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5 Commits
Author | SHA1 | Date | |
---|---|---|---|
f6bac334bf | |||
fc55667cd4 | |||
78b506ca02 | |||
3562fd7940 | |||
18c757b9ec |
116
LabOOP_1/LabOOP_1/CollectionGenereticObjects/AbstractCompany.cs
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116
LabOOP_1/LabOOP_1/CollectionGenereticObjects/AbstractCompany.cs
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@ -0,0 +1,116 @@
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using Project_Catamaran.Drawnings;
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namespace ProjectCatamaran.CollectionGenericObjects;
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/// <summary>
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/// Абстракция компании, хранящий коллекцию лодок
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/// </summary>
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 120;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 105;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция лодок
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/// </summary>
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protected ICollectionGenericObjects<DrawningSimpleCatamaran>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция лодок</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningSimpleCatamaran> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="catamaran">Добавляемый объект</param>
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/// <returns></returns>
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public static int operator +(AbstractCompany company, DrawningSimpleCatamaran catamaran)
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{
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return company._collection?.Insert(catamaran) ?? -1;
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static DrawningSimpleCatamaran operator -(AbstractCompany company, int position)
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{
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return company._collection?.Remove(position) ?? null;
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningSimpleCatamaran? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackground(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningSimpleCatamaran? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackground(Graphics g);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
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@ -0,0 +1,72 @@
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using Project_Catamaran.Drawnings;
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using ProjectCatamaran.CollectionGenericObjects;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Project_Catamaran.CollectionGenereticObjects
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{
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public class CatamaranSharingService : AbstractCompany
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{
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private List<Tuple<int, int>> locCoord = new List<Tuple<int, int>>();
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private int numRows, numCols;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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/// <param name="collection"></param>
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public CatamaranSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningSimpleCatamaran> collection) : base(picWidth, picHeight, collection)
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{
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}
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protected override void DrawBackground(Graphics g)
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{
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Color backgroundColor = Color.White;
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using (Brush brush = new SolidBrush(backgroundColor))
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{
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g.FillRectangle(brush, new Rectangle(0, 0, _pictureWidth, _pictureHeight));
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}
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Pen pen = new Pen(Color.Brown, 3);
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int offsetX = 10, offsetY = -5;
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int x = 1 + offsetX, y = _pictureHeight - _placeSizeHeight + offsetY;
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numRows = 0;
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while (y >= 0)
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{
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int numCols = 0;
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while (x + _placeSizeWidth <= _pictureWidth)
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{
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numCols++;
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g.DrawLine(pen, x, y, x + _placeSizeWidth / 2, y);
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g.DrawLine(pen, x, y, x, y + _placeSizeHeight + 4);
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locCoord.Add(new Tuple<int, int>(x, y));
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x += _placeSizeWidth + 2;
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}
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numRows++;
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x = 1 + offsetX;
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y -= _placeSizeHeight + 2 + offsetY;
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}
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}
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protected override void SetObjectsPosition()
