Process
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13
Cruiser/Cruiser/AbstractStrategy.cs
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13
Cruiser/Cruiser/AbstractStrategy.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Cruiser.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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}
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}
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30
Cruiser/Cruiser/IMoveableObject.cs
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30
Cruiser/Cruiser/IMoveableObject.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Cruiser.MovementStrategy
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{
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public interface IMoveableObject
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{
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ObjectParameters? GetObjectPosition { get; }
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/// <summary>
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/// Шаг объекта
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/// </summary>
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int GetStep { get; }
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/// <summary>
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/// Проверка, можно ли переместиться по нужному направлению
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/// </summary>
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/// <param name="direction"></param>
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/// <returns></returns>
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bool CheckCanMove(Direction direction);
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/// <summary>
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/// Изменение направления пермещения объекта
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/// </summary>
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/// <param name="direction">Направление</param>
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void MoveObject(Direction direction);
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}
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}
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@ -4,9 +4,52 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Cruiser
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namespace Cruiser.MovementStrategy
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{
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public class ObjectParameters
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{
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private readonly int _x;
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private readonly int _y;
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private readonly int _width;
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private readonly int _height;
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/// <summary>
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/// Левая граница
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/// </summary>
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public int LeftBorder => _x;
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/// <summary>
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/// Верхняя граница
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/// </summary>
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public int TopBorder => _y;
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/// <summary>
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/// Правая граница
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/// </summary>
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public int RightBorder => _x + _width;
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/// <summary>
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/// Нижняя граница
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/// </summary>
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public int DownBorder => _y + _height;
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/// <summary>
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/// Середина объекта
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/// </summary>
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public int ObjectMiddleHorizontal => _x + _width / 2;
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/// <summary>
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/// Середина объекта
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/// </summary>
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public int ObjectMiddleVertical => _y + _height / 2;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина</param>
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/// <param name="height">Высота</param>
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public ObjectParameters(int x, int y, int width, int height)
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{
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_x = x;
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_y = y;
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_width = width;
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_height = height;
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}
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}
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}
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15
Cruiser/Cruiser/Status.cs
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15
Cruiser/Cruiser/Status.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Cruiser.MovementStrategy
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{
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public enum Status
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{
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NotInit,
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InProgress,
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Finish
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}
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}
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