diff --git a/ProjectBattleship/ProjectBattleship/DirectionType.cs b/ProjectBattleship/ProjectBattleship/DirectionType.cs
new file mode 100644
index 0000000..206c82a
--- /dev/null
+++ b/ProjectBattleship/ProjectBattleship/DirectionType.cs
@@ -0,0 +1,31 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectBattleship
+{
+ ///
+ /// Направление перемещения
+ ///
+ internal enum DirectionType
+ {
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+ ///
+ /// Влево
+ ///
+ Left = 3,
+ ///
+ /// Вправо
+ ///
+ Right = 4
+ }
+}
\ No newline at end of file
diff --git a/ProjectBattleship/ProjectBattleship/DrawingBattleship.cs b/ProjectBattleship/ProjectBattleship/DrawingBattleship.cs
new file mode 100644
index 0000000..bbfd3f5
--- /dev/null
+++ b/ProjectBattleship/ProjectBattleship/DrawingBattleship.cs
@@ -0,0 +1,174 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectBattleship
+{
+ ///
+ /// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+ ///
+ internal class DrawingBattleship
+ {
+ ///
+ /// Класс-сущность
+ ///
+ public EntityBattleship? EntityBattleship { get; private set; }
+ ///
+ /// Ширина окна
+ ///
+ private int _pictureWidth;
+ ///
+ /// Высота окна
+ ///
+ private int _pictureHeight;
+ ///
+ /// Левая координата прорисовки
+ ///
+ private int _startPosX;
+ ///
+ /// Верхняя кооридната прорисовки
+ ///
+ private int _startPosY;
+ ///
+ /// Ширина прорисовки
+ ///
+ private readonly int _shipWidth = 150;
+ ///
+ /// Высота прорисовки
+ ///
+ private readonly int _shipHeight = 50;
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес
+ /// Цвет корпуса
+ /// Дополнительный цвет
+ /// Признак орудийной башни
+ /// Признак наличия контейнера для ракет
+ /// Ширина окна
+ /// Высота окна
+ /// true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах
+ public bool Init(int speed, double weight, Color bodyColor, Color
+ additionalColor, bool turret, bool rocketLauncher, int width, int height)
+ {
+ if (width < _shipWidth || height < _shipHeight)
+ return false;
+ _pictureWidth = width;
+ _pictureHeight = height;
+ EntityBattleship = new EntityBattleship();
+ EntityBattleship.Init(speed, weight, bodyColor, additionalColor, turret, rocketLauncher);
+ return true;
+ }
+ ///
+ /// Установка позиции
+ ///
+ /// Координата X
+ /// Координата Y
+ public void SetPosition(int x, int y)
+ {
+ if (x < 0 || y < 0 || x + _shipWidth > _pictureWidth || y + _shipHeight > _pictureHeight)
+ {
+ x = 0;
+ y = 0;
+ }
+ _startPosX = x;
+ _startPosY = y;
+ }
+ ///
+ /// Перемещение объекта
+ ///
+ /// Направление
+ public void MoveTransport(DirectionType direction)
+ {
+ if (EntityBattleship == null)
+ {
+ return;
+ }
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ if (_startPosX - EntityBattleship.Step > 0)
+ {
+ _startPosX -= (int)EntityBattleship.Step;
+ }
+ break;
+ //вверх
+ case DirectionType.Up:
+ if (_startPosY - EntityBattleship.Step > 0)
+ {
+ _startPosY -= (int)EntityBattleship.Step;
+ }
+ break;
+ // вправо
+ case DirectionType.Right:
+ if (_startPosX + _shipWidth + (int)EntityBattleship.Step < _pictureWidth)
+ {
+ _startPosX += (int)EntityBattleship.Step;
+ }
+ break;
+ //вниз
+ case DirectionType.Down:
+ if (_startPosY + _shipHeight + (int)EntityBattleship.Step < _pictureHeight)
+ {
+ _startPosY += (int)EntityBattleship.Step;
+ }
+ break;
+ }
+ }
+ ///
+ /// Прорисовка объекта
+ ///
+ ///
+ public void Draw(Graphics g)
+ {
+ if (EntityBattleship == null)
+ {
+ return;
+ }
+ Pen pen = new(Color.Black);
+ Brush additionalBrush = new SolidBrush(EntityBattleship.AdditionalColor);
+ Brush bodyBrush = new SolidBrush(EntityBattleship.BodyColor);
