using ProjectBus.Entities;
using System.Drawing;
namespace ProjectBus.Drawnings;
///
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
///
public class DrawningBus : DrawningSimpleBus
{
///
/// Конструктор
///
/// Скорость
/// Вес
/// Основной цвет
/// Дополнительный цвет
/// Признак наличия дополнительного отсека
/// Признак наличия гармошки
public DrawningBus(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion) : base(310,52)
{
EntitySimpleBus = new EntityBus(speed, weight, bodyColor, additionalColor, additionalCompartment, accordion);
}
public override void DrawTransport(Graphics g)
{
if (EntitySimpleBus == null || EntitySimpleBus is not EntityBus bus || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush= new SolidBrush(bus.AdditionalColor);
//доп отсек
if (bus.AdditionalCompartment)
{
//корпус
g.DrawRectangle(pen, _startPosX.Value + 204, _startPosY.Value - 1, 105, 50);
g.DrawRectangle(pen, _startPosX.Value + 205, _startPosY.Value, 105, 50);
g.FillRectangle(additionalBrush, _startPosX.Value + 205, _startPosY.Value, 105, 50);
//окна
g.FillEllipse(additionalBrush, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
g.FillEllipse(additionalBrush, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
//дверь
g.FillRectangle(additionalBrush, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
g.DrawRectangle(pen, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
//колеса
g.FillEllipse(additionalBrush, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
g.DrawEllipse(pen, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
}
_startPosX += 0;
_startPosY += 0;
base.DrawTransport(g);
//гармошка
if (bus.Accordion)
{
Brush brGray = new SolidBrush(Color.LightGray);
g.FillRectangle(brGray, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
g.FillRectangle(brGray, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
g.DrawRectangle(pen, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
}
}
}