2 Commits
lab_3 ... lab2

Author SHA1 Message Date
Alenka
a8db23745a fix 2023-11-04 15:00:35 +04:00
Alenka
2dcb3f67e3 Пофиксила 2023-11-03 22:17:15 +04:00
17 changed files with 153 additions and 449 deletions

View File

@@ -3,35 +3,16 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
public abstract class AbstractStrategy
{
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
@@ -45,9 +26,6 @@ namespace Cruiser.MovementStrategy
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
@@ -61,35 +39,12 @@ namespace Cruiser.MovementStrategy
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(Direction.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(Direction.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(Direction.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveDown() => MoveTo(Direction.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
@@ -98,33 +53,20 @@ namespace Cruiser.MovementStrategy
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(Direction directionType)
private bool MoveTo(Direction direction)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
if (_moveableObject?.CheckCanMove(direction) ?? false)
{
_moveableObject.MoveObject(directionType);
_moveableObject.MoveObject(direction);
return true;
}
return false;
}
}
}

View File

@@ -2,60 +2,31 @@
{
partial class CruiserForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.pictureBoxCruiser = new System.Windows.Forms.PictureBox();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonAdvancedCreate = new System.Windows.Forms.Button();
this.buttonCreate = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.comboBox1 = new System.Windows.Forms.ComboBox();
this.comboBoxCruiser = new System.Windows.Forms.ComboBox();
this.ButtonStep = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).BeginInit();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(386, 68);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(112, 34);
this.button1.TabIndex = 0;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
//
// pictureBox1
//
this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(667, 358);
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
this.pictureBox1.Click += new System.EventHandler(this.buttonMove_Click);
//
// pictureBoxCruiser
this.pictureBoxCruiser.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxCruiser.Location = new System.Drawing.Point(0, 0);
this.pictureBoxCruiser.Name = "pictureBoxCruiser";
this.pictureBoxCruiser.Size = new System.Drawing.Size(667, 358);
this.pictureBoxCruiser.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxCruiser.TabIndex = 0;
this.pictureBoxCruiser.TabStop = false;
this.pictureBoxCruiser.Click += new System.EventHandler(this.buttonMove_Click);
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::Cruiser.Properties.Resources.вниз;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
@@ -65,9 +36,7 @@
this.buttonDown.TabIndex = 1;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::Cruiser.Properties.Resources.влево;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
@@ -77,9 +46,7 @@
this.buttonLeft.TabIndex = 2;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::Cruiser.Properties.Resources.вправо;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
@@ -89,9 +56,7 @@
this.buttonRight.TabIndex = 3;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::Cruiser.Properties.Resources.вверх;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
@@ -101,43 +66,35 @@
this.buttonUp.TabIndex = 4;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonAdvancedCreate
this.buttonAdvancedCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonAdvancedCreate.Location = new System.Drawing.Point(12, 267);
this.buttonAdvancedCreate.Name = "buttonAdvancedCreate";
this.buttonAdvancedCreate.Size = new System.Drawing.Size(210, 69);
this.buttonAdvancedCreate.TabIndex = 5;
this.buttonAdvancedCreate.Text = "Создать продвинутую версию";
this.buttonAdvancedCreate.UseVisualStyleBackColor = true;
this.buttonAdvancedCreate.Click += new System.EventHandler(this.buttonAdvancedCreate_Click);
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(0, 302);
this.buttonCreate.Location = new System.Drawing.Point(240, 267);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(218, 34);
this.buttonCreate.TabIndex = 5;
this.buttonCreate.Text = "Создать Про версию";
this.buttonCreate.Size = new System.Drawing.Size(242, 69);
this.buttonCreate.TabIndex = 6;
this.buttonCreate.Text = "Создать простую версию";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
//
// button2
//
this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.button2.Location = new System.Drawing.Point(210, 301);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(251, 37);
this.button2.TabIndex = 6;
this.button2.Text = "Создать простую версию";
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// comboBox1
//
this.comboBox1.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBox1.FormattingEnabled = true;
this.comboBox1.Items.AddRange(new object[] {
// comboBoxCruiser
this.comboBoxCruiser.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxCruiser.FormattingEnabled = true;
this.comboBoxCruiser.Items.AddRange(new object[] {
"Центр",
"Угол"});
this.comboBox1.Location = new System.Drawing.Point(415, 22);
this.comboBox1.Name = "comboBox1";
this.comboBox1.Size = new System.Drawing.Size(182, 33);
this.comboBox1.TabIndex = 7;
//
this.comboBoxCruiser.Location = new System.Drawing.Point(415, 22);
this.comboBoxCruiser.Name = "comboBoxCruiser";
this.comboBoxCruiser.Size = new System.Drawing.Size(182, 33);
this.comboBoxCruiser.TabIndex = 7;
// ButtonStep
//
this.ButtonStep.Location = new System.Drawing.Point(485, 70);
this.ButtonStep.Name = "ButtonStep";
this.ButtonStep.Size = new System.Drawing.Size(112, 34);
@@ -145,38 +102,33 @@
this.ButtonStep.Text = "Шаг";
this.ButtonStep.UseVisualStyleBackColor = true;
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
//
// CruiserForm
//
this.ClientSize = new System.Drawing.Size(667, 358);
this.Controls.Add(this.ButtonStep);
this.Controls.Add(this.comboBox1);
this.Controls.Add(this.button2);
this.Controls.Add(this.comboBoxCruiser);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.buttonAdvancedCreate);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.pictureBox1);
this.Controls.Add(this.pictureBoxCruiser);
this.Name = "CruiserForm";
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCruiser)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
/// <param name="e"></param>
#endregion
private Button button1;
private PictureBox pictureBox1;
#endregion
private PictureBox pictureBoxCruiser;
private Button buttonDown;
private Button buttonLeft;
private Button buttonRight;
private Button buttonUp;
private Button buttonAdvancedCreate;
private Button buttonCreate;
private Button button2;
private ComboBox comboBox1;
private ComboBox comboBoxCruiser;
private Button ButtonStep;
}
}

