1.1 и 1.2 сдал, доделал 1.3
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222
YunusovComponentsLibrary/Form1/Form1.Designer.cs
generated
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222
YunusovComponentsLibrary/Form1/Form1.Designer.cs
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namespace Form1
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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selectComponent = new YunusovComponentsLibrary.SelectedComponent();
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groupBoxSelect = new GroupBox();
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buttonGetSelected = new Button();
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buttonClear = new Button();
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textBox = new TextBox();
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buttonAdd = new Button();
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inputComponent = new YunusovComponentsLibrary.InputComponent();
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groupBoxInput = new GroupBox();
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buttonShowFloat = new Button();
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groupBoxListOutput = new GroupBox();
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buttonGetListOutput = new Button();
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buttonAddListOutput = new Button();
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buttonClearListOutput = new Button();
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listOutputComponent = new YunusovComponentsLibrary.ListOutputComponent();
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groupBoxSelect.SuspendLayout();
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groupBoxInput.SuspendLayout();
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groupBoxListOutput.SuspendLayout();
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SuspendLayout();
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//
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// selectComponent
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//
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selectComponent.Location = new Point(6, 32);
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selectComponent.Name = "selectComponent";
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selectComponent.SelectedItem = "";
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selectComponent.Size = new Size(164, 226);
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selectComponent.TabIndex = 0;
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//
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// groupBoxSelect
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//
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groupBoxSelect.Controls.Add(buttonGetSelected);
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groupBoxSelect.Controls.Add(buttonClear);
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groupBoxSelect.Controls.Add(textBox);
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groupBoxSelect.Controls.Add(buttonAdd);
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groupBoxSelect.Controls.Add(selectComponent);
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groupBoxSelect.Location = new Point(12, 1);
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groupBoxSelect.Name = "groupBoxSelect";
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groupBoxSelect.Size = new Size(302, 241);
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groupBoxSelect.TabIndex = 1;
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groupBoxSelect.TabStop = false;
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groupBoxSelect.Text = "Selected";
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//
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// buttonGetSelected
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//
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buttonGetSelected.Location = new Point(171, 192);
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buttonGetSelected.Name = "buttonGetSelected";
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buttonGetSelected.Size = new Size(125, 29);
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buttonGetSelected.TabIndex = 4;
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buttonGetSelected.Text = "Get selected";
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buttonGetSelected.UseVisualStyleBackColor = true;
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buttonGetSelected.Click += SelectComponent_ItemSelected;
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//
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// buttonClear
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//
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buttonClear.Location = new Point(171, 140);
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buttonClear.Name = "buttonClear";
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buttonClear.Size = new Size(125, 29);
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buttonClear.TabIndex = 3;
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buttonClear.Text = "Clear";
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buttonClear.UseVisualStyleBackColor = true;
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buttonClear.Click += buttonClearList_Click;
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//
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// textBox
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//
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textBox.Location = new Point(171, 41);
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textBox.Name = "textBox";
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textBox.Size = new Size(125, 27);
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textBox.TabIndex = 2;
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//
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// buttonAdd
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//
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buttonAdd.Location = new Point(171, 92);
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buttonAdd.Name = "buttonAdd";
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buttonAdd.Size = new Size(125, 29);
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buttonAdd.TabIndex = 1;
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buttonAdd.Text = "Add";
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buttonAdd.UseVisualStyleBackColor = true;
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buttonAdd.Click += buttonAdd_Click;
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//
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// inputComponent
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//
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inputComponent.Location = new Point(6, 26);
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inputComponent.Name = "inputComponent";
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inputComponent.Size = new Size(181, 49);
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inputComponent.TabIndex = 2;
