82 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
internal class SetAirBomberGeneric<T>
where T : class
{
private readonly List<T> _places;
public int Count => _places.Count;
private readonly int _maxCount;
public SetAirBomberGeneric(int count)
{
_maxCount = count;
_places = new List<T>();
}
public int Insert(T airBomber)
{
return Insert(airBomber, 0);
}
public int Insert(T airBomber, int position)
{
if (position < 0 || position > _maxCount)
{
return -1;
}
_places.Insert(position, airBomber);
return position;
}
public T Remove(int position)
{
if (position < 0 || position > _maxCount)
{
return null;
}
T elem = _places[position];
_places[position] = null;
return elem;
}
public T this[int position]
{
get
{
if (position < 0 || position > _maxCount)
{
return null;
}
return _places[position];
}
set
{
Insert(value, position);
}
}
public IEnumerable<T> GetAirBomber()
{
foreach (var airBomber in _places)
{
if (airBomber != null)
{
yield return airBomber;
}
else
{
yield break;
}
}
}
}
}