done lab 2
This commit is contained in:
parent
562a57db07
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7267348116
@ -1,31 +1,32 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectAirFighter;
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namespace ProjectAirFighter.Drawnings;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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@ -0,0 +1,103 @@
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using ProjectAirFighter.Entities;
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namespace ProjectAirFighter.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningAirFighter : DrawningFighter
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bodyRockets">Признак наличия ракет</param>
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/// <param name="additionalWings">Признак наличия дополниельных крыльев</param>
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public DrawningAirFighter(int speed, double weight, Color bodyColor, Color
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additionalColor, bool bodyRockets, bool additionalWings) : base()
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{
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EntityFighter = new EntityAirFighter(speed, weight, bodyColor, additionalColor,
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bodyRockets, additionalWings);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityFighter == null || EntityFighter is not EntityAirFighter airFighter || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(EntityFighter.BodyColor)
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{
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Width = 2
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};
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Pen additionalPen = new(airFighter.AdditionalColor)
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{
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Width = 2
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};
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Brush brushBlack = new SolidBrush(EntityFighter.BodyColor);
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Brush additionalBrush = new SolidBrush(airFighter.AdditionalColor);
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if (airFighter.BodyRockets)
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{
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// Толщина толстой палочки ракеты
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int rocketWidth = 6;
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// Длина толстой палочки ракеты
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int rocketLength = 15;
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PointF[] rocketsTop =
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{
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new(_startPosX.Value + 90, _startPosY.Value + 13),
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new(_startPosX.Value + 90, _startPosY.Value + 33)
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};
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PointF[] rocketsBottom =
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{
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new(_startPosX.Value + 90, _startPosY.Value + 103),
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new(_startPosX.Value + 90, _startPosY.Value + 123)
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};
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// Прорисовка ракет на верхнем крыле
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foreach (PointF rocketPos in rocketsTop)
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{
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// Толстая палочка для ракеты
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g.FillRectangle(additionalBrush, rocketPos.X, rocketPos.Y - rocketWidth / 2, rocketLength, rocketWidth);
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}
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// Прорисовка ракет на нижнем крыле
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foreach (PointF rocketPos in rocketsBottom)
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{
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// Толстая палочка для ракеты
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g.FillRectangle(additionalBrush, rocketPos.X, rocketPos.Y - rocketWidth / 2, rocketLength, rocketWidth);
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}
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}
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if (airFighter.AdditionalWings)
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{
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// Определение точек для дополнительных крыльев
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PointF[] additionalWingTop =
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{
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new(_startPosX.Value + 30, _startPosY.Value + 53),
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new(_startPosX.Value + 40, _startPosY.Value + 38),
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new(_startPosX.Value + 50, _startPosY.Value + 53)
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};
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PointF[] additionalWingBottom =
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{
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new(_startPosX.Value + 30, _startPosY.Value + 80),
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new(_startPosX.Value + 40, _startPosY.Value + 95),
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new(_startPosX.Value + 50, _startPosY.Value + 80)
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};
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// Прорисовка дополнительных крыльев
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g.DrawPolygon(additionalPen, additionalWingTop);
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g.DrawPolygon(additionalPen, additionalWingBottom);
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}
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base.DrawTransport(g);
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}
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}
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@ -1,14 +1,14 @@
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namespace ProjectAirFighter;
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using ProjectAirFighter.Entities;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningAirFighter
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namespace ProjectAirFighter.Drawnings;
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public class DrawningFighter
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityAirFighter? EntityAirFighter { get; private set; }
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public EntityFighter? EntityFighter { get; protected set; }
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/// <summary>
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/// Ширина окна
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@ -23,12 +23,12 @@ public class DrawningAirFighter
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/// <summary>
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/// Левая координата прорисовки истребителя
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/// </summary>
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private float? _startPosX;
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protected int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки истребителя