+ //корпус
+ Point[] hull = new Point[] {new Point(_startPosX + 5, _startPosY), new Point(_startPosX + 100, _startPosY),
+ new Point(_startPosX + 150, _startPosY + 25), new Point(_startPosX + 100, _startPosY + 50), new Point(_startPosX + 5, _startPosY + 50)};
+ g.FillPolygon(bodyBrush, hull);
+ g.DrawPolygon(pen, hull);
+ Brush brBlack = new SolidBrush(Color.Black);
+ g.FillRectangle(brBlack, _startPosX, _startPosY + 6, 5, 13);
+ g.FillRectangle(brBlack, _startPosX, _startPosY + 31, 5, 13);
+ //надстройки
+ Brush brDark = new SolidBrush(Color.DarkGray);
+ g.FillRectangle(brDark, _startPosX + 39, _startPosY + 20, 40, 10);
+ g.DrawRectangle(pen, _startPosX + 39, _startPosY + 20, 40, 10);
+ g.FillRectangle(brDark, _startPosX + 70, _startPosY + 12, 18, 26);
+ g.DrawRectangle(pen, _startPosX + 70, _startPosY + 12, 18, 26);
+ g.FillEllipse(brBlack, _startPosX + 94, _startPosY + 19, 12, 12);
+ //орудийная башня
+ if (EntityBattleship.Turret)
+ {
+ Point[] shield = new Point[] {new Point(_startPosX + 112, _startPosY + 19), new Point(_startPosX + 112, _startPosY + 31),
+ new Point(_startPosX + 119, _startPosY + 28), new Point(_startPosX + 119, _startPosY + 22)};
+ g.FillPolygon(additionalBrush, shield);
+ g.FillRectangle(additionalBrush, _startPosX + 119, _startPosY + 24, 12, 2);
+ g.DrawPolygon(pen, shield);
+ g.DrawRectangle(pen, _startPosX + 119, _startPosY + 24, 12, 2);
+ }
+ //ячейки для ракет
+ if (EntityBattleship.RocketLauncher)
+ {
+ g.FillRectangle(additionalBrush, _startPosX + 14, _startPosY + 14, 10, 10);
+ g.FillRectangle(additionalBrush, _startPosX + 26, _startPosY + 14, 10, 10);
+ g.FillRectangle(additionalBrush, _startPosX + 14, _startPosY + 26, 10, 10);
+ g.FillRectangle(additionalBrush, _startPosX + 26, _startPosY + 26, 10, 10);
+ g.DrawRectangle(pen, _startPosX + 14, _startPosY + 14, 10, 10);
+ g.DrawRectangle(pen, _startPosX + 26, _startPosY + 14, 10, 10);
+ g.DrawRectangle(pen, _startPosX + 14, _startPosY + 26, 10, 10);
+ g.DrawRectangle(pen, _startPosX + 26, _startPosY + 26, 10, 10);
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/ProjectBattleship/ProjectBattleship/EntityBattleship.cs b/ProjectBattleship/ProjectBattleship/EntityBattleship.cs
new file mode 100644
index 0000000..44a39e4
--- /dev/null
+++ b/ProjectBattleship/ProjectBattleship/EntityBattleship.cs
@@ -0,0 +1,59 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectBattleship
+{
+ internal class EntityBattleship
+ {
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+ ///
+ /// Вес
+ ///
+ public double Weight { get; private set; }
+ ///
+ /// Основной цвет
+ ///
+ public Color BodyColor { get; private set; }
+ ///
+ /// Дополнительный цвет (для опциональных элементов)
+ ///
+ public Color AdditionalColor { get; private set; }
+ ///
+ /// Признак (опция) наличия орудийной башни
+ ///
+ public bool Turret { get; private set; }
+ ///
+ /// Признак (опция) наличия контейнера для ракет
+ ///
+ public bool RocketLauncher { get; private set; }
+ ///
+ /// Шаг перемещения линкора
+ ///
+ public double Step => (double)Speed * 100 / Weight;
+ ///
+ /// Инициализация полей объекта-класса линкора
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия орудийной башни
+ /// Признак наличия контейнера для ракет
+ public void Init(int speed, double weight, Color bodyColor, Color
+ additionalColor, bool turret, bool rocketLauncher)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ AdditionalColor = additionalColor;
+ Turret = turret;
+ RocketLauncher = rocketLauncher;
+ }
+ }
+}
\ No newline at end of file
