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...

31 Commits
main ... Lab5

Author SHA1 Message Date
9b21f4a1ef fix 2023-11-14 12:31:11 +04:00
c63daba830 fix 2023-11-14 02:48:52 +04:00
1377cdaa77 Done 2023-11-14 02:43:14 +04:00
350c0b31ea 80% 2023-11-14 00:01:05 +04:00
970eb473e5 selectindex 2023-11-13 22:10:50 +04:00
4965346ea3 fix 2023-10-31 01:29:42 +04:00
10edf8895b Исправил, готово 2023-10-30 16:39:38 +04:00
7b693f5fd7 Исправил с учетом прошлых изменений 2023-10-30 16:39:27 +04:00
f36062d9d8 исправил ошибки 2023-10-30 16:23:56 +04:00
f89e86bd93 Merge branch 'Lab3' into Lab4 2023-10-17 01:45:39 +04:00
73923d880e Merge branch 'Lab2' into Lab3 2023-10-17 01:43:35 +04:00
0cc4d81353 fix 2023-10-17 01:42:07 +04:00
95b5a05be4 fix 2023-10-17 01:38:59 +04:00
5d3f5731c3 Fix 2023-10-17 01:32:11 +04:00
5fb2d43e03 Изменил название класса 2023-10-17 01:29:52 +04:00
91a8bca853 think Done 2023-10-17 01:28:52 +04:00
203daf9a16 Last fix 2023-10-15 23:02:57 +04:00
58872d7938 fix 2023-10-15 23:01:17 +04:00
6e4ffe95d8 Fix 2023-10-15 22:58:40 +04:00
e9ec3ff774 Fixed 2023-10-15 22:01:02 +04:00
4c46170f09 Fixed 2023-10-15 20:49:57 +04:00
d5b447bf0f Fixed 2023-10-15 20:34:13 +04:00
4bc51728fe Fixed 2023-10-15 20:14:11 +04:00
d17975562c Done 2023-10-13 02:51:58 +04:00
821102b9ed Done 2023-10-13 00:01:01 +04:00
2419848c25 done 2023-10-13 00:00:42 +04:00
d9c313d1bf Merge branch 'Lab1' of http://student.git.athene.tech/YourDax/PIbd-23_Tikhonenkov_A.E_AntiAircraftGun into Lab1 2023-10-12 20:52:09 +04:00
a0db4e8315 Доделал 2023-10-12 20:51:18 +04:00
b48aa06661 #тут было контрольное задание 2023-10-11 03:30:11 +04:00
cb138fd554 Добавил 2 свойства-признака 2023-10-11 03:25:57 +04:00
9512284e54 Done 2023-10-11 03:10:41 +04:00
35 changed files with 2757 additions and 96 deletions

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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project> </Project>

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@ -1,9 +1,9 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17 # Visual Studio Version 17
VisualStudioVersion = 17.4.33110.190 VisualStudioVersion = 17.5.33530.505
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AntiAirCraftGun", "AntiAirCraftGun\AntiAirCraftGun.csproj", "{FB18B709-9154-45E0-8BD8-28822B29FB4B}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AntiAircraftGun", "AntiAircraftGun.csproj", "{40C43023-14E0-4146-82EE-7A5A7384992F}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -11,15 +11,15 @@ Global
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FB18B709-9154-45E0-8BD8-28822B29FB4B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {40C43023-14E0-4146-82EE-7A5A7384992F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FB18B709-9154-45E0-8BD8-28822B29FB4B}.Debug|Any CPU.Build.0 = Debug|Any CPU {40C43023-14E0-4146-82EE-7A5A7384992F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FB18B709-9154-45E0-8BD8-28822B29FB4B}.Release|Any CPU.ActiveCfg = Release|Any CPU {40C43023-14E0-4146-82EE-7A5A7384992F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FB18B709-9154-45E0-8BD8-28822B29FB4B}.Release|Any CPU.Build.0 = Release|Any CPU {40C43023-14E0-4146-82EE-7A5A7384992F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {EB48B08E-3934-47B3-94AF-DF58D18CDB32} SolutionGuid = {990D8FF3-8567-49C7-90F4-1811AB7EB423}
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

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@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun
{
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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@ -0,0 +1,63 @@
using System;
using System.Collections.Generic;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AntiAircraftGun.Enitites;
using static System.Windows.Forms.AxHost;
namespace AntiAircraftGun.DrawingObjects
{
public class AdvancedDrawingAntiAirCraftGun : BaseDrawingAntiAirCraftGun
{
private Point[] points = new Point[4];
public AdvancedDrawingAntiAirCraftGun(int speed, double weight, Color bodyColor, Color additionalColor, Color dopColor, bool rocket,bool radar, int width, int height) :
base(speed, weight, bodyColor, additionalColor, width, height)
{
if (AntiAirСraftGun!=null)
{
AntiAirСraftGun = new EntityAdvancedAntiAirCraftGun(speed, weight, bodyColor, additionalColor, dopColor, rocket, radar);
}
}
public void ChangeAddColor(Color col)
{
if (AntiAirСraftGun!=null)
{
((EntityAdvancedAntiAirCraftGun)AntiAirСraftGun).DopColor = col;
}
}
public override void DrawTransport(Graphics g)
{
if (AntiAirСraftGun is not EntityAdvancedAntiAirCraftGun advancedGun)
{
return;
}
Pen pen = new Pen(Color.Black);
Brush bodyBrush = new SolidBrush(AntiAirСraftGun.BodyColor);
Brush additionalBrush = new SolidBrush(AntiAirСraftGun.AdditionalColor);
base.DrawTransport(g);
Brush dopBrush = new SolidBrush(advancedGun.DopColor);
Pen dopPen = new Pen(advancedGun.DopColor);
if (advancedGun.Rocket)
{
points[0] = new Point(_startPosX, _startPosY + 30);
points[1] = new Point(_startPosX + 95, _startPosY + 5);
points[2] = new Point(_startPosX + 92, _startPosY);
points[3] = new Point(_startPosX, _startPosY + 25);
g.FillPolygon(dopBrush, points);
g.DrawPolygon(pen, points);
}
if (advancedGun.Radar)
{
g.DrawLine(dopPen, _startPosX + 105, _startPosY + 20, _startPosX +105, _startPosY + 5);
g.FillPie(dopBrush, _startPosX + 81, _startPosY-15, 30, 30, -45, 180);
g.DrawLine(dopPen, _startPosX + 98, _startPosY , _startPosX + 93, _startPosY + 10);
g.FillEllipse(dopBrush, _startPosX + 88, _startPosY -10, 10, 10);
}
}
}
}