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/// </summary>
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private float? _startPosY;
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки истребителя
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@ -41,33 +41,54 @@ public class DrawningAirFighter
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private readonly int _drawningAirFighterHeight = 140;
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/// <summary>
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/// Инициализация свойств
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/// Координата X
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bodyRockets">Признак наличия ракет</param>
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/// <param name="additionalWings">Признак наличия дополниельных крыльев</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool bodyRockets, bool additionalWings)
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int? GetWidth => _drawningAirFighterWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int? GetHeight => _drawningAirFighterHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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protected DrawningFighter()
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{
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EntityAirFighter = new EntityAirFighter();
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EntityAirFighter.Init(speed, weight, bodyColor, additionalColor,
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bodyRockets, additionalWings);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningFighter(int speed, double weight, Color bodyColor) : this()
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{
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EntityFighter = new EntityFighter(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public Boolean SetPictureSize(int width, int height)
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public bool SetPictureSize(int width, int height)
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{
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if (width <= _drawningAirFighterWidth || height <= _drawningAirFighterHeight) return false;
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_pictureWidth = width;
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_startPosY = _pictureHeight.Value - _drawningAirFighterHeight;
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}
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}
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return true;
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}
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/// <summary>
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{
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_startPosX = 0;
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}
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return;
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}
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/// <summary>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityAirFighter.Step > 0)
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if (_startPosX.Value - EntityFighter.Step > 0)
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{
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_startPosX -= (int)EntityAirFighter.Step;
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_startPosX -= (int)EntityFighter.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityAirFighter.Step > 0)
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if (_startPosY.Value - EntityFighter.Step > 0)
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{
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_startPosY -= (int)EntityAirFighter.Step;
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_startPosY -= (int)EntityFighter.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX + _drawningAirFighterWidth + EntityAirFighter.Step < _pictureWidth)
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if (_startPosX + _drawningAirFighterWidth + EntityFighter.Step < _pictureWidth)
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{
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_startPosX += (int)EntityAirFighter.Step;
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_startPosX += (int)EntityFighter.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY + _drawningAirFighterHeight + EntityAirFighter.Step < _pictureHeight)
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if (_startPosY + _drawningAirFighterHeight + EntityFighter.Step < _pictureHeight)
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{
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_startPosY += (int)EntityAirFighter.Step;
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_startPosY += (int)EntityFighter.Step;
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}
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return true;
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default:
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@ -159,80 +182,18 @@ public class DrawningAirFighter
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) return;
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Pen pen = new(EntityAirFighter.BodyColor)
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Pen pen = new(EntityFighter.BodyColor)
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{
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Width = 2
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};
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Pen additionalPen = new(EntityAirFighter.AdditionalColor)
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{
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Width = 2
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};
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Brush brushBlack = new SolidBrush(EntityAirFighter.BodyColor);
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Brush additionalBrush = new SolidBrush(EntityAirFighter.AdditionalColor);
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if (EntityAirFighter.BodyRockets)
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{
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// Толщина толстой палочки ракеты
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int rocketWidth = 6;
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// Длина толстой палочки ракеты
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int rocketLength = 15;
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PointF[] rocketsTop =
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{
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new(_startPosX.Value + 90, _startPosY.Value + 13),
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new(_startPosX.Value + 90, _startPosY.Value + 33)
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};
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PointF[] rocketsBottom =
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{
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new(_startPosX.Value + 90, _startPosY.Value + 103),
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new(_startPosX.Value + 90, _startPosY.Value + 123)
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};
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// Прорисовка ракет на верхнем крыле
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foreach (PointF rocketPos in rocketsTop)
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{
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// Толстая палочка для ракеты
