import javax.swing.*; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.ComponentEvent; import java.awt.event.ComponentListener; import java.util.Random; public class FormBattleship extends JComponent { private DrawningBattleship _battleship; private EntityBattleship _entityBattleship; public static void main(String[] args) { FormMap formMap = new FormMap(); } public FormBattleship() { JFrame form = new JFrame("Военный корабль"); form.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); form.setSize(800, 500); form.setVisible(true); form.setLocationRelativeTo(null); form.addComponentListener(new ComponentListener() { @Override public void componentResized(ComponentEvent e) { if(_battleship != null) _battleship.ChangeBorders(getWidth(), getHeight()); repaint(); } @Override public void componentMoved(ComponentEvent e) { } @Override public void componentShown(ComponentEvent e) { } @Override public void componentHidden(ComponentEvent e) { } }); Panel statusPanel = new Panel(); statusPanel.setBackground(Color.WHITE); statusPanel.setLayout(new FlowLayout()); setLayout(new BorderLayout()); form.add(statusPanel, BorderLayout.SOUTH); Label speedLabel = new Label("Скорость: "); Label weightLabel = new Label("Вес: "); Label colorLabel = new Label("Цвет: "); JButton createButton = new JButton("Создать"); createButton.addActionListener(e -> { int[] countBlocks = {2, 4, 6}; Random rnd = new Random(); _battleship = new DrawningBattleship(rnd.nextInt(100, 300), rnd.nextInt(1000, 2000), Color.getHSBColor(rnd.nextInt(0, 256), rnd.nextInt(0, 256), rnd.nextInt(0, 256))); _battleship.SetPosition(10 + rnd.nextInt(90), 10 + rnd.nextInt(90), form.getWidth(), form.getHeight() - 75); speedLabel.setText("Скорость: " + _battleship.Battleship.GetSpeed()); weightLabel.setText("Вес: " + (int)_battleship.Battleship.GetWeight()); colorLabel.setText("Цвет: " + _battleship.Battleship.GetBodyColor().getRed() + " " + _battleship.Battleship.GetBodyColor().getGreen() + " " + _battleship.Battleship.GetBodyColor().getBlue() ); repaint(); }); JButton modifiedButton = new JButton("Модификация"); modifiedButton.addActionListener(e -> { Random rnd = new Random(); Color colorFirst = JColorChooser.showDialog(null, "Color", new Color(rnd.nextInt(256), rnd.nextInt(256),rnd.nextInt(256))); Color colorSecond = JColorChooser.showDialog(null, "Color", new Color(rnd.nextInt(256), rnd.nextInt(256),rnd.nextInt(256))); _battleship = new DrawningLinkor(rnd.nextInt(200) + 100, rnd.nextInt(1000) + 1000, colorFirst, colorSecond, rnd.nextBoolean(), rnd.nextBoolean()); _battleship.SetPosition(10 + rnd.nextInt(90), 10 + rnd.nextInt(90), 800, 500 - 75); // speedLabel.setText("Speed: " + _locomotive.Locomotive.getSpeed()); // weightLabel.setText("Weight: " + (int)_locomotive.Locomotive.getWeight()); // colorLabel.setText("Color: " + _locomotive.Locomotive.getBodyColor().getRed() + " " + _locomotive.Locomotive.getBodyColor().getGreen() + " " + _locomotive.Locomotive.getBodyColor().getBlue() ); repaint(); }); statusPanel.add(createButton); statusPanel.add(modifiedButton); statusPanel.add(speedLabel); statusPanel.add(weightLabel); statusPanel.add(colorLabel); JButton upButton = new JButton("↑"); JButton rightButton = new JButton("→"); JButton leftButton = new JButton("←"); JButton downButton = new JButton("↓"); upButton.addActionListener(e -> { if (_battleship != null) _battleship.MoveTransport(Direction.Up); repaint(); }); rightButton.addActionListener(e -> { if (_battleship != null) _battleship.MoveTransport(Direction.Right); repaint(); }); leftButton.addActionListener(e -> { if (_battleship != null) _battleship.MoveTransport(Direction.Left); repaint(); }); downButton.addActionListener(e -> { if (_battleship != null) _battleship.MoveTransport(Direction.Down); repaint(); }); statusPanel.add(leftButton); statusPanel.add(upButton); statusPanel.add(rightButton); statusPanel.add(downButton); form.getContentPane().add(this); } protected void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2 = (Graphics2D)g; if (_battleship != null) _battleship.DrawTransport(g2); super.repaint(); } }