diff --git a/ProjectBattleship/ProjectBattleship/Form1.Designer.cs b/ProjectBattleship/ProjectBattleship/Form1.Designer.cs
deleted file mode 100644
index d6ab4c3..0000000
--- a/ProjectBattleship/ProjectBattleship/Form1.Designer.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-namespace ProjectBattleship
-{
- partial class Form1
- {
- ///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Clean up any resources being used.
- ///
- /// true if managed resources should be disposed; otherwise, false.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- ///
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- ///
- private void InitializeComponent()
- {
- this.components = new System.ComponentModel.Container();
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(800, 450);
- this.Text = "Form1";
- }
-
- #endregion
- }
-}
\ No newline at end of file
diff --git a/ProjectBattleship/ProjectBattleship/Form1.cs b/ProjectBattleship/ProjectBattleship/Form1.cs
deleted file mode 100644
index 6619484..0000000
--- a/ProjectBattleship/ProjectBattleship/Form1.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace ProjectBattleship
-{
- public partial class Form1 : Form
- {
- public Form1()
- {
- InitializeComponent();
- }
- }
-}
\ No newline at end of file
diff --git a/ProjectBattleship/ProjectBattleship/FormBattleship.Designer.cs b/ProjectBattleship/ProjectBattleship/FormBattleship.Designer.cs
new file mode 100644
index 0000000..ab143a3
--- /dev/null
+++ b/ProjectBattleship/ProjectBattleship/FormBattleship.Designer.cs
@@ -0,0 +1,138 @@
+namespace ProjectBattleship
+{
+ partial class FormBattleship
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ buttonCreate = new Button();
+ buttonDown = new Button();
+ buttonUp = new Button();
+ buttonLeft = new Button();
+ buttonRight = new Button();
+ pictureBoxBattleship = new PictureBox();
+ ((System.ComponentModel.ISupportInitialize)pictureBoxBattleship).BeginInit();
+ SuspendLayout();
+ //
+ // buttonCreate
+ //
+ buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreate.Location = new Point(12, 421);
+ buttonCreate.Name = "buttonCreate";
+ buttonCreate.Size = new Size(98, 28);
+ buttonCreate.TabIndex = 0;
+ buttonCreate.Text = "Создать";
+ buttonCreate.UseVisualStyleBackColor = true;
+ buttonCreate.Click += buttonCreate_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonDown.BackgroundImage = Properties.Resources.down;
+ buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonDown.Location = new Point(806, 419);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(30, 30);
+ buttonDown.TabIndex = 1;
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += buttonMove_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonUp.BackgroundImage = Properties.Resources.up;
+ buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonUp.Location = new Point(806, 383);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(30, 30);
+ buttonUp.TabIndex = 2;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += buttonMove_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonLeft.BackgroundImage = Properties.Resources.left;
+ buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonLeft.Location = new Point(770, 419);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(30, 30);
+ buttonLeft.TabIndex = 3;
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += buttonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonRight.BackgroundImage = Properties.Resources.right;
+ buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonRight.Location = new Point(842, 419);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(30, 30);