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{
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if (locCoord == null || _collection == null)
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{
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return;
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}
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int row = numRows - 1, col = numCols;
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for (int i = 0; i < _collection?.Count; i++, col--)
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{
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_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
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_collection?.Get(i)?.SetPosition(locCoord[row * numCols - col].Item1 + 5, locCoord[row * numCols - col].Item2 + 9);
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if (col == 1)
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{
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col = numCols + 1;
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row--;
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}
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}
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}
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}
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}
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@ -0,0 +1,44 @@
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namespace ProjectCatamaran.CollectionGenericObjects;
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int SetMaxCount { set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="position">Позиция</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj, int position);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
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T Remove(int position);
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/// <summary>
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/// Получение объекта по позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>Объект</returns>
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T? Get(int position);
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}
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@ -0,0 +1,104 @@
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namespace ProjectCatamaran.CollectionGenericObjects;
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public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Массив объектов, которые храним
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/// </summary>
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private T?[] _collection;
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public int Count => _collection.Length;
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public int SetMaxCount
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{
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set
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{
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if (value > 0)
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{
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if (_collection.Length > 0)
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{
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Array.Resize(ref _collection, value);
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}
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else
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{
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_collection = new T?[value];
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}
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}
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}
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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public MassiveGenericObjects()
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{
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_collection = Array.Empty<T?>();
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}
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public T? Get(int position)
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{
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if (position >= 0 && position < Count)
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{
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return _collection[position];
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}
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return null;
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}
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public int Insert(T obj)
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{
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for (int i = 0; i < Count; i++)
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{
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if (_collection[i] == null)
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||||
{
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_collection[i] = obj;
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return i;
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||||
}
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}
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return -1;
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}
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public int Insert(T obj, int position)
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{
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if (position < 0 || position >= Count)
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{
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return -1;
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}
