This commit is contained in:
Artem 2025-02-18 22:18:22 +04:00
parent f94479162a
commit d3a855e23c
17 changed files with 826 additions and 206 deletions

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@ -1,53 +0,0 @@
using System.Drawing;
namespace PrLaba1;
public class DiselLoko
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Цвет тела
/// </summary>
public Color ColorBody { get; private set; }
/// <summary>
/// цвет бака
/// </summary>
public Color ColorComportament { get; private set; }
/// <summary>
/// Признак наличия трубы
/// </summary>
public bool IsTube { get; private set; }
/// <summary>
/// Признак наличия отсека
/// </summary>
public bool IsComportament { get; private set; }
/// <summary>
/// шаг, перемещенние обьекта
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="colorBody"></param>
/// <param name="Comportament"></param>
/// <param name="isTube"></param>
/// <param name="isComportament"></param>
public void Init(int speed, double weight, Color colorBody, Color Comportament, bool isTube, bool isComportament)
{
Speed = speed;
Weight = weight;
ColorBody = colorBody;
ColorComportament = Comportament;
IsTube = isTube;
IsComportament = isComportament;
}
}

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@ -1,7 +1,11 @@
namespace PrLaba1;
namespace PrLaba1.Drawnings;
public enum Direction
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
///<summary>
///Вверх
///</summary>

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@ -0,0 +1,76 @@
using PrLaba1.Entities;
namespace PrLaba1.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningDiselLoko : DrawningLoko
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="Comportamen">Дополнительный цвет</param>
/// <param name="isTube">Признак наличия трубы</param>
/// <param name="isComportament">Признак наличия топливного отсека</param>
public DrawningDiselLoko(int speed, double weight, Color bodyColor, Color Comportamen, bool isTube, bool isComportament) : base(140, 60)
{
EntityLoko = new DiselLoko(speed, weight, bodyColor, Comportamen, isTube, isComportament);
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public override void DrawTransport(Graphics g)
{
if (EntityLoko == null || EntityLoko is not DiselLoko diselLoko || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(diselLoko.ColorComportament);
// труба
if (diselLoko.IsTube)
{
// **Труба (полигон)**
Point[] chimney = {
new Point(_startPosX.Value + 20, _startPosY.Value - 20),
new Point(_startPosX.Value + 35, _startPosY.Value - 20),
new Point(_startPosX.Value + 35, _startPosY.Value),
new Point(_startPosX.Value + 20, _startPosY.Value)
};
g.DrawPolygon(pen, chimney);
}
_startPosX += 10;//change
_startPosY += 5;
base.DrawTransport(g);
_startPosX -= 10;
_startPosY -= 5;
// отсек
if (diselLoko.IsComportament)
{
//Топливный отсек(полигон)
Point[] fuelTank = {
new Point(_startPosX.Value + 110, _startPosY.Value ), // Верхний левый угол
new Point(_startPosX.Value + 130, _startPosY.Value ), // Верхний правый угол
new Point(_startPosX.Value +130 , _startPosY.Value ), // Нижний правый угол
new Point(_startPosX.Value + 110, _startPosY.Value ) // Нижний левый угол
};
g.DrawPolygon(pen, fuelTank);
}
}
}

