2_Laba Kalyshev Y V PIbd-22 #3

Merged
eegov merged 6 commits from 2_Laba into 1_Laba 2022-09-30 11:28:06 +04:00
7 changed files with 286 additions and 28 deletions
Showing only changes of commit 8f9347bf3e - Show all commits

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@ -11,15 +11,15 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
/// <summary>
/// Класс-сущность
/// </summary>
public EntityBoat Boat { private set; get; }
public EntityBoat Boat { protected set; get; }
/// <summary>
/// Левая координата отрисовки автомобиля
/// </summary>
private float _startPosX;
protected float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки автомобиля
/// </summary>
private float _startPosY;
protected float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
@ -47,6 +47,21 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
Boat = new EntityBoat(speed, weight, bodyColor);
}
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="boatWidth">Ширина отрисовки автомобиля</param>
/// <param name="boatHeight">Высота отрисовки автомобиля</param>
protected DrawningBoat(int speed, float weight, Color bodyColor, int boatWidth, int boatHeight) :
this(speed, weight, bodyColor)
{
_boatWidth = boatWidth;
_boatHeight = boatHeight;
}
///
/// <summary>
/// Установка позиции автомобиля
/// </summary>
/// <param name="x">Координата X</param>
@ -109,7 +124,7 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
/// Отрисовка лодки
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
@ -118,7 +133,6 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
}
Pen pen = new(Color.Black, 3);
Brush br = new SolidBrush(Boat?.BodyColor ?? Color.Black);
Brush brBrown = new SolidBrush(Color.Brown);
// Внешняя часть лодки
g.DrawLine(pen, _startPosX, _startPosY, _startPosX + 120, _startPosY + 0);
g.DrawLine(pen, _startPosX + 120, _startPosY, _startPosX + 170, _startPosY + 30);
@ -132,7 +146,7 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
PointF pt5 = new PointF(_startPosX, _startPosY + 60);
g.FillPolygon(br, new PointF[] { pt1, pt2, pt3, pt4, pt5});
// Внутренняя часть лодки
g.FillEllipse(brBrown, _startPosX + 10, _startPosY + 10, 110, 40);
g.FillEllipse(new SolidBrush(Color.Brown), _startPosX + 10, _startPosY + 10, 110, 40);
}
/// <summary>
/// Смена границ формы отрисовки
@ -158,5 +172,9 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
_startPosY = _pictureHeight.Value - _boatHeight;
}
}
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return (_startPosX, _startPosY, _startPosX + _boatWidth, _startPosY + _boatHeight);
}
}
}

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@ -0,0 +1,38 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal class DrawningObjectBoat : IDrawningObject
{
private DrawningBoat _boat = null;
public DrawningObjectBoat(DrawningBoat boat)
{
_boat = boat;
}
public float Step => _boat?.Boat?.Step ?? 0;
public void DrawningObject(Graphics g)
{
// TODO
}
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _boat?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_boat.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_boat.SetPosition(x, y, width, height);
}
}
}

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@ -0,0 +1,72 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal class DrawningSportBoat : DrawningBoat
Review