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@ -0,0 +1,163 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AntiAircraftGun.Enitites;
using AntiAircraftGun.MovementStrategy;
namespace AntiAircraftGun.DrawingObjects
{
public class BaseDrawingAntiAirCraftGun
{
public EntityAntiAirCraftGun? AntiAirСraftGun { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
protected int _zenitWidth = 110;
protected int _zenitHeight = 60;
public BaseDrawingAntiAirCraftGun(int speed, double weight, Color bodyColor, Color additionalColor, int width, int height)
{
if (width <= _zenitWidth || height <= _zenitHeight)
return;
_pictureWidth = width;
_pictureHeight = height;
AntiAirСraftGun = new EntityAntiAirCraftGun(speed, weight, bodyColor, additionalColor);
}
protected BaseDrawingAntiAirCraftGun(int speed, double weight, Color bodyColor, Color additionalColor, int width, int height, int carWidth, int carHeight)
{
_pictureWidth = width;
_pictureHeight = height;
_zenitWidth = carWidth;
_zenitHeight = carHeight;
AntiAirСraftGun = new EntityAntiAirCraftGun(speed, weight, bodyColor, additionalColor);
}
public void SetPosition(int x, int y)
{
if (AntiAirСraftGun == null) return;
_startPosX = x;
_startPosY = y;
if (x < 0 || y < 0 || x + _zenitWidth >= _pictureWidth || y + _zenitHeight >= _pictureHeight)
{
_startPosX = 1;
_startPosY = 1;
}
}
public void ChangeColor(Color col)
{
if (AntiAirСraftGun == null)
return;
AntiAirСraftGun.BodyColor = col;
}
public void ChangePictureBoxSize(int pictureBoxWidth, int pictureBoxHeight)
{
_pictureHeight = pictureBoxHeight;
_pictureWidth = pictureBoxWidth;
}
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _zenitWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _zenitHeight;
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(DirectionType direction)
{
if (AntiAirСraftGun == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - AntiAirСraftGun.Step > 0,
//вверх
DirectionType.Up => _startPosY - AntiAirСraftGun.Step > 0,
// вправо
DirectionType.Right =>_startPosX + AntiAirСraftGun.Step + _zenitWidth < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + AntiAirСraftGun.Step + _zenitHeight< _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || AntiAirСraftGun == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)AntiAirСraftGun.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)AntiAirСraftGun.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)AntiAirСraftGun.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)AntiAirСraftGun.Step;
break;
}
}
public virtual void DrawTransport(Graphics g)
{
Pen pen = Pens.Black;
Brush bodyBrush = new SolidBrush(AntiAirСraftGun.BodyColor);
Brush additionalBrush = new SolidBrush(AntiAirСraftGun.AdditionalColor);
g.FillEllipse(additionalBrush, _startPosX, _startPosY + 40, 110, 10);
g.DrawEllipse(pen, _startPosX, _startPosY + 40, 110, 10);
g.FillRectangle(bodyBrush, _startPosX, _startPosY + 30, 110, 10);
g.DrawRectangle(pen, _startPosX, _startPosY + 30, 110, 10);
g.FillRectangle(bodyBrush, _startPosX + 80, _startPosY + 10, 30, 20);
g.DrawRectangle(pen, _startPosX + 80, _startPosY + 10, 30, 20);
for (int i = 0; i < 4; i++)
{
Rectangle trackRect = new Rectangle(_startPosX + 20 + i * 19, _startPosY + 40, 10, 10);
g.DrawEllipse(pen, trackRect);
g.FillEllipse(Brushes.Black, trackRect);
}
}
/// <summary>
/// Получение объекта IMoveableObject из объекта DrawningCar
/// </summary>
public IMoveableObject GetMoveableObject => new DrawingObjectAntiAirCraftGun(this);
}
}

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@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun.Enitites
{
public class EntityAdvancedAntiAirCraftGun : EntityAntiAirCraftGun
{
public Color DopColor { get; set; }
public bool Rocket { get; private set; }
public bool Radar { get; private set; }
public EntityAdvancedAntiAirCraftGun(int speed, double weight, Color bodyColor, Color additionalColor,Color dopColor, bool rocket, bool radar)
: base(speed, weight, bodyColor, additionalColor)
{
DopColor = dopColor;
Rocket = rocket;
Radar = radar;
}
}
}

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@ -0,0 +1,45 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun.Enitites
{
public class EntityAntiAirCraftGun
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public Color AdditionalColor { get; set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityAntiAirCraftGun(int speed, double weight, Color bodyColor, Color additionalColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
}
}
}