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//
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// groupBoxInput
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//
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groupBoxInput.Controls.Add(buttonShowFloat);
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groupBoxInput.Controls.Add(inputComponent);
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groupBoxInput.Location = new Point(360, 1);
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groupBoxInput.Name = "groupBoxInput";
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groupBoxInput.Size = new Size(190, 241);
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groupBoxInput.TabIndex = 3;
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groupBoxInput.TabStop = false;
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groupBoxInput.Text = "Input";
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//
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// buttonShowFloat
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//
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buttonShowFloat.Location = new Point(45, 81);
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buttonShowFloat.Name = "buttonShowFloat";
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buttonShowFloat.Size = new Size(94, 29);
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buttonShowFloat.TabIndex = 4;
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buttonShowFloat.Text = "Show";
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buttonShowFloat.UseVisualStyleBackColor = true;
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buttonShowFloat.Click += buttonShowFloat_Click;
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//
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// groupBoxListOutput
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//
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groupBoxListOutput.Controls.Add(buttonGetListOutput);
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groupBoxListOutput.Controls.Add(buttonAddListOutput);
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groupBoxListOutput.Controls.Add(buttonClearListOutput);
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groupBoxListOutput.Controls.Add(listOutputComponent);
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groupBoxListOutput.Location = new Point(592, 1);
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groupBoxListOutput.Name = "groupBoxListOutput";
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groupBoxListOutput.Size = new Size(570, 241);
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groupBoxListOutput.TabIndex = 4;
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groupBoxListOutput.TabStop = false;
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groupBoxListOutput.Text = "ListOutput";
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//
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// buttonGetListOutput
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//
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buttonGetListOutput.Location = new Point(457, 143);
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buttonGetListOutput.Name = "buttonGetListOutput";
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buttonGetListOutput.Size = new Size(94, 29);
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buttonGetListOutput.TabIndex = 7;
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buttonGetListOutput.Text = "Get";
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buttonGetListOutput.UseVisualStyleBackColor = true;
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buttonGetListOutput.Click += buttonGetListOutput_Click;
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//
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// buttonAddListOutput
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//
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buttonAddListOutput.Location = new Point(457, 26);
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buttonAddListOutput.Name = "buttonAddListOutput";
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buttonAddListOutput.Size = new Size(94, 29);
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buttonAddListOutput.TabIndex = 6;
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buttonAddListOutput.Text = "Add";
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buttonAddListOutput.UseVisualStyleBackColor = true;
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buttonAddListOutput.Click += buttonAddListOutput_Click;
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//
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// buttonClearListOutput
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//
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buttonClearListOutput.Location = new Point(457, 81);
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buttonClearListOutput.Name = "buttonClearListOutput";
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buttonClearListOutput.Size = new Size(94, 29);
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buttonClearListOutput.TabIndex = 5;
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buttonClearListOutput.Text = "Clear";
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buttonClearListOutput.UseVisualStyleBackColor = true;
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buttonClearListOutput.Click += buttonClearListOutput_Click;
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//
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// listOutputComponent
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//
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listOutputComponent.Location = new Point(6, 26);
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listOutputComponent.Name = "listOutputComponent";
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listOutputComponent.SelectedRow = -1;
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listOutputComponent.Size = new Size(414, 204);
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listOutputComponent.TabIndex = 0;
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//
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// Form1
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//
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AutoScaleDimensions = new SizeF(8F, 20F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(1174, 641);
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Controls.Add(groupBoxListOutput);
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Controls.Add(groupBoxInput);
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Controls.Add(groupBoxSelect);
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Name = "Form1";
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Text = "Form1";
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groupBoxSelect.ResumeLayout(false);
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groupBoxSelect.PerformLayout();
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groupBoxInput.ResumeLayout(false);
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groupBoxListOutput.ResumeLayout(false);
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ResumeLayout(false);