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if (_collection[position] == null)
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||||
{
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_collection[position] = obj;
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return position;
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||||
}
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||||
|
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for (int i = position + 1; i < Count; i++)
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{
|
||||
if (_collection[i] == null)
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||||
{
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_collection[i] = obj;
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return i;
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||||
}
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}
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for (int i = position - 1; i >= 0; i--)
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{
|
||||
if (_collection[i] == null)
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||||
{
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_collection[i] = obj;
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||||
return i;
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||||
}
|
||||
}
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||||
|
||||
return -1;
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||||
}
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||||
|
||||
public T Remove(int position)
|
||||
{
|
||||
if (position < 0 || position >= Count)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
T obj = _collection[position];
|
||||
_collection[position] = null;
|
||||
return obj;
|
||||
}
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}
|
38
LabOOP_1/LabOOP_1/Drawnings/DirectionType.cs
Normal file
38
LabOOP_1/LabOOP_1/Drawnings/DirectionType.cs
Normal file
@ -0,0 +1,38 @@
|
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using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.Drawnings;
|
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public enum DirectionType
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{
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||||
|
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/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Unknow = -1,
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||||
|
||||
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
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||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
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||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
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}
|
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|
82
LabOOP_1/LabOOP_1/Drawnings/DrawningCatamaran.cs
Normal file
82
LabOOP_1/LabOOP_1/Drawnings/DrawningCatamaran.cs
Normal file
@ -0,0 +1,82 @@
|
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using Project_Catamaran.Entities;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Xml.Resolvers;
|
||||
|
||||
namespace Project_Catamaran.Drawnings;
|
||||
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningCatamaran : DrawningSimpleCatamaran
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес катамарана</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="deck">Признак наличия палубы</param>
|
||||
/// <param name="sail">Признак наличия мачты</param>
|
||||
/// <param name="floats">Признак наличия поплавков</param>
|
||||
|
||||
|
||||
{
|
||||
public DrawningCatamaran(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool sail, bool deck ) : base(speed, weight, bodyColor)
|
||||
{
|
||||
EntitySimpleCatamaran = new EntityCatamaran(speed, weight, bodyColor, additionalColor, floats, sail, true);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntitySimpleCatamaran == null || EntitySimpleCatamaran is not EntityCatamaran catamaran || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
pen.Width = 2;
|
||||
Brush additionalBrush = new SolidBrush(catamaran.AdditionalColor);
|
||||
|
||||
// палуба
|
||||
if (catamaran.Deck)
|
||||
{
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 15, _startPosY.Value + 40, 60, 20);
|
||||
}
|
||||
|
||||
|
||||
if (catamaran.Sail)
|
||||
{
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 50, _startPosX.Value + 75, _startPosY.Value + 30);
|
||||
g.DrawLine(pen, _startPosX.Value + 75, _startPosY.Value + 30, _startPosX.Value + 110, _startPosY.Value + 35);
|
||||
g.DrawLine(pen, _startPosX.Value + 110, _startPosY.Value + 35, _startPosX.Value + 50, _startPosY.Value + 40);
|
||||
}
|
||||
|
||||
_startPosX += 10;
|
||||
_startPosY += 10;
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
_startPosX -= 10;
|
||||
_startPosY -= 10;
|
||||
|
||||
if (catamaran.Floats)
|
||||
{
|
||||
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 60, _startPosX.Value + 45, _startPosY.Value + 75);
|
||||
g.DrawLine(pen, _startPosX.Value + 45, _startPosY.Value + 40, _startPosX.Value + 45, _startPosY.Value + 25);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 0, _startPosY.Value + 75, 100, 15);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 0, _startPosY.Value + 10, 100, 15);
|
||||
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 0, _startPosY.Value + 75, 100, 15);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 0, _startPosY.Value + 10, 100, 15);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
256
LabOOP_1/LabOOP_1/Drawnings/DrawningSimpleCatamaran.cs
Normal file
256
LabOOP_1/LabOOP_1/Drawnings/DrawningSimpleCatamaran.cs
Normal file
@ -0,0 +1,256 @@
|
||||
using Project_Catamaran.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.Drawnings;
|
||||
|
||||
public class DrawningSimpleCatamaran