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@ -1,39 +0,0 @@
namespace AntiAirCraftGun
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace AntiAirCraftGun
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -0,0 +1,193 @@
namespace AntiAircraftGun
{
partial class FormAntiAirCraftGun
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxAntiAircraftGun = new System.Windows.Forms.PictureBox();
this.CreateAdavancedAntiAirCraftGun = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
this.CreateAntiAirCraftGun = new System.Windows.Forms.Button();
this.Step = new System.Windows.Forms.Button();
this.ButtonSelectZenit = new System.Windows.Forms.Button();
this.colorDialog1 = new System.Windows.Forms.ColorDialog();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).BeginInit();
this.SuspendLayout();
//
// pictureBoxAntiAircraftGun
//
this.pictureBoxAntiAircraftGun.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxAntiAircraftGun.Location = new System.Drawing.Point(0, 0);
this.pictureBoxAntiAircraftGun.Name = "pictureBoxAntiAircraftGun";
this.pictureBoxAntiAircraftGun.Size = new System.Drawing.Size(1491, 628);
this.pictureBoxAntiAircraftGun.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxAntiAircraftGun.TabIndex = 0;
this.pictureBoxAntiAircraftGun.TabStop = false;
//
// CreateAdavancedAntiAirCraftGun
//
this.CreateAdavancedAntiAirCraftGun.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.CreateAdavancedAntiAirCraftGun.Location = new System.Drawing.Point(32, 577);
this.CreateAdavancedAntiAirCraftGun.Name = "CreateAdavancedAntiAirCraftGun";
this.CreateAdavancedAntiAirCraftGun.Size = new System.Drawing.Size(183, 23);
this.CreateAdavancedAntiAirCraftGun.TabIndex = 1;
this.CreateAdavancedAntiAirCraftGun.Text = "Создать с дополнениями";
this.CreateAdavancedAntiAirCraftGun.UseVisualStyleBackColor = true;
this.CreateAdavancedAntiAirCraftGun.Click += new System.EventHandler(this.CreateAdvancedAintiAirCraftGun_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::AntiAircraftGun.Properties.Resources.strelkaLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(1265, 562);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 2;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::AntiAircraftGun.Properties.Resources.strelkaTop;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(1301, 526);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 3;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::AntiAircraftGun.Properties.Resources.strelkaRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(1337, 562);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 4;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::AntiAircraftGun.Properties.Resources.strelkaDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(1301, 562);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 5;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// comboBoxStrategy
//
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"Двигаться в центер ",
"Двигаться в правый нижний угол"});
this.comboBoxStrategy.Location = new System.Drawing.Point(1244, 28);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(170, 23);
this.comboBoxStrategy.TabIndex = 6;
//
// CreateAntiAirCraftGun
//
this.CreateAntiAirCraftGun.Location = new System.Drawing.Point(221, 577);
this.CreateAntiAirCraftGun.Name = "CreateAntiAirCraftGun";
this.CreateAntiAirCraftGun.Size = new System.Drawing.Size(185, 23);
this.CreateAntiAirCraftGun.TabIndex = 7;
this.CreateAntiAirCraftGun.Text = "Создать обычный";
this.CreateAntiAirCraftGun.UseVisualStyleBackColor = true;
this.CreateAntiAirCraftGun.Click += new System.EventHandler(this.CreateAntiAirCraftGun_Click);
//
// Step
//
this.Step.Location = new System.Drawing.Point(1323, 61);
this.Step.Name = "Step";
this.Step.Size = new System.Drawing.Size(75, 23);
this.Step.TabIndex = 8;
this.Step.Text = "Шаг";
this.Step.UseVisualStyleBackColor = true;
this.Step.Click += new System.EventHandler(this.ButtonStep_Click);
//
// ButtonSelectZenit
//
this.ButtonSelectZenit.Location = new System.Drawing.Point(412, 577);
this.ButtonSelectZenit.Name = "ButtonSelectZenit";
this.ButtonSelectZenit.Size = new System.Drawing.Size(157, 23);
this.ButtonSelectZenit.TabIndex = 9;
this.ButtonSelectZenit.Text = "Выбрать объект";
this.ButtonSelectZenit.UseVisualStyleBackColor = true;
this.ButtonSelectZenit.Click += new System.EventHandler(this.ButtonSelectZenit_Click);
//
// FormAntiAirCraftGun
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1491, 628);
this.Controls.Add(this.ButtonSelectZenit);
this.Controls.Add(this.Step);
this.Controls.Add(this.CreateAntiAirCraftGun);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.CreateAdavancedAntiAirCraftGun);
this.Controls.Add(this.pictureBoxAntiAircraftGun);
this.Name = "FormAntiAirCraftGun";
this.Text = "FormAntiAirCraftGun";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxAntiAircraftGun;
private Button CreateAdavancedAntiAirCraftGun;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
private ComboBox comboBoxStrategy;
private Button CreateAntiAirCraftGun;
private Button Step;
private Button ButtonSelectZenit;
private ColorDialog colorDialog1;
}
}

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using AntiAircraftGun.DrawingObjects;
using AntiAircraftGun.MovementStrategy;
using static System.Windows.Forms.VisualStyles.VisualStyleElement.Window;
namespace AntiAircraftGun
{
public partial class FormAntiAirCraftGun : Form
{
private BaseDrawingAntiAirCraftGun _drawingAntiAirCraftGun;
private AbstractStrategy? _abstractStrategy;
public BaseDrawingAntiAirCraftGun? SelectedZenit { get; private set; }
public FormAntiAirCraftGun()
{
InitializeComponent();
_abstractStrategy = null;
SelectedZenit = null;
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawingAntiAirCraftGun == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawingAntiAirCraftGun.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawingAntiAirCraftGun.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawingAntiAirCraftGun.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawingAntiAirCraftGun.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
private void Draw()
{
if (_drawingAntiAirCraftGun == null)
{
return;
}
Bitmap bmp = new Bitmap(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingAntiAirCraftGun.DrawTransport(gr);
pictureBoxAntiAircraftGun.Image = bmp;
}
private void CreateAdvancedAintiAirCraftGun_Click(object sender, EventArgs e)
{
Random random = new Random();
Color bodyColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); // Îñíîâíîé öâåò
Color additionalColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); // Äîï. öâåò äëÿ EntityAdvancedAntiAircraftGun
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
bodyColor = dialog.Color;
if (dialog.ShowDialog() == DialogResult.OK)
dopColor = dialog.Color;
_drawingAntiAirCraftGun = new AdvancedDrawingAntiAirCraftGun(
random.Next(100, 300), // Ñêîðîñòü
random.Next(1000, 3000), // Âåñ
bodyColor, additionalColor, dopColor,
Convert.ToBoolean(random.Next(2)), // Rocket
Convert.ToBoolean(random.Next(2)),
pictureBoxAntiAircraftGun.Width,
pictureBoxAntiAircraftGun.Height
);
_drawingAntiAirCraftGun.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void CreateAntiAirCraftGun_Click(object sender, EventArgs e)
{
Random random = new Random();
Color bodyColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); // Îñíîâíîé öâåò
Color additionalColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); // Äîï. öâåò
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
bodyColor = dialog.Color;
}
_drawingAntiAirCraftGun = new BaseDrawingAntiAirCraftGun(
random.Next(100, 300), // Ñêîðîñòü
random.Next(1000, 3000), // Âåñ
bodyColor, additionalColor,
pictureBoxAntiAircraftGun.Width,
pictureBoxAntiAircraftGun.Height
);
_drawingAntiAirCraftGun.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawingAntiAirCraftGun == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawingObjectAntiAirCraftGun(_drawingAntiAirCraftGun), pictureBoxAntiAircraftGun.Width,
pictureBoxAntiAircraftGun.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
private void ButtonSelectZenit_Click(object sender, EventArgs e)
{
SelectedZenit = _drawingAntiAirCraftGun;
DialogResult = DialogResult.OK;
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="colorDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