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g.FillRectangle(additionalBrush, rocketPos.X, rocketPos.Y - (rocketWidth / 2), rocketLength, rocketWidth);
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}
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// Прорисовка ракет на нижнем крыле
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foreach (PointF rocketPos in rocketsBottom)
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{
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// Толстая палочка для ракеты
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g.FillRectangle(additionalBrush, rocketPos.X, rocketPos.Y - (rocketWidth / 2), rocketLength, rocketWidth);
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}
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}
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if (EntityAirFighter.AdditionalWings)
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{
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// Определение точек для дополнительных крыльев
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PointF[] additionalWingTop =
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{
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new(_startPosX.Value + 30, _startPosY.Value + 53),
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new(_startPosX.Value + 40, _startPosY.Value + 38),
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new(_startPosX.Value + 50, _startPosY.Value + 53)
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};
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PointF[] additionalWingBottom =
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{
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new(_startPosX.Value + 30, _startPosY.Value + 80),
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new(_startPosX.Value + 40, _startPosY.Value + 95),
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new(_startPosX.Value + 50, _startPosY.Value + 80)
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};
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// Прорисовка дополнительных крыльев
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g.DrawPolygon(additionalPen, additionalWingTop);
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g.DrawPolygon(additionalPen, additionalWingBottom);
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}
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Brush brushBlack = new SolidBrush(EntityFighter.BodyColor);
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// Определение точек основных элементов объекта
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PointF[] front =
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@ -283,5 +244,3 @@ public class DrawningAirFighter
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g.DrawRectangle(pen, (int)_startPosX, (int)_startPosY + 53, 130, 26);
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}
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}
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@ -1,24 +1,10 @@
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namespace ProjectAirFighter;
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namespace ProjectAirFighter.Entities;
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/// <summary>
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/// Класс-сущность "Истребитель"
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/// </summary>
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public class EntityAirFighter
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public class EntityAirFighter : EntityFighter
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Дополнительный цвет (для опциональных элементов)
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@ -35,11 +21,6 @@ public class EntityAirFighter
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/// </summary>
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public bool AdditionalWings { get; private set; }
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/// <summary>
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/// Шаг перемещения истребителя
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/// </summary>
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public double Step => Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса истребителя
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/// </summary>
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@ -49,12 +30,9 @@ public class EntityAirFighter
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bodyRockets">Признак наличия ракет</param>
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/// <param name="additionalWings">Признак наличия дополнительных крыльев</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool bodyRockets, bool additionalWings)
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public EntityAirFighter(int speed, double weight, Color bodyColor, Color
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additionalColor, bool bodyRockets, bool additionalWings) : base(speed, weight, bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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BodyRockets = bodyRockets;
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AdditionalWings = additionalWings;
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@ -0,0 +1,40 @@
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namespace ProjectAirFighter.Entities;
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/// <summary>
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/// Класс-сущность "Истребитель без доп опций"
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/// </summary>
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public class EntityFighter
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения истребителя
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес истребителя</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityFighter(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
@ -34,6 +34,9 @@
|
||||
buttonLeft = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateFighter = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -46,15 +49,16 @@
|
||||
pictureBoxAirFighter.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBoxAirFighter.TabIndex = 0;
|
||||
pictureBoxAirFighter.TabStop = false;
|
||||
pictureBoxAirFighter.Resize += PictureBox_Resize;
|
||||
//
|
||||
// buttonCreateAirFighter
|
||||
//
|
||||
buttonCreateAirFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateAirFighter.Location = new Point(12, 507);
|
||||
buttonCreateAirFighter.Name = "buttonCreateAirFighter";
|
||||
buttonCreateAirFighter.Size = new Size(91, 29);
|
||||
buttonCreateAirFighter.Size = new Size(152, 29);
|
||||
buttonCreateAirFighter.TabIndex = 1;
|
||||
buttonCreateAirFighter.Text = "Создать";
|
||||
buttonCreateAirFighter.Text = "Создать истребитель";
|
||||
buttonCreateAirFighter.UseVisualStyleBackColor = true;
|
||||
buttonCreateAirFighter.Click += ButtonCreateAirFighter_Click;
|
||||
//
|
||||
@ -106,11 +110,45 @@
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateFighter
|
||||
//
|
||||
buttonCreateFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateFighter.Location = new Point(170, 507);
|
||||
buttonCreateFighter.Name = "buttonCreateFighter";
|
||||
buttonCreateFighter.Size = new Size(283, 29);
|
||||
buttonCreateFighter.TabIndex = 6;
|
||||
buttonCreateFighter.Text = "Создать истребитель без доп элементов";
|
||||
buttonCreateFighter.UseVisualStyleBackColor = true;
|
||||