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntitySimpleCatamaran? EntitySimpleCatamaran { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int? _pictureWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки катамарана
|
||||
/// </summary>
|
||||
protected int? _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки катамарана
|
||||
/// </summary>
|
||||
protected int? _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина прорисовки катамарана
|
||||
/// </summary>
|
||||
private readonly int _drawningCatamaranWidth = 90;
|
||||
|
||||
/// <summary>
|
||||
/// Высота прорисовки катамарана
|
||||
/// </summary>
|
||||
private readonly int _drawningCatamaranHeight = 95;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int? GetPosX => _startPosX;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int? GetPosY => _startPosY;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _drawningCatamaranWidth;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _drawningCatamaranHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Пустой конструктор
|
||||
/// </summary>
|
||||
///
|
||||
private DrawningSimpleCatamaran()
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
_startPosX = null;
|
||||
_startPosY = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public DrawningSimpleCatamaran(int speed, double weight, Color bodyColor) : this()
|
||||
{
|
||||
EntitySimpleCatamaran = new EntitySimpleCatamaran(speed, weight, bodyColor);
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор для наследников
|
||||
/// </summary>
|
||||
/// <param name="drawningCatamaranWidth">Ширина прорисовки автомобиля</param>
|
||||
/// <param name="drawningCatamaranHeight">Высота прорисовки автомобиля</param>
|
||||
|
||||
protected DrawningSimpleCatamaran(int drawningCatamaranWidth, int drawningCatamaranHeight) : this()
|
||||
{
|
||||
_drawningCatamaranWidth = drawningCatamaranWidth;
|
||||
_drawningCatamaranHeight = drawningCatamaranHeight;
|
||||
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Установка границ поля
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
if (width > _drawningCatamaranWidth && height > _drawningCatamaranHeight)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_startPosX != null && _startPosY != null)
|
||||
{
|
||||
if (_startPosX.Value < 0) _startPosX = 0;
|
||||
if (_startPosY.Value < 0) _startPosY = 0;
|
||||
if (_startPosX.Value + _drawningCatamaranWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningCatamaranWidth;
|
||||
}
|
||||
if (_startPosY.Value + _drawningCatamaranHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningCatamaranHeight;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
if (_startPosX.Value < 0) _startPosX = 0;
|
||||
if (_startPosY.Value < 0) _startPosY = 0;
|
||||
if (_startPosX.Value + _drawningCatamaranWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth - _drawningCatamaranWidth;
|
||||
}
|
||||
if (_startPosY.Value + _drawningCatamaranHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight - _drawningCatamaranHeight;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
|
||||
// то надо изменить координаты, чтобы он оставался в этих границах
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntitySimpleCatamaran == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntitySimpleCatamaran.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntitySimpleCatamaran.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntitySimpleCatamaran.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntitySimpleCatamaran.Step;
|
||||
}
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + EntitySimpleCatamaran.Step + _drawningCatamaranWidth < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntitySimpleCatamaran.Step;
|
||||
}
|
||||
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + EntitySimpleCatamaran.Step + _drawningCatamaranHeight < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntitySimpleCatamaran.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
pen.Width = 2;
|
||||
Brush simpleBrush = new SolidBrush(EntitySimpleCatamaran.BodyColor);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//границы судна
|
||||
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 50, _startPosX.Value + 70, _startPosY.Value + 50);
|
||||
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 50, _startPosX.Value, _startPosY.Value + 30);
|
||||
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 30, _startPosX.Value + 70, _startPosY.Value + 30);
|
||||
g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 30, _startPosX.Value + 90, _startPosY.Value + 40);
|
||||
g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 50, _startPosX.Value + 90, _startPosY.Value + 40);
|
||||
//отрисовка цвета палубы
|
||||
g.FillEllipse(simpleBrush, _startPosX.Value + 5, _startPosY.Value + 30, 60, 20);
|
||||
|
||||
// отрисовка поплавков
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
54
LabOOP_1/LabOOP_1/Entities/EntityCatamaran.cs
Normal file
54
LabOOP_1/LabOOP_1/Entities/EntityCatamaran.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.Entities;
|
||||
|
||||
public class EntityCatamaran : EntitySimpleCatamaran
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Доп цвет
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Палуба
|
||||
/// </summary>
|
||||
public bool Deck { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия паруса
|
||||
/// </summary>
|
||||
public bool Sail { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия поплавков
|
||||
/// </summary>
|
||||
public bool Floats { get; private set; }
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса катамарана
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес катамарана</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="deck">Признак наличия палубы</param>
|
||||
/// <param name="sail">Признак наличия мачты</param>
|
||||
/// <param name="floats">Признак наличия поплавков</param>
|
||||
