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@ -1,25 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.7.34024.191
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "projectDoubleDeckerBus", "projectDoubleDeckerBus\projectDoubleDeckerBus.csproj", "{9771E620-87C8-4B74-A32F-1F8D7207F8F0}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{9771E620-87C8-4B74-A32F-1F8D7207F8F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{9771E620-87C8-4B74-A32F-1F8D7207F8F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||||
{9771E620-87C8-4B74-A32F-1F8D7207F8F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{9771E620-87C8-4B74-A32F-1F8D7207F8F0}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {1FCA0DAF-D924-4754-8485-F9D9E36AB8B0}
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EndGlobalSection
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EndGlobal
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@ -1,139 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using projectDoubleDeckerBus.Drawings;
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using projectDoubleDeckerBus.Entity;
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namespace projectDouble_Decker_Bus.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false -
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///неудача)</returns>
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protected bool MoveLeft() => MoveTo(Direction.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,
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///false - неудача)</returns>
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protected bool MoveRight() => MoveTo(Direction.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,
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///false - неудача)</returns>
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protected bool MoveUp() => MoveTo(Direction.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,
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///false - неудача)</returns>
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protected bool MoveDown() => MoveTo(Direction.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters =>
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_moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false -
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///неудача)</returns>
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private bool MoveTo(Direction directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -1,27 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace projectDoubleDeckerBus.Drawings
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{
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public enum Direction
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{
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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}
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@ -1,284 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using projectDoubleDeckerBus;
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using System.Drawing;
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using projectDoubleDeckerBus.Entity;
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namespace projectDoubleDeckerBus.Drawings
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{
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public class DrawningBus
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBus? EntityBus { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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///
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/// Левая координата прорисовки автобуса
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/// </summary>
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protected int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автобуса
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/// </summary>
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protected int _startPosY;
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/// <summary>
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/// Ширина прорисовки автобуса
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/// </summary>
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protected readonly int _busWidth = 172;
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/// <summary>
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/// Высота прорисовки автобуса
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/// </summary>