View File

@@ -1,11 +1,9 @@
using System.Windows.Forms;
using Cruiser.DrawningObjects;
using Cruiser.MovementStrategy;
namespace Cruiser
{
public partial class CruiserForm : Form
{
private DrawningCruiser? _drawningCruiser;
@@ -21,10 +19,10 @@ namespace Cruiser
{
return;
}
Bitmap bmp = new Bitmap(pictureBox1.Width, pictureBox1.Height);
Bitmap bmp = new Bitmap(pictureBoxCruiser.Width, pictureBoxCruiser.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningCruiser.DrawTransport(gr);
pictureBox1.Image = bmp;
pictureBoxCruiser.Image = bmp;
}
private void buttonMove_Click(object sender, EventArgs e)
{
@@ -50,33 +48,27 @@ namespace Cruiser
}
Draw();
}
private void button2_Click(object sender, EventArgs e)
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningCruiser = new DrawningCruiser(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
pictureBox1.Width, pictureBox1.Height);
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
}
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawningCruiser == null)
{
return;
}
if (comboBox1.Enabled)
if (comboBoxCruiser.Enabled)
{
_abstractStrategy = comboBox1.SelectedIndex
_abstractStrategy = comboBoxCruiser.SelectedIndex
switch
{
0 => new MoveToCenter(),
@@ -87,9 +79,9 @@ namespace Cruiser
{
return;
}
_abstractStrategy.SetData(new DrawningObjectCar(_drawningCruiser), pictureBox1.Width,
pictureBox1.Height);
comboBox1.Enabled = false;
_abstractStrategy.SetData(new DrawningObjectCruiser(_drawningCruiser), pictureBoxCruiser.Width,
pictureBoxCruiser.Height);
comboBoxCruiser.Enabled = false;
}
if (_abstractStrategy == null)
{
@@ -99,15 +91,14 @@ namespace Cruiser
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBox1.Enabled = true;
comboBoxCruiser.Enabled = true;
_abstractStrategy = null;
}
}
private void buttonCreate_Click(object sender, EventArgs e)
private void buttonAdvancedCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningCruiser = new DrawningPro(random.Next(100, 300),
_drawningCruiser = new DrawningAdvancedCruiser(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
@@ -117,16 +108,10 @@ namespace Cruiser
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBox1.Width, pictureBox1.Height);
pictureBoxCruiser.Width, pictureBoxCruiser.Height);
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
}
}
}

