1.1 и 1.2 сдал, доделал 1.3

This commit is contained in:
Yunusov_Niyaz 2024-09-27 01:08:40 +04:00
parent 6c3d2c529a
commit 193a9f1ab8
24 changed files with 1607 additions and 0 deletions

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namespace Form1
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
selectComponent = new YunusovComponentsLibrary.SelectedComponent();
groupBoxSelect = new GroupBox();
buttonGetSelected = new Button();
buttonClear = new Button();
textBox = new TextBox();
buttonAdd = new Button();
inputComponent = new YunusovComponentsLibrary.InputComponent();
groupBoxInput = new GroupBox();
buttonShowFloat = new Button();
groupBoxListOutput = new GroupBox();
buttonGetListOutput = new Button();
buttonAddListOutput = new Button();
buttonClearListOutput = new Button();
listOutputComponent = new YunusovComponentsLibrary.ListOutputComponent();
groupBoxSelect.SuspendLayout();
groupBoxInput.SuspendLayout();
groupBoxListOutput.SuspendLayout();
SuspendLayout();
//
// selectComponent
//
selectComponent.Location = new Point(6, 32);
selectComponent.Name = "selectComponent";
selectComponent.SelectedItem = "";
selectComponent.Size = new Size(164, 226);
selectComponent.TabIndex = 0;
//
// groupBoxSelect
//
groupBoxSelect.Controls.Add(buttonGetSelected);
groupBoxSelect.Controls.Add(buttonClear);
groupBoxSelect.Controls.Add(textBox);
groupBoxSelect.Controls.Add(buttonAdd);
groupBoxSelect.Controls.Add(selectComponent);
groupBoxSelect.Location = new Point(12, 1);
groupBoxSelect.Name = "groupBoxSelect";
groupBoxSelect.Size = new Size(302, 241);
groupBoxSelect.TabIndex = 1;
groupBoxSelect.TabStop = false;
groupBoxSelect.Text = "Selected";
//
// buttonGetSelected
//
buttonGetSelected.Location = new Point(171, 192);
buttonGetSelected.Name = "buttonGetSelected";
buttonGetSelected.Size = new Size(125, 29);
buttonGetSelected.TabIndex = 4;
buttonGetSelected.Text = "Get selected";
buttonGetSelected.UseVisualStyleBackColor = true;
buttonGetSelected.Click += SelectComponent_ItemSelected;
//
// buttonClear
//
buttonClear.Location = new Point(171, 140);
buttonClear.Name = "buttonClear";
buttonClear.Size = new Size(125, 29);
buttonClear.TabIndex = 3;
buttonClear.Text = "Clear";
buttonClear.UseVisualStyleBackColor = true;
buttonClear.Click += buttonClearList_Click;
//
// textBox
//
textBox.Location = new Point(171, 41);
textBox.Name = "textBox";
textBox.Size = new Size(125, 27);
textBox.TabIndex = 2;
//
// buttonAdd
//
buttonAdd.Location = new Point(171, 92);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(125, 29);
buttonAdd.TabIndex = 1;
buttonAdd.Text = "Add";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += buttonAdd_Click;
//
// inputComponent
//
inputComponent.Location = new Point(6, 26);
inputComponent.Name = "inputComponent";
inputComponent.Size = new Size(181, 49);
inputComponent.TabIndex = 2;
//
// groupBoxInput
//
groupBoxInput.Controls.Add(buttonShowFloat);
groupBoxInput.Controls.Add(inputComponent);
groupBoxInput.Location = new Point(360, 1);
groupBoxInput.Name = "groupBoxInput";
groupBoxInput.Size = new Size(190, 241);
groupBoxInput.TabIndex = 3;
groupBoxInput.TabStop = false;
groupBoxInput.Text = "Input";
//
// buttonShowFloat
//
buttonShowFloat.Location = new Point(45, 81);
buttonShowFloat.Name = "buttonShowFloat";
buttonShowFloat.Size = new Size(94, 29);
buttonShowFloat.TabIndex = 4;
buttonShowFloat.Text = "Show";
buttonShowFloat.UseVisualStyleBackColor = true;
buttonShowFloat.Click += buttonShowFloat_Click;
//
// groupBoxListOutput
//
groupBoxListOutput.Controls.Add(buttonGetListOutput);
groupBoxListOutput.Controls.Add(buttonAddListOutput);
groupBoxListOutput.Controls.Add(buttonClearListOutput);
groupBoxListOutput.Controls.Add(listOutputComponent);
groupBoxListOutput.Location = new Point(592, 1);
groupBoxListOutput.Name = "groupBoxListOutput";
groupBoxListOutput.Size = new Size(570, 241);
groupBoxListOutput.TabIndex = 4;
groupBoxListOutput.TabStop = false;
groupBoxListOutput.Text = "ListOutput";
//
// buttonGetListOutput
//
buttonGetListOutput.Location = new Point(457, 143);
buttonGetListOutput.Name = "buttonGetListOutput";
buttonGetListOutput.Size = new Size(94, 29);
buttonGetListOutput.TabIndex = 7;
buttonGetListOutput.Text = "Get";
buttonGetListOutput.UseVisualStyleBackColor = true;
buttonGetListOutput.Click += buttonGetListOutput_Click;
//
// buttonAddListOutput
//
buttonAddListOutput.Location = new Point(457, 26);
buttonAddListOutput.Name = "buttonAddListOutput";
buttonAddListOutput.Size = new Size(94, 29);
buttonAddListOutput.TabIndex = 6;
buttonAddListOutput.Text = "Add";
buttonAddListOutput.UseVisualStyleBackColor = true;
buttonAddListOutput.Click += buttonAddListOutput_Click;
//
// buttonClearListOutput
//
buttonClearListOutput.Location = new Point(457, 81);
buttonClearListOutput.Name = "buttonClearListOutput";
buttonClearListOutput.Size = new Size(94, 29);
buttonClearListOutput.TabIndex = 5;
buttonClearListOutput.Text = "Clear";
buttonClearListOutput.UseVisualStyleBackColor = true;
buttonClearListOutput.Click += buttonClearListOutput_Click;
//
// listOutputComponent
//
listOutputComponent.Location = new Point(6, 26);
listOutputComponent.Name = "listOutputComponent";
listOutputComponent.SelectedRow = -1;
listOutputComponent.Size = new Size(414, 204);
listOutputComponent.TabIndex = 0;
//
// Form1
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1174, 641);
Controls.Add(groupBoxListOutput);
Controls.Add(groupBoxInput);
Controls.Add(groupBoxSelect);
Name = "Form1";
Text = "Form1";
groupBoxSelect.ResumeLayout(false);
groupBoxSelect.PerformLayout();
groupBoxInput.ResumeLayout(false);
groupBoxListOutput.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private YunusovComponentsLibrary.SelectedComponent selectComponent;
private GroupBox groupBoxSelect;
private Button buttonGetSelected;
private Button buttonClear;
private TextBox textBox;
private Button buttonAdd;
private YunusovComponentsLibrary.InputComponent inputComponent;
private GroupBox groupBoxInput;
private Button buttonShowFloat;
private GroupBox groupBoxListOutput;
private YunusovComponentsLibrary.ListOutputComponent listOutputComponent;
private Button buttonGetListOutput;
private Button buttonAddListOutput;
private Button buttonClearListOutput;
}
}