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protected readonly int _busHeight = 112;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _busWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _busHeight;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <returns>true - объект создан, false - проверка не пройдена,
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///
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public bool CanMove(Direction direction)
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{
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if (EntityBus == null)
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{
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return false;
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}
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return direction switch
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{
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//влево
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Direction.Left => _startPosX - EntityBus.Step > 0,
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//вверх
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Direction.Up => _startPosY - EntityBus.Step > 0,
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//Down
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Direction.Down => _startPosY + EntityBus.Step < _pictureHeight,
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//Right
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Direction.Right => _startPosX + EntityBus.Step < _pictureWidth
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};
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}
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public void MoveTransport(Direction direction)
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{
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if (EntityBus == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case Direction.Left:
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if (_startPosX - EntityBus.Step > 0)
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{
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_startPosX -= (int)EntityBus.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - EntityBus.Step > 0)
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{
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_startPosY -= (int)EntityBus.Step;
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}
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break;
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// вправо
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case Direction.Right:
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if (_startPosX + _busWidth + EntityBus.Step < _pictureWidth)
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{
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_startPosX += (int)EntityBus.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosY + _busHeight + EntityBus.Step < _pictureHeight)
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{
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_startPosY += (int)EntityBus.Step;
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}
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break;
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}
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}
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||||||
public DrawningBus(int speed, double weight, Color bodyColor, int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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EntityBus = new EntityBus(speed, weight, bodyColor);
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||||||
|
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||||||
/// <summary>
|
|
||||||
/// Проверка на вместимость обьекта в рамки сцены
|
|
||||||
/// </summary>
|
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||||||
if ((_busWidth >= _pictureWidth) || (_busHeight >= _pictureHeight))
|
|
||||||
{
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||||||
Console.WriteLine("проверка не пройдена, нельзя создать объект в этих размерах");
|
|
||||||
if (_busWidth >= _pictureWidth)
|
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||||||
{
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||||||
_busWidth = _pictureWidth - _busWidth;
|
|
||||||
}
|
|
||||||
if (_busHeight >= _pictureWidth)
|
|
||||||
{
|
|
||||||
_busHeight = _pictureWidth - _busHeight;
|
|
||||||
}
|
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||||||
}
|
|
||||||
else
|
|
||||||
Console.WriteLine("объект создан");
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="width">Ширина картинки</param>
|
|
||||||
/// <param name="height">Высота картинки</param>