public EntityCatamaran(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool sail, bool deck) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Deck = deck;
|
||||
Sail = sail;
|
||||
Floats = floats;
|
||||
|
||||
}
|
||||
}
|
||||
|
52
LabOOP_1/LabOOP_1/Entities/EntitySimpleCatamaran.cs
Normal file
52
LabOOP_1/LabOOP_1/Entities/EntitySimpleCatamaran.cs
Normal file
@ -0,0 +1,52 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность Простой Катамаран
|
||||
/// </summary>
|
||||
|
||||
public class EntitySimpleCatamaran
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения катамарана
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес катамарана</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public EntitySimpleCatamaran(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
|
||||
|
39
LabOOP_1/LabOOP_1/Form1.Designer.cs
generated
39
LabOOP_1/LabOOP_1/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace LabOOP_1
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace LabOOP_1
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
144
LabOOP_1/LabOOP_1/FormCatamaran.Designer.cs
generated
Normal file
144
LabOOP_1/LabOOP_1/FormCatamaran.Designer.cs
generated
Normal file
@ -0,0 +1,144 @@
|
||||
namespace Project_Catamaran;
|
||||
|
||||
partial class FormCatamaran
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
buttonLeft = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonRight = new Button();
|
||||
pictureBoxCatamaran = new PictureBox();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxCatamaran).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.left;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(641, 394);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(35, 35);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.down;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(682, 394);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(35, 35);
|
||||
buttonDown.TabIndex = 3;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.up;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(682, 353);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(35, 35);
|
||||
buttonUp.TabIndex = 4;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.right;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(723, 394);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(35, 35);
|
||||
buttonRight.TabIndex = 5;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// pictureBoxCatamaran
|
||||
//
|
||||
pictureBoxCatamaran.Dock = DockStyle.Fill;
|
||||
pictureBoxCatamaran.Location = new Point(0, 0);
|
||||
pictureBoxCatamaran.Name = "pictureBoxCatamaran";
|
||||
pictureBoxCatamaran.Size = new Size(800, 450);
|
||||
pictureBoxCatamaran.TabIndex = 6;
|
||||
pictureBoxCatamaran.TabStop = false;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(606, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(182, 33);
|
||||
comboBoxStrategy.TabIndex = 8;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(676, 51);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(112, 34);
|
||||
buttonStrategyStep.TabIndex = 9;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||
//
|
||||
// FormCatamaran
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(pictureBoxCatamaran);
|
||||
Name = "FormCatamaran";
|
||||
Text = "Катамаран";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxCatamaran).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private PictureBox pictureBoxCatamaran;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
133
LabOOP_1/LabOOP_1/FormCatamaran.cs
Normal file
133
LabOOP_1/LabOOP_1/FormCatamaran.cs
Normal file
@ -0,0 +1,133 @@
|
||||
using Project_Catamaran.Drawnings;
|
||||
using Project_Catamaran.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Project_Catamaran;
|
||||
|
||||
public partial class FormCatamaran : Form
|
||||
{
|
||||
|
||||
private DrawningSimpleCatamaran? _drawningSimpleCatamaran;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
public DrawningSimpleCatamaran SetSimpleCatamaran
|
||||
{
|
||||
set
|
||||
{
|
||||
_drawningSimpleCatamaran = value;
|
||||
_drawningSimpleCatamaran.SetPictureSize(pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
public FormCatamaran()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningSimpleCatamaran == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningSimpleCatamaran.DrawTransport(gr);
|
||||
pictureBoxCatamaran.Image = bmp;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningSimpleCatamaran == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningSimpleCatamaran.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningSimpleCatamaran.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningSimpleCatamaran.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningSimpleCatamaran.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningSimpleCatamaran == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableSimpleCatamaran(_drawningSimpleCatamaran), pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
173
LabOOP_1/LabOOP_1/FormCatamaranColection.Designer.cs
generated
Normal file
173
LabOOP_1/LabOOP_1/FormCatamaranColection.Designer.cs
generated
Normal file
@ -0,0 +1,173 @@
|
||||
namespace Project_Catamaran
|
||||
{
|
||||
partial class FormCatamaranColection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxTools = new GroupBox();
|
||||
buttonRefresh = new Button();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonRemoveCatamaran = new Button();
|
||||
maskedTextBoxPosition = new MaskedTextBox();
|
||||
buttonAddCatamaran = new Button();
|
||||
buttonAddSimpleCatamaran = new Button();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
groupBoxTools.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
groupBoxTools.Controls.Add(buttonRefresh);
|
||||
groupBoxTools.Controls.Add(buttonGoToCheck);
|
||||
groupBoxTools.Controls.Add(buttonRemoveCatamaran);
|
||||
groupBoxTools.Controls.Add(maskedTextBoxPosition);
|
||||