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using System.Windows.Forms;
using YunusovComponentsLibrary;
using YunusovComponentsLibrary.Exceptions;
namespace Form1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
InitializeSelectComponent();
InitializeInputComponent();
}
private void InitializeSelectComponent()
{
selectComponent.Input("Çíà÷åíèå 1");
selectComponent.Input("Çíà÷åíèå 2");
selectComponent.Input("Çíà÷åíèå 3");
selectComponent.Input("Çíà÷åíèå 4");
selectComponent.Input("Çíà÷åíèå 5");
}
private void SelectComponent_ItemSelected(object sender, EventArgs e)
{
MessageBox.Show(selectComponent.SelectedItem);
}
private void buttonAdd_Click(object sender, EventArgs e)
{
if (textBox.Text != "")
selectComponent.Input(textBox.Text);
}
private void buttonClearList_Click(object sender, EventArgs e)
{
selectComponent.ClearList();
}
private void InitializeInputComponent()
{
inputComponent.FloatValue = 12.3f;
}
private void buttonShowFloat_Click(object sender, EventArgs e)
{
try
{
float? Value = inputComponent.FloatValue;
if (Value != null)
{
MessageBox.Show($"Ââåäåííîå ÷èñëî: {Value}");
}
else
{
MessageBox.Show("Çíà÷åíèå - null");
}
}
catch (NotFloatException ex)
{
MessageBox.Show(ex.Message);
}
catch (EmptyValueException ex)
{
MessageBox.Show(ex.Message);
}
}
private void InitializeDataGridViewComponent()
{
listOutputComponent.ConfigColumn(new()
{
ColumnsCount = 4,
Header = new string[] { "ID", "Èìÿ", "Ôàìèëèÿ", "Âîçðàñò" },
Width = new int[] { 10, 150, 150, 100 },
IsVisible = new bool[] { false, true, true, true },
PropertiesName = new string[] { "Id", "Name", "Yourname", "Age" }
});
List<TestPerson> Persons = new()
{
new TestPerson(1, "Âÿ÷åñëàâ", "Èâàíîâ", 20),
new TestPerson(2, "Ðîñòèñëàâ", "Çàõàðîâ", 20),
new TestPerson(3, "Ñåðãåé", "Ñåðãååâ", 59),
new TestPerson(4, "Àðò¸ì", "ßøèí", 25),
new TestPerson(5, "Ëåâ", "ßøèí", 89),
};
foreach (TestPerson person in Persons)
{
listOutputComponent.AddItem(person);
}
}
private void buttonAddListOutput_Click(object sender, EventArgs e)
{
InitializeDataGridViewComponent();
}
private void buttonClearListOutput_Click(object sender, EventArgs e)
{
listOutputComponent.ClearDataGridView();
}
private void buttonGetListOutput_Click(object sender, EventArgs e)
{
var Test = listOutputComponent.GetSelectedObject<TestPerson>();
MessageBox.Show(Test.ToString());
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\YunusovComponentsLibrary\YunusovComponentsLibrary.csproj" />
</ItemGroup>
</Project>