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}
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#endregion
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private YunusovComponentsLibrary.SelectedComponent selectComponent;
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private GroupBox groupBoxSelect;
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private Button buttonGetSelected;
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private Button buttonClear;
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private TextBox textBox;
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private Button buttonAdd;
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private YunusovComponentsLibrary.InputComponent inputComponent;
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private GroupBox groupBoxInput;
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private Button buttonShowFloat;
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private GroupBox groupBoxListOutput;
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private YunusovComponentsLibrary.ListOutputComponent listOutputComponent;
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private Button buttonGetListOutput;
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private Button buttonAddListOutput;
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private Button buttonClearListOutput;
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}
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}
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107
YunusovComponentsLibrary/Form1/Form1.cs
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107
YunusovComponentsLibrary/Form1/Form1.cs
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using System.Windows.Forms;
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using YunusovComponentsLibrary;
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using YunusovComponentsLibrary.Exceptions;
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namespace Form1
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{
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public partial class Form1 : Form
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{
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public Form1()
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{
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InitializeComponent();
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InitializeSelectComponent();
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InitializeInputComponent();
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}
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private void InitializeSelectComponent()
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{
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selectComponent.Input("Çíà÷åíèå 1");
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selectComponent.Input("Çíà÷åíèå 2");
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selectComponent.Input("Çíà÷åíèå 3");
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selectComponent.Input("Çíà÷åíèå 4");
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selectComponent.Input("Çíà÷åíèå 5");
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}
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private void SelectComponent_ItemSelected(object sender, EventArgs e)
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{
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MessageBox.Show(selectComponent.SelectedItem);
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}
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private void buttonAdd_Click(object sender, EventArgs e)
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{
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if (textBox.Text != "")
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selectComponent.Input(textBox.Text);
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}
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private void buttonClearList_Click(object sender, EventArgs e)
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{
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selectComponent.ClearList();
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}
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private void InitializeInputComponent()
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{
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inputComponent.FloatValue = 12.3f;
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}
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private void buttonShowFloat_Click(object sender, EventArgs e)
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{
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try
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{
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float? Value = inputComponent.FloatValue;
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if (Value != null)
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{
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MessageBox.Show($"Ââåäåííîå ÷èñëî: {Value}");
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}
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else
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{
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MessageBox.Show("Çíà÷åíèå - null");
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}
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}
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catch (NotFloatException ex)
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{
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MessageBox.Show(ex.Message);
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}
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catch (EmptyValueException ex)
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{
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MessageBox.Show(ex.Message);
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}
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}
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private void InitializeDataGridViewComponent()
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{
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listOutputComponent.ConfigColumn(new()
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{
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ColumnsCount = 4,
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Header = new string[] { "ID", "Èìÿ", "Ôàìèëèÿ", "Âîçðàñò" },
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Width = new int[] { 10, 150, 150, 100 },
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IsVisible = new bool[] { false, true, true, true },
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PropertiesName = new string[] { "Id", "Name", "Yourname", "Age" }
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});
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List<TestPerson> Persons = new()
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{
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new TestPerson(1, "Âÿ÷åñëàâ", "Èâàíîâ", 20),
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new TestPerson(2, "Ðîñòèñëàâ", "Çàõàðîâ", 20),