|
|
||||||
/// <param name="busWidth">Ширина прорисовки автомобиля</param>
|
|
||||||
/// <param name="busHeight">Высота прорисовки автомобиля</param>
|
|
||||||
protected DrawningBus(int speed, double weight, Color bodyColor, int
|
|
||||||
width, int height, int busWidth, int busHeight)
|
|
||||||
{
|
|
||||||
if (busWidth >= width || busHeight >= height)
|
|
||||||
{
|
|
||||||
if (busWidth >= width)
|
|
||||||
{
|
|
||||||
busWidth = width - busWidth;
|
|
||||||
}
|
|
||||||
if (busHeight >= height)
|
|
||||||
{
|
|
||||||
busHeight = height - busHeight;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
_busWidth = busWidth;
|
|
||||||
_busHeight = busHeight;
|
|
||||||
EntityBus = new EntityBus(speed, weight, bodyColor);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetPosition(int x, int y)
|
|
||||||
{
|
|
||||||
if (((x + _busWidth > _pictureWidth)) || ((y >= 0) && (y + _busHeight > _pictureHeight)))
|
|
||||||
{
|
|
||||||
_startPosX = _pictureWidth - _busWidth;
|
|
||||||
_startPosY = _pictureHeight - _busHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_startPosX = x;
|
|
||||||
_startPosY = y;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void MoveBus(Direction direction)
|
|
||||||
{
|
|
||||||
if (EntityBus == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
//влево
|
|
||||||
case Direction.Left:
|
|
||||||
if (_startPosX - EntityBus.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosX -= (int)EntityBus.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
//вверх
|
|
||||||
case Direction.Up:
|
|
||||||
if (_startPosY - EntityBus.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosY -= (int)EntityBus.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
// вправо
|
|
||||||
case Direction.Right:
|
|
||||||
if (_startPosX + EntityBus.Step + _busWidth < _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX += (int)EntityBus.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
//вниз
|
|
||||||
case Direction.Down:
|
|
||||||
if (_startPosY + EntityBus.Step + _busHeight < _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY += (int)EntityBus.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/// <summary>
|
|
||||||
/// Изменение направления перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Прорисовка объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
public virtual void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityBus == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
int windowSize = 15;
|
|
||||||
Brush brBlack = new SolidBrush(Color.Black);
|
|
||||||
Brush brRed = new SolidBrush(Color.Red);
|
|
||||||
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
|
|
||||||
Brush br = new SolidBrush(EntityBus?.BodyColor ?? Color.Black);
|
|
||||||
g.FillRectangle(br, _startPosX + 40, _startPosY + 34, 130, 52);
|
|
||||||
|
|
||||||
g.DrawEllipse(pen, _startPosX + 46, _startPosY + 50, windowSize, windowSize);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 62, _startPosY + 50, windowSize, windowSize);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 100, _startPosY + 50, windowSize, windowSize);
|
|
||||||
|
|
||||||
g.DrawEllipse(pen, _startPosX + 115, _startPosY + 50, windowSize, windowSize);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 130, _startPosY + 50, windowSize, windowSize);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 145, _startPosY + 50, windowSize, windowSize);
|
|
||||||
|
|
||||||
g.FillRectangle(brBlack, _startPosX + 80, _startPosY + 46, 15, 40);
|
|
||||||
g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 75, 20, 20);
|
|
||||||
g.FillEllipse(brBlack, _startPosX + 140, _startPosY + 75, 20, 20);
|
|
||||||
|
|
||||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
|
||||||
g.FillEllipse(brBlue, _startPosX + 46, _startPosY + 50, windowSize, windowSize);
|
|
||||||
g.FillEllipse(brBlue, _startPosX + 62, _startPosY + 50, windowSize, windowSize);
|
|
||||||
g.FillEllipse(brBlue, _startPosX + 100, _startPosY + 50, windowSize, windowSize);
|
|
||||||
g.FillEllipse(brBlue, _startPosX + 115, _startPosY + 50, windowSize, windowSize);
|
|
||||||
g.FillEllipse(brBlue, _startPosX + 130, _startPosY + 50, windowSize, windowSize);
|
|
||||||
g.FillEllipse(brBlue, _startPosX + 145, _startPosY + 50, windowSize, windowSize);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,82 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using projectDoubleDeckerBus.Entity;
|
|
||||||
using System.Drawing;
|
|
||||||
|
|
||||||
namespace projectDoubleDeckerBus.Drawings
|
|
||||||
{
|
|
||||||
public class DrawningDoubleDeckerBus : DrawningBus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="bodyKit">Признак наличия обвеса</param>