groupBoxTools.Controls.Add(buttonAddCatamaran);
|
||||
groupBoxTools.Controls.Add(buttonAddSimpleCatamaran);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(643, 0);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(228, 477);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRefresh.Location = new Point(18, 298);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(198, 39);
|
||||
buttonRefresh.TabIndex = 6;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += buttonRefresh_Click;
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonGoToCheck.Location = new Point(18, 256);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(198, 36);
|
||||
buttonGoToCheck.TabIndex = 5;
|
||||
buttonGoToCheck.Text = "Передать на тесты";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += buttonGoToCheck_Click;
|
||||
//
|
||||
// buttonRemoveCatamaran
|
||||
//
|
||||
buttonRemoveCatamaran.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRemoveCatamaran.Location = new Point(18, 220);
|
||||
buttonRemoveCatamaran.Name = "buttonRemoveCatamaran";
|
||||
buttonRemoveCatamaran.Size = new Size(198, 30);
|
||||
buttonRemoveCatamaran.TabIndex = 4;
|
||||
buttonRemoveCatamaran.Text = "Удалить катамаран";
|
||||
buttonRemoveCatamaran.UseVisualStyleBackColor = true;
|
||||
buttonRemoveCatamaran.Click += buttonRemoveCatamaran_Click_1;
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
maskedTextBoxPosition.Location = new Point(18, 174);
|
||||
maskedTextBoxPosition.Mask = "00";
|
||||
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
maskedTextBoxPosition.Size = new Size(198, 31);
|
||||
maskedTextBoxPosition.TabIndex = 3;
|
||||
maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonAddCatamaran
|
||||
//
|
||||
buttonAddCatamaran.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddCatamaran.Location = new Point(18, 109);
|
||||
buttonAddCatamaran.Name = "buttonAddCatamaran";
|
||||
buttonAddCatamaran.Size = new Size(198, 59);
|
||||
buttonAddCatamaran.TabIndex = 2;
|
||||
buttonAddCatamaran.Text = "Создать улучшенный катамаран";
|
||||
buttonAddCatamaran.UseVisualStyleBackColor = true;
|
||||
buttonAddCatamaran.Click += buttonAddCatamaran_Click_1;
|
||||
//
|
||||
// buttonAddSimpleCatamaran
|
||||
//
|
||||
buttonAddSimpleCatamaran.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddSimpleCatamaran.Location = new Point(18, 69);
|
||||
buttonAddSimpleCatamaran.Name = "buttonAddSimpleCatamaran";
|
||||
buttonAddSimpleCatamaran.Size = new Size(198, 34);
|
||||
buttonAddSimpleCatamaran.TabIndex = 1;
|
||||
buttonAddSimpleCatamaran.Text = "Создать Катамаран";
|
||||
buttonAddSimpleCatamaran.UseVisualStyleBackColor = true;
|
||||
buttonAddSimpleCatamaran.Click += buttonAddSimpleCatamaran_Click_1;
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||
comboBoxSelectorCompany.Location = new Point(18, 30);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(198, 33);
|
||||
comboBoxSelectorCompany.TabIndex = 0;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 0);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(643, 477);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// FormCatamaranColection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(871, 477);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Name = "FormCatamaranColection";
|
||||
Text = "Коллекция катамаранов";
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
groupBoxTools.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonAddCatamaran;
|
||||
private Button buttonAddSimpleCatamaran;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonRemoveCatamaran;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private Button buttonRefresh;
|
||||
private Button buttonGoToCheck;
|
||||
}
|
||||
}
|
176
LabOOP_1/LabOOP_1/FormCatamaranColection.cs
Normal file
176
LabOOP_1/LabOOP_1/FormCatamaranColection.cs
Normal file
@ -0,0 +1,176 @@
|
||||
using Project_Catamaran.CollectionGenereticObjects;
|
||||
using Project_Catamaran.Drawnings;
|
||||
using ProjectCatamaran.CollectionGenericObjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Project_Catamaran
|
||||
{
|
||||
public partial class FormCatamaranColection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormCatamaranColection()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
|
||||
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
DrawningSimpleCatamaran drawningSimpleCatamaran;
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningSimpleCatamaran):
|
||||
drawningSimpleCatamaran = new DrawningSimpleCatamaran(random.Next(30, 70), random.Next(100, 500),
|
||||
GetColor(random));
|
||||
break;
|
||||
case nameof(DrawningCatamaran):
|
||||
drawningSimpleCatamaran = new DrawningCatamaran(random.Next(30, 70), random.Next(100, 500),
|
||||
GetColor(random), GetColor(random),
|
||||
Convert.ToBoolean(random.Next(2, 2)), Convert.ToBoolean(random.Next(2, 2)), Convert.ToBoolean(random.Next(2, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
|
||||
}
|
||||
if (_company + drawningSimpleCatamaran != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение цвета
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
|
||||
private static Color GetColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
private void buttonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
/// <summary>
|
||||
/// Передача объекта в другую форму
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
|
||||
private void buttonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
DrawningSimpleCatamaran? catamaran = null;
|
||||
int counter = 100;
|
||||
while (catamaran == null)
|
||||
{
|
||||
catamaran = _company.GetRandomObject();
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (catamaran == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
FormCatamaran form = new FormCatamaran();
|
||||
form.SetSimpleCatamaran = catamaran;
|
||||
form.ShowDialog();
|
||||
}
|
||||
|
||||