View File

@@ -3,28 +3,13 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser
{
public enum Direction
{
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

View File

@@ -5,56 +5,44 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.Entities;
using Cruiser;
namespace Cruiser.DrawningObjects
{
public class DrawningPro : DrawningCruiser
public class DrawningAdvancedCruiser : DrawningCruiser
{
public DrawningPro(int speed, double weight, Color bodyColor, Color additionalColor, bool headlights, bool helicopterPad, bool coating, int width, int height) : base(speed, weight, bodyColor, width, height, 150, 50)
public DrawningAdvancedCruiser(int speed, double weight, Color bodyColor, Color additionalColor, bool headlights, bool helicopterPad, bool coating, int width, int height) : base(speed, weight, bodyColor, width, height, 150, 50)
{
if (EntityCruiser != null)
{
EntityCruiser = new Pro(speed, weight, bodyColor, additionalColor, headlights, helicopterPad, coating);
EntityCruiser = new EntityAdvancedCruiser(speed, weight, bodyColor, additionalColor, headlights, helicopterPad, coating);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityCruiser is not Pro cruiser)
if (EntityCruiser is not EntityAdvancedCruiser cruiser)
{
return;
}
Pen pen = new Pen(Color.Black);
Brush addBrush = new SolidBrush(cruiser.AdditionalColor);
Brush brush = new SolidBrush(cruiser.BodyColor);
base.DrawTransport(g);
if (cruiser.Headlights)
{
Brush brYellow = new SolidBrush(Color.Yellow);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,
20);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
20);
}
if (cruiser.HelicopterPad)
{
//если есть площадка под вертолет
g.FillEllipse(Brushes.Green, _startPosX + 90, _startPosY + 20, 20, 20);
}
/* if (cruiser.Coating)
if (cruiser.Coating)
{
//если есть спец покрытие для площадки под вертолет
g.FillEllipse(Brushes.Red, _startPosX + 90, _startPosY + 20, 20, 20);
}*/
g.FillEllipse(Brushes.Red, _startPosX + 80, _startPosY + 20, 20, 20);
g.FillEllipse(Brushes.Red, _startPosX + 60, _startPosY + 20, 20, 20);
}
}
}
}