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@ -1,17 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PrLaba1.Entities;
namespace PrLaba1;
namespace PrLaba1.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
/// </summary>
public class DrawningDiselLoko
public class DrawningLoko
{
///<summary>
///Класс-сущность
///</summary>
public DiselLoko? DiselLoko { get; private set; }
public EntityLoko? EntityLoko { get; protected set; }
///<summary>
///Ширина окна
@ -26,22 +25,22 @@ public class DrawningDiselLoko
///<summary>
///Левая координата прорисовки тепловоза
///</summary>
private int? _startPosX;
protected int? _startPosX;
///<summary>
///Верхняя координата прорисовки тепловоза
///</summary>
private int? _startPosY;
protected int? _startPosY;
///<summary>
///Ширина прорисовки тепловоза
///</summary>
private readonly int _drawingCarWidth = 140;
private readonly int _drawingCarWidth = 140;//поменять
///<summary>
///Высота прорисовки тепловоза
///</summary>
private readonly int _drawingCarHeight = 60;
private readonly int _drawingCarHeight = 60;//поменять
///<summary>
///Высота прорисовки тепловоза с трубой
@ -58,44 +57,78 @@ public class DrawningDiselLoko
///</summary>
private int _InsertWidth = 10;
///<summary>
///Иницилизация
///</summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="colorBody">Цвет тела</param>
/// <param name="colorComportament">Цвет колёс</param>
/// <param name="isTube">Признак езды</param>
/// <param name="isComportament">Признак заполнености</param>
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
public void Init(int speed, double weight, Color colorBody, Color colorComportament, bool isTube, bool isComportament)
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawingCarWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawingCarHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningLoko()
{
DiselLoko = new DiselLoko();
DiselLoko.Init(speed, weight, colorBody, colorComportament, isTube, isComportament);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningLoko(int speed, double weight, Color bodyColor) : this()
{
EntityLoko = new EntityLoko(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningCarWidth">Ширина прорисовки автомобиля</param>
/// <param name="drawningCarHeight">Высота прорисовки автомобиля</param>
protected DrawningLoko(int drawningCarWidth, int drawningCarHeight) : this()
{
_drawingCarWidth = drawningCarWidth;
_pictureHeight = drawningCarHeight;
}
///<summary>
///Установка границ поля
///</summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
// TODO проверка, что объект "влезает" в размеры поля
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
if (width <= _startPosX || height <= _startPosY) { return false; }
_pictureWidth = width;
_pictureHeight = height;
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
@ -115,7 +148,8 @@ public class DrawningDiselLoko
if (y < 0) { y = 1; }
if (x + _drawingCarWidth > _pictureWidth.Value) {
if (x + _drawingCarWidth > _pictureWidth.Value)
{
x = _pictureWidth.Value - _drawingCarWidth - 1;
}
@ -136,7 +170,7 @@ public class DrawningDiselLoko
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(Direction direction)
{
if (DiselLoko == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityLoko == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
@ -145,34 +179,31 @@ public class DrawningDiselLoko
{
//влево
case Direction.Left:
if (_startPosX.Value - DiselLoko.Step > 0)
if (_startPosX.Value - EntityLoko.Step > 0)
{
_startPosX -= (int)DiselLoko.Step;
_startPosX -= (int)EntityLoko.Step;
}
return true;
//вверх
case Direction.Up:
if (_startPosY.Value - _drawingCarHeightWithKit >= 0 && DiselLoko.IsTube)
if (_startPosY.Value - _drawingCarHeightWithKit >= 0)
{
_startPosY = _startPosY - (int)DiselLoko.Step;
}else if(_startPosY.Value - DiselLoko.Step > 0 && !DiselLoko.IsTube)
{
_startPosY = _startPosY - (int)DiselLoko.Step;
_startPosY = _startPosY - (int)EntityLoko.Step;
}
return true;
// вправо
case Direction.Right:
if (_startPosX.Value < _pictureWidth.Value - _drawingCarWidth-_InsertWidth)
if (_startPosX.Value < _pictureWidth.Value - _drawingCarWidth - _InsertWidth)
{
_startPosX += (int)DiselLoko.Step;
_startPosX += (int)EntityLoko.Step;
}
return true;
//вниз
case Direction.Down:
if (_startPosY.Value + _WheelHeight + _drawingCarHeight < _pictureHeight.Value )
if (_startPosY.Value + _WheelHeight + _drawingCarHeight < _pictureHeight.Value)
{
_startPosY += (int)DiselLoko.Step;
_startPosY += (int)EntityLoko.Step;
}
return true;
default:
@ -184,15 +215,15 @@ public class DrawningDiselLoko
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (DiselLoko == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityLoko == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(DiselLoko.ColorBody);
Brush additionalBrush = new SolidBrush(EntityLoko.ColorBody);
Brush blueBrush = Brushes.Blue;
Pen blackPen = new Pen(Color.Black, 2);
@ -207,14 +238,14 @@ public class DrawningDiselLoko
new Point(_startPosX.Value-10, _startPosY.Value + _drawingCarHeight/2)
};
Brush br = new SolidBrush(DiselLoko.ColorBody);
Brush br = new SolidBrush(EntityLoko.ColorBody);
g.FillPolygon(br, trainBody);
//разделительная линия
g.DrawLine(blackPen, _startPosX.Value-10, _startPosY.Value + _drawingCarHeight / 2, _startPosX.Value + 55, _startPosY.Value + _drawingCarHeight / 2);
g.DrawLine(blackPen, _startPosX.Value + 140, _startPosY.Value + _drawingCarHeight / 2, _startPosX.Value + _drawingCarHeight+15, _startPosY.Value + _drawingCarHeight / 2);
g.DrawLine(blackPen, _startPosX.Value - 10, _startPosY.Value + _drawingCarHeight / 2, _startPosX.Value + 55, _startPosY.Value + _drawingCarHeight / 2);
g.DrawLine(blackPen, _startPosX.Value + 140, _startPosY.Value + _drawingCarHeight / 2, _startPosX.Value + _drawingCarHeight + 15, _startPosY.Value + _drawingCarHeight / 2);
// Окна (полигоны)
Point[] window1 = {
@ -256,7 +287,7 @@ public class DrawningDiselLoko
for (int i = 0; i < 4; i++)
{
Brush brBlack = new SolidBrush(Color.Black);
g.FillEllipse(brBlack, _startPosX.Value + (i * 35), _startPosY.Value + _drawingCarHeight, 20, 20);
g.FillEllipse(brBlack, _startPosX.Value + i * 35, _startPosY.Value + _drawingCarHeight, 20, 20);
}
// Черные вставки внизу корпуса (полигон)
@ -286,36 +317,5 @@ public class DrawningDiselLoko
// Черные вставки сбоку корпуса (полигон)
g.FillRectangle(blackBrush, _startPosX.Value + _drawingCarWidth, _startPosY.Value + 10, 10, _drawingCarHeight - 20);
// труба
if (DiselLoko.IsTube)
{
// **Труба (полигон)**
_drawingCarHeightWithKit = 20;
Point[] chimney = {
new Point(_startPosX.Value + 20, _startPosY.Value - 20),
new Point(_startPosX.Value + 35, _startPosY.Value - 20),
new Point(_startPosX.Value + 35, _startPosY.Value),
new Point(_startPosX.Value + 20, _startPosY.Value)
};
g.FillPolygon(blackBrush, chimney);
}
// отсек
if (DiselLoko.IsComportament)
{
//Топливный отсек(полигон)
Point[] fuelTank = {
new Point(_startPosX.Value + 110, _startPosY.Value + _drawingCarHeight-20), // Верхний левый угол
new Point(_startPosX.Value + 130, _startPosY.Value + _drawingCarHeight -20), // Верхний правый угол
new Point(_startPosX.Value +130 , _startPosY.Value + _drawingCarHeight-5), // Нижний правый угол
new Point(_startPosX.Value + 110, _startPosY.Value + _drawingCarHeight-5) // Нижний левый угол
};
Brush br2 = new SolidBrush(DiselLoko.ColorComportament);
g.FillPolygon(br2, fuelTank);
g.DrawPolygon(blackPen, fuelTank);
}
}
}