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Version 2.0
The primary goals of this format is to allow a simple XML format
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associated with the data types.
Example:
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<resheader name="version">2.0</resheader>
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
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text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<xsd:element name="data">
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namespace Form1
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
}
}
}

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namespace YunusovComponentsLibrary
{
public class TestPerson
{
public int Id { get; set; }
public string Name { get; set; } = string.Empty;
public string Yourname { get; set; } = string.Empty;
public int Age { get; set; }
public TestPerson()
{ }
public TestPerson(int Id, string Name, string Yourname, int Age)
{
this.Id = Id;
this.Name = Name;
this.Yourname = Yourname;
this.Age = Age;
}
public override string ToString()
{
return $"[{Id}] {Name} {Yourname}. Возраст: {Age}";
}
}
}

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34221.43
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "YunusovComponentsLibrary", "YunusovComponentsLibrary\YunusovComponentsLibrary.csproj", "{FADF2E43-1F76-4A8B-A586-4D59676F6335}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Form1", "Form1\Form1.csproj", "{9A55F075-005A-433D-B6CC-89E850999353}"
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Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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{FADF2E43-1F76-4A8B-A586-4D59676F6335}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{9A55F075-005A-433D-B6CC-89E850999353}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9A55F075-005A-433D-B6CC-89E850999353}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9A55F075-005A-433D-B6CC-89E850999353}.Release|Any CPU.Build.0 = Release|Any CPU
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namespace YunusovComponentsLibrary
{
public class Class1
{
}
}

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namespace YunusovComponentsLibrary
{
public class ColumnInfo
{
public int ColumnsCount { get; set; }
public string[] Header { get; set; }
public int[] Width { get; set; }
public bool[] IsVisible { get; set; }
public string[] PropertiesName { get; set; }
}
}

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namespace YunusovComponentsLibrary.Exceptions
{
public class EmptyValueException : ApplicationException
{
public EmptyValueException()
: base("Значение не введено")
{ }
}
}

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namespace YunusovComponentsLibrary.Exceptions
{
public class NotFloatException : ApplicationException
{
public NotFloatException()
: base("Введенное значение не является вещественным")
{ }
}
}