|
|
||||||
/// <param name="wing">Признак наличия антикрыла</param>
|
|
||||||
/// <param name="sportLine">Признак наличия гоночной полосы</param>
|
|
||||||
/// <param name="width">Ширина картинки</param>
|
|
||||||
/// <param name="height">Высота картинки</param>
|
|
||||||
public DrawningDoubleDeckerBus(int speed, double weight, Color bodyColor, Color
|
|
||||||
additionalColor, bool floor, bool tailpipe, int width, int height) :
|
|
||||||
|
|
||||||
base(speed, weight, bodyColor, width, height, 172, 112)
|
|
||||||
{
|
|
||||||
if (EntityBus != null)
|
|
||||||
{
|
|
||||||
EntityBus = new EntityDoubleDeckerBus(speed, weight, bodyColor,
|
|
||||||
additionalColor, floor, tailpipe);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public override void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityBus is not EntityDoubleDeckerBus doubleDeckerBus)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
Brush additionalBrush = new
|
|
||||||
SolidBrush(doubleDeckerBus.AdditionalColor);
|
|
||||||
/// <summary>
|
|
||||||
/// Прорисовка объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
///
|
|
||||||
int windowSize = 15;
|
|
||||||
|
|
||||||
if (doubleDeckerBus.Floor)
|
|
||||||
{
|
|
||||||
g.DrawEllipse(pen, _startPosX + 46, _startPosY + 10, windowSize, windowSize);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 62, _startPosY + 10, windowSize, windowSize);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 100, _startPosY + 10, windowSize, windowSize);
|
|
||||||
|
|
||||||
g.DrawEllipse(pen, _startPosX + 115, _startPosY + 10, windowSize, windowSize);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 130, _startPosY + 10, windowSize, windowSize);
|
|
||||||
g.DrawEllipse(pen, _startPosX + 145, _startPosY + 10, windowSize, windowSize);
|
|
||||||
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX + 40,
|
|
||||||
_startPosY + 2, 130, 32);
|
|
||||||
|
|
||||||
Brush brBlue1 = new SolidBrush(Color.LightBlue);
|
|
||||||
g.FillEllipse(brBlue1, _startPosX + 46, _startPosY + 10, windowSize, windowSize);
|
|
||||||
g.FillEllipse(brBlue1, _startPosX + 62, _startPosY + 10, windowSize, windowSize);
|
|
||||||
g.FillEllipse(brBlue1, _startPosX + 100, _startPosY + 10, windowSize, windowSize);
|
|
||||||
g.FillEllipse(brBlue1, _startPosX + 115, _startPosY + 10, windowSize, windowSize);
|
|
||||||
g.FillEllipse(brBlue1, _startPosX + 130, _startPosY + 10, windowSize, windowSize);
|
|
||||||
g.FillEllipse(brBlue1, _startPosX + 145, _startPosY + 10, windowSize, windowSize);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (doubleDeckerBus.Tailpipe)
|
|
||||||
{
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX, _startPosY + 76, 40, 10);
|
|
||||||
|
|
||||||
}
|
|
||||||
base.DrawTransport(g);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,39 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using projectDoubleDeckerBus.Entity;
|
|
||||||
using projectDoubleDeckerBus.Drawings;
|
|
||||||
using System.Drawing;
|
|
||||||
using projectDoubleDeckerBus;
|
|
||||||
|
|
||||||
namespace projectDouble_Decker_Bus.MovementStrategy
|
|
||||||
{
|
|
||||||
public class DrawningObjectBus : IMoveableObject
|
|
||||||
{
|
|
||||||
private readonly DrawningBus? _drawningBus = null;
|
|
||||||
public DrawningObjectBus(DrawningBus drawningBus)
|
|
||||||
{
|
|
||||||
_drawningBus = drawningBus;
|
|
||||||
}
|
|
||||||
public ObjectParameters? GetObjectPosition
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if (_drawningBus == null || _drawningBus.EntityBus ==
|
|
||||||
null)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new ObjectParameters(_drawningBus.GetPosX,
|
|
||||||
_drawningBus.GetPosY, _drawningBus.GetWidth, _drawningBus.GetHeight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public int GetStep => (int)(_drawningBus?.EntityBus?.Step ?? 0);
|
|
||||||
public bool CheckCanMove(Direction direction) =>
|
|
||||||
_drawningBus?.CanMove(direction) ?? false;
|
|
||||||
public void MoveObject(Direction direction) =>
|
|
||||||
_drawningBus?.MoveTransport(direction);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,41 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Drawing;
|
|
||||||
|
|
||||||
namespace projectDoubleDeckerBus.Entity
|
|
||||||
{
|
|
||||||
public class EntityBus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения автомобиля
|
|
||||||
/// </summary>
|
|
||||||
public double Step => (double)Speed * 100 / Weight;
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор с параметрами
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес автомобиля</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