+ buttonRight.TabIndex = 4;
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += buttonMove_Click;
+ //
+ // pictureBoxBattleship
+ //
+ pictureBoxBattleship.Dock = DockStyle.Fill;
+ pictureBoxBattleship.Location = new Point(0, 0);
+ pictureBoxBattleship.Name = "pictureBoxBattleship";
+ pictureBoxBattleship.Size = new Size(884, 461);
+ pictureBoxBattleship.SizeMode = PictureBoxSizeMode.AutoSize;
+ pictureBoxBattleship.TabIndex = 5;
+ pictureBoxBattleship.TabStop = false;
+ //
+ // FormBattleship
+ //
+ AutoScaleDimensions = new SizeF(7F, 15F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(884, 461);
+ Controls.Add(buttonRight);
+ Controls.Add(buttonLeft);
+ Controls.Add(buttonUp);
+ Controls.Add(buttonDown);
+ Controls.Add(buttonCreate);
+ Controls.Add(pictureBoxBattleship);
+ Name = "FormBattleship";
+ StartPosition = FormStartPosition.CenterScreen;
+ Text = "Линкор";
+ Click += buttonMove_Click;
+ ((System.ComponentModel.ISupportInitialize)pictureBoxBattleship).EndInit();
+ ResumeLayout(false);
+ PerformLayout();
+ }
+
+ #endregion
+
+ private Button buttonCreate;
+ private Button buttonDown;
+ private Button buttonUp;
+ private Button buttonLeft;
+ private Button buttonRight;
+ private PictureBox pictureBoxBattleship;
+ }
+}
\ No newline at end of file
diff --git a/ProjectBattleship/ProjectBattleship/FormBattleship.cs b/ProjectBattleship/ProjectBattleship/FormBattleship.cs
new file mode 100644
index 0000000..2690008
--- /dev/null
+++ b/ProjectBattleship/ProjectBattleship/FormBattleship.cs
@@ -0,0 +1,74 @@
+namespace ProjectBattleship
+{
+ public partial class FormBattleship : Form
+ {
+ ///
+ /// -
+ ///
+ private DrawingBattleship? _drawingBattleship;
+ ///
+ ///
+ ///
+ public FormBattleship()
+ {
+ InitializeComponent();
+ }
+ ///
+ ///
+ ///
+ private void Draw()
+ {
+ if (_drawingBattleship == null)
+ {
+ return;
+ }
+ Bitmap bmp = new Bitmap(pictureBoxBattleship.Width, pictureBoxBattleship.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawingBattleship.Draw(gr);
+ pictureBoxBattleship.Image = bmp;
+ }
+ ///
+ ///
+ ///
+ ///
+ ///
+ private void buttonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawingBattleship == null)
+ {
+ return;
+ }
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ switch (name)
+ {
+ case "buttonUp":
+ _drawingBattleship.MoveTransport(DirectionType.Up);
+ break;
+ case "buttonDown":
+ _drawingBattleship.MoveTransport(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ _drawingBattleship.MoveTransport(DirectionType.Left);
+ break;
+ case "buttonRight":
+ _drawingBattleship.MoveTransport(DirectionType.Right);
+ break;
+ }
+ Draw();
+ }
+ ///
+ /// ""
+ ///
+ ///
+ ///
+ private void buttonCreate_Click(object sender, EventArgs e)
+ {
+ Random random = new Random();
+ _drawingBattleship = new DrawingBattleship();
+ _drawingBattleship.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBoxBattleship.Width, pictureBoxBattleship.Height);
+ _drawingBattleship.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ Draw();
+ }
+ }
+}
\ No newline at end of file
diff --git a/ProjectBattleship/ProjectBattleship/Form1.resx b/ProjectBattleship/ProjectBattleship/FormBattleship.resx
similarity index 93%
rename from ProjectBattleship/ProjectBattleship/Form1.resx
rename to ProjectBattleship/ProjectBattleship/FormBattleship.resx
index 1af7de1..af32865 100644
--- a/ProjectBattleship/ProjectBattleship/Form1.resx
+++ b/ProjectBattleship/ProjectBattleship/FormBattleship.resx
@@ -1,17 +1,17 @@
-
diff --git a/ProjectBattleship/ProjectBattleship/Program.cs b/ProjectBattleship/ProjectBattleship/Program.cs
