done lab 2

This commit is contained in:
ZakenChannel 2024-03-30 01:09:15 +04:00
parent 562a57db07
commit 7267348116
15 changed files with 779 additions and 155 deletions

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@ -1,31 +1,32 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter;
namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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@ -0,0 +1,103 @@
using ProjectAirFighter.Entities;
namespace ProjectAirFighter.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningAirFighter : DrawningFighter
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyRockets">Признак наличия ракет</param>
/// <param name="additionalWings">Признак наличия дополниельных крыльев</param>
public DrawningAirFighter(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyRockets, bool additionalWings) : base()
{
EntityFighter = new EntityAirFighter(speed, weight, bodyColor, additionalColor,
bodyRockets, additionalWings);
}
public override void DrawTransport(Graphics g)
{
if (EntityFighter == null || EntityFighter is not EntityAirFighter airFighter || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(EntityFighter.BodyColor)
{
Width = 2
};
Pen additionalPen = new(airFighter.AdditionalColor)
{
Width = 2
};
Brush brushBlack = new SolidBrush(EntityFighter.BodyColor);
Brush additionalBrush = new SolidBrush(airFighter.AdditionalColor);
if (airFighter.BodyRockets)
{
// Толщина толстой палочки ракеты
int rocketWidth = 6;
// Длина толстой палочки ракеты
int rocketLength = 15;
PointF[] rocketsTop =
{
new(_startPosX.Value + 90, _startPosY.Value + 13),
new(_startPosX.Value + 90, _startPosY.Value + 33)
};
PointF[] rocketsBottom =
{
new(_startPosX.Value + 90, _startPosY.Value + 103),
new(_startPosX.Value + 90, _startPosY.Value + 123)
};
// Прорисовка ракет на верхнем крыле
foreach (PointF rocketPos in rocketsTop)
{
// Толстая палочка для ракеты
g.FillRectangle(additionalBrush, rocketPos.X, rocketPos.Y - rocketWidth / 2, rocketLength, rocketWidth);
}
// Прорисовка ракет на нижнем крыле
foreach (PointF rocketPos in rocketsBottom)
{
// Толстая палочка для ракеты
g.FillRectangle(additionalBrush, rocketPos.X, rocketPos.Y - rocketWidth / 2, rocketLength, rocketWidth);
}
}
if (airFighter.AdditionalWings)
{
// Определение точек для дополнительных крыльев
PointF[] additionalWingTop =
{
new(_startPosX.Value + 30, _startPosY.Value + 53),
new(_startPosX.Value + 40, _startPosY.Value + 38),
new(_startPosX.Value + 50, _startPosY.Value + 53)
};
PointF[] additionalWingBottom =
{
new(_startPosX.Value + 30, _startPosY.Value + 80),
new(_startPosX.Value + 40, _startPosY.Value + 95),
new(_startPosX.Value + 50, _startPosY.Value + 80)
};
// Прорисовка дополнительных крыльев
g.DrawPolygon(additionalPen, additionalWingTop);
g.DrawPolygon(additionalPen, additionalWingBottom);
}
base.DrawTransport(g);
}
}

