191 lines
6.8 KiB
C#
191 lines
6.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirplaneWithRadar
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{
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/// <summary>
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/// Карта с набром объектов под нее
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <typeparam name="U"></typeparam>
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internal class MapWithSetAirplanesGeneric<T, U>
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where T : class, IDrawingObject
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where U : AbstractMap
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{
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private readonly int _pictureWidth;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private readonly int _pictureHeight;
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/// <summary>
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/// Размер занимаемого объектом места (ширина)
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/// </summary>
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private readonly int _placeSizeWidth = 314;
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/// <summary>
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/// Размер занимаемого объектом места (высота)
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/// </summary>
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private readonly int _placeSizeHeight = 128;
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/// <summary>
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/// Набор объектов
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/// </summary>
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private readonly SetAirplanesGeneric<T> _setAirplanes;
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/// <summary>
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/// Карта
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/// </summary>
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private readonly U _map;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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/// <param name="map"></param>
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public MapWithSetAirplanesGeneric(int picWidth, int picHeight, U map)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_setAirplanes = new SetAirplanesGeneric<T>(width * height);
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_map = map;
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}
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/// <summary>
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/// Перегрузка оператора сложения
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/// </summary>
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/// <param name="map"></param>
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/// <param name="airplanes"></param>
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/// <returns></returns>
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public static int operator +(MapWithSetAirplanesGeneric<T, U> map, T airplane)
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{
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return map._setAirplanes.Insert(airplane);
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}
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/// <summary>
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/// Перегрузка оператора вычитания
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/// </summary>
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/// <param name="map"></param>
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/// <param name="position"></param>
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/// <returns></returns>
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public static T operator -(MapWithSetAirplanesGeneric<T, U> map, int position)
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{
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return map._setAirplanes.Remove(position);
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}
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/// <summary>
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/// Вывод всего набора объектов
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/// </summary>
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/// <returns></returns>
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public Bitmap ShowSet()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawAirplanes(gr);
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return bmp;
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}
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/// <summary>
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/// Просмотр объекта на карте
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/// </summary>
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/// <returns></returns>
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public Bitmap ShowOnMap()
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{
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Shaking();
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foreach (var airplane in _setAirplanes.GetAirplanes())
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{
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return _map.CreateMap(_pictureWidth, _pictureHeight, airplane);
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}
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return new(_pictureWidth, _pictureHeight);
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}
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/// <summary>
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/// Перемещение объекта по крате
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/// </summary>
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/// <param name="direction"></param>
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/// <returns></returns>
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public Bitmap MoveObject(Direction direction)
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{
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if (_map != null)
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{
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return _map.MoveObject(direction);
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}
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return new(_pictureWidth, _pictureHeight);
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}
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/// <summary>
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/// "Взбалтываем" набор, чтобы все элементы оказались в начале
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/// </summary>
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private void Shaking()
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{
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int j = _setAirplanes.Count - 1;
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for (int i = 0; i < _setAirplanes.Count; i++)
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{
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if (_setAirplanes[i] == null)
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{
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for (; j > i; j--)
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{
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var airplane = _setAirplanes[j];
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if (airplane != null)
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{
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_setAirplanes.Insert(airplane, i);
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_setAirplanes.Remove(j);
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break;
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}
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}
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if (j <= i)
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{
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return;
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}
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}
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}
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}
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/// <summary>
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/// Метод отрисовки фона
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/// </summary>
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/// <param name="g"></param>
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private void DrawHangar(Graphics g, int x, int y, int width, int height)
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{
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Pen pen = new(Color.Black, 3);
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g.DrawLine(pen, x, y, x + width, y);
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g.DrawLine(pen, x, y, x, y + height + 20);
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g.DrawLine(pen, x, y + height + 20, x + width, y + height + 20);
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}
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/// <summary>
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/// Метод отрисовки фона
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/// </summary>
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/// <param name="g"></param>
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private void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.White, 5);
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g.FillRectangle(Brushes.DimGray, 0, 0, _pictureWidth, _pictureHeight);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight; j++)
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{
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g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth * 4 / 5, j * _placeSizeHeight);
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}
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g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
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}
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}
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/// <summary>
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/// Метод прорисовки объектов
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/// </summary>
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/// <param name="g"></param>
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private void DrawAirplanes(Graphics g)
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{
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// TODO установка позиции
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int numObjectsInRow = _pictureWidth / _placeSizeWidth;
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int maxLeft = (numObjectsInRow - 1) * _placeSizeWidth;
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for (int i = 0; i < _setAirplanes.Count; i++)
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{
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var airplane = _setAirplanes[i];
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airplane?.SetObject(maxLeft - i % numObjectsInRow * _placeSizeWidth + 5, i / numObjectsInRow * _placeSizeHeight + 15, _pictureWidth, _pictureHeight);
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airplane?.DrawingObject(g);
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}
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}
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}
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}
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