import java.awt.*; import java.util.Random; public class EntityBoat { private int Speed; public int getSpeed() { return Speed; } private void setSpeed(int Speed) { this.Speed = Speed; } private float Weight; public float getWeight() { return Weight; } private void setWeight(float Weight) { this.Weight = Weight; } private Color BodyColor; public Color getBoColor() { return BodyColor; } private void setBodyColor(Color BodyColor) { this.BodyColor = BodyColor; } public float Step; public void Init(int speed, float weight, Color bodyColor) { Random rnd = new Random(); Speed = speed <= 0 ? rnd.nextInt(5, 30) : speed; Weight = weight <= 0 ? rnd.nextInt(30, 100) : weight; BodyColor = bodyColor; Step = Speed * 100 / Weight; } }