public EntityBus(int speed, double weight, Color bodyColor)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,46 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Drawing;
|
|
||||||
|
|
||||||
namespace projectDoubleDeckerBus.Entity
|
|
||||||
{
|
|
||||||
|
|
||||||
public class EntityDoubleDeckerBus : EntityBus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Дополнительный цвет (для опциональных элементов)
|
|
||||||
/// </summary>
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Признак (опция) наличия фары
|
|
||||||
/// </summary>
|
|
||||||
public bool Floor { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Признак (опция) наличия выхлопа
|
|
||||||
/// </summary>
|
|
||||||
public bool Tailpipe { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Инициализация полей объекта-класса спортивного автобуса
|
|
||||||
/// </summary>
|
|
||||||
/// /// <summary>
|
|
||||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес автомобиля</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="headlight">Признак наличия фары</param>
|
|
||||||
/// <param name="floor">Признак наличия второго этажаы</param>
|
|
||||||
/// <param name="tailpipe">Признак наличия выхлопа</param>
|
|
||||||
public EntityDoubleDeckerBus(int speed, double weight, Color bodyColor, Color additionalColor, bool floor, bool tailpipe)
|
|
||||||
: base(speed, weight, bodyColor)
|
|
||||||
{
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
Floor = floor;
|
|
||||||
Tailpipe = tailpipe;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,169 +0,0 @@
|
|||||||
namespace projectDoubleDeckerBus
|
|
||||||
{
|
|
||||||
partial class FormDoubleDeckerBus
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
pictureBoxDoubleDeckerBus = new PictureBox();
|
|
||||||
buttonCreateDoubleDeckerBus = new Button();
|
|
||||||
buttonDown = new Button();
|
|
||||||
buttonLeft = new Button();
|
|
||||||
buttonUp = new Button();
|
|
||||||
buttonRight = new Button();
|
|
||||||
ButtonCreateBus = new Button();
|
|
||||||
buttonStep = new Button();
|
|
||||||
comboBoxStrategy = new ComboBox();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// pictureBoxDoubleDeckerBus
|
|
||||||
//
|
|
||||||
pictureBoxDoubleDeckerBus.Dock = DockStyle.Fill;
|
|
||||||
pictureBoxDoubleDeckerBus.Location = new Point(0, 0);
|
|
||||||
pictureBoxDoubleDeckerBus.Name = "pictureBoxDoubleDeckerBus";
|
|
||||||
pictureBoxDoubleDeckerBus.Size = new Size(800, 450);
|
|
||||||
pictureBoxDoubleDeckerBus.SizeMode = PictureBoxSizeMode.AutoSize;
|
|
||||||
pictureBoxDoubleDeckerBus.TabIndex = 0;
|
|
||||||
pictureBoxDoubleDeckerBus.TabStop = false;
|
|
||||||
//
|
|
||||||
// buttonCreateDoubleDeckerBus
|
|
||||||
//
|
|
||||||
buttonCreateDoubleDeckerBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonCreateDoubleDeckerBus.Location = new Point(12, 414);
|
|
||||||
buttonCreateDoubleDeckerBus.Name = "buttonCreateDoubleDeckerBus";
|
|
||||||
buttonCreateDoubleDeckerBus.Size = new Size(158, 23);
|
|
||||||
buttonCreateDoubleDeckerBus.TabIndex = 1;
|
|
||||||
buttonCreateDoubleDeckerBus.Text = "CreateDoubleDeckerBus";
|
|
||||||
buttonCreateDoubleDeckerBus.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreateDoubleDeckerBus.Click += buttonCreateDoubleDeckerBus_Click;
|
|
||||||
//
|
|
||||||
// buttonDown
|
|
||||||
//
|
|
||||||
buttonDown.BackgroundImage = Properties.Resources.вниз;
|
|
||||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonDown.Location = new Point(696, 407);
|
|
||||||
buttonDown.Name = "buttonDown";
|
|
||||||
buttonDown.Size = new Size(30, 30);
|
|
||||||
buttonDown.TabIndex = 2;
|
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
|
||||||
buttonDown.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonLeft
|
|
||||||
//
|
|
||||||
buttonLeft.BackgroundImage = Properties.Resources.влево;
|
|
||||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonLeft.Location = new Point(660, 407);
|
|
||||||
buttonLeft.Name = "buttonLeft";
|
|
||||||
buttonLeft.Size = new Size(30, 30);
|
|
||||||
buttonLeft.TabIndex = 3;
|
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
|
||||||
buttonLeft.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonUp
|
|
||||||
//
|
|
||||||
buttonUp.BackgroundImage = Properties.Resources.вверх;
|
|
||||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonUp.Location = new Point(696, 371);
|
|
||||||
buttonUp.Name = "buttonUp";
|
|
||||||
buttonUp.Size = new Size(30, 30);
|
|
||||||
buttonUp.TabIndex = 4;
|
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
|
||||||
buttonUp.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonRight
|
|
||||||
//
|
|
||||||
buttonRight.BackgroundImage = Properties.Resources.вправо;
|
|
||||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonRight.Location = new Point(732, 407);
