import java.awt.*; import java.awt.image.BufferedImage; public class MapWithSetBattleshipsGeneric { /// Ширина окна отрисовки private final int _pictureWidth; /// Высота окна отрисовки private final int _pictureHeight; /// Размер занимаемого объектом места (ширина) private final int _placeSizeWidth = 250; /// Размер занимаемого объектом места (высота) private final int _placeSizeHeight = 100; private final SetBattleshipGeneric _setBattleship; /// Карта private final U _map; /// Конструктор public MapWithSetBattleshipsGeneric(int picWidth, int picHeight, U map) { int width = picWidth / _placeSizeWidth; int height = picHeight / _placeSizeHeight; _setBattleship = new SetBattleshipGeneric(width * height); _pictureWidth = picWidth; _pictureHeight = picHeight; _map = map; } public int Add(T battleship) { return this._setBattleship.Insert(battleship); } public T Subtraction(int position) { return this._setBattleship.Remove(position); } public BufferedImage ShowSet() { BufferedImage bmp = new BufferedImage(_pictureWidth, _pictureHeight, BufferedImage.TYPE_INT_RGB); Graphics gr = bmp.getGraphics(); DrawBackground((Graphics2D)gr); DrawBattleship((Graphics2D)gr); return bmp; } public BufferedImage ShowOnMap() { Shaking(); for (int i = 0; i < _setBattleship.Count(); i++) { var battleship = _setBattleship.Get(i); if (battleship != null) { return _map.CreateMap(_pictureWidth, _pictureHeight, battleship); } } return new BufferedImage(_pictureWidth, _pictureHeight, BufferedImage.TYPE_INT_RGB); } /// Перемещение объекта по крате public BufferedImage MoveObject(Direction direction) { if (_map != null) { return _map.MoveObject(direction); } return new BufferedImage(_pictureWidth, _pictureHeight, BufferedImage.TYPE_INT_RGB); } private void Shaking() { int j = _setBattleship.Count() - 1; for (int i = 0; i < _setBattleship.Count(); i++) { if (_setBattleship.Get(i) == null) { for (; j > i; j--) { var battleship = _setBattleship.Get(j); if (battleship != null) { _setBattleship.Insert(battleship, i); _setBattleship.Remove(j); break; } } if (j <= i) { return; } } } } private void DrawBackground(Graphics2D g) { g.setColor(Color.blue); g.fillRect(0, 0, _pictureWidth, _pictureHeight); for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++) { for (int j = 0; j <= _pictureHeight / _placeSizeHeight; ++j) { g.setStroke(new BasicStroke(7)); g.setColor(Color.black); g.drawLine(i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight); g.setColor(Color.RED); g.drawLine(i * _placeSizeWidth + 20, j * _placeSizeHeight-5, i * _placeSizeWidth + 20, j * _placeSizeHeight - 23); g.drawLine( i * _placeSizeWidth + 70, j * _placeSizeHeight - 5, i * _placeSizeWidth + 70, j * _placeSizeHeight - 23); } g.drawLine(i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight); } } private void DrawBattleship(Graphics2D g) { int countColumns = _pictureWidth / _placeSizeWidth - 1; int countRows = _pictureHeight / _placeSizeHeight - 1; int currentColumn = 0; for (int i = 0; i < _setBattleship.Count(); i++) { if((_setBattleship.Get(i) != null)) { _setBattleship.Get(i).SetObject((currentColumn) * _placeSizeWidth + 10, (countRows) * _placeSizeHeight + 15, _pictureWidth, _pictureHeight); _setBattleship.Get(i).DrawningObject(g); } if (currentColumn >= countColumns) { currentColumn = 0; countRows--; } else { currentColumn++; } } } }