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@ -1,14 +1,14 @@
namespace ProjectAirFighter;
using ProjectAirFighter.Entities;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningAirFighter
namespace ProjectAirFighter.Drawnings;
public class DrawningFighter
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityAirFighter? EntityAirFighter { get; private set; }
public EntityFighter? EntityFighter { get; protected set; }
/// <summary>
/// Ширина окна
@ -23,12 +23,12 @@ public class DrawningAirFighter
/// <summary>
/// Левая координата прорисовки истребителя
/// </summary>
private float? _startPosX;
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки истребителя
/// </summary>
private float? _startPosY;
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки истребителя
@ -41,33 +41,54 @@ public class DrawningAirFighter
private readonly int _drawningAirFighterHeight = 140;
/// <summary>
/// Инициализация свойств
/// Координата X
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyRockets">Признак наличия ракет</param>
/// <param name="additionalWings">Признак наличия дополниельных крыльев</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyRockets, bool additionalWings)
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int? GetWidth => _drawningAirFighterWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int? GetHeight => _drawningAirFighterHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
protected DrawningFighter()
{
EntityAirFighter = new EntityAirFighter();
EntityAirFighter.Init(speed, weight, bodyColor, additionalColor,
bodyRockets, additionalWings);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningFighter(int speed, double weight, Color bodyColor) : this()
{
EntityFighter = new EntityFighter(speed, weight, bodyColor);
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public Boolean SetPictureSize(int width, int height)
public bool SetPictureSize(int width, int height)
{
if (width <= _drawningAirFighterWidth || height <= _drawningAirFighterHeight) return false;
_pictureWidth = width;
@ -83,6 +104,7 @@ public class DrawningAirFighter
_startPosY = _pictureHeight.Value - _drawningAirFighterHeight;
}
}
return true;
}
/// <summary>
@ -108,6 +130,7 @@ public class DrawningAirFighter
{
_startPosX = 0;
}
return;
}
/// <summary>
@ -117,7 +140,7 @@ public class DrawningAirFighter
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
@ -125,30 +148,30 @@ public class DrawningAirFighter
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityAirFighter.Step > 0)
if (_startPosX.Value - EntityFighter.Step > 0)
{
_startPosX -= (int)EntityAirFighter.Step;
_startPosX -= (int)EntityFighter.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityAirFighter.Step > 0)
if (_startPosY.Value - EntityFighter.Step > 0)
{
_startPosY -= (int)EntityAirFighter.Step;
_startPosY -= (int)EntityFighter.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX + _drawningAirFighterWidth + EntityAirFighter.Step < _pictureWidth)
if (_startPosX + _drawningAirFighterWidth + EntityFighter.Step < _pictureWidth)
{
_startPosX += (int)EntityAirFighter.Step;
_startPosX += (int)EntityFighter.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY + _drawningAirFighterHeight + EntityAirFighter.Step < _pictureHeight)
if (_startPosY + _drawningAirFighterHeight + EntityFighter.Step < _pictureHeight)
{
_startPosY += (int)EntityAirFighter.Step;
_startPosY += (int)EntityFighter.Step;
}
return true;
default:
@ -159,80 +182,18 @@ public class DrawningAirFighter
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (EntityAirFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityFighter == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) return;
Pen pen = new(EntityAirFighter.BodyColor)
Pen pen = new(EntityFighter.BodyColor)
{
Width = 2
};
Pen additionalPen = new(EntityAirFighter.AdditionalColor)
{
Width = 2
};
Brush brushBlack = new SolidBrush(EntityAirFighter.BodyColor);
Brush additionalBrush = new SolidBrush(EntityAirFighter.AdditionalColor);
if (EntityAirFighter.BodyRockets)
{
// Толщина толстой палочки ракеты
int rocketWidth = 6;
// Длина толстой палочки ракеты
int rocketLength = 15;
PointF[] rocketsTop =
{
new(_startPosX.Value + 90, _startPosY.Value + 13),
new(_startPosX.Value + 90, _startPosY.Value + 33)
};
PointF[] rocketsBottom =
{
new(_startPosX.Value + 90, _startPosY.Value + 103),
new(_startPosX.Value + 90, _startPosY.Value + 123)
};
// Прорисовка ракет на верхнем крыле
foreach (PointF rocketPos in rocketsTop)
{
// Толстая палочка для ракеты
g.FillRectangle(additionalBrush, rocketPos.X, rocketPos.Y - (rocketWidth / 2), rocketLength, rocketWidth);
}
// Прорисовка ракет на нижнем крыле
foreach (PointF rocketPos in rocketsBottom)
{
// Толстая палочка для ракеты
g.FillRectangle(additionalBrush, rocketPos.X, rocketPos.Y - (rocketWidth / 2), rocketLength, rocketWidth);
}
}
if (EntityAirFighter.AdditionalWings)
{
// Определение точек для дополнительных крыльев
PointF[] additionalWingTop =
{
new(_startPosX.Value + 30, _startPosY.Value + 53),
new(_startPosX.Value + 40, _startPosY.Value + 38),
new(_startPosX.Value + 50, _startPosY.Value + 53)
};
PointF[] additionalWingBottom =
{
new(_startPosX.Value + 30, _startPosY.Value + 80),
new(_startPosX.Value + 40, _startPosY.Value + 95),
new(_startPosX.Value + 50, _startPosY.Value + 80)
};
// Прорисовка дополнительных крыльев
g.DrawPolygon(additionalPen, additionalWingTop);
g.DrawPolygon(additionalPen, additionalWingBottom);
}
Brush brushBlack = new SolidBrush(EntityFighter.BodyColor);
// Определение точек основных элементов объекта
PointF[] front =
@ -283,5 +244,3 @@ public class DrawningAirFighter
g.DrawRectangle(pen, (int)_startPosX, (int)_startPosY + 53, 130, 26);
}
}