View File

@@ -11,7 +11,6 @@ namespace Cruiser.DrawningObjects
{
public EntityCruiser ? EntityCruiser { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
@@ -22,31 +21,12 @@ namespace Cruiser.DrawningObjects
private readonly int _cruiserWidth = 150;
private readonly int _cruiserHeight = 50;
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _cruiserWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _cruiserHeight;
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningCruiser(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _cruiserWidth || height < _cruiserHeight)
@@ -55,15 +35,10 @@ namespace Cruiser.DrawningObjects
}
_pictureWidth = width;
_pictureHeight = height;
EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
}
protected DrawningCruiser(int speed, double weight, Color bodyColor, int
width, int height, int carWidth, int carHeight)
width, int height, int cruiserWidth, int cruiserHeight)
{
if (width <= _cruiserWidth || height <= _cruiserHeight)
{
@@ -71,33 +46,23 @@ width, int height, int carWidth, int carHeight)
}
_pictureWidth = width;
_pictureHeight = height;
_cruiserWidth = carWidth;
_cruiserHeight = carHeight;
_cruiserWidth = cruiserWidth;
_cruiserHeight = cruiserHeight;
EntityCruiser = new EntityCruiser(speed, weight, bodyColor);
}
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (x < 0 || x >= _pictureWidth || y < 0 || y >= _pictureHeight)
if (x < 0 || x + _cruiserWidth > _pictureWidth)
{
_startPosX = 0;
_startPosY = 0;
x = Math.Max(0, _pictureWidth - _cruiserWidth);
}
if (y < 0 || y + _cruiserHeight > _pictureHeight)
{
y = Math.Max(0, _pictureHeight - _cruiserHeight);
}
_startPosX = x;
_startPosY = y;
}
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (!CanMove(direction) || EntityCruiser == null)
@@ -106,25 +71,18 @@ width, int height, int carWidth, int carHeight)
}
switch (direction)
{
//влево
case Direction.Left:
_startPosX -= (int)EntityCruiser.Step;
break;
//вверх
case Direction.Up:
_startPosY -= (int)EntityCruiser.Step;
break;
// вправо
case Direction.Right:
_startPosX += (int)EntityCruiser.Step;
break;
//вниз
case Direction.Down:
_startPosY += (int)EntityCruiser.Step;
break;
}
}
public bool CanMove(Direction direction)
@@ -135,19 +93,13 @@ width, int height, int carWidth, int carHeight)
}
return direction switch
{
//влево
Direction.Left => _startPosX - EntityCruiser.Step > 0,
//вверх
Direction.Up => _startPosY - EntityCruiser.Step > 0,
// вправо
Direction.Right => _startPosX + EntityCruiser.Step + _cruiserWidth < _pictureWidth,
//вниз
Direction.Down => _startPosY + EntityCruiser.Step + _cruiserHeight < _pictureHeight,
_ => false,
};
}
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityCruiser == null)
@@ -156,70 +108,34 @@ width, int height, int carWidth, int carHeight)
}
Pen pen = new Pen(Color.Black);
Brush brush = new SolidBrush(EntityCruiser.BodyColor);
//SolidBrush(Cruiser.AdditionalColor);
//границы автомобиля
g.DrawEllipse(pen, _startPosX + 15, _startPosY + 5, 20, 20);
g.DrawEllipse(pen, _startPosX + 15, _startPosY + 35, 20, 20);
g.DrawRectangle(pen, _startPosX + 9, _startPosY + 15, 10, 30);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 15, 10,
30);
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 70, 52);
//если есть доп.фонари
/* if (Cruiser.Headlights)
{
Brush brYellow = new SolidBrush(Color.Yellow);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,
20);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
20);
}*/
//основание лодки!!!
Brush br = new SolidBrush(EntityCruiser.BodyColor);
g.FillRectangle(br, _startPosX + 10, _startPosY + 15, 10, 30);
g.FillRectangle(br, _startPosX + 90, _startPosY + 15, 10, 30);
g.FillRectangle(br, _startPosX + 20, _startPosY + 5, 70, 50);
Point[] points = new Point[3];// нос лодки
Point[] points = new Point[3];
points[0] = new Point(_startPosX + 100, _startPosY + 5);
points[1] = new Point(_startPosX + 100, _startPosY + 55);
points[2] = new Point(_startPosX + 100 + 50, _startPosY + 50 / 2);
g.FillPolygon(Brushes.Pink, points);
//границы носа лодки
Point[] points1 = new Point[3];// нос лодки
Point[] points1 = new Point[3];
points1[0] = new Point(_startPosX + 100, _startPosY + 5);
points1[1] = new Point(_startPosX + 100, _startPosY + 55);
points1[2] = new Point(_startPosX + 100 + 50, _startPosY + 50 / 2);
g.DrawPolygon(pen, points1);
g.FillRectangle(Brushes.Black, _startPosX + 5, _startPosY + 15, 10, 10);
g.FillRectangle(Brushes.Black, _startPosX + 5, _startPosY + 35, 10, 10);
//если есть ракетные шахты, добавить условие
g.DrawRectangle(Pens.Black, _startPosX + 35,
_startPosY + 23, 15, 15);
g.DrawRectangle(Pens.Black, _startPosX + 50,
_startPosY + 19, 30, 25);
/* if (Cruiser.HelicopterPad)
{
//если есть площадка под вертолет
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 20, 20, 20);
}
if (Cruiser.Coating)
{
//если есть спец покрытие для площадки под вертолет
g.FillEllipse(Brushes.Red, _startPosX + 90, _startPosY + 20, 20, 20);
}*/
}
}
}

