37 lines
2.0 KiB
Java
37 lines
2.0 KiB
Java
import java.awt.*;
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public class DrawEngines
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{
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private Engines numEngines;
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public void SetNumEngines(int i) { numEngines = Engines.GetNumEngines(i); }
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public void DrawningEngines(float _startPosX, float _startPosY, Graphics2D g2d, int _airBomberWidth, int _airBomberHeight)
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{
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switch(numEngines)
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{
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case TwoEngines:
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 20, (int)_startPosY + _airBomberHeight / 2 - 20, 20, 10);
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 20, (int)_startPosY + _airBomberHeight / 2 + 10, 20, 10);
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break;
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case FourEngines:
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 20, (int)_startPosY + _airBomberHeight / 2 - 20, 20, 10);
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 20, (int)_startPosY + _airBomberHeight / 2 + 10, 20, 10);
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 15, (int)_startPosY + _airBomberHeight / 2 - 35, 15, 10);
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 15, (int)_startPosY + _airBomberHeight / 2 + 25, 15, 10);
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break;
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case SixEngines:
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 20, (int)_startPosY + _airBomberHeight / 2 - 20, 20, 10);
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 20, (int)_startPosY + _airBomberHeight / 2 + 10, 20, 10);
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 15, (int)_startPosY + _airBomberHeight / 2 - 35, 15, 10);
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 15, (int)_startPosY + _airBomberHeight / 2 + 25, 15, 10);
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 10, (int)_startPosY + _airBomberHeight / 2 - 50, 10, 10);
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g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 10, (int)_startPosY + _airBomberHeight / 2 + 40, 10, 10);
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break;
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}
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}
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}
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