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new TestPerson(3, "Ñåðãåé", "Ñåðãååâ", 59),
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new TestPerson(4, "Àðò¸ì", "ßøèí", 25),
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new TestPerson(5, "Ëåâ", "ßøèí", 89),
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};
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foreach (TestPerson person in Persons)
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{
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listOutputComponent.AddItem(person);
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}
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}
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private void buttonAddListOutput_Click(object sender, EventArgs e)
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{
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InitializeDataGridViewComponent();
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}
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private void buttonClearListOutput_Click(object sender, EventArgs e)
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{
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listOutputComponent.ClearDataGridView();
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}
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private void buttonGetListOutput_Click(object sender, EventArgs e)
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{
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var Test = listOutputComponent.GetSelectedObject<TestPerson>();
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MessageBox.Show(Test.ToString());
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}
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}
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}
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15
YunusovComponentsLibrary/Form1/Form1.csproj
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15
YunusovComponentsLibrary/Form1/Form1.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWindowsForms>true</UseWindowsForms>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\YunusovComponentsLibrary\YunusovComponentsLibrary.csproj" />
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</ItemGroup>
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</Project>
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120
YunusovComponentsLibrary/Form1/Form1.resx
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120
YunusovComponentsLibrary/Form1/Form1.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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||||
that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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||||
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Example:
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||||
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||||
... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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||||
</data>
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||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
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||||
</data>
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||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
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||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
17
YunusovComponentsLibrary/Form1/Program.cs
Normal file
17
YunusovComponentsLibrary/Form1/Program.cs
Normal file
@ -0,0 +1,17 @@
|
||||
namespace Form1
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
27
YunusovComponentsLibrary/Form1/TestPerson.cs
Normal file
27
YunusovComponentsLibrary/Form1/TestPerson.cs
Normal file
@ -0,0 +1,27 @@
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
public class TestPerson
|
||||
{
|
||||
public int Id { get; set; }
|
||||
|
||||
public string Name { get; set; } = string.Empty;
|
||||
|
||||
public string Yourname { get; set; } = string.Empty;
|
||||
|
||||
public int Age { get; set; }
|
||||
public TestPerson()
|
||||
{ }
|
||||
|
||||
public TestPerson(int Id, string Name, string Yourname, int Age)
|
||||
{
|
||||
this.Id = Id;
|
||||
this.Name = Name;
|
||||
this.Yourname = Yourname;
|
||||
this.Age = Age;
|
||||
}
|
||||
public override string ToString()
|
||||
{
|
||||
return $"[{Id}] {Name} {Yourname}. Возраст: {Age}";
|
||||
}
|
||||
}
|
||||
}
|
31
YunusovComponentsLibrary/YunusovComponentsLibrary.sln
Normal file
31
YunusovComponentsLibrary/YunusovComponentsLibrary.sln
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.7.34221.43
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "YunusovComponentsLibrary", "YunusovComponentsLibrary\YunusovComponentsLibrary.csproj", "{FADF2E43-1F76-4A8B-A586-4D59676F6335}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Form1", "Form1\Form1.csproj", "{9A55F075-005A-433D-B6CC-89E850999353}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{FADF2E43-1F76-4A8B-A586-4D59676F6335}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FADF2E43-1F76-4A8B-A586-4D59676F6335}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FADF2E43-1F76-4A8B-A586-4D59676F6335}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FADF2E43-1F76-4A8B-A586-4D59676F6335}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{9A55F075-005A-433D-B6CC-89E850999353}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9A55F075-005A-433D-B6CC-89E850999353}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9A55F075-005A-433D-B6CC-89E850999353}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9A55F075-005A-433D-B6CC-89E850999353}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {5A6AC5CC-7959-44F7-8CAC-06D9B6C31516}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -0,0 +1,6 @@
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
public class Class1
|
||||
{
|
||||
}
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
public class ColumnInfo
|
||||
{
|
||||
public int ColumnsCount { get; set; }
|
||||
|
||||
public string[] Header { get; set; }
|
||||
|
||||
public int[] Width { get; set; }
|
||||
|
||||
public bool[] IsVisible { get; set; }
|
||||
|
||||
public string[] PropertiesName { get; set; }
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
namespace YunusovComponentsLibrary.Exceptions
|
||||
{
|
||||
public class EmptyValueException : ApplicationException
|
||||
{
|
||||
public EmptyValueException()
|
||||
: base("Значение не введено")
|
||||
{ }
|
||||
}
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
namespace YunusovComponentsLibrary.Exceptions
|
||||
{
|
||||
public class NotFloatException : ApplicationException
|
||||
{
|
||||
public NotFloatException()
|
||||
: base("Введенное значение не является вещественным")
|
||||
{ }
|
||||
}
|
||||
}
|
68
YunusovComponentsLibrary/YunusovComponentsLibrary/InputComponent.Designer.cs
generated
Normal file
68
YunusovComponentsLibrary/YunusovComponentsLibrary/InputComponent.Designer.cs
generated
Normal file
@ -0,0 +1,68 @@
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
partial class InputComponent
|
||||
{
|
||||
/// <summary>
|
||||
/// Обязательная переменная конструктора.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Освободить все используемые ресурсы.
