import java.awt.*;
import java.util.Random;
public class EntityBattleship {
private int speed = 0;
private float weight = 0;
Color bodyColor;
public int GetSpeed() {
return speed;
}
public float GetWeight() {
return weight;
}
///
/// Цвет корпуса
///
public Color GetBodyColor() {
return bodyColor;
}
///
/// Шаг перемещения корабля
///
public float GetStep(){
return speed * 100 / weight;
}
///
/// Инициализация полей объекта-класса корабля
///
///
///
///
///
public EntityBattleship(int speed, float weight, Color bodyColor)
{
Random rnd = new Random();
this.speed = speed <= 0 ? rnd.nextInt(950) + 1050 : speed;
this.weight = weight <= 0 ? rnd.nextInt(40) + 70 : weight;
this.bodyColor = bodyColor;
}
}