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@ -1,24 +1,10 @@
namespace ProjectAirFighter;
namespace ProjectAirFighter.Entities;
/// <summary>
/// Класс-сущность "Истребитель"
/// </summary>
public class EntityAirFighter
public class EntityAirFighter : EntityFighter
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
@ -35,11 +21,6 @@ public class EntityAirFighter
/// </summary>
public bool AdditionalWings { get; private set; }
/// <summary>
/// Шаг перемещения истребителя
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса истребителя
/// </summary>
@ -49,12 +30,9 @@ public class EntityAirFighter
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyRockets">Признак наличия ракет</param>
/// <param name="additionalWings">Признак наличия дополнительных крыльев</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyRockets, bool additionalWings)
public EntityAirFighter(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyRockets, bool additionalWings) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
BodyRockets = bodyRockets;
AdditionalWings = additionalWings;

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@ -0,0 +1,40 @@
namespace ProjectAirFighter.Entities;
/// <summary>
/// Класс-сущность "Истребитель без доп опций"
/// </summary>
public class EntityFighter
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения истребителя
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес истребителя</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityFighter(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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@ -34,6 +34,9 @@
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonCreateFighter = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
SuspendLayout();
//
@ -46,15 +49,16 @@
pictureBoxAirFighter.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxAirFighter.TabIndex = 0;
pictureBoxAirFighter.TabStop = false;
pictureBoxAirFighter.Resize += PictureBox_Resize;
//
// buttonCreateAirFighter
//
buttonCreateAirFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirFighter.Location = new Point(12, 507);
buttonCreateAirFighter.Name = "buttonCreateAirFighter";
buttonCreateAirFighter.Size = new Size(91, 29);
buttonCreateAirFighter.Size = new Size(152, 29);
buttonCreateAirFighter.TabIndex = 1;
buttonCreateAirFighter.Text = "Создать";
buttonCreateAirFighter.Text = "Создать истребитель";
buttonCreateAirFighter.UseVisualStyleBackColor = true;
buttonCreateAirFighter.Click += ButtonCreateAirFighter_Click;
//
@ -106,11 +110,45 @@
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonCreateFighter
//
buttonCreateFighter.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateFighter.Location = new Point(170, 507);
buttonCreateFighter.Name = "buttonCreateFighter";
buttonCreateFighter.Size = new Size(283, 29);
buttonCreateFighter.TabIndex = 6;
buttonCreateFighter.Text = "Создать истребитель без доп элементов";
buttonCreateFighter.UseVisualStyleBackColor = true;
buttonCreateFighter.Click += ButtonCreateFighter_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(833, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(879, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += ButtonStrategyStep_Click;
//
// FormAirFighter
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(966, 548);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateFighter);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
@ -132,5 +170,8 @@
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
private Button buttonCreateFighter;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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@ -1,5 +1,7 @@

