);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(35, 35);
|
||||||
|
buttonLeft.TabIndex = 2;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.down;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonDown.Location = new Point(682, 394);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(35, 35);
|
||||||
|
buttonDown.TabIndex = 3;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.up;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonUp.Location = new Point(682, 353);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(35, 35);
|
||||||
|
buttonUp.TabIndex = 4;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.right;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonRight.Location = new Point(723, 394);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(35, 35);
|
||||||
|
buttonRight.TabIndex = 5;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// pictureBoxCatamaran
|
||||||
|
//
|
||||||
|
pictureBoxCatamaran.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxCatamaran.Location = new Point(0, 0);
|
||||||
|
pictureBoxCatamaran.Name = "pictureBoxCatamaran";
|
||||||
|
pictureBoxCatamaran.Size = new Size(800, 450);
|
||||||
|
pictureBoxCatamaran.TabIndex = 6;
|
||||||
|
pictureBoxCatamaran.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonCreateCatamaran
|
||||||
|
//
|
||||||
|
buttonCreateCatamaran.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateCatamaran.Location = new Point(291, 404);
|
||||||
|
buttonCreateCatamaran.Name = "buttonCreateCatamaran";
|
||||||
|
buttonCreateCatamaran.Size = new Size(202, 34);
|
||||||
|
buttonCreateCatamaran.TabIndex = 7;
|
||||||
|
buttonCreateCatamaran.Text = "Создать катамаран";
|
||||||
|
buttonCreateCatamaran.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateCatamaran.Click += buttonCreateCatamaran_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
comboBoxStrategy.Location = new Point(606, 12);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(182, 33);
|
||||||
|
comboBoxStrategy.TabIndex = 8;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Location = new Point(676, 51);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.Size = new Size(112, 34);
|
||||||
|
buttonStrategyStep.TabIndex = 9;
|
||||||
|
buttonStrategyStep.Text = "Шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||||
|
//
|
||||||
|
// FormCatamaran
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(800, 450);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonCreateCatamaran);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(buttonCreateSimpleCatamaran);
|
||||||
|
Controls.Add(pictureBoxCatamaran);
|
||||||
|
Name = "FormCatamaran";
|
||||||
|
Text = "Катамаран";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxCatamaran).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
private Button buttonCreateSimpleCatamaran;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonRight;
|
||||||
|
private PictureBox pictureBoxCatamaran;
|
||||||
|
private Button buttonCreateCatamaran;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
}
|
}
|
@ -1,4 +1,5 @@
|
|||||||
using ProjectCatamaran;
|
using Project_Catamaran.Drawnings;
|
||||||
|
using Project_Catamaran.MovementStrategy;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
@ -9,83 +10,155 @@ using System.Text;
|
|||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
|
|
||||||
namespace LabOOP_1
|
namespace Project_Catamaran;
|
||||||
|
|
||||||
|
public partial class FormCatamaran : Form
|
||||||
{
|
{
|
||||||
public partial class FormCatamaran : Form
|
|
||||||
|
private DrawningSimpleCatamaran? _drawningSimpleCatamaran;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения
|
||||||
|
/// </summary>
|
||||||
|
|
||||||
|
private AbstractStrategy? _strategy;
|
||||||
|
|
||||||
|
public FormCatamaran()
|
||||||
{
|
{
|
||||||
private DrawningCatamaran? _drawningCatamaran;
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
|
||||||
public FormCatamaran()
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningSimpleCatamaran == null)
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Draw()
|
Bitmap bmp = new(pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningSimpleCatamaran.DrawTransport(gr);
|
||||||
|
pictureBoxCatamaran.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void CreateObject(string type)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
switch (type)
|
||||||
{
|
{
|
||||||
if (_drawningCatamaran == null)
|
case nameof(DrawningSimpleCatamaran):
|
||||||
{
|
_drawningSimpleCatamaran = new DrawningSimpleCatamaran(random.Next(30, 70), random.Next(100, 500),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||||
|
break;
|
||||||
|
case nameof(DrawningCatamaran):
|
||||||
|
_drawningSimpleCatamaran = new DrawningCatamaran(random.Next(30, 70), random.Next(100, 500),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
}
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
_drawningSimpleCatamaran.SetPictureSize(pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||||
_drawningCatamaran.DrawTransport(gr);
|
_drawningSimpleCatamaran.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
pictureBoxCatamaran.Image = bmp;
|
_strategy = null;
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка кнопки "Создать обычнвй катамаран"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
|
||||||
|
private void buttonCreateSimpleCatamaran_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSimpleCatamaran));
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка кнопки "Создать катамаран"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
|
||||||
|
private void buttonCreateCatamaran_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningCatamaran));
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningSimpleCatamaran == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
/// Обработка нажатия кнопки "Создать"
|
bool result = false;
|
||||||
/// </summary>
|
switch (name)
|
||||||
/// <param name="sender"></param>
|
{
|
||||||
/// <param name="e"></param>
|
case "buttonUp":
|
||||||
private void buttonCreate_Click(object sender, EventArgs e)
|
result = _drawningSimpleCatamaran.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result = _drawningSimpleCatamaran.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result = _drawningSimpleCatamaran.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result = _drawningSimpleCatamaran.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result)
|
||||||
{
|
{
|
||||||
Random random = new();
|
|
||||||
_drawningCatamaran = new DrawningCatamaran();
|
|
||||||
_drawningCatamaran.Init(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
_drawningCatamaran.SetPictureSize(pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
|
||||||
_drawningCatamaran.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningCatamaran == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
bool result = false;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonUp":