index 886e9f5..fa0f283 100644
--- a/ProjectBattleship/ProjectBattleship/Program.cs
+++ b/ProjectBattleship/ProjectBattleship/Program.cs
@@ -11,7 +11,7 @@ namespace ProjectBattleship
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
- Application.Run(new Form1());
+ Application.Run(new FormBattleship());
}
}
}
\ No newline at end of file
diff --git a/ProjectBattleship/ProjectBattleship/ProjectBattleship.csproj b/ProjectBattleship/ProjectBattleship/ProjectBattleship.csproj
index b57c89e..13ee123 100644
--- a/ProjectBattleship/ProjectBattleship/ProjectBattleship.csproj
+++ b/ProjectBattleship/ProjectBattleship/ProjectBattleship.csproj
@@ -8,4 +8,19 @@
enable
+
+
+ True
+ True
+ Resources.resx
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+
\ No newline at end of file
diff --git a/ProjectBattleship/ProjectBattleship/Properties/Resources.Designer.cs b/ProjectBattleship/ProjectBattleship/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..011cc15
--- /dev/null
+++ b/ProjectBattleship/ProjectBattleship/Properties/Resources.Designer.cs
@@ -0,0 +1,103 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace ProjectBattleship.Properties {
+ using System;
+
+
+ ///
+ /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
+ ///
+ // Этот класс создан автоматически классом StronglyTypedResourceBuilder
+ // с помощью такого средства, как ResGen или Visual Studio.
+ // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
+ // с параметром /str или перестройте свой проект VS.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectBattleship.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Перезаписывает свойство CurrentUICulture текущего потока для всех
+ /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap down {
+ get {
+ object obj = ResourceManager.GetObject("down", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap left {
+ get {
+ object obj = ResourceManager.GetObject("left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap right {
+ get {
+ object obj = ResourceManager.GetObject("right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap up {
+ get {
+ object obj = ResourceManager.GetObject("up", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/ProjectBattleship/ProjectBattleship/Properties/Resources.resx b/ProjectBattleship/ProjectBattleship/Properties/Resources.resx
new file mode 100644
index 0000000..53ec0b4
--- /dev/null
+++ b/ProjectBattleship/ProjectBattleship/Properties/Resources.resx
@@ -0,0 +1,133 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+ ..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
\ No newline at end of file
diff --git a/ProjectBattleship/ProjectBattleship/Resources/down.png b/ProjectBattleship/ProjectBattleship/Resources/down.png
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index 0000000..30e8561
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diff --git a/ProjectBattleship/ProjectBattleship/Resources/left.png b/ProjectBattleship/ProjectBattleship/Resources/left.png
new file mode 100644
index 0000000..d7cd963
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diff --git a/ProjectBattleship/ProjectBattleship/Resources/right.png b/ProjectBattleship/ProjectBattleship/Resources/right.png
new file mode 100644
index 0000000..3387a09
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diff --git a/ProjectBattleship/ProjectBattleship/Resources/up.png b/ProjectBattleship/ProjectBattleship/Resources/up.png
new file mode 100644
index 0000000..fb7362b
Binary files /dev/null and b/ProjectBattleship/ProjectBattleship/Resources/up.png differ