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@ -0,0 +1,186 @@
namespace AntiAircraftGun
{
partial class FormAntiAirCraftGunCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
this.panelTools = new System.Windows.Forms.Panel();
this.panel1 = new System.Windows.Forms.Panel();
this.textBoxStorageName = new System.Windows.Forms.TextBox();
this.listBoxStorages = new System.Windows.Forms.ListBox();
this.buttonAddCollection = new System.Windows.Forms.Button();
this.buttonDelCollection = new System.Windows.Forms.Button();
this.maskedTextBoxNumber = new System.Windows.Forms.TextBox();
this.buttonUpdateColletion = new System.Windows.Forms.Button();
this.buttonDeleteZenit = new System.Windows.Forms.Button();
this.buttonAddZenit = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
this.panelTools.SuspendLayout();
this.panel1.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxCollection
//
this.pictureBoxCollection.Location = new System.Drawing.Point(12, 12);
this.pictureBoxCollection.Name = "pictureBoxCollection";
this.pictureBoxCollection.Size = new System.Drawing.Size(711, 571);
this.pictureBoxCollection.TabIndex = 0;
this.pictureBoxCollection.TabStop = false;
//
// panelTools
//
this.panelTools.Controls.Add(this.panel1);
this.panelTools.Controls.Add(this.maskedTextBoxNumber);
this.panelTools.Controls.Add(this.buttonUpdateColletion);
this.panelTools.Controls.Add(this.buttonDeleteZenit);
this.panelTools.Controls.Add(this.buttonAddZenit);
this.panelTools.Location = new System.Drawing.Point(729, 14);
this.panelTools.Name = "panelTools";
this.panelTools.Size = new System.Drawing.Size(234, 568);
this.panelTools.TabIndex = 1;
this.panelTools.Tag = "";
//
// panel1
//
this.panel1.Controls.Add(this.textBoxStorageName);
this.panel1.Controls.Add(this.listBoxStorages);
this.panel1.Controls.Add(this.buttonAddCollection);
this.panel1.Controls.Add(this.buttonDelCollection);
this.panel1.Location = new System.Drawing.Point(15, 52);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(215, 294);
this.panel1.TabIndex = 8;
this.panel1.Tag = "Наборы";
//
// textBoxStorageName
//
this.textBoxStorageName.Location = new System.Drawing.Point(12, 53);
this.textBoxStorageName.Name = "textBoxStorageName";
this.textBoxStorageName.Size = new System.Drawing.Size(193, 23);
this.textBoxStorageName.TabIndex = 7;
//
// listBoxStorages
//
this.listBoxStorages.FormattingEnabled = true;
this.listBoxStorages.ItemHeight = 15;
this.listBoxStorages.Location = new System.Drawing.Point(12, 137);
this.listBoxStorages.Name = "listBoxStorages";
this.listBoxStorages.Size = new System.Drawing.Size(191, 94);
this.listBoxStorages.TabIndex = 6;
this.listBoxStorages.SelectedIndexChanged += new System.EventHandler(this.ListBoxObjects_SelectedIndexChanged);
//
// buttonAddCollection
//
this.buttonAddCollection.Location = new System.Drawing.Point(10, 92);
this.buttonAddCollection.Name = "buttonAddCollection";
this.buttonAddCollection.Size = new System.Drawing.Size(193, 40);
this.buttonAddCollection.TabIndex = 5;
this.buttonAddCollection.Text = "Добавить набор";
this.buttonAddCollection.UseVisualStyleBackColor = true;
this.buttonAddCollection.Click += new System.EventHandler(this.ButtonAddObject_Click);
//
// buttonDelCollection
//
this.buttonDelCollection.Location = new System.Drawing.Point(12, 249);
this.buttonDelCollection.Name = "buttonDelCollection";
this.buttonDelCollection.Size = new System.Drawing.Size(193, 40);
this.buttonDelCollection.TabIndex = 4;
this.buttonDelCollection.Text = "Удалить набор";
this.buttonDelCollection.UseVisualStyleBackColor = true;
this.buttonDelCollection.Click += new System.EventHandler(this.ButtonDelObject_Click);
//
// maskedTextBoxNumber
//
this.maskedTextBoxNumber.Location = new System.Drawing.Point(23, 435);
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
this.maskedTextBoxNumber.Size = new System.Drawing.Size(193, 23);
this.maskedTextBoxNumber.TabIndex = 3;
//
// buttonUpdateColletion
//
this.buttonUpdateColletion.Location = new System.Drawing.Point(23, 525);
this.buttonUpdateColletion.Name = "buttonUpdateColletion";
this.buttonUpdateColletion.Size = new System.Drawing.Size(193, 40);
this.buttonUpdateColletion.TabIndex = 2;
this.buttonUpdateColletion.Text = "Обновить коллекцию";
this.buttonUpdateColletion.UseVisualStyleBackColor = true;
this.buttonUpdateColletion.Click += new System.EventHandler(this.ButtonUpdateCollection_Click);
//
// buttonDeleteZenit
//
this.buttonDeleteZenit.Location = new System.Drawing.Point(23, 464);
this.buttonDeleteZenit.Name = "buttonDeleteZenit";
this.buttonDeleteZenit.Size = new System.Drawing.Size(193, 40);
this.buttonDeleteZenit.TabIndex = 1;
this.buttonDeleteZenit.Text = "Удалить объект";
this.buttonDeleteZenit.UseVisualStyleBackColor = true;
this.buttonDeleteZenit.Click += new System.EventHandler(this.ButtonDeleteZenit_Click);
//
// buttonAddZenit
//
this.buttonAddZenit.Location = new System.Drawing.Point(23, 389);
this.buttonAddZenit.Name = "buttonAddZenit";
this.buttonAddZenit.Size = new System.Drawing.Size(193, 40);
this.buttonAddZenit.TabIndex = 0;
this.buttonAddZenit.Text = "Добавить объект";
this.buttonAddZenit.UseVisualStyleBackColor = true;
this.buttonAddZenit.Click += new System.EventHandler(this.ButtonAddZenit_Click);
//
// FormAntiAirCraftGunCollection
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(971, 595);
this.Controls.Add(this.panelTools);
this.Controls.Add(this.pictureBoxCollection);
this.Name = "FormAntiAirCraftGunCollection";
this.Text = "FormAntiAirCraftGunCollection";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
this.panelTools.ResumeLayout(false);
this.panelTools.PerformLayout();
this.panel1.ResumeLayout(false);
this.panel1.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxCollection;
private Panel panelTools;
private TextBox maskedTextBoxNumber;
private Button buttonUpdateColletion;
private Button buttonDeleteZenit;
private Button buttonAddZenit;
private Panel panel1;
private TextBox textBoxStorageName;
private ListBox listBoxStorages;
private Button buttonAddCollection;
private Button buttonDelCollection;
}
}