|
||||
/// </summary>
|
||||
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Код, автоматически созданный конструктором компонентов
|
||||
|
||||
/// <summary>
|
||||
/// Требуемый метод для поддержки конструктора — не изменяйте
|
||||
/// содержимое этого метода с помощью редактора кода.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
IsNullCheckBox = new CheckBox();
|
||||
textBoxInput = new TextBox();
|
||||
SuspendLayout();
|
||||
//
|
||||
// IsNullCheckBox
|
||||
//
|
||||
IsNullCheckBox.AutoSize = true;
|
||||
IsNullCheckBox.Location = new Point(13, 20);
|
||||
IsNullCheckBox.Name = "IsNullCheckBox";
|
||||
IsNullCheckBox.Size = new Size(18, 17);
|
||||
IsNullCheckBox.TabIndex = 0;
|
||||
IsNullCheckBox.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// textBoxInput
|
||||
//
|
||||
textBoxInput.Location = new Point(37, 14);
|
||||
textBoxInput.Name = "textBoxInput";
|
||||
textBoxInput.Size = new Size(125, 27);
|
||||
textBoxInput.TabIndex = 1;
|
||||
//
|
||||
// InputComponent
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
Controls.Add(textBoxInput);
|
||||
Controls.Add(IsNullCheckBox);
|
||||
Name = "InputComponent";
|
||||
Size = new Size(170, 55);
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private CheckBox IsNullCheckBox;
|
||||
private TextBox textBoxInput;
|
||||
}
|
||||
}
|
@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using YunusovComponentsLibrary.Exceptions;
|
||||
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
public partial class InputComponent : UserControl
|
||||
{
|
||||
private event EventHandler? _valueChanged;
|
||||
public InputComponent()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
public float? FloatValue
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsNullCheckBox.Checked)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(textBoxInput.Text))
|
||||
{
|
||||
throw new EmptyValueException();
|
||||
}
|
||||
|
||||
float ParsedFloat;
|
||||
if (float.TryParse(textBoxInput.Text, out ParsedFloat))
|
||||
{
|
||||
return ParsedFloat;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotFloatException();
|
||||
}
|
||||
}
|
||||
set
|
||||
{
|
||||
SetNullState(value is null, true);
|
||||
if (value is not null)
|
||||
{
|
||||
textBoxInput.Text = value.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
public event EventHandler? ValueChanged
|
||||
{
|
||||
add { _valueChanged += value; }
|
||||
remove { _valueChanged -= value; }
|
||||
}
|
||||
private void SetNullState(bool IsNull = false, bool ClearText = false)
|
||||
{
|
||||
IsNullCheckBox.Checked = IsNull;
|
||||
textBoxInput.Enabled = !IsNull;
|
||||
|
||||
if (ClearText)
|
||||
{
|
||||
textBoxInput.Text = string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
private void textBox_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
_valueChanged?.Invoke(this, e);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
60
YunusovComponentsLibrary/YunusovComponentsLibrary/ListOutputComponent.Designer.cs
generated
Normal file
60
YunusovComponentsLibrary/YunusovComponentsLibrary/ListOutputComponent.Designer.cs
generated
Normal file
@ -0,0 +1,60 @@
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
partial class ListOutputComponent
|
||||
{
|
||||
/// <summary>
|
||||
/// Обязательная переменная конструктора.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Освободить все используемые ресурсы.
|
||||
/// </summary>
|
||||
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Код, автоматически созданный конструктором компонентов
|
||||
|
||||
/// <summary>
|
||||
/// Требуемый метод для поддержки конструктора — не изменяйте
|
||||
/// содержимое этого метода с помощью редактора кода.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
dataGridView = new DataGridView();
|
||||
((System.ComponentModel.ISupportInitialize)dataGridView).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// dataGridView
|
||||
//
|
||||
dataGridView.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.AutoSize;
|
||||
dataGridView.Location = new Point(0, 0);
|
||||
dataGridView.Name = "dataGridView";
|
||||
dataGridView.RowHeadersWidth = 51;
|
||||
dataGridView.RowTemplate.Height = 29;
|
||||
dataGridView.Size = new Size(597, 335);
|
||||
dataGridView.TabIndex = 0;
|
||||
//
|
||||
// ListOutputComponent
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
Controls.Add(dataGridView);
|
||||
Name = "ListOutputComponent";
|
||||
Size = new Size(600, 338);
|
||||
((System.ComponentModel.ISupportInitialize)dataGridView).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private DataGridView dataGridView;
|
||||
}
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
public partial class ListOutputComponent : UserControl
|
||||
{
|
||||
public ListOutputComponent()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
public DataGridViewRowCollection Rows
|
||||
{
|
||||
get { return dataGridView.Rows; }
|
||||
}
|
||||
public int SelectedRow