|
|
||||||
result = _drawningCatamaran.MoveTransport(DirectionType.Up);
|
|
||||||
break;
|
|
||||||
case "buttonDown":
|
|
||||||
result = _drawningCatamaran.MoveTransport(DirectionType.Down);
|
|
||||||
break;
|
|
||||||
case "buttonLeft":
|
|
||||||
result = _drawningCatamaran.MoveTransport(DirectionType.Left);
|
|
||||||
break;
|
|
||||||
case "buttonRight":
|
|
||||||
result = _drawningCatamaran.MoveTransport(DirectionType.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result)
|
|
||||||
{
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningSimpleCatamaran == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableSimpleCatamaran(_drawningSimpleCatamaran), pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
143
LabOOP_1/LabOOP_1/MovementStrategy/AbstractStrategy.cs
Normal file
143
LabOOP_1/LabOOP_1/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,143 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Project_Catamaran.MovementStrategy;
|
||||||
|
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
27
LabOOP_1/LabOOP_1/MovementStrategy/IMoveableObject.cs
Normal file
27
LabOOP_1/LabOOP_1/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Project_Catamaran.MovementStrategy;
|
||||||
|
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
56
LabOOP_1/LabOOP_1/MovementStrategy/MoveToBorder.cs
Normal file
56
LabOOP_1/LabOOP_1/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Project_Catamaran.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return objParams.RightBorder - GetStep() <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||||
|
objParams.DownBorder - GetStep() <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.RightBorder - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.DownBorder - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
59
LabOOP_1/LabOOP_1/MovementStrategy/MoveToCenter.cs
Normal file
59
LabOOP_1/LabOOP_1/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
using Project_Catamaran.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Project_Catamaran.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,66 @@
|
|||||||
|
using Project_Catamaran.Drawnings;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Project_Catamaran.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveableSimpleCatamaran : IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса DrawningSimpleCatamaran или его наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningSimpleCatamaran? _catamaran = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="catamaran">Объект класса DrawningSimpleCatamaran</param>
|
||||||
|
public MoveableSimpleCatamaran(DrawningSimpleCatamaran catamaran)
|
||||||
|
{
|
||||||
|
_catamaran = catamaran;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_catamaran == null || _catamaran.EntitySimpleCatamaran == null || !_catamaran.GetPosX.HasValue || !_catamaran.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_catamaran.GetPosX.Value, _catamaran.GetPosY.Value, _catamaran.GetWidth, _catamaran.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetStep => (int)(_catamaran?.EntitySimpleCatamaran?.Step ?? 0);
|
||||||
|
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_catamaran == null || _catamaran.EntitySimpleCatamaran == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _catamaran.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <returns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknow,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
31
LabOOP_1/LabOOP_1/MovementStrategy/MovementDirection.cs
Normal file
31
LabOOP_1/LabOOP_1/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Project_Catamaran.MovementStrategy;
|
||||||
|
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
||||||
|
|
77
LabOOP_1/LabOOP_1/MovementStrategy/ObjectParameters.cs
Normal file
77
LabOOP_1/LabOOP_1/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,77 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Project_Catamaran.MovementStrategy;
|
||||||
|
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
26
LabOOP_1/LabOOP_1/MovementStrategy/StrategyStatus.cs
Normal file
26
LabOOP_1/LabOOP_1/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Project_Catamaran.MovementStrategy;
|
||||||
|
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Все готово к началу
|
||||||
|
/// </summary>
|
||||||
|
NotInit,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Выполняется
|
||||||
|
/// </summary>
|
||||||
|
InProgress,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Завершено
|
||||||
|
/// </summary>
|
||||||
|
Finish
|
||||||
|
|
||||||
|
}
|
@ -1,17 +1,16 @@
|
|||||||
namespace LabOOP_1
|
namespace Project_Catamaran;
|
||||||
|
|
||||||
|
internal static class Program
|
||||||
{
|
{
|
||||||
internal static class Program
|
/// <summary>
|
||||||
|
/// The main entry point for the application.
|
||||||
|
/// </summary>
|
||||||
|
[STAThread]
|
||||||
|
static void Main()
|
||||||
{
|
{
|
||||||
/// <summary>
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
/// The main entry point for the application.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
/// </summary>
|
ApplicationConfiguration.Initialize();
|
||||||
[STAThread]
|
Application.Run(new FormCatamaran());
|
||||||
static void Main()
|
|
||||||
{
|
|
||||||
// To customize application configuration such as set high DPI settings or default font,
|
|
||||||
// see https://aka.ms/applicationconfiguration.
|
|
||||||
ApplicationConfiguration.Initialize();
|
|
||||||
Application.Run(new FormCatamaran());
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -8,7 +8,7 @@
|
|||||||
// </auto-generated>
|
// </auto-generated>
|
||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
namespace LabOOP_1.Properties {
|
namespace Project_Catamaran.Properties {
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
|
|
||||||
@ -39,7 +39,7 @@ namespace LabOOP_1.Properties {
|
|||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
get {
|
get {
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LabOOP_1.Properties.Resources", typeof(Resources).Assembly);
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Project_Catamaran.Properties.Resources", typeof(Resources).Assembly);
|
||||||
resourceMan = temp;
|
resourceMan = temp;
|
||||||
}
|
}
|
||||||
return resourceMan;
|
return resourceMan;
|
||||||
|
@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
|||||||
# Visual Studio Version 17
|
# Visual Studio Version 17
|
||||||
VisualStudioVersion = 17.8.34322.80
|
VisualStudioVersion = 17.8.34322.80
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LabOOP_1", "LabOOP_1\LabOOP_1.csproj", "{0DC6AC2D-A965-444A-8795-FFA43F376E96}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Project Catamaran", "LabOOP_1\Project Catamaran.csproj", "{0DC6AC2D-A965-444A-8795-FFA43F376E96}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Loading…
Reference in New Issue
Block a user
Имя элемента проекта не соответствует указанному в задании