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using AntiAircraftGun.DrawingObjects;
using AntiAircraftGun.Generics;
using AntiAircraftGun.MovementStrategy;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace AntiAircraftGun
{
public partial class FormAntiAirCraftGunCollection : Form
{
private readonly AntiAirCraftGunGenericStorage _storage;
public FormAntiAirCraftGunCollection()
{
InitializeComponent();
_storage = new AntiAirCraftGunGenericStorage(pictureBoxCollection.Width,pictureBoxCollection.Height);
}
/// <summary>
/// Заполнение listBoxObjects
/// </summary>
private void ReloadObjects()
{
int index = listBoxStorages.SelectedIndex;
listBoxStorages.Items.Clear();
for (int i = 0; i < _storage.Keys.Count; i++)
{
listBoxStorages.Items.Add(_storage.Keys[i]);
}
if (listBoxStorages.Items.Count > 0 && (index == -1 || index
>= listBoxStorages.Items.Count))
{
listBoxStorages.SelectedIndex = 0;
}
else if (listBoxStorages.Items.Count > 0 && index > -1 &&
index < listBoxStorages.Items.Count)
{
listBoxStorages.SelectedIndex = index;
}
}
/// <summary>
/// Добавление набора в коллекцию
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddObject_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxStorageName.Text))
{
MessageBox.Show("Не все данные заполнены", "Ошибка",
MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
_storage.AddSet(textBoxStorageName.Text);
ReloadObjects();
}
/// <summary>
/// Выбор набора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ListBoxObjects_SelectedIndexChanged(object sender,
EventArgs e)
{
pictureBoxCollection.Image =
_storage[listBoxStorages.SelectedItem?.ToString() ?? string.Empty]?.ShowZenits();
}
/// <summary>
/// Удаление набора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonDelObject_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
if (MessageBox.Show($"Удалить объект{ listBoxStorages.SelectedItem}?", "Удаление",
MessageBoxButtons.YesNo,MessageBoxIcon.Question) == DialogResult.Yes)
{
_storage.DelSet(listBoxStorages.SelectedItem.ToString()
?? string.Empty);
ReloadObjects();
}
}
private void ButtonAddZenit_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
MessageBox.Show("Выберите набор в списке.", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ?? string.Empty];
if (obj == null)
{
MessageBox.Show("Выбранный набор не найден.", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
FormAntiAirCraftGunConfig form = new();
form.Show();
Action<BaseDrawingAntiAirCraftGun>? zenitDelegate = new((m) => {
bool q = (obj + m);
if (q)
{
MessageBox.Show("Объект добавлен");
m.ChangePictureBoxSize(pictureBoxCollection.Width, pictureBoxCollection.Height);
pictureBoxCollection.Image = obj.ShowZenits();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
});
form.AddEvent(zenitDelegate);
}
private void ButtonDeleteZenit_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ?? string.Empty];
if (obj == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление",
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
if (obj - pos != null)
{
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = obj.ShowZenits();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void ButtonUpdateCollection_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
string.Empty];
if (obj == null)
{
return;
}
pictureBoxCollection.Image = obj.ShowZenits();
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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namespace AntiAircraftGun
{
partial class FormAntiAirCraftGunConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
panel1 = new Panel();
groupBoxParameters = new GroupBox();
labelAdvanced = new Label();
labelBase = new Label();
groupBoxColor = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGray = new Panel();
panelWhite = new Panel();
panelYellow = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelRed = new Panel();
checkBoxRocket = new CheckBox();
checkBoxRadar = new CheckBox();
numericUpDownWeight = new NumericUpDown();
numericUpDownSpeed = new NumericUpDown();
label2 = new Label();
label1 = new Label();
pictureBoxObject = new PictureBox();
labelColor = new Label();
labelAdditionalColor = new Label();
buttonAdd = new Button();
buttonCancel = new Button();
allowPanel = new Panel();
panel1.SuspendLayout();
groupBoxParameters.SuspendLayout();
groupBoxColor.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
allowPanel.SuspendLayout();
SuspendLayout();
//
// panel1
//
panel1.Controls.Add(groupBoxParameters);
panel1.Location = new Point(7, 9);
panel1.Name = "panel1";
panel1.Size = new Size(574, 306);
panel1.TabIndex = 0;
//
// groupBoxParameters
//
groupBoxParameters.Controls.Add(labelAdvanced);
groupBoxParameters.Controls.Add(labelBase);
groupBoxParameters.Controls.Add(groupBoxColor);
groupBoxParameters.Controls.Add(checkBoxRocket);
groupBoxParameters.Controls.Add(checkBoxRadar);
groupBoxParameters.Controls.Add(numericUpDownWeight);
groupBoxParameters.Controls.Add(numericUpDownSpeed);
groupBoxParameters.Controls.Add(label2);
groupBoxParameters.Controls.Add(label1);
groupBoxParameters.Location = new Point(5, 3);
groupBoxParameters.Name = "groupBoxParameters";
groupBoxParameters.Size = new Size(566, 300);
groupBoxParameters.TabIndex = 0;
groupBoxParameters.TabStop = false;
groupBoxParameters.Text = "Параметры";
//
// labelAdvanced
//
labelAdvanced.Anchor = AnchorStyles.None;
labelAdvanced.BorderStyle = BorderStyle.FixedSingle;
labelAdvanced.Location = new Point(427, 217);
labelAdvanced.Name = "labelAdvanced";
labelAdvanced.Size = new Size(88, 40);
labelAdvanced.TabIndex = 8;
labelAdvanced.Text = "Продвинутый";
labelAdvanced.TextAlign = ContentAlignment.MiddleCenter;
//
// labelBase
//
labelBase.Anchor = AnchorStyles.None;
labelBase.BorderStyle = BorderStyle.FixedSingle;
labelBase.Location = new Point(315, 217);
labelBase.Name = "labelBase";
labelBase.Size = new Size(88, 40);
labelBase.TabIndex = 7;
labelBase.Text = "Простой";
labelBase.TextAlign = ContentAlignment.MiddleCenter;
//
// groupBoxColor
//
groupBoxColor.Controls.Add(panelPurple);
groupBoxColor.Controls.Add(panelBlack);
groupBoxColor.Controls.Add(panelGray);
groupBoxColor.Controls.Add(panelWhite);
groupBoxColor.Controls.Add(panelYellow);
groupBoxColor.Controls.Add(panelBlue);
groupBoxColor.Controls.Add(panelGreen);
groupBoxColor.Controls.Add(panelRed);
groupBoxColor.Location = new Point(287, 36);
groupBoxColor.Name = "groupBoxColor";
groupBoxColor.Size = new Size(273, 151);
groupBoxColor.TabIndex = 6;
groupBoxColor.TabStop = false;
groupBoxColor.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(196, 83);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(50, 50);
panelPurple.TabIndex = 2;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(140, 83);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(50, 50);
panelBlack.TabIndex = 2;
//
// panelGray
//
panelGray.BackColor = Color.Gray;
panelGray.Location = new Point(84, 83);
panelGray.Name = "panelGray";
panelGray.Size = new Size(50, 50);
panelGray.TabIndex = 2;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(28, 83);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(50, 50);
panelWhite.TabIndex = 2;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(196, 27);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(50, 50);
panelYellow.TabIndex = 2;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(140, 27);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(50, 50);
panelBlue.TabIndex = 2;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(84, 27);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(50, 50);
panelGreen.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(28, 27);
panelRed.Name = "panelRed";
panelRed.Size = new Size(50, 50);
panelRed.TabIndex = 0;
//
// checkBoxRocket
//
checkBoxRocket.AutoSize = true;
checkBoxRocket.Location = new Point(41, 229);
checkBoxRocket.Name = "checkBoxRocket";
checkBoxRocket.Size = new Size(165, 19);
checkBoxRocket.TabIndex = 5;
checkBoxRocket.Text = "Признак наличия ракеты";
checkBoxRocket.UseVisualStyleBackColor = true;
//
// checkBoxRadar
//
checkBoxRadar.AutoSize = true;
checkBoxRadar.Location = new Point(41, 189);
checkBoxRadar.Name = "checkBoxRadar";
checkBoxRadar.Size = new Size(164, 19);
checkBoxRadar.TabIndex = 4;
checkBoxRadar.Text = "Признак наличия радара";
checkBoxRadar.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(128, 82);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(120, 23);
numericUpDownWeight.TabIndex = 3;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(128, 36);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(120, 23);
numericUpDownSpeed.TabIndex = 2;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// label2
//
label2.AutoSize = true;
label2.Location = new Point(44, 84);
label2.Name = "label2";
label2.Size = new Size(26, 15);
label2.TabIndex = 1;
label2.Text = "Вес";
//
// label1
//
label1.AutoSize = true;
label1.Location = new Point(44, 38);
label1.Name = "label1";
label1.Size = new Size(59, 15);
label1.TabIndex = 0;
label1.Text = "Скорость";
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(41, 85);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(227, 141);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// labelColor
//
labelColor.AllowDrop = true;
labelColor.BorderStyle = BorderStyle.FixedSingle;
labelColor.Location = new Point(20, 24);
labelColor.Name = "labelColor";
labelColor.Size = new Size(120, 32);
labelColor.TabIndex = 2;
labelColor.Text = "Цвет";
labelColor.TextAlign = ContentAlignment.MiddleCenter;
labelColor.DragDrop += colorLabel_DragDrop;
labelColor.DragEnter += colorLabel_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(169, 24);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(120, 32);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп.Цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += addColorLabel_DragDrop;
labelAdditionalColor.DragEnter += colorLabel_DragEnter;
//
// buttonAdd
//
buttonAdd.Location = new Point(587, 278);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(164, 37);
buttonAdd.TabIndex = 4;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += addButton_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(757, 278);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(152, 37);
buttonCancel.TabIndex = 5;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// allowPanel
//
allowPanel.AllowDrop = true;
allowPanel.Controls.Add(labelAdditionalColor);
allowPanel.Controls.Add(labelColor);
allowPanel.Controls.Add(pictureBoxObject);
allowPanel.Location = new Point(589, 9);
allowPanel.Name = "allowPanel";
allowPanel.Size = new Size(316, 263);
allowPanel.TabIndex = 6;
allowPanel.DragDrop += allowPanel_DragDrop;
allowPanel.DragEnter += allowPanel_DragEnter;
//
// FormAntiAirCraftGunConfig
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(912, 327);
Controls.Add(allowPanel);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(panel1);
Name = "FormAntiAirCraftGunConfig";
Text = "FormAntiAirCraftGunConfig";
panel1.ResumeLayout(false);
groupBoxParameters.ResumeLayout(false);
groupBoxParameters.PerformLayout();
groupBoxColor.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
allowPanel.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private Panel panel1;
private GroupBox groupBoxParameters;
private Label labelAdvanced;
private Label labelBase;
private GroupBox groupBoxColor;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGray;
private Panel panelWhite;
private Panel panelYellow;
private Panel panelBlue;
private Panel panelGreen;
private Panel panelRed;
private CheckBox checkBoxRocket;
private CheckBox checkBoxRadar;
private NumericUpDown numericUpDownWeight;
private NumericUpDown numericUpDownSpeed;
private Label label2;
private Label label1;
private PictureBox pictureBoxObject;
private Label labelColor;
private Label labelAdditionalColor;
private Button buttonAdd;
private Button buttonCancel;
private Panel allowPanel;
}
}

