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@ -33,7 +33,7 @@ namespace AirBomber
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}
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}
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public Bitmap MoveObject(Direction direction)
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public Bitmap MoveObject(Direction direction)
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{
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{
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//TODO
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//TODO
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if (true)
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if (true)
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{
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{
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@ -13,12 +13,12 @@ namespace AirBomber
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protected override void DrawBarrierPart(Graphics g, int i, int j)
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protected override void DrawBarrierPart(Graphics g, int i, int j)
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{
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{
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g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
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g.FillRectangle(barrierColor, i * _size_x, j * _size_y, 20, 20);
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}
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}
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protected override void DrawRoadPart(Graphics g, int i, int j)
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protected override void DrawRoadPart(Graphics g, int i, int j)
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{
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{
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g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
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g.FillRectangle(roadColor, i * _size_x, j * _size_y, 20, 20);
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}
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}
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protected override void GenerateMap()
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protected override void GenerateMap()
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