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92
dart/main.dart
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92
dart/main.dart
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enum DeadlineStatus {
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HOT,
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WARM,
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COLD,
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FROZEN
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}
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extension DateTimeX on DateTime {
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String getDate(){
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return '${this.day}-${this.month}-${this.year}';
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}
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}
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extension DeadlineStatusX on DeadlineStatus {
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String get translate{
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switch(this){
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case DeadlineStatus.HOT:
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return 'КАК ТАК ЗАВТРА!?';
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case DeadlineStatus.WARM:
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return 'К чему торопиться?';
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case DeadlineStatus.COLD:
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return 'Дожить ещё надо ';
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case DeadlineStatus.FROZEN:
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return 'До сессии сдадим';
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}
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}
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}
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class Deadline {
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final DateTime time;
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final String message;
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DeadlineStatus status = DeadlineStatus.COLD;
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Deadline(this.time, this.message);
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@override
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String toString() {
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return 'статус: ${status.translate}\t\tдата: ${time.getDate()}\t\tсообщение: $message ';
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}
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}
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class Scheduler {
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List<Deadline> deadlines;
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Scheduler(this.deadlines);
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void sort(){
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deadlines.sort((a, b)=>(-1)*(a.time.compareTo(b.time)));
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}
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void printSchedule(DateTime today) async {
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sort();
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print('Дедлайны:');
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await Future.delayed(
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new Duration(milliseconds: 1),
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() {
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print('Сегодня ${today.getDate()}');
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}
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);
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for (Deadline deadline in deadlines){
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Duration diff = deadline.time.difference(today);
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int days = diff.inDays;
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if (days <= 0){
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deadline.status = DeadlineStatus.FROZEN;
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print('Всё, не успели \t\t$deadline');
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}
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else if (days == 1){
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deadline.status = DeadlineStatus.HOT;
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print('Остались $days сутки\t\t$deadline');
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}
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else if (days <= 7){
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deadline.status = DeadlineStatus.WARM;
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print('Осталось $days суток\t\t$deadline');
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}
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else {
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deadline.status = DeadlineStatus.COLD;
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print('Осталось $days суток\t\t$deadline');
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}
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}
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}
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}
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void main() {
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DateTime today = DateTime(2024, 9, 23);
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var opp = new Deadline(new DateTime(2024,9,24), "право: конспект по лекции 1");
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var mdp = new Deadline(new DateTime(2024,9,26), "мобилки: лаб 1-2");
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var macd = new Deadline(new DateTime(2024,9,20), "миакд: лаб 4-6");
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var sistAn = new Deadline(new DateTime(2024,10,3), "системный анализ: лаб 1-2");
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List<Deadline> deadlines = [opp,mdp,macd,sistAn];
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var scheduler = new Scheduler(deadlines);
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scheduler.printSchedule(today);
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}
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@ -7,27 +7,11 @@ void main() {
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class MyApp extends StatelessWidget {
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class MyApp extends StatelessWidget {
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const MyApp({super.key});
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const MyApp({super.key});
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// This widget is the root of your application.
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@override
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@override
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Widget build(BuildContext context) {
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Widget build(BuildContext context) {
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return MaterialApp(
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return MaterialApp(
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title: 'Flutter Demo',
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title: 'Flutter Demo',
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theme: ThemeData(
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theme: ThemeData(
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// This is the theme of your application.
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//
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// TRY THIS: Try running your application with "flutter run". You'll see
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// the application has a purple toolbar. Then, without quitting the app,
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// try changing the seedColor in the colorScheme below to Colors.green
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// and then invoke "hot reload" (save your changes or press the "hot
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// reload" button in a Flutter-supported IDE, or press "r" if you used
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// the command line to start the app).
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//
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// Notice that the counter didn't reset back to zero; the application
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// state is not lost during the reload. To reset the state, use hot
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// restart instead.
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//
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// This works for code too, not just values: Most code changes can be
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// tested with just a hot reload.
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colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
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colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
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useMaterial3: true,
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useMaterial3: true,
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),
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),
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@ -39,15 +23,6 @@ class MyApp extends StatelessWidget {
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class MyHomePage extends StatefulWidget {
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class MyHomePage extends StatefulWidget {
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const MyHomePage({super.key, required this.title});
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const MyHomePage({super.key, required this.title});
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// This widget is the home page of your application. It is stateful, meaning
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// that it has a State object (defined below) that contains fields that affect
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// how it looks.
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// This class is the configuration for the state. It holds the values (in this
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// case the title) provided by the parent (in this case the App widget) and
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// used by the build method of the State. Fields in a Widget subclass are
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// always marked "final".
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final String title;
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final String title;
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@override
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@override
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@ -59,50 +34,19 @@ class _MyHomePageState extends State<MyHomePage> {
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void _incrementCounter() {
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void _incrementCounter() {
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setState(() {
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setState(() {
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// This call to setState tells the Flutter framework that something has
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// changed in this State, which causes it to rerun the build method below
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// so that the display can reflect the updated values. If we changed
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// _counter without calling setState(), then the build method would not be
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// called again, and so nothing would appear to happen.
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_counter++;
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_counter++;
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});
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});
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}
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}
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@override
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@override
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Widget build(BuildContext context) {
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Widget build(BuildContext context) {
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// This method is rerun every time setState is called, for instance as done
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// by the _incrementCounter method above.
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//
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// The Flutter framework has been optimized to make rerunning build methods
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// fast, so that you can just rebuild anything that needs updating rather
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// than having to individually change instances of widgets.
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return Scaffold(
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return Scaffold(
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appBar: AppBar(
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appBar: AppBar(
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// TRY THIS: Try changing the color here to a specific color (to
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// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
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// change color while the other colors stay the same.
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backgroundColor: Theme.of(context).colorScheme.inversePrimary,
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backgroundColor: Theme.of(context).colorScheme.inversePrimary,
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// Here we take the value from the MyHomePage object that was created by
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// the App.build method, and use it to set our appbar title.
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title: Text(widget.title),
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title: Text(widget.title),
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),
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),
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body: Center(
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body: Center(
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// Center is a layout widget. It takes a single child and positions it
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// in the middle of the parent.
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child: Column(
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child: Column(
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// Column is also a layout widget. It takes a list of children and
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// arranges them vertically. By default, it sizes itself to fit its
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// children horizontally, and tries to be as tall as its parent.
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//
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// Column has various properties to control how it sizes itself and
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// how it positions its children. Here we use mainAxisAlignment to
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// center the children vertically; the main axis here is the vertical
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// axis because Columns are vertical (the cross axis would be
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// horizontal).
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//
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// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
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// action in the IDE, or press "p" in the console), to see the
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// wireframe for each widget.
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mainAxisAlignment: MainAxisAlignment.center,
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mainAxisAlignment: MainAxisAlignment.center,
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children: <Widget>[
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children: <Widget>[
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const Text(
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const Text(
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@ -119,7 +63,7 @@ class _MyHomePageState extends State<MyHomePage> {
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onPressed: _incrementCounter,
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onPressed: _incrementCounter,
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tooltip: 'Increment',
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tooltip: 'Increment',
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child: const Icon(Icons.add),
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child: const Icon(Icons.add),
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), // This trailing comma makes auto-formatting nicer for build methods.
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),
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);
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);
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}
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}
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}
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}
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