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using AntiAircraftGun.DrawingObjects;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace AntiAircraftGun
{
public partial class FormAntiAirCraftGunConfig : Form
{
/// <summary>
/// Выбранная зенитная установка
/// </summary>
BaseDrawingAntiAirCraftGun? _zenit = null;
/// <summary>
/// Событие для добавления зенитной установки
/// </summary>
private event Action<BaseDrawingAntiAirCraftGun>? EventAddZenit;
/// <summary>
/// Конструктор формы
/// </summary>
public FormAntiAirCraftGunConfig()
{
InitializeComponent();
panelBlack.MouseDown += PanelColor_MouseDown;
panelGray.MouseDown += PanelColor_MouseDown;
panelRed.MouseDown += PanelColor_MouseDown;
panelBlue.MouseDown += PanelColor_MouseDown;
panelGreen.MouseDown += PanelColor_MouseDown;
panelYellow.MouseDown += PanelColor_MouseDown;
panelPurple.MouseDown += PanelColor_MouseDown;
panelWhite.MouseDown += PanelColor_MouseDown;
labelBase.MouseDown += LabelObject_MouseDown;
labelAdvanced.MouseDown += LabelObject_MouseDown;
buttonCancel.Click += (s, e) => Close();
}
/// <summary>
/// Отрисовка зенитной установки на PictureBox
/// </summary>
public void DrawAntiAirCraftGun()
{
Bitmap bmp = new Bitmap(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_zenit?.SetPosition(15, 15);
_zenit?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Добавление обработчика события для добавления зенитной установки
/// </summary>
public void AddEvent(Action<BaseDrawingAntiAirCraftGun> ev)
{
if (EventAddZenit == null)
{
EventAddZenit = ev;
}
else
{
EventAddZenit += ev;
}
}
/// <summary>
/// Обработчик события MouseDown для LabelObject
/// </summary>
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Обработчик события DragEnter для allowPanel
/// </summary>
private void allowPanel_DragEnter(object sender, DragEventArgs e)
{
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
/// <summary>
/// Обработчик события DragDrop для allowPanel
/// </summary>
private void allowPanel_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text).ToString())
{
case "labelBase":
_zenit = new BaseDrawingAntiAirCraftGun((int)numericUpDownSpeed.Value,
(int)numericUpDownWeight.Value, Color.White, Color.Gray, pictureBoxObject.Width,
pictureBoxObject.Height);
break;
case "labelAdvanced":
_zenit = new AdvancedDrawingAntiAirCraftGun((int)numericUpDownSpeed.Value,
(int)numericUpDownWeight.Value, Color.White, Color.Gray, Color.Silver,
checkBoxRadar.Checked, checkBoxRocket.Checked, pictureBoxObject.Width,
pictureBoxObject.Height);
break;
}
labelColor.BackColor = Color.Empty;
labelAdditionalColor.BackColor = Color.Empty;
DrawAntiAirCraftGun();
}
/// <summary>
/// Обработчик события Click для addButton
/// </summary>
private void addButton_Click(object sender, EventArgs e)
{
EventAddZenit?.Invoke(_zenit);
Close();
}
/// <summary>
/// Обработчик события MouseDown для панелей цвета
/// </summary>
private void PanelColor_MouseDown(object sender, MouseEventArgs e)
{
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor,DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Обработчик события DragDrop для colorLabel
/// </summary>
private void colorLabel_DragDrop(object sender, DragEventArgs e)
{
if (_zenit == null)
return;
labelColor.BackColor = (Color)e.Data.GetData(typeof(Color));
_zenit.ChangeColor(labelColor.BackColor);
DrawAntiAirCraftGun();
}
/// <summary>
/// Обработчик события DragEnter для colorLabel
/// </summary>
private void colorLabel_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
/// <summary>
/// Обработчик события DragDrop для addColorLabel
/// </summary>
private void addColorLabel_DragDrop(object sender, DragEventArgs e)
{
if ((_zenit == null) || (_zenit is AdvancedDrawingAntiAirCraftGun == false))
return;
labelAdditionalColor.BackColor = (Color)e.Data.GetData(typeof(Color));
((AdvancedDrawingAntiAirCraftGun)_zenit).ChangeAddColor(labelAdditionalColor.BackColor);
DrawAntiAirCraftGun();
}
}
}

