Done
This commit is contained in:
parent
821102b9ed
commit
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@ -4,6 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AntiAircraftGun.Enitites;
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using AntiAircraftGun.MovementStrategy;
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namespace AntiAircraftGun.DrawingObjects
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{
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@ -140,5 +141,10 @@ namespace AntiAircraftGun.DrawingObjects
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g.FillEllipse(Brushes.Black, trackRect);
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}
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}
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/// <summary>
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/// Получение объекта IMoveableObject из объекта DrawningCar
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/// </summary>
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public IMoveableObject GetMoveableObject => new DrawingObjectAntiAirCraftGun(this);
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}
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}
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@ -37,6 +37,8 @@
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this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
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this.CreateAntiAirCraftGun = new System.Windows.Forms.Button();
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this.Step = new System.Windows.Forms.Button();
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this.ButtonSelectZenit = new System.Windows.Forms.Button();
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this.colorDialog1 = new System.Windows.Forms.ColorDialog();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).BeginInit();
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this.SuspendLayout();
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//
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@ -120,7 +122,6 @@
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this.comboBoxStrategy.Name = "comboBoxStrategy";
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this.comboBoxStrategy.Size = new System.Drawing.Size(170, 23);
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this.comboBoxStrategy.TabIndex = 6;
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this.comboBoxStrategy.SelectedIndexChanged += new System.EventHandler(this.comboBoxStrategy_SelectedIndexChanged);
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//
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// CreateAntiAirCraftGun
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//
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@ -142,11 +143,22 @@
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this.Step.UseVisualStyleBackColor = true;
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this.Step.Click += new System.EventHandler(this.ButtonStep_Click);
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//
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// ButtonSelectZenit
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//
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this.ButtonSelectZenit.Location = new System.Drawing.Point(412, 577);
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this.ButtonSelectZenit.Name = "ButtonSelectZenit";
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this.ButtonSelectZenit.Size = new System.Drawing.Size(157, 23);
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this.ButtonSelectZenit.TabIndex = 9;
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this.ButtonSelectZenit.Text = "Выбрать объект";
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this.ButtonSelectZenit.UseVisualStyleBackColor = true;
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this.ButtonSelectZenit.Click += new System.EventHandler(this.ButtonSelectZenit_Click);
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//
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// FormAntiAirCraftGun
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(1491, 628);
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this.Controls.Add(this.ButtonSelectZenit);
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this.Controls.Add(this.Step);
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this.Controls.Add(this.CreateAntiAirCraftGun);
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this.Controls.Add(this.comboBoxStrategy);
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@ -157,7 +169,7 @@
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this.Controls.Add(this.CreateAdavancedAntiAirCraftGun);
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this.Controls.Add(this.pictureBoxAntiAircraftGun);
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this.Name = "FormAntiAirCraftGun";
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this.Text = "Form1";
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this.Text = "FormAntiAirCraftGun";
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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@ -175,5 +187,7 @@
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private ComboBox comboBoxStrategy;
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private Button CreateAntiAirCraftGun;
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private Button Step;
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private Button ButtonSelectZenit;
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private ColorDialog colorDialog1;
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}
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}
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@ -1,5 +1,6 @@
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using AntiAircraftGun.DrawingObjects;
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using AntiAircraftGun.MovementStrategy;
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using static System.Windows.Forms.VisualStyles.VisualStyleElement.Window;
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namespace AntiAircraftGun
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{
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@ -8,9 +9,13 @@ namespace AntiAircraftGun
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private BaseDrawingAntiAirCraftGun _drawing;
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private AbstractStrategy? _abstractStrategy;
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public BaseDrawingAntiAirCraftGun? SelectedZenit { get; private set; }
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public FormAntiAirCraftGun()
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{
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InitializeComponent();
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_abstractStrategy = null;
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SelectedZenit = null;
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}
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private void ButtonMove_Click(object sender, EventArgs e)
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@ -52,12 +57,18 @@ namespace AntiAircraftGun
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private void CreateAdvancedAintiAirCraftGun_Click(object sender, EventArgs e)
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{
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Random random = new Random();
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Color bodyColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); // Îńíîâíîé öâĺň
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Color additionalColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
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Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); // Äîď. öâĺň äë˙ EntityAdvancedAntiAircraftGun
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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bodyColor = dialog.Color;
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if (dialog.ShowDialog() == DialogResult.OK)
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dopColor = dialog.Color;
