Lab3 Done done+
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@ -2,7 +2,6 @@ import java.awt.*;
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public class DrawingDoors implements IDrawDoors{
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private DoorsNumber number;
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@Override
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public int getNumber(){
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int x = 0;
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if(number == DoorsNumber.THREE)
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@ -14,7 +13,6 @@ public class DrawingDoors implements IDrawDoors{
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return x;
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}
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public int getType(){return 0;}
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@Override
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public void setNumber(int x){
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if(x <= 3)
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number = DoorsNumber.THREE;
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@ -23,7 +21,6 @@ public class DrawingDoors implements IDrawDoors{
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if(x >= 5)
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number = DoorsNumber.FIVE;
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}
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@Override
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public void drawDoors(Graphics2D graphics2D, int _startX, int _startY){
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graphics2D.fillRect(_startX+52, _startY+81, 25, 40);
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graphics2D.fillRect(_startX+85, _startY+81, 25, 40);
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@ -2,7 +2,6 @@ import java.awt.*;
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public class DrawingDoorsRoundedUp implements IDrawDoors{
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private DoorsNumber number;
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@Override
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public int getNumber(){
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int x = 0;
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if(number == DoorsNumber.THREE)
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@ -14,7 +13,6 @@ public class DrawingDoorsRoundedUp implements IDrawDoors{
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return x;
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}
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public int getType(){return 1;}
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@Override
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public void setNumber(int x){
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if(x <= 2)
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number = DoorsNumber.THREE;
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@ -23,7 +21,6 @@ public class DrawingDoorsRoundedUp implements IDrawDoors{
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if(x >= 6)
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number = DoorsNumber.FIVE;
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}
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@Override
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public void drawDoors(Graphics2D graphics2D, int _startX, int _startY){
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graphics2D.fillRect(_startX+52, _startY+86, 25, 35);
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graphics2D.fillOval(_startX+52, _startY+81, 25, 12);
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@ -2,7 +2,6 @@ import java.awt.*;
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public class DrawingDoorsRoundedUpAndDown implements IDrawDoors{
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private DoorsNumber number;
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@Override
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public int getNumber(){
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int x = 0;
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if(number == DoorsNumber.THREE)
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@ -14,7 +13,6 @@ public class DrawingDoorsRoundedUpAndDown implements IDrawDoors{
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return x;
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}
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public int getType(){return 2;}
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@Override
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public void setNumber(int x){
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if(x <= 2)
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number = DoorsNumber.THREE;
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@ -23,7 +21,6 @@ public class DrawingDoorsRoundedUpAndDown implements IDrawDoors{
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if(x >= 6)
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number = DoorsNumber.FIVE;
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}
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@Override
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public void drawDoors(Graphics2D graphics2D, int _startX, int _startY){
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graphics2D.fillRect(_startX+52, _startY+86, 25, 30);
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graphics2D.fillOval(_startX+52, _startY+81, 25, 12);
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