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using AntiAircraftGun.DrawingObjects;
using AntiAircraftGun.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun.Generics
{
internal class AntiAirCraftGunGenericCollection<T,U>
where T : BaseDrawingAntiAirCraftGun
where U : IMoveableObject
{
/// <summary>
/// Ширина окна прорисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна прорисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 90;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetGeneric<T> _collection;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
public AntiAirCraftGunGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="collect"></param>
/// <param name="obj"></param>
/// <returns></returns>
public static bool operator +(AntiAirCraftGunGenericCollection<T,U> collect, T? obj)
{
if (obj == null)
return false;
return collect?._collection.Insert(obj) ?? false;
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="collect"></param>
/// <param name="pos"></param>
/// <returns></returns>
public static T? operator -(AntiAirCraftGunGenericCollection<T, U> collect, int pos)
{
T? obj = collect._collection.Get(pos);
if (obj != null)
collect._collection.Remove(pos);
return obj;
}
/// <summary>
/// Получение объекта IMoveableObject
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
public U? GetU(int pos)
{
return (U?)_collection[pos]?.GetMoveableObject;
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowZenits()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{//линия разметки места
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
_placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawObjects(Graphics g)
{
int x = 0; // Начальная координата X
int y = 0; // Начальная координата Y
int maxX = _pictureWidth; // Максимальное значение X, при достижении которого будет ошибка
int maxY = _pictureHeight; // Максимальное значение Y, когда нужно изменить X
int distance_between_objects = _placeSizeHeight;
foreach (var zenit in _collection.GetZenits())
{
// TODO: Получение объекта
T? obj = zenit;
if (obj != null)
{
// Проверяем, если X достигло максимума, выводим ошибку
if (x >= maxX)
{
MessageBox.Show("Не хватает места для объекта.");
break;
}
// Устанавливаем позицию
obj.SetPosition(x, y + 10);
// TODO: Прорисовка объекта
obj.DrawTransport(g);
// Увеличиваем координату Y для следующего объекта
y += distance_between_objects;
// Проверяем, если Y достигло максимума, изменяем X и сбрасываем Y
if (y + distance_between_objects >= maxY)
{
y = 0;
x += _placeSizeWidth;
}
}
if (obj == null)
{
// Увеличиваем координату Y для следующего объекта
y += distance_between_objects;
// Проверяем, если Y достигло максимума, изменяем X и сбрасываем Y
if (y+distance_between_objects >= maxY)
{
y = 0;
x += _placeSizeWidth;
}
};
}
}
}
}

