import javax.swing.*; import java.awt.*; import java.util.*; public class DrawningBomber extends JPanel { private EntityAirBomber AirBomber; public EntityAirBomber getAirBomber() { return AirBomber; } private float _startPosX; private float _startPosY; private int _pictureWidth = 0; private int _pictureHeight = 0; private final int _airBomberWidth = 100; private final int _airBomberHeight = 100; private int NumEngines = 1; private DrawEngines drawEngines = new DrawEngines(); public void Init(int speed, float weight, Color bodyColor) { AirBomber = new EntityAirBomber(); AirBomber.Init(speed, weight, bodyColor); Random random = new Random(); drawEngines.SetNumEngines(random.nextInt(1, 4)); } public void SetPosition(int x, int y, int width, int height) { if (x + _airBomberWidth > width || x < 0) return; else _startPosX = x; if (y + _airBomberHeight> height || y < 0) return; else _startPosY = y; _pictureWidth = width; _pictureHeight = height; } public void MoveTransport(Direction direction) { if (!(_pictureWidth > 0 || _pictureHeight > 0)) { return; } switch (direction) { case Right: if (_startPosX + _airBomberWidth + AirBomber.GetStep() < _pictureWidth) { _startPosX += AirBomber.GetStep(); } break; case Left: if (_startPosX - AirBomber.GetStep() > 0) { _startPosX -= AirBomber.GetStep(); } break; case Up: if (_startPosY - AirBomber.GetStep() > 0) { _startPosY -= AirBomber.GetStep(); } break; case Down: if (_startPosY + _airBomberHeight + AirBomber.GetStep() < _pictureHeight) { _startPosY += AirBomber.GetStep(); } break; } } public void DrawTransport() { if (_startPosX < 0 || _startPosY < 0 || _pictureHeight == 0 || _pictureWidth == 0) { return; } repaint(); } @Override public void paintComponent(Graphics g) { if (getAirBomber() == null || _startPosX < 0 || _startPosY < 0 || _pictureHeight == 0 || _pictureWidth == 0) { return; } super.paintComponent(g); Graphics2D g2d = (Graphics2D) g; g2d.setColor(AirBomber.GetColor()); int[] xPos = { (int)(_startPosX + _airBomberWidth), (int)(_startPosX + _airBomberWidth), (int)(_startPosX + _airBomberWidth - 10), (int)(_startPosX + _airBomberWidth - 10)}; int[] yPos = { (int)(_startPosY + _airBomberHeight / 2 - 20), (int)(_startPosY + _airBomberHeight / 2 + 20), (int)(_startPosY + _airBomberHeight / 2 + 10), (int)(_startPosY + _airBomberHeight / 2 - 10)}; g2d.fillPolygon(xPos, yPos, xPos.length); xPos = new int[] { (int)(_startPosX + _airBomberWidth / 2), (int)(_startPosX + _airBomberWidth / 2 + 10), (int)(_startPosX + _airBomberWidth / 2 + 20), (int)(_startPosX + _airBomberWidth / 2 + 10), (int)(_startPosX + _airBomberWidth / 2)}; yPos = new int[] { (int)(_startPosY), (int)(_startPosY), (int)(_startPosY + _airBomberHeight / 2), (int)(_startPosY + _airBomberHeight), (int)(_startPosY + _airBomberHeight)}; g2d.fillPolygon(xPos, yPos, xPos.length); xPos = new int[] { (int)(_startPosX + 20), (int)(_startPosX + _airBomberWidth), (int)(_startPosX + _airBomberWidth), (int)(_startPosX + 20)}; yPos = new int[] { (int)(_startPosY + _airBomberHeight / 2 - 5), (int)(_startPosY + _airBomberHeight / 2 - 5), (int)(_startPosY + _airBomberHeight / 2 + 5), (int)(_startPosY + _airBomberHeight / 2 + 5)}; g2d.fillPolygon(xPos, yPos, xPos.length); xPos = new int[] { (int)(_startPosX), (int)(_startPosX + 20), (int)(_startPosX + 20)}; yPos = new int[] { (int)(_startPosY + _airBomberHeight / 2), (int)(_startPosY + _airBomberHeight / 2 - 5), (int)(_startPosY + _airBomberHeight / 2 + 5)}; g2d.fillPolygon(xPos, yPos, xPos.length); drawEngines.DrawningEngines(_startPosX, _startPosY, g2d, _airBomberWidth, _airBomberHeight); } public void ChangeBorders(int width, int height) { _pictureWidth = width; _pictureHeight = height; if (_pictureWidth <= _airBomberWidth || _pictureHeight <= _airBomberHeight) { _pictureWidth = 0; _pictureHeight = 0; return; } if (_startPosX + _airBomberWidth > _pictureWidth) { _startPosX = _pictureWidth - _airBomberWidth; } if (_startPosY + _airBomberHeight > _pictureHeight) { _startPosY = _pictureHeight - _airBomberHeight; } } }