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namespace YunusovComponentsLibrary
{
partial class InputComponent
{
/// <summary>
/// Обязательная переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором компонентов
/// <summary>
/// Требуемый метод для поддержки конструктора — не изменяйте
/// содержимое этого метода с помощью редактора кода.
/// </summary>
private void InitializeComponent()
{
IsNullCheckBox = new CheckBox();
textBoxInput = new TextBox();
SuspendLayout();
//
// IsNullCheckBox
//
IsNullCheckBox.AutoSize = true;
IsNullCheckBox.Location = new Point(13, 20);
IsNullCheckBox.Name = "IsNullCheckBox";
IsNullCheckBox.Size = new Size(18, 17);
IsNullCheckBox.TabIndex = 0;
IsNullCheckBox.UseVisualStyleBackColor = true;
//
// textBoxInput
//
textBoxInput.Location = new Point(37, 14);
textBoxInput.Name = "textBoxInput";
textBoxInput.Size = new Size(125, 27);
textBoxInput.TabIndex = 1;
//
// InputComponent
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(textBoxInput);
Controls.Add(IsNullCheckBox);
Name = "InputComponent";
Size = new Size(170, 55);
ResumeLayout(false);
PerformLayout();
}
#endregion
private CheckBox IsNullCheckBox;
private TextBox textBoxInput;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using YunusovComponentsLibrary.Exceptions;
namespace YunusovComponentsLibrary
{
public partial class InputComponent : UserControl
{
private event EventHandler? _valueChanged;
public InputComponent()
{
InitializeComponent();
}
public float? FloatValue
{
get
{
if (IsNullCheckBox.Checked)
{
return null;
}
if (string.IsNullOrEmpty(textBoxInput.Text))
{
throw new EmptyValueException();
}
float ParsedFloat;
if (float.TryParse(textBoxInput.Text, out ParsedFloat))
{
return ParsedFloat;
}
else
{
throw new NotFloatException();
}
}
set
{
SetNullState(value is null, true);
if (value is not null)
{
textBoxInput.Text = value.ToString();
}
}
}
public event EventHandler? ValueChanged
{
add { _valueChanged += value; }
remove { _valueChanged -= value; }
}
private void SetNullState(bool IsNull = false, bool ClearText = false)
{
IsNullCheckBox.Checked = IsNull;
textBoxInput.Enabled = !IsNull;
if (ClearText)
{
textBoxInput.Text = string.Empty;
}
}
private void textBox_TextChanged(object sender, EventArgs e)
{
_valueChanged?.Invoke(this, e);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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namespace YunusovComponentsLibrary
{
partial class ListOutputComponent
{
/// <summary>
/// Обязательная переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором компонентов
/// <summary>
/// Требуемый метод для поддержки конструктора — не изменяйте
/// содержимое этого метода с помощью редактора кода.
/// </summary>
private void InitializeComponent()
{
dataGridView = new DataGridView();
((System.ComponentModel.ISupportInitialize)dataGridView).BeginInit();
SuspendLayout();
//
// dataGridView
//
dataGridView.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.AutoSize;
dataGridView.Location = new Point(0, 0);
dataGridView.Name = "dataGridView";
dataGridView.RowHeadersWidth = 51;
dataGridView.RowTemplate.Height = 29;
dataGridView.Size = new Size(597, 335);
dataGridView.TabIndex = 0;
//
// ListOutputComponent
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(dataGridView);
Name = "ListOutputComponent";
Size = new Size(600, 338);
((System.ComponentModel.ISupportInitialize)dataGridView).EndInit();
ResumeLayout(false);
}
#endregion
private DataGridView dataGridView;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace YunusovComponentsLibrary
{
public partial class ListOutputComponent : UserControl
{
public ListOutputComponent()
{
InitializeComponent();
}
public DataGridViewRowCollection Rows
{
get { return dataGridView.Rows; }
}
public int SelectedRow
{
get
{
return dataGridView.SelectedRows.Count == 1 ? dataGridView.SelectedRows[0].Index : -1;
}
set
{
if (value >= 0 && value < dataGridView.Rows.Count)
{
dataGridView.Rows[value].Selected = true;
}
}
}
public void ConfigColumn(ColumnInfo columns)
{
if (columns.ColumnsCount != columns.Header.Length ||
columns.ColumnsCount != columns.Width.Length ||
columns.ColumnsCount != columns.IsVisible.Length ||
columns.ColumnsCount != columns.PropertiesName.Length)
throw new ArgumentException("All arrays must have the same length.");
dataGridView.Columns.Clear();
dataGridView.ColumnCount = columns.ColumnsCount;
for (int i = 0; i < columns.ColumnsCount; ++i)
{
dataGridView.Columns[i].HeaderText = columns.Header[i];
dataGridView.Columns[i].Width = columns.Width[i];
dataGridView.Columns[i].Visible = columns.IsVisible[i];
dataGridView.Columns[i].Name = columns.PropertiesName[i];
}
}