Имя класса не соответствует указаному в задании

Имя класса не соответствует указаному в задании
{
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public DrawningSportBoat(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
base(speed, weight, bodyColor, 195, 60)
{
Boat = new EntitySportBoat(speed, weight, bodyColor, dopColor, bodyKit, wing, sportLine);
}
public override void DrawTransport(Graphics g)
{
if (Boat is not EntitySportBoat sportBoat)
{
return;
}
Pen pen = new(Color.Black);
Brush baseBrush = new SolidBrush(sportBoat?.BodyColor ?? Color.Black);
Brush dopBrush = new SolidBrush(sportBoat?.DopColor ?? Color.Black);
_startPosX += 25;
_startPosY += 10;
base.DrawTransport(g);
_startPosX -= 25;
_startPosY -= 10;
if (sportBoat.Wing)
{
g.FillRectangle(dopBrush, _startPosX, _startPosY, 20, 80);
g.DrawRectangle(pen, _startPosX, _startPosY, 20, 80);
g.FillRectangle(baseBrush, _startPosX + 20, _startPosY + 20, 10, 40);
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 20, 10, 40);
}
_startPosX += 25;
_startPosY += 10;
if (sportBoat.BodyKit)
{
PointF pt1 = new PointF(_startPosX + 120, _startPosY + 10);
PointF pt2 = new PointF(_startPosX + 155, _startPosY + 30);
PointF pt3 = new PointF(_startPosX + 120, _startPosY + 50);
PointF pt4 = new PointF(_startPosX + 120, _startPosY + 45);
PointF pt5 = new PointF(_startPosX + 145, _startPosY + 30);
PointF pt6 = new PointF(_startPosX + 120, _startPosY + 15);
g.FillPolygon(dopBrush, new PointF[] { pt1, pt2, pt3, pt4, pt5, pt6 });
}
if (sportBoat.SportLine)
{
PointF pt1 = new PointF(_startPosX + 70, _startPosY);
PointF pt2 = new PointF(_startPosX + 80, _startPosY);
PointF pt3 = new PointF(_startPosX + 120, _startPosY + 60);
PointF pt4 = new PointF(_startPosX + 110, _startPosY + 60);
g.FillPolygon(dopBrush, new PointF[] { pt1, pt2, pt3, pt4 });
g.FillEllipse(new SolidBrush(Color.Brown), _startPosX + 10, _startPosY + 10, 110, 40);
}
_startPosX -= 25;
_startPosY -= 10;
}
}
}

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@ -0,0 +1,46 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal class EntitySportBoat : EntityBoat
Review

Имя класса не соответствует указаному в задании

Имя класса не соответствует указаному в задании
{
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color DopColor { get; private set; }
/// <summary>
/// Признак наличия обвеса
/// </summary>
public bool BodyKit { get; private set; }
/// <summary>
/// Признак наличия антикрыла
/// </summary>
public bool Wing { get; private set; }
/// <summary>
/// Признак наличия гоночной полосы
/// </summary>
public bool SportLine { get; private set; }
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public EntitySportBoat(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
base(speed, weight, bodyColor)
{
DopColor = dopColor;
BodyKit = bodyKit;
Wing = wing;
SportLine = sportLine;
}
}
}