|
||||
{
|
||||
get
|
||||
{
|
||||
return dataGridView.SelectedRows.Count == 1 ? dataGridView.SelectedRows[0].Index : -1;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value >= 0 && value < dataGridView.Rows.Count)
|
||||
{
|
||||
dataGridView.Rows[value].Selected = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
public void ConfigColumn(ColumnInfo columns)
|
||||
{
|
||||
if (columns.ColumnsCount != columns.Header.Length ||
|
||||
columns.ColumnsCount != columns.Width.Length ||
|
||||
columns.ColumnsCount != columns.IsVisible.Length ||
|
||||
columns.ColumnsCount != columns.PropertiesName.Length)
|
||||
throw new ArgumentException("All arrays must have the same length.");
|
||||
|
||||
dataGridView.Columns.Clear();
|
||||
|
||||
dataGridView.ColumnCount = columns.ColumnsCount;
|
||||
|
||||
for (int i = 0; i < columns.ColumnsCount; ++i)
|
||||
{
|
||||
dataGridView.Columns[i].HeaderText = columns.Header[i];
|
||||
dataGridView.Columns[i].Width = columns.Width[i];
|
||||
dataGridView.Columns[i].Visible = columns.IsVisible[i];
|
||||
dataGridView.Columns[i].Name = columns.PropertiesName[i];
|
||||
}
|
||||
}
|
||||
public void ClearDataGridView()
|
||||
{
|
||||
dataGridView.Rows.Clear();
|
||||
}
|
||||
public T GetSelectedObject<T>() where T : class, new()
|
||||
{
|
||||
T obj = new ();
|
||||
var properties = typeof(T).GetProperties();
|
||||
|
||||
foreach (var property in properties)
|
||||
{
|
||||
var cellValue = dataGridView.Rows[SelectedRow].Cells[property.Name].Value;
|
||||
if (cellValue != null)
|
||||
{
|
||||
property.SetValue(obj, Convert.ChangeType(cellValue, property.PropertyType));
|
||||
}
|
||||
}
|
||||
|
||||
return obj;
|
||||
}
|
||||
public void AddItem<T>(T item)
|
||||
{
|
||||
if (item == null)
|
||||
return;
|
||||
|
||||
int rowIndex = dataGridView.Rows.Add();
|
||||
|
||||
foreach (var property in typeof(T).GetProperties())
|
||||
{
|
||||
var value = property.GetValue(item);
|
||||
dataGridView.Rows[rowIndex].Cells[property.Name].Value = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
58
YunusovComponentsLibrary/YunusovComponentsLibrary/SelectedComponent.Designer.cs
generated
Normal file
58
YunusovComponentsLibrary/YunusovComponentsLibrary/SelectedComponent.Designer.cs
generated
Normal file
@ -0,0 +1,58 @@
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
partial class SelectedComponent
|
||||
{
|
||||
/// <summary>
|
||||
/// Обязательная переменная конструктора.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Освободить все используемые ресурсы.
|
||||
/// </summary>
|
||||
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Код, автоматически созданный конструктором компонентов
|
||||
|
||||
/// <summary>
|
||||
/// Требуемый метод для поддержки конструктора — не изменяйте
|
||||
/// содержимое этого метода с помощью редактора кода.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
listBox = new ListBox();
|
||||
SuspendLayout();
|
||||
//
|
||||
// listBox
|
||||
//
|
||||
listBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
||||
listBox.FormattingEnabled = true;
|
||||
listBox.ItemHeight = 20;
|
||||
listBox.Location = new Point(3, 3);
|
||||
listBox.Name = "listBox";
|
||||
listBox.Size = new Size(125, 164);
|
||||
listBox.TabIndex = 0;
|
||||
//
|
||||
// SelectedComponent
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
Controls.Add(listBox);
|
||||
Name = "SelectedComponent";
|
||||
Size = new Size(131, 181);
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private ListBox listBox;
|
||||
}
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
public partial class SelectedComponent : UserControl
|
||||
{
|
||||
private event EventHandler _itemSelected;
|
||||
public SelectedComponent()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
public void Input(string str)
|
||||
{
|
||||
if (string.IsNullOrEmpty(str))
|
||||
throw new ArgumentNullException("input");
|
||||
listBox.Items.Add(str);
|
||||
}
|
||||
public void ClearList()
|
||||
{
|
||||
listBox.Items.Clear();
|
||||
}
|
||||
public string SelectedItem
|
||||
{
|
||||
get { return (string)listBox.SelectedItem ?? string.Empty; }
|
||||
set { listBox.SelectedItem = value; }
|
||||
}
|
||||
public event EventHandler? ItemSelected
|
||||
{
|
||||
add { _itemSelected += value; }
|
||||
remove { _itemSelected -= value; }
|
||||
}
|
||||
private void listBox_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
_itemSelected?.Invoke(this, e);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
73
YunusovComponentsLibrary/YunusovComponentsLibrary/Testing.Designer.cs
generated
Normal file
73
YunusovComponentsLibrary/YunusovComponentsLibrary/Testing.Designer.cs
generated
Normal file
@ -0,0 +1,73 @@
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
partial class Testing
|
||||
{
|
||||
/// <summary>
|
||||
/// Обязательная переменная конструктора.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Освободить все используемые ресурсы.