public void ClearDataGridView()
{
dataGridView.Rows.Clear();
}
public T GetSelectedObject<T>() where T : class, new()
{
T obj = new ();
var properties = typeof(T).GetProperties();
foreach (var property in properties)
{
var cellValue = dataGridView.Rows[SelectedRow].Cells[property.Name].Value;
if (cellValue != null)
{
property.SetValue(obj, Convert.ChangeType(cellValue, property.PropertyType));
}
}
return obj;
}
public void AddItem<T>(T item)
{
if (item == null)
return;
int rowIndex = dataGridView.Rows.Add();
foreach (var property in typeof(T).GetProperties())
{
var value = property.GetValue(item);
dataGridView.Rows[rowIndex].Cells[property.Name].Value = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,58 @@
namespace YunusovComponentsLibrary
{
partial class SelectedComponent
{
/// <summary>
/// Обязательная переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором компонентов
/// <summary>
/// Требуемый метод для поддержки конструктора — не изменяйте
/// содержимое этого метода с помощью редактора кода.
/// </summary>
private void InitializeComponent()
{
listBox = new ListBox();
SuspendLayout();
//
// listBox
//
listBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
listBox.FormattingEnabled = true;
listBox.ItemHeight = 20;
listBox.Location = new Point(3, 3);
listBox.Name = "listBox";
listBox.Size = new Size(125, 164);
listBox.TabIndex = 0;
//
// SelectedComponent
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(listBox);
Name = "SelectedComponent";
Size = new Size(131, 181);
ResumeLayout(false);
}
#endregion
private ListBox listBox;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace YunusovComponentsLibrary
{
public partial class SelectedComponent : UserControl
{
private event EventHandler _itemSelected;
public SelectedComponent()
{
InitializeComponent();
}
public void Input(string str)
{
if (string.IsNullOrEmpty(str))
throw new ArgumentNullException("input");
listBox.Items.Add(str);
}
public void ClearList()
{
listBox.Items.Clear();
}
public string SelectedItem
{
get { return (string)listBox.SelectedItem ?? string.Empty; }
set { listBox.SelectedItem = value; }
}
public event EventHandler? ItemSelected
{
add { _itemSelected += value; }
remove { _itemSelected -= value; }
}
private void listBox_SelectedIndexChanged(object sender, EventArgs e)
{
_itemSelected?.Invoke(this, e);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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namespace YunusovComponentsLibrary
{
partial class Testing
{
/// <summary>
/// Обязательная переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором компонентов
/// <summary>
/// Требуемый метод для поддержки конструктора — не изменяйте
/// содержимое этого метода с помощью редактора кода.
/// </summary>
private void InitializeComponent()
{
pictureBox = new PictureBox();
button = new Button();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
SuspendLayout();
//
// pictureBox
//
pictureBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
pictureBox.Location = new Point(3, 3);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(187, 150);
pictureBox.TabIndex = 0;
pictureBox.TabStop = false;
//
// button
//
button.Anchor = AnchorStyles.Bottom;
button.Location = new Point(49, 156);
button.Name = "button";
button.Size = new Size(94, 29);
button.TabIndex = 1;
button.Text = "Загрузить";
button.UseVisualStyleBackColor = true;
button.Click += button_Click;
//
// Testing
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(button);
Controls.Add(pictureBox);
Name = "Testing";
Size = new Size(193, 188);
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBox;
private Button button;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace YunusovComponentsLibrary
{
public partial class Testing : UserControl
{
private event EventHandler? _avatarChanged;
private event Action? _errorOccured;
public string Error { get; private set; }
public Image Avatar
{
get
{
return pictureBox.Image;
}
set
{
pictureBox.Image = value;
}
}
public event EventHandler AvatarChanged
{
add { _avatarChanged += value; }
remove { _avatarChanged -= value; }
}
public event Action AnErrorOccurred
{
add { _errorOccured += value; }
remove { _errorOccured -= value; }
}
public Testing()
{
InitializeComponent();
Error = string.Empty;
}
private void ButtonLoad_Click(object sender, EventArgs e)
{
var ofd = new OpenFileDialog();
if (ofd.ShowDialog() == DialogResult.OK)
{
try
{
pictureBox.Image =
Image.FromFile(ofd.FileName);
_avatarChanged?.Invoke(this, e);
}
catch (Exception ex)
{
Error = ex.Message;
_errorOccured?.Invoke();
}
}
}
private void button_Click(object sender, EventArgs e)
{
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>