Изменил(а) на 'MyParametrClass.java'
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1d7e6e80a0
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@ -2,34 +2,35 @@ import java.util.ArrayList;
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import java.util.Random;
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import java.util.Random;
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public class MyParametrClass<T extends EntityBattleship, U extends IDrawningBlocks> {
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public class MyParametrClass<T extends EntityBattleship, U extends IDrawningBlocks> {
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private final Object[] EntityArray;
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private final ArrayList<T> EntityArray;
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private final Object[] BlocksArray;
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private final ArrayList<U> BlocksArray;
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int entitiesCount = 0;
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int entitiesCount = 0;
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int blocksCount = 0;
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int blocksCount = 0;
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public MyParametrClass(int entitiesCount, int blocksCount) {
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public MyParametrClass(int entitiesCount, int blocksCount) {
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EntityArray = new Object[entitiesCount];
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EntityArray = new ArrayList<T>();
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BlocksArray = new Object[blocksCount];
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BlocksArray = new ArrayList<U>();
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}
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}
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public void Insert(T battleship){
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public void Insert(T battleship){
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if(entitiesCount < EntityArray.length) {
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EntityArray[entitiesCount] = battleship;
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EntityArray.add(battleship);
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entitiesCount++;
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entitiesCount++;
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}
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}
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}
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public void Insert(U drawningBlocks){
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public void Insert(U drawningBlocks){
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if(blocksCount < BlocksArray.length) {
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BlocksArray[blocksCount] = drawningBlocks;
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BlocksArray.add(drawningBlocks);
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blocksCount++;
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blocksCount++;
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}
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}
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}
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public DrawningBattleship GetDrawningBattleship() {
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public DrawningBattleship GetDrawningBattleship() {
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Random random = new Random();
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Random random = new Random();
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int entityIndex = random.nextInt(EntityArray.length);
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int entityIndex = random.nextInt(EntityArray.size());
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int blockIndex = random.nextInt(BlocksArray.length);
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int blockIndex = random.nextInt( BlocksArray.size());
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EntityBattleship battleship = (T)EntityArray[entityIndex];
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IDrawningBlocks blocks = (U)BlocksArray[blockIndex];
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EntityBattleship battleship = EntityArray.get(entityIndex);
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IDrawningBlocks blocks = BlocksArray.get(blockIndex);
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if (battleship instanceof EntityLinkor) {
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if (battleship instanceof EntityLinkor) {
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return new DrawningLinkor(battleship, blocks);
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return new DrawningLinkor(battleship, blocks);
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