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@ -0,0 +1,33 @@

namespace PrLaba1.Entities;
/// <summary>
/// Класс-сущность "Тепловоз с обвесами"
/// </summary>
public class DiselLoko : EntityLoko
{
public Color ColorComportament { get; private set; }
/// <summary>
/// Признак наличия трубы
/// </summary>
public bool IsTube { get; private set; }
/// <summary>
/// Признак наличия отсека
/// </summary>
public bool IsComportament { get; private set; }
/// <summary>
/// Инициализация
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="Comportament">цвет отсека</param>
/// <param name="isTube">признак наличия трубы</param>
/// <param name="isComportament">признак наличия отсека</param>
public DiselLoko(int speed, double weight, Color bodyColor, Color Comportament, bool isTube, bool isComportament) : base(0, 0, Color.Black)
{
ColorComportament = Comportament;
IsTube = isTube;
IsComportament = isComportament;
}
}

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@ -0,0 +1,39 @@
namespace PrLaba1.Entities;
/// <summary>
/// Класс-сущность "Тепловоза"
/// </summary>
public class EntityLoko
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Цвет тела
/// </summary>
public Color ColorBody { get; private set; }
/// <summary>
/// шаг, перемещенние обьекта
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="colorBody"></param>
public EntityLoko(int speed, double weight, Color colorBody)
{
Speed = speed;
Weight = weight;
ColorBody = colorBody;
}
}