using System.Windows.Forms;
using ProjectAirFighter.Drawnings;
using ProjectAirFighter.MovementStrategy;
namespace ProjectAirFighter;
@ -11,7 +13,9 @@ public partial class FormAirFighter : Form
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningAirFighter? _drawningAirFighter;
private DrawningFighter? _drawningFighter;
private AbstractStrategy? _strategy;
/// <summary>
/// Инициализация формы
@ -19,6 +23,7 @@ public partial class FormAirFighter : Form
public FormAirFighter()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
@ -26,32 +31,60 @@ public partial class FormAirFighter : Form
/// </summary>
private void Draw()
{
if (_drawningAirFighter == null) return;
if (_drawningFighter == null)
{
return;
}
if (pictureBoxAirFighter.Width == 0 || pictureBoxAirFighter.Height == 0) return;
Bitmap bitmap = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
Graphics gr = Graphics.FromImage(bitmap);
_drawningAirFighter?.DrawTransport(gr);
_drawningFighter?.DrawTransport(gr);
pictureBoxAirFighter.Image = bitmap;
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningFighter):
_drawningFighter = new DrawningFighter(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningAirFighter):
_drawningFighter = new DrawningAirFighter(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
_drawningFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки создать истребитель
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateAirFighter_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAirFighter = new DrawningAirFighter();
_drawningAirFighter.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
private void ButtonCreateAirFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningAirFighter));
_drawningAirFighter.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
_drawningAirFighter.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Обработка нажатия кнопки создать истребитель без доп элементов
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningFighter));
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
@ -60,7 +93,7 @@ public partial class FormAirFighter : Form
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningAirFighter == null)
if (_drawningFighter == null)
{
return;
}
@ -70,21 +103,53 @@ public partial class FormAirFighter : Form
switch (name)
{
case "buttonUp":
result = _drawningAirFighter.MoveTransport(DirectionType.Up);
result = _drawningFighter.MoveTransport(DirectionType.Up);
break;
case "buttonLeft":
result = _drawningAirFighter.MoveTransport(DirectionType.Left);
result = _drawningFighter.MoveTransport(DirectionType.Left);
break;
case "buttonDown":
result = _drawningAirFighter.MoveTransport(DirectionType.Down);
result = _drawningFighter.MoveTransport(DirectionType.Down);
break;
case "buttonRight":
result = _drawningAirFighter.MoveTransport(DirectionType.Right);
result = _drawningFighter.MoveTransport(DirectionType.Right);
break;
}
if (result) Draw();
}
private void PictureBox_Resize(object sender, EventArgs e)
{
_drawningFighter?.SetPictureSize(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
Draw();
}
private void ButtonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningFighter == null) return;
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null) return;
_strategy.SetData(new MoveableFighter(_drawningFighter), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
}
if (_strategy == null) return;
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

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@ -0,0 +1,135 @@
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Усановка данных
/// </summary>
/// <param name="moveableObject"></param>
/// <param name="width"></param>
/// <param name="height"></param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldHeight = height;
FieldWidth = width;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestination())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDiraction.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDiraction.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDiraction.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDiraction.Down);
/// <summary>
/// параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цели
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestination();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDiraction"></param>
/// <returns></returns>
private bool MoveTo(MovementDiraction movementDiraction)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDiraction) ?? false;
}
}

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namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="diraction"></param>
/// <returns></returns>
bool TryMoveObject(MovementDiraction diraction);
}

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namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в крайний правый угол экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0) MoveLeft();
else MoveRight();
}
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0) MoveUp();
else MoveDown();
}
}
}

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namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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using ProjectAirFighter.Drawnings;
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningCar
/// </summary>
public class MoveableFighter : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningFighter или его наследника
/// </summary>
private readonly DrawningFighter? _fighter = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="drawningFighter"></param>
public MoveableFighter(DrawningFighter drawningFighter)
{
_fighter = drawningFighter;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_fighter == null || _fighter.EntityFighter == null || !_fighter.GetPosX.HasValue || !_fighter.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_fighter.GetPosX.Value, _fighter.GetPosY.Value, _fighter.GetWidth.Value, _fighter.GetHeight.Value);
}
}
public int GetStep => (int)(_fighter?.EntityFighter?.Step ?? 0);
public bool TryMoveObject(MovementDiraction direction)
{
if (_fighter == null || _fighter.EntityFighter == null)
{
return false;
}
return _fighter.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDiraction direction)
{
return direction switch
{
MovementDiraction.Left => DirectionType.Left,
MovementDiraction.Right => DirectionType.Right,
MovementDiraction.Up => DirectionType.Up,
MovementDiraction.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDiraction
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Параметр-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина обекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструткор
/// </summary>
/// <param name="x"></param>
/// <param name="y"></param>
/// <param name="width"></param>
/// <param name="height"></param>
public ObjectParameters (int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}