|
|
||||||
buttonRight.Name = "buttonRight";
|
|
||||||
buttonRight.Size = new Size(30, 30);
|
|
||||||
buttonRight.TabIndex = 5;
|
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
|
||||||
buttonRight.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// ButtonCreateBus
|
|
||||||
//
|
|
||||||
ButtonCreateBus.Location = new Point(190, 414);
|
|
||||||
ButtonCreateBus.Name = "ButtonCreateBus";
|
|
||||||
ButtonCreateBus.Size = new Size(128, 23);
|
|
||||||
ButtonCreateBus.TabIndex = 7;
|
|
||||||
ButtonCreateBus.Text = "CreateBus";
|
|
||||||
ButtonCreateBus.UseVisualStyleBackColor = true;
|
|
||||||
ButtonCreateBus.Click += buttonCreateBus_Click;
|
|
||||||
//
|
|
||||||
// buttonStep
|
|
||||||
//
|
|
||||||
buttonStep.Location = new Point(671, 33);
|
|
||||||
buttonStep.Name = "buttonStep";
|
|
||||||
buttonStep.Size = new Size(117, 26);
|
|
||||||
buttonStep.TabIndex = 8;
|
|
||||||
buttonStep.Text = "Step";
|
|
||||||
buttonStep.UseVisualStyleBackColor = true;
|
|
||||||
buttonStep.Click += buttonStep_Click;
|
|
||||||
//
|
|
||||||
// comboBoxStrategy
|
|
||||||
//
|
|
||||||
comboBoxStrategy.FormattingEnabled = true;
|
|
||||||
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
|
|
||||||
comboBoxStrategy.Location = new Point(671, 82);
|
|
||||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
|
||||||
comboBoxStrategy.Size = new Size(117, 23);
|
|
||||||
comboBoxStrategy.TabIndex = 9;
|
|
||||||
//
|
|
||||||
// FormDoubleDeckerBus
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(800, 450);
|
|
||||||
Controls.Add(comboBoxStrategy);
|
|
||||||
Controls.Add(buttonStep);
|
|
||||||
Controls.Add(ButtonCreateBus);
|
|
||||||
Controls.Add(buttonRight);
|
|
||||||
Controls.Add(buttonUp);
|
|
||||||
Controls.Add(buttonLeft);
|
|
||||||
Controls.Add(buttonDown);
|
|
||||||
Controls.Add(buttonCreateDoubleDeckerBus);
|
|
||||||
Controls.Add(pictureBoxDoubleDeckerBus);
|
|
||||||
Name = "FormDoubleDeckerBus";
|
|
||||||
StartPosition = FormStartPosition.CenterScreen;
|
|
||||||
Text = "DoubleDeckerBus";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
PerformLayout();
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
private PictureBox pictureBoxDoubleDeckerBus;
|
|
||||||
private Button buttonCreateDoubleDeckerBus;
|
|
||||||
private Button buttonDown;
|
|
||||||
private Button buttonLeft;
|
|
||||||
private Button buttonUp;
|
|
||||||
private Button buttonRight;
|
|
||||||
private Button ButtonCreateBus;
|
|
||||||
private Button buttonStep;
|
|
||||||
private ComboBox comboBoxStrategy;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,121 +0,0 @@
|
|||||||
using projectDoubleDeckerBus.Drawings;
|
|
||||||
using projectDoubleDeckerBus.Entity;
|
|
||||||
using projectDouble_Decker_Bus.MovementStrategy;
|
|
||||||
|
|
||||||
namespace projectDoubleDeckerBus
|
|
||||||
{
|
|
||||||
public partial class FormDoubleDeckerBus : Form
|
|
||||||
{
|
|
||||||
private DrawningBus? _drawningBus;
|
|
||||||
|
|
||||||
private AbstractStrategy? _abstractStrategy;
|
|
||||||
public FormDoubleDeckerBus()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Draw()
|
|
||||||
{
|
|
||||||
if (_drawningBus == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Bitmap bmp = new(pictureBoxDoubleDeckerBus.Width,
|
|
||||||
pictureBoxDoubleDeckerBus.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_drawningBus.DrawTransport(gr);
|
|
||||||
pictureBoxDoubleDeckerBus.Image = bmp;
|
|
||||||
}
|
|
||||||
private void buttonCreateDoubleDeckerBus_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
_drawningBus = new DrawningDoubleDeckerBus(random.Next(100, 300),
|
|
||||||
random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
|
||||||
random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
|
||||||
random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
|
||||||
pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
|
||||||
_drawningBus.SetPosition(random.Next(10, 100), random.Next(10,
|
|
||||||
100));
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningBus == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonUp":
|
|
||||||
_drawningBus.MoveTransport(Direction.Up);
|
|
||||||
break;
|
|
||||||
case "buttonDown":
|
|
||||||
_drawningBus.MoveTransport(Direction.Down);
|
|
||||||
break;
|
|
||||||
case "buttonLeft":
|
|
||||||
_drawningBus.MoveTransport(Direction.Left);
|
|
||||||
break;
|
|
||||||
case "buttonRight":
|
|
||||||
_drawningBus.MoveTransport(Direction.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void buttonCreateBus_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
_drawningBus = new DrawningBus(random.Next(100, 300),
|
|
||||||