View File

@@ -1,38 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.DrawningObjects;
using Cruiser.MovementStrategy;
namespace Cruiser.MovementStrategy
{
internal class DrawningObjectCar : IMoveableObject
{
private readonly DrawningCruiser? _drawningCar = null;
public DrawningObjectCar(DrawningCruiser drawningCar)
{
_drawningCar = drawningCar;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningCar == null || _drawningCar.EntityCruiser ==
null)
{
return null;
}
return new ObjectParameters(_drawningCar.GetPosX,
_drawningCar.GetPosY, _drawningCar.GetWidth, _drawningCar.GetHeight);
}
}
public int GetStep => (int)(_drawningCar?.EntityCruiser?.Step ?? 0);
public bool CheckCanMove(Direction direction) =>
_drawningCar?.CanMove(direction) ?? false;
public void MoveObject(Direction direction) =>
_drawningCar?.MoveTransport(direction);
}
}

View File

@@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.DrawningObjects;
namespace Cruiser.MovementStrategy
{
internal class DrawningObjectCruiser : IMoveableObject
{
private readonly DrawningCruiser? _drawningCruiser = null;
public DrawningObjectCruiser(DrawningCruiser drawningCruiser)
{
_drawningCruiser = drawningCruiser;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningCruiser == null || _drawningCruiser.EntityCruiser ==
null)
{
return null;
}
return new ObjectParameters(_drawningCruiser.GetPosX,
_drawningCruiser.GetPosY, _drawningCruiser.GetWidth, _drawningCruiser.GetHeight);
}
}
public int GetStep => (int)(_drawningCruiser?.EntityCruiser?.Step ?? 0);
public bool CheckCanMove(Direction direction) =>
_drawningCruiser?.CanMove(direction) ?? false;
public void MoveObject(Direction direction) =>
_drawningCruiser?.MoveTransport(direction);
}
}

View File

@@ -4,30 +4,22 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static System.Net.Mime.MediaTypeNames;
namespace Cruiser.Entities
{
public class Pro : EntityCruiser
public class EntityAdvancedCruiser : EntityCruiser
{
public Color AdditionalColor { get; private set; }
public bool Headlights { get; private set; }
public bool HelicopterPad { get; private set; }
public bool Coating { get; private set; }
public Pro(int speed, double weight, Color bodyColor, Color
public EntityAdvancedCruiser(int speed, double weight, Color bodyColor, Color
additionalColor, bool headlights, bool helicopterPad, bool coating) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Headlights = headlights;
HelicopterPad = helicopterPad;
Coating = coating;
}
}
}
}

View File

@@ -8,28 +8,10 @@ namespace Cruiser.Entities
{
public class EntityCruiser
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
// public Color AdditionalColor { get; private set; }
// public bool Headlights { get; private set; }
// public bool HelicopterPad { get; private set; }
// public bool Coating { get; private set; }
public double Step => (double)Speed * 100 / Weight;
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityCruiser(int speed, double weight, Color bodyColor)
{
Speed = speed;

View File

@@ -3,28 +3,13 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
public interface IMoveableObject
{
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(Direction direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(Direction direction);
}
}

View File

@@ -29,23 +29,32 @@ namespace Cruiser.MovementStrategy
{
return;
}
var diffX = FieldWidth - objParams.ObjectMiddleHorizontal;
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
MoveRight();
if (diffX > 0)
{
MoveLeft();
}
var diffY = FieldHeight - objParams.ObjectMiddleVertical;
else
{
MoveRight();
}
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.MovementStrategy;
namespace Cruiser.MovementStrategy
{
internal class MoveToCenter : AbstractStrategy
@@ -55,4 +55,3 @@ namespace Cruiser.MovementStrategy
}
}
}

View File

@@ -12,37 +12,12 @@ namespace Cruiser.MovementStrategy
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
@@ -52,4 +27,3 @@ namespace Cruiser.MovementStrategy
}
}
}

View File

@@ -2,9 +2,6 @@ namespace Cruiser
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{