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@ -38,6 +38,7 @@
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.statusStrip1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBoat)).BeginInit();
this.SuspendLayout();
@ -49,28 +50,29 @@
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelBodyColor});
this.statusStrip1.Location = new System.Drawing.Point(0, 427);
this.statusStrip1.Location = new System.Drawing.Point(0, 318);
this.statusStrip1.Name = "statusStrip1";
this.statusStrip1.Size = new System.Drawing.Size(882, 26);
this.statusStrip1.Padding = new System.Windows.Forms.Padding(1, 0, 12, 0);
this.statusStrip1.Size = new System.Drawing.Size(772, 22);
this.statusStrip1.TabIndex = 0;
this.statusStrip1.Text = "statusStrip1";
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(76, 20);
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
this.toolStripStatusLabelSpeed.Text = "Скорость:";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(36, 20);
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17);
this.toolStripStatusLabelWeight.Text = "Вес:";
//
// toolStripStatusLabelBodyColor
//
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(45, 20);
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
this.toolStripStatusLabelBodyColor.Text = "Цвет:";
//
// pictureBoxBoat
@ -78,8 +80,9 @@
this.pictureBoxBoat.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
this.pictureBoxBoat.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxBoat.Location = new System.Drawing.Point(0, 0);
this.pictureBoxBoat.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.pictureBoxBoat.Name = "pictureBoxBoat";
this.pictureBoxBoat.Size = new System.Drawing.Size(882, 427);
this.pictureBoxBoat.Size = new System.Drawing.Size(772, 318);
this.pictureBoxBoat.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxBoat.TabIndex = 1;
this.pictureBoxBoat.TabStop = false;
@ -89,9 +92,10 @@
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 385);
this.buttonCreate.Location = new System.Drawing.Point(10, 289);
this.buttonCreate.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(94, 29);
this.buttonCreate.Size = new System.Drawing.Size(82, 22);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
@ -102,9 +106,10 @@
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.right;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(820, 374);
this.buttonRight.Location = new System.Drawing.Point(718, 280);
this.buttonRight.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(40, 40);
this.buttonRight.Size = new System.Drawing.Size(35, 30);
this.buttonRight.TabIndex = 3;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
@ -114,9 +119,10 @@
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.left;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(728, 374);
this.buttonLeft.Location = new System.Drawing.Point(637, 280);
this.buttonLeft.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(40, 40);
this.buttonLeft.Size = new System.Drawing.Size(35, 30);
this.buttonLeft.TabIndex = 4;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
@ -126,9 +132,10 @@
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.up;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(774, 328);
this.buttonUp.Location = new System.Drawing.Point(677, 246);
this.buttonUp.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(40, 40);
this.buttonUp.Size = new System.Drawing.Size(35, 30);
this.buttonUp.TabIndex = 5;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
@ -138,18 +145,31 @@
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.down;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(774, 374);
this.buttonDown.Location = new System.Drawing.Point(677, 280);
this.buttonDown.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(40, 40);
this.buttonDown.Size = new System.Drawing.Size(35, 30);
this.buttonDown.TabIndex = 6;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreateModif
//
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateModif.Location = new System.Drawing.Point(98, 289);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(99, 22);
this.buttonCreateModif.TabIndex = 7;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.buttonCreateModif_Click);
//
// FormBoat
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(882, 453);
this.ClientSize = new System.Drawing.Size(772, 340);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonLeft);
@ -157,6 +177,7 @@
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxBoat);
this.Controls.Add(this.statusStrip1);
this.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.Name = "FormBoat";
this.Text = "Лодка";
this.statusStrip1.ResumeLayout(false);
@ -179,5 +200,6 @@
private Button buttonLeft;
private Button buttonUp;
private Button buttonDown;
private Button buttonCreateModif;
}
}

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@ -18,6 +18,17 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base.git
_boat?.DrawTransport(gr);
pictureBoxBoat.Image = bmp;
}
/// <summary>
/// Ìåòîä óñòàíîâêè äàííûõ
/// </summary>
private void SetData()
{
Random rnd = new Random();
_boat.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxBoat.Width, pictureBoxBoat.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_boat.Boat.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_boat.Boat.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_boat.Boat.BodyColor.Name}";
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
/// </summary>
@ -27,10 +38,7 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base.git
{
Random rnd = new();
_boat = new DrawningBoat(rnd.Next(5, 30), rnd.Next(30, 100), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_boat.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxBoat.Width, pictureBoxBoat.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_boat.Boat.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_boat.Boat.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_boat.Boat.BodyColor.Name}";
SetData();
Draw();
}
/// <summary>
@ -69,5 +77,18 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base.git
_boat?.ChangeBorders(pictureBoxBoat.Width, pictureBoxBoat.Height);
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
_boat = new DrawningSportBoat(rnd.Next(5, 30), rnd.Next(30, 100), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData();
Draw();
}
}
}

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@ -0,0 +1,41 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal interface IDrawningObject
{
/// <summary>
/// Шаг перемещения объекта
/// </summary>
public float Step { get; }
/// <summary>
/// Установка позиции объекта
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина полотна</param>
/// <param name="height">Высота полотна</param>
void SetObject(int x, int y, int width, int height);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(Direction direction);
/// <summary>
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
void DrawningObject(Graphics g);
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
(float Left, float Right, float Top, float Bottom)
GetCurrentPosition();
}
}