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@ -35,6 +35,9 @@
buttonDown = new Button();
buttonRight = new Button();
ButtonLeft = new Button();
buttonCreateLoko = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxDiselLoko).BeginInit();
SuspendLayout();
//
@ -42,20 +45,18 @@
//
pictureBoxDiselLoko.Dock = DockStyle.Fill;
pictureBoxDiselLoko.Location = new Point(0, 0);
pictureBoxDiselLoko.Margin = new Padding(5, 6, 5, 6);
pictureBoxDiselLoko.Name = "pictureBoxDiselLoko";
pictureBoxDiselLoko.Size = new Size(1371, 900);
pictureBoxDiselLoko.Size = new Size(800, 450);
pictureBoxDiselLoko.TabIndex = 0;
pictureBoxDiselLoko.TabStop = false;
//
// create
//
create.Location = new Point(21, 830);
create.Margin = new Padding(5, 6, 5, 6);
create.Location = new Point(12, 415);
create.Name = "create";
create.Size = new Size(129, 46);
create.Size = new Size(188, 23);
create.TabIndex = 1;
create.Text = "Создать";
create.Text = "Создать тепловоз с обвесами";
create.UseVisualStyleBackColor = true;
create.Click += ButtonCreate_Click;
//
@ -63,10 +64,9 @@
//
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(1236, 736);
buttonUp.Margin = new Padding(5, 6, 5, 6);
buttonUp.Location = new Point(721, 368);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(60, 70);
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 2;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
@ -75,10 +75,9 @@
//
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(1236, 806);
buttonDown.Margin = new Padding(5, 6, 5, 6);
buttonDown.Location = new Point(721, 403);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(60, 70);
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
@ -87,10 +86,9 @@
//
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(1291, 806);
buttonRight.Margin = new Padding(5, 6, 5, 6);
buttonRight.Location = new Point(753, 403);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(60, 70);
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
@ -99,27 +97,58 @@
//
ButtonLeft.BackgroundImage = (Image)resources.GetObject("ButtonLeft.BackgroundImage");
ButtonLeft.BackgroundImageLayout = ImageLayout.Stretch;
ButtonLeft.Location = new Point(1181, 806);
ButtonLeft.Margin = new Padding(5, 6, 5, 6);
ButtonLeft.Location = new Point(689, 403);
ButtonLeft.Name = "ButtonLeft";
ButtonLeft.Size = new Size(60, 70);
ButtonLeft.Size = new Size(35, 35);
ButtonLeft.TabIndex = 5;
ButtonLeft.TextImageRelation = TextImageRelation.TextBeforeImage;
ButtonLeft.UseVisualStyleBackColor = true;
ButtonLeft.Click += ButtonMove_Click;
//
// buttonCreateLoko
//
buttonCreateLoko.Location = new Point(218, 415);
buttonCreateLoko.Name = "buttonCreateLoko";
buttonCreateLoko.Size = new Size(188, 23);
buttonCreateLoko.TabIndex = 6;
buttonCreateLoko.Text = "Создать тепловоз";
buttonCreateLoko.UseVisualStyleBackColor = true;
buttonCreateLoko.Click += buttonCreateLoko_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(667, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(713, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormDiselLoko
//
AutoScaleDimensions = new SizeF(12F, 30F);
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1371, 900);
ClientSize = new Size(800, 450);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateLoko);
Controls.Add(ButtonLeft);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(create);
Controls.Add(pictureBoxDiselLoko);
Margin = new Padding(5, 6, 5, 6);
Name = "FormDiselLoko";
Text = "Тепловоз";
((System.ComponentModel.ISupportInitialize)pictureBoxDiselLoko).EndInit();
@ -134,5 +163,8 @@
private Button buttonDown;
private Button buttonRight;
private Button ButtonLeft;
private Button buttonCreateLoko;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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@ -1,4 +1,7 @@
namespace PrLaba1
using PrLaba1.Drawnings;
using PrLaba1.MovementStrategy;
namespace PrLaba1
/// <summary>
/// Форма работы с объектом "Тепловоз"
/// </summary>
@ -8,23 +11,12 @@
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningDiselLoko? _drawningDiselLoko;
private DrawningLoko? _drawningLoko;
/// <summary>
/// Метод прорисовки машины
// <summary>
/// Стратегия перемещения
/// </summary>
private void Draw()
{
if (_drawningDiselLoko == null)
{
return;
}
Bitmap bmp = new(pictureBoxDiselLoko.Width, pictureBoxDiselLoko.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningDiselLoko.DrawTransport(gr);
pictureBoxDiselLoko.Image = bmp;
}
private AbstractStrategy? _strategy;
/// <summary>
/// Конструктор формы
@ -32,30 +24,73 @@
public FormDiselLoko()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
/// Кнопка создать
/// Метод прорисовки машины
/// </summary>
private void ButtonCreate_Click(object sender, EventArgs e)
private void Draw()
{
Random random = new Random();
_drawningDiselLoko = new DrawningDiselLoko();
_drawningDiselLoko.Init(random.Next(100, 300), random.Next(1000, 3000),
if (_drawningLoko == null)
{
return;
}
Bitmap bmp = new(pictureBoxDiselLoko.Width, pictureBoxDiselLoko.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningLoko.DrawTransport(gr);
pictureBoxDiselLoko.Image = bmp;
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningLoko):
_drawningLoko = new DrawningLoko(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningDiselLoko):
_drawningLoko = new DrawningDiselLoko(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningDiselLoko.SetPictureSize(pictureBoxDiselLoko.Width, pictureBoxDiselLoko.Height);
_drawningDiselLoko.SetPosition(random.Next(10, 100), random.Next(10, 100));
break;
default:
return;
}
_drawningLoko.SetPictureSize(pictureBoxDiselLoko.Width, pictureBoxDiselLoko.Height);
_drawningLoko.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать тепловоз с обвесами"
/// </summary>
private void ButtonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningDiselLoko));
/// <summary>
/// Обработка нажатия кнопки "Создать тепловоз"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateLoko_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLoko));
/// <summary>
/// Кнопки движения
/// </summary>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningDiselLoko == null)
if (_drawningLoko == null)
{
return;
}
@ -65,16 +100,16 @@
switch (name)
{
case "buttonUp":
result = _drawningDiselLoko.MoveTransport(Direction.Up);
result = _drawningLoko.MoveTransport(Direction.Up);
break;
case "buttonDown":
result = _drawningDiselLoko.MoveTransport(Direction.Down);
result = _drawningLoko.MoveTransport(Direction.Down);
break;
case "ButtonLeft":
result = _drawningDiselLoko.MoveTransport(Direction.Left);
result = _drawningLoko.MoveTransport(Direction.Left);
break;
case "buttonRight":
result = _drawningDiselLoko.MoveTransport(Direction.Right);
result = _drawningLoko.MoveTransport(Direction.Right);
break;
}
@ -83,5 +118,48 @@
Draw();
}
}
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningLoko == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCentre(),
1 => new MoveToBoarder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableLoko(_drawningLoko), pictureBoxDiselLoko.Width, pictureBoxDiselLoko.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}
}