random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
|
||||||
random.Next(0, 256)),
|
|
||||||
pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
|
|
||||||
_drawningBus.SetPosition(random.Next(10, 100), random.Next(10,
|
|
||||||
100));
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void buttonStep_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningBus == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (comboBoxStrategy.Enabled)
|
|
||||||
{
|
|
||||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
|
||||||
switch
|
|
||||||
{
|
|
||||||
0 => new MoveToCenter(),
|
|
||||||
1 => new MoveToBorder(),
|
|
||||||
_ => null,
|
|
||||||
};
|
|
||||||
if (_abstractStrategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_abstractStrategy.SetData(new
|
|
||||||
DrawningObjectBus(_drawningBus), pictureBoxDoubleDeckerBus.Width,
|
|
||||||
pictureBoxDoubleDeckerBus.Height);
|
|
||||||
comboBoxStrategy.Enabled = false;
|
|
||||||
}
|
|
||||||
if (_abstractStrategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_abstractStrategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
|
||||||
{
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
_abstractStrategy = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,123 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
|
||||||
<value>25</value>
|
|
||||||
</metadata>
|
|
||||||
</root>
|
|
@ -1,33 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using projectDoubleDeckerBus;
|
|
||||||
using projectDoubleDeckerBus.Drawings;
|
|
||||||
|
|
||||||
namespace projectDouble_Decker_Bus.MovementStrategy
|
|
||||||
{
|
|
||||||
public interface IMoveableObject
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Получение координаты X объекта
|
|
||||||
/// </summary>
|
|
||||||
ObjectParameters? GetObjectPosition { get; }
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг объекта
|
|
||||||
/// </summary>
|
|
||||||
int GetStep { get; }
|
|
||||||
/// <summary>
|
|
||||||
/// Проверка, можно ли переместиться по нужному направлению
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
bool CheckCanMove(Direction direction);
|
|
||||||
/// <summary>
|
|
||||||
/// Изменение направления пермещения объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
void MoveObject(Direction direction);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,43 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace projectDouble_Decker_Bus.MovementStrategy
|
|
||||||
{
|
|
||||||
class MoveToBorder : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.RightBorder <= FieldWidth &&
|
|
||||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
|
||||||
objParams.DownBorder <= FieldHeight &&
|
|
||||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var diffX = FieldWidth - objParams.RightBorder;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
var diffY = FieldHeight - objParams.DownBorder;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,58 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using projectDoubleDeckerBus.Drawings;
|
|
||||||
using projectDoubleDeckerBus.Entity;
|
|
||||||
|
|
||||||
namespace projectDouble_Decker_Bus.MovementStrategy
|
|
||||||
{
|
|
||||||
public class MoveToCenter : AbstractStrategy
|
|
||||||
{
|
|
||||||
protected override bool IsTargetDestinaion()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
|
||||||
}
|
|
||||||
protected override void MoveToTarget()
|
|
||||||
{
|
|
||||||
var objParams = GetObjectParameters;
|
|
||||||
if (objParams == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
|
||||||
if (Math.Abs(diffX) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffX > 0)
|
|
||||||
{
|
|
||||||
MoveLeft();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
|
||||||
if (Math.Abs(diffY) > GetStep())
|
|
||||||
{
|
|
||||||
if (diffY > 0)
|
|
||||||
{
|
|
||||||
MoveUp();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,55 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace projectDouble_Decker_Bus.MovementStrategy
|
|
||||||
{
|
|
||||||
public class ObjectParameters
|
|
||||||
{
|
|
||||||
private readonly int _x;
|
|
||||||
|
|
||||||
private readonly int _y;
|
|
||||||
private readonly int _width;
|
|
||||||
private readonly int _height;
|
|
||||||
/// <summary>
|
|
||||||
/// Левая граница
|
|
||||||
/// </summary>
|
|
||||||
public int LeftBorder => _x;
|
|
||||||
/// <summary>
|
|
||||||
/// Верхняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int TopBorder => _y;
|
|
||||||
/// <summary>
|
|
||||||
/// Правая граница
|
|
||||||
/// </summary>
|
|
||||||
public int RightBorder => _x + _width;
|
|
||||||
/// <summary>
|
|
||||||
/// Нижняя граница
|
|
||||||
/// </summary>
|
|
||||||
public int DownBorder => _y + _height;