|
||||
/// </summary>
|
||||
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Код, автоматически созданный конструктором компонентов
|
||||
|
||||
/// <summary>
|
||||
/// Требуемый метод для поддержки конструктора — не изменяйте
|
||||
/// содержимое этого метода с помощью редактора кода.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBox = new PictureBox();
|
||||
button = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
||||
pictureBox.Location = new Point(3, 3);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(187, 150);
|
||||
pictureBox.TabIndex = 0;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// button
|
||||
//
|
||||
button.Anchor = AnchorStyles.Bottom;
|
||||
button.Location = new Point(49, 156);
|
||||
button.Name = "button";
|
||||
button.Size = new Size(94, 29);
|
||||
button.TabIndex = 1;
|
||||
button.Text = "Загрузить";
|
||||
button.UseVisualStyleBackColor = true;
|
||||
button.Click += button_Click;
|
||||
//
|
||||
// Testing
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
Controls.Add(button);
|
||||
Controls.Add(pictureBox);
|
||||
Name = "Testing";
|
||||
Size = new Size(193, 188);
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBox;
|
||||
private Button button;
|
||||
}
|
||||
}
|
68
YunusovComponentsLibrary/YunusovComponentsLibrary/Testing.cs
Normal file
68
YunusovComponentsLibrary/YunusovComponentsLibrary/Testing.cs
Normal file
@ -0,0 +1,68 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace YunusovComponentsLibrary
|
||||
{
|
||||
public partial class Testing : UserControl
|
||||
{
|
||||
private event EventHandler? _avatarChanged;
|
||||
private event Action? _errorOccured;
|
||||
public string Error { get; private set; }
|
||||
public Image Avatar
|
||||
{
|
||||
get
|
||||
{
|
||||
return pictureBox.Image;
|
||||
}
|
||||
set
|
||||
{
|
||||
pictureBox.Image = value;
|
||||
}
|
||||
}
|
||||
public event EventHandler AvatarChanged
|
||||
{
|
||||
add { _avatarChanged += value; }
|
||||
remove { _avatarChanged -= value; }
|
||||
}
|
||||
public event Action AnErrorOccurred
|
||||
{
|
||||
add { _errorOccured += value; }
|
||||
remove { _errorOccured -= value; }
|
||||
}
|
||||
public Testing()
|
||||
{
|
||||
InitializeComponent();
|
||||
Error = string.Empty;
|
||||
}
|
||||
private void ButtonLoad_Click(object sender, EventArgs e)
|
||||
{
|
||||
var ofd = new OpenFileDialog();
|
||||
if (ofd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
try
|
||||
{
|
||||
pictureBox.Image =
|
||||
Image.FromFile(ofd.FileName);
|
||||
_avatarChanged?.Invoke(this, e);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Error = ex.Message;
|
||||
_errorOccured?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void button_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
120
YunusovComponentsLibrary/YunusovComponentsLibrary/Testing.resx
Normal file
120
YunusovComponentsLibrary/YunusovComponentsLibrary/Testing.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -0,0 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user