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using AntiAircraftGun.DrawingObjects;
using AntiAircraftGun.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun.Generics
{
/// <summary>
/// Класс для хранения коллекции
/// </summary>
internal class AntiAirCraftGunGenericStorage
{
/// <summary>
/// Словарь (хранилище)
/// </summary>
readonly Dictionary<string, AntiAirCraftGunGenericCollection<BaseDrawingAntiAirCraftGun, DrawingObjectAntiAirCraftGun>> _zenitStorages;
/// <summary>
/// Возвращение списка названий наборов
/// </summary>
public List<string> Keys => _zenitStorages.Keys.ToList();
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="pictureWidth"></param>
/// <param name="pictureHeight"></param>
public AntiAirCraftGunGenericStorage(int pictureWidth, int pictureHeight)
{
_zenitStorages = new Dictionary<string, AntiAirCraftGunGenericCollection<BaseDrawingAntiAirCraftGun, DrawingObjectAntiAirCraftGun>>();
_pictureWidth = pictureWidth;
_pictureHeight = pictureHeight;
}
/// <summary>
/// Добавление набора
/// </summary>
/// <param name="name">Название набора</param>
public void AddSet(string name)
{
// TODO: Прописать логику для добавления набора
if (_zenitStorages.ContainsKey(name))
{
MessageBox.Show("Набор с таким именем уже существует");
return;
}
_zenitStorages.Add(name, new AntiAirCraftGunGenericCollection<BaseDrawingAntiAirCraftGun, DrawingObjectAntiAirCraftGun>(_pictureWidth, _pictureHeight));
}
/// <summary>
/// Удаление набора
/// </summary>
/// <param name="name">Название набора</param>
public void DelSet(string name)
{
// TODO: Прописать логику для удаления набора
if (_zenitStorages.ContainsKey(name) == null)
{
return;
}
_zenitStorages.Remove(name);
}
/// <summary>
/// Доступ к набору
/// </summary>
/// <param name="ind"></param>
/// <returns></returns>
public AntiAirCraftGunGenericCollection<BaseDrawingAntiAirCraftGun, DrawingObjectAntiAirCraftGun>?
this[string ind]
{
get
{
// TODO: Продумать логику получения набора
if (_zenitStorages.ContainsKey(ind))
{
return _zenitStorages[ind];
}
else
{
return null;
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun.Generics
{
internal class SetGeneric<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly List<T?> _places;
/// <summary>
/// Количество объектов в списке
/// </summary>
public int Count => _places.Count;
/// <summary>
/// Максимальное количество объектов в списке
/// </summary>
private readonly int _maxCount;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetGeneric(int count)
{
_maxCount = count;
_places = new List<T?>(count);
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="car">Добавляемый автомобиль</param>
/// <returns></returns>
public bool Insert(T car)
{
if (_places.Count == _maxCount)
return false;
Insert(car, 0);
return true;
}
public bool Insert(T car, int position)
{
if (!(position >= 0 && position <= Count && _places.Count < _maxCount))
return false;
_places.Insert(position, car);
return true;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
// Проверка позиции
if (position < 0 || position >= Count)
return false;
_places.RemoveAt(position);
return true;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T? this[int position]
{
get
{
if (!(position >= 0 && position < Count))
return null;
return _places[position];
}
set
{
if (!(position >= 0 && position < Count && _places.Count < _maxCount))
return;
_places.Insert(position, value);
return;
}
}
/// <summary>
/// Проход по списку
/// </summary>
/// <returns></returns>
public IEnumerable<T?> GetZenits(int? maxCars = null)
{
for (int i = 0; i < _places.Count; ++i)
{
yield return _places[i];
if (maxCars.HasValue && i == maxCars.Value)
{
yield break;
}
}
}
public T? Get(int position)
{
if (position < 0 || position >= Count)
{
// Позиция находится за пределами допустимого диапазона, вернем null
return null;
}
return _places[position];
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
namespace AntiAircraftGun.MovementStrategy
{
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AntiAircraftGun.DrawingObjects;
namespace AntiAircraftGun.MovementStrategy
{
public class DrawingObjectAntiAirCraftGun : IMoveableObject
{
private readonly BaseDrawingAntiAirCraftGun? _drawningAntiAirCraftGun = null;
public DrawingObjectAntiAirCraftGun(BaseDrawingAntiAirCraftGun drawningCar)
{
_drawningAntiAirCraftGun = drawningCar;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningAntiAirCraftGun == null || _drawningAntiAirCraftGun.AntiAirСraftGun ==
null)
{
return null;
}
return new ObjectParameters(_drawningAntiAirCraftGun.GetPosX,
_drawningAntiAirCraftGun.GetPosY, _drawningAntiAirCraftGun.GetWidth, _drawningAntiAirCraftGun.GetHeight);
}
}
public int GetStep => (int)(_drawningAntiAirCraftGun?.AntiAirСraftGun?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningAntiAirCraftGun?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningAntiAirCraftGun?.MoveTransport(direction);
}
}

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@ -0,0 +1,31 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun.MovementStrategy
{
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun.MovementStrategy
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntiAircraftGun.MovementStrategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}

View File

@ -1,4 +1,4 @@
namespace AntiAirCraftGun namespace AntiAircraftGun
{ {
internal static class Program internal static class Program
{ {
@ -11,7 +11,7 @@ namespace AntiAirCraftGun
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new Form1()); Application.Run(new FormAntiAirCraftGunCollection());
} }
} }
} }

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AntiAircraftGun.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AntiAircraftGun.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap strelkaDown {
get {
object obj = ResourceManager.GetObject("strelkaDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap strelkaLeft {
get {
object obj = ResourceManager.GetObject("strelkaLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap strelkaRight {
get {
object obj = ResourceManager.GetObject("strelkaRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap strelkaTop {
get {
object obj = ResourceManager.GetObject("strelkaTop", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,133 @@
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<root>
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The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
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<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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