buttonCreateFighter.Click += ButtonCreateFighter_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(833, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(879, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(75, 23);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormAirFighter
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(966, 548);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateFighter);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonLeft);
|
||||
@ -132,5 +170,8 @@
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateFighter;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
|
||||
using System.Windows.Forms;
|
||||
using ProjectAirFighter.Drawnings;
|
||||
using ProjectAirFighter.MovementStrategy;
|
||||
|
||||
namespace ProjectAirFighter;
|
||||
|
||||
@ -11,7 +13,9 @@ public partial class FormAirFighter : Form
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningAirFighter? _drawningAirFighter;
|
||||
private DrawningFighter? _drawningFighter;
|
||||
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация формы
|
||||
@ -19,6 +23,7 @@ public partial class FormAirFighter : Form
|
||||
public FormAirFighter()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -26,32 +31,60 @@ public partial class FormAirFighter : Form
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningAirFighter == null) return;
|
||||
if (_drawningFighter == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (pictureBoxAirFighter.Width == 0 || pictureBoxAirFighter.Height == 0) return;
|
||||
Bitmap bitmap = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
Graphics gr = Graphics.FromImage(bitmap);
|
||||
_drawningAirFighter?.DrawTransport(gr);
|
||||
_drawningFighter?.DrawTransport(gr);
|
||||
pictureBoxAirFighter.Image = bitmap;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningFighter):
|
||||
_drawningFighter = new DrawningFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningAirFighter):
|
||||
_drawningFighter = new DrawningAirFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
_drawningFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
_drawningFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки создать истребитель
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateAirFighter_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAirFighter = new DrawningAirFighter();
|
||||
_drawningAirFighter.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
private void ButtonCreateAirFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirFighter));
|
||||
|
||||
_drawningAirFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
_drawningAirFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки создать истребитель без доп элементов
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningFighter));
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
@ -60,7 +93,7 @@ public partial class FormAirFighter : Form
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirFighter == null)
|
||||
if (_drawningFighter == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -70,21 +103,53 @@ public partial class FormAirFighter : Form
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningAirFighter.MoveTransport(DirectionType.Up);
|
||||
result = _drawningFighter.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
|
||||
case "buttonLeft":
|
||||
result = _drawningAirFighter.MoveTransport(DirectionType.Left);
|
||||
result = _drawningFighter.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
|
||||
case "buttonDown":
|
||||
result = _drawningAirFighter.MoveTransport(DirectionType.Down);
|
||||
result = _drawningFighter.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
|
||||
case "buttonRight":
|
||||
result = _drawningAirFighter.MoveTransport(DirectionType.Right);
|
||||
result = _drawningFighter.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (result) Draw();
|
||||
}
|
||||
|
||||
private void PictureBox_Resize(object sender, EventArgs e)
|
||||
{
|
||||
_drawningFighter?.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningFighter == null) return;
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null) return;
|
||||
_strategy.SetData(new MoveableFighter(_drawningFighter), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
}
|
||||
if (_strategy == null) return;
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,135 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Усановка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject"></param>
|
||||
/// <param name="width"></param>
|
||||
/// <param name="height"></param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldHeight = height;
|
||||
FieldWidth = width;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestination())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDiraction.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDiraction.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDiraction.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDiraction.Down);
|
||||
|
||||
/// <summary>
|
||||
/// параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цели
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestination();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDiraction"></param>
|
||||
/// <returns></returns>
|
||||
private bool MoveTo(MovementDiraction movementDiraction)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _moveableObject?.TryMoveObject(movementDiraction) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="diraction"></param>
|
||||
/// <returns></returns>
|
||||
bool TryMoveObject(MovementDiraction diraction);
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в крайний правый угол экрана
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0) MoveLeft();
|
||||
else MoveRight();
|
||||
}
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0) MoveUp();
|
||||
else MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,65 @@
|
||||
using ProjectAirFighter.Drawnings;
|
||||
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningCar
|
||||
/// </summary>
|
||||
public class MoveableFighter : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningFighter или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningFighter? _fighter = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="drawningFighter"></param>
|
||||
public MoveableFighter(DrawningFighter drawningFighter)
|
||||
{
|
||||
_fighter = drawningFighter;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_fighter == null || _fighter.EntityFighter == null || !_fighter.GetPosX.HasValue || !_fighter.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new ObjectParameters(_fighter.GetPosX.Value, _fighter.GetPosY.Value, _fighter.GetWidth.Value, _fighter.GetHeight.Value);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_fighter?.EntityFighter?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDiraction direction)
|
||||
{
|
||||
if (_fighter == null || _fighter.EntityFighter == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _fighter.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDiraction direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDiraction.Left => DirectionType.Left,
|
||||
MovementDiraction.Right => DirectionType.Right,
|
||||
MovementDiraction.Up => DirectionType.Up,
|
||||
MovementDiraction.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDiraction
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Параметр-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина обекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструткор
|
||||
/// </summary>
|
||||
/// <param name="x"></param>
|
||||
/// <param name="y"></param>
|
||||
/// <param name="width"></param>
|
||||
/// <param name="height"></param>
|
||||
public ObjectParameters (int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
namespace ProjectAirFighter.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
Loading…
Reference in New Issue
Block a user