private void buttonAddSimpleCatamaran_Click_1(object sender, EventArgs e) => CreateObject(nameof(DrawningSimpleCatamaran));
|
||||
|
||||
private void buttonAddCatamaran_Click_1(object sender, EventArgs e) => CreateObject(nameof(DrawningCatamaran));
|
||||
|
||||
private void buttonRemoveCatamaran_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_company - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
private void comboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Хранилище":
|
||||
_company = new CatamaranSharingService(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawningSimpleCatamaran>());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
LabOOP_1/LabOOP_1/FormCatamaranColection.resx
Normal file
120
LabOOP_1/LabOOP_1/FormCatamaranColection.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,11 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
143
LabOOP_1/LabOOP_1/MovementStrategy/AbstractStrategy.cs
Normal file
143
LabOOP_1/LabOOP_1/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,143 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.MovementStrategy;
|
||||
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
||||
|
27
LabOOP_1/LabOOP_1/MovementStrategy/IMoveableObject.cs
Normal file
27
LabOOP_1/LabOOP_1/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.MovementStrategy;
|
||||
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
56
LabOOP_1/LabOOP_1/MovementStrategy/MoveToBorder.cs
Normal file
56
LabOOP_1/LabOOP_1/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder - GetStep() <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder - GetStep() <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
59
LabOOP_1/LabOOP_1/MovementStrategy/MoveToCenter.cs
Normal file
59
LabOOP_1/LabOOP_1/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,59 @@
|
||||
using Project_Catamaran.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,66 @@
|
||||
using Project_Catamaran.Drawnings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.MovementStrategy;
|
||||
|
||||
public class MoveableSimpleCatamaran : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningSimpleCatamaran или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningSimpleCatamaran? _catamaran = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="catamaran">Объект класса DrawningSimpleCatamaran</param>
|
||||
public MoveableSimpleCatamaran(DrawningSimpleCatamaran catamaran)
|
||||
{
|
||||
_catamaran = catamaran;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_catamaran == null || _catamaran.EntitySimpleCatamaran == null || !_catamaran.GetPosX.HasValue || !_catamaran.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_catamaran.GetPosX.Value, _catamaran.GetPosY.Value, _catamaran.GetWidth, _catamaran.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_catamaran?.EntitySimpleCatamaran?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_catamaran == null || _catamaran.EntitySimpleCatamaran == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _catamaran.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
31
LabOOP_1/LabOOP_1/MovementStrategy/MovementDirection.cs
Normal file
31
LabOOP_1/LabOOP_1/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.MovementStrategy;
|
||||
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
||||
|
77
LabOOP_1/LabOOP_1/MovementStrategy/ObjectParameters.cs
Normal file
77
LabOOP_1/LabOOP_1/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,77 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.MovementStrategy;
|
||||
|
||||
public class ObjectParameters
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
|
26
LabOOP_1/LabOOP_1/MovementStrategy/StrategyStatus.cs
Normal file
26
LabOOP_1/LabOOP_1/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_Catamaran.MovementStrategy;
|
||||
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
|
||||
}
|
@ -1,17 +1,16 @@
|
||||
namespace LabOOP_1
|
||||
namespace Project_Catamaran;
|
||||
|
||||
internal static class Program
|
||||
{
|
||||
internal static class Program
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormCatamaranColection());
|
||||
}
|
||||
}
|
26
LabOOP_1/LabOOP_1/Project Catamaran.csproj
Normal file
26
LabOOP_1/LabOOP_1/Project Catamaran.csproj
Normal file
@ -0,0 +1,26 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
103
LabOOP_1/LabOOP_1/Properties/Resources.Designer.cs
generated
Normal file
103
LabOOP_1/LabOOP_1/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Project_Catamaran.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Project_Catamaran.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap left {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("left", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap right {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("right", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
LabOOP_1/LabOOP_1/Properties/Resources.resx
Normal file
133
LabOOP_1/LabOOP_1/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
LabOOP_1/LabOOP_1/Resources/down.png
Normal file
BIN
LabOOP_1/LabOOP_1/Resources/down.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
BIN
LabOOP_1/LabOOP_1/Resources/left.png
Normal file
BIN
LabOOP_1/LabOOP_1/Resources/left.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
BIN
LabOOP_1/LabOOP_1/Resources/right.png
Normal file
BIN
LabOOP_1/LabOOP_1/Resources/right.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
BIN
LabOOP_1/LabOOP_1/Resources/up.png
Normal file
BIN
LabOOP_1/LabOOP_1/Resources/up.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.8.34322.80
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LabOOP_1", "LabOOP_1\LabOOP_1.csproj", "{0DC6AC2D-A965-444A-8795-FFA43F376E96}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Project Catamaran", "LabOOP_1\Project Catamaran.csproj", "{0DC6AC2D-A965-444A-8795-FFA43F376E96}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
Loading…
x
Reference in New Issue
Block a user