View File

@ -121,35 +121,34 @@
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</data>
<data name="buttonDown.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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View File

@ -0,0 +1,139 @@

namespace PrLaba1.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

View File

@ -0,0 +1,23 @@
namespace PrLaba1.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@ -0,0 +1,14 @@
namespace PrLaba1.MovementStrategy;
public class MoveToBoarder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
throw new NotImplementedException();
}
protected override void MoveToTarget()
{
throw new NotImplementedException();
}
}

View File

@ -0,0 +1,53 @@
namespace PrLaba1.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCentre : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,63 @@
using PrLaba1.Drawnings;
namespace PrLaba1.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningCar
/// </summary>
public class MoveableLoko : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningLoko или его наследника
/// </summary>
private readonly DrawningLoko? _loko = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="loko">Объект класса DrawningCar</param>
public MoveableLoko(DrawningLoko loko)
{
_loko = loko;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_loko == null || _loko.EntityLoko == null || !_loko.GetPosX.HasValue || !_loko.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_loko.GetPosX.Value, _loko.GetPosY.Value, _loko.GetWidth, _loko.GetHeight);
}
}
public int GetStep => (int)(_loko?.EntityLoko?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_loko == null || _loko.EntityLoko == null)
{
return false;
}
return _loko.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static Direction GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => Direction.Left,
MovementDirection.Right => Direction.Right,
MovementDirection.Up => Direction.Up,
MovementDirection.Down => Direction.Down,
_ => Direction.Unknow,
};
}
}

View File

@ -0,0 +1,26 @@
namespace PrLaba1.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

View File

@ -0,0 +1,72 @@
namespace PrLaba1.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -0,0 +1,22 @@
namespace PrLaba1.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}