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
|
||||||
/// <summary>
|
|
||||||
/// Середина объекта
|
|
||||||
/// </summary>
|
|
||||||
public int ObjectMiddleVertical => _y + _height / 2;
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата X</param>
|
|
||||||
/// <param name="y">Координата Y</param>
|
|
||||||
/// <param name="width">Ширина</param>
|
|
||||||
/// <param name="height">Высота</param>
|
|
||||||
public ObjectParameters(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
_x = x;
|
|
||||||
_y = y;
|
|
||||||
_width = width;
|
|
||||||
_height = height;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,17 +0,0 @@
|
|||||||
namespace projectDoubleDeckerBus
|
|
||||||
{
|
|
||||||
internal static class Program
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// The main entry point for the application.
|
|
||||||
/// </summary>
|
|
||||||
[STAThread]
|
|
||||||
static void Main()
|
|
||||||
{
|
|
||||||
// To customize application configuration such as set high DPI settings or default font,
|
|
||||||
// see https://aka.ms/applicationconfiguration.
|
|
||||||
ApplicationConfiguration.Initialize();
|
|
||||||
Application.Run(new FormDoubleDeckerBus());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,103 +0,0 @@
|
|||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// Этот код создан программой.
|
|
||||||
// Исполняемая версия:4.0.30319.42000
|
|
||||||
//
|
|
||||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
|
||||||
// повторной генерации кода.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace projectDoubleDeckerBus.Properties {
|
|
||||||
using System;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
|
||||||
/// </summary>
|
|
||||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
|
||||||
// с помощью такого средства, как ResGen или Visual Studio.
|
|
||||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
|
||||||
// с параметром /str или перестройте свой проект VS.
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
internal class Resources {
|
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
||||||
internal Resources() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
|
||||||
get {
|
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("projectDoubleDeckerBus.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
|
||||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
|
||||||
get {
|
|
||||||
return resourceCulture;
|
|
||||||
}
|
|
||||||
set {
|
|
||||||
resourceCulture = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap вверх {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("вверх", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap влево {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("влево", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap вниз {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("вниз", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap вправо {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("вправо", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,133 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
|
||||||
<data name="вверх" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\вверх.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\влево.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="вниз" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\вниз.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="вправо" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\вправо.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
</root>
|
|
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@ -1,15 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace projectDouble_Decker_Bus.MovementStrategy
|
|
||||||
{
|
|
||||||
public enum Status
|
|
||||||
{
|
|
||||||
NotInit = 0,
|
|
||||||
InProgress = 1,
|
|
||||||
Finish = 2
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,26 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>WinExe</OutputType>
|
|
||||||
<TargetFramework>net6.0-windows</TargetFramework>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
<UseWindowsForms>true</UseWindowsForms>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Update="Properties\Resources.Designer.cs">
|
|
||||||
<DesignTime>True</DesignTime>
|
|
||||||
<AutoGen>True</AutoGen>
|
|
||||||
<DependentUpon>Resources.resx</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<EmbeddedResource Update="Properties\Resources.resx">
|
|
||||||
<Generator>ResXFileCodeGenerator</Generator>
|
|
||||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
|
||||||
</EmbeddedResource>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
</Project>
|
|
Loading…
Reference in New Issue
Block a user