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_drawing = new AdvancedDrawingAntAirCraftGun(
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random.Next(100, 300), // Ñêîðîñòü
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random.Next(1000, 3000), // Âåñ
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), // Îñíîâíîé öâåò
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), // Äîï. öâåò
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), // Äîï. öâåò äëÿ EntityAdvancedAntiAircraftGun
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bodyColor, additionalColor, dopColor,
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Convert.ToBoolean(random.Next(2)), // Rocket
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Convert.ToBoolean(random.Next(2)),
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pictureBoxAntiAircraftGun.Width,
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@ -71,11 +82,17 @@ namespace AntiAircraftGun
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private void CreateAntiAirCraftGun_Click(object sender, EventArgs e)
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{
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Random random = new Random();
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Color bodyColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); // Îńíîâíîé öâĺň
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Color additionalColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); // Äîď. öâĺň
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ColorDialog dialog = new();
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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bodyColor = dialog.Color;
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}
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_drawing = new BaseDrawingAntiAirCraftGun(
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random.Next(100, 300), // Ñêîðîñòü
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random.Next(1000, 3000), // Âåñ
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), // Îñíîâíîé öâåò
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), // Äîï. öâåò
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bodyColor, additionalColor,
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pictureBoxAntiAircraftGun.Width,
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pictureBoxAntiAircraftGun.Height
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);
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@ -121,10 +138,12 @@ namespace AntiAircraftGun
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}
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}
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private void comboBoxStrategy_SelectedIndexChanged(object sender, EventArgs e)
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private void ButtonSelectZenit_Click(object sender, EventArgs e)
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{
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SelectedZenit = _drawing;
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DialogResult = DialogResult.OK;
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}
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}
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}
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@ -57,4 +57,7 @@
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<metadata name="colorDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>17, 17</value>
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</metadata>
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</root>
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123
AntiAirCraftGun/AntiAirCraftGun/FormAntiAirCraftGunCollection.Designer.cs
generated
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123
AntiAirCraftGun/AntiAirCraftGun/FormAntiAirCraftGunCollection.Designer.cs
generated
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@ -0,0 +1,123 @@
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namespace AntiAircraftGun
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{
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partial class FormAntiAirCraftGunCollection
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
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this.panelTools = new System.Windows.Forms.Panel();
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this.textBox = new System.Windows.Forms.TextBox();
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this.buttonUpdateColletion = new System.Windows.Forms.Button();
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this.buttonDeleteZenit = new System.Windows.Forms.Button();
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this.buttonAddZenit = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
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this.panelTools.SuspendLayout();
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this.SuspendLayout();
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//
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// pictureBoxCollection
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//
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this.pictureBoxCollection.Location = new System.Drawing.Point(12, 12);
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this.pictureBoxCollection.Name = "pictureBoxCollection";
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this.pictureBoxCollection.Size = new System.Drawing.Size(711, 571);
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this.pictureBoxCollection.TabIndex = 0;
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this.pictureBoxCollection.TabStop = false;
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//
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// panelTools
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//
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this.panelTools.Controls.Add(this.textBox);
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this.panelTools.Controls.Add(this.buttonUpdateColletion);
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this.panelTools.Controls.Add(this.buttonDeleteZenit);
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this.panelTools.Controls.Add(this.buttonAddZenit);
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this.panelTools.Location = new System.Drawing.Point(729, 14);
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this.panelTools.Name = "panelTools";
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this.panelTools.Size = new System.Drawing.Size(234, 568);
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this.panelTools.TabIndex = 1;
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this.panelTools.Tag = "";
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//
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// textBox
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//
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this.textBox.Location = new System.Drawing.Point(23, 164);
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this.textBox.Name = "textBox";
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this.textBox.Size = new System.Drawing.Size(193, 23);
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this.textBox.TabIndex = 3;
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//
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// buttonUpdateColletion
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//
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this.buttonUpdateColletion.Location = new System.Drawing.Point(23, 263);
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this.buttonUpdateColletion.Name = "buttonUpdateColletion";
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this.buttonUpdateColletion.Size = new System.Drawing.Size(193, 40);
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this.buttonUpdateColletion.TabIndex = 2;
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this.buttonUpdateColletion.Text = "Обновить коллекцию";
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this.buttonUpdateColletion.UseVisualStyleBackColor = true;
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this.buttonUpdateColletion.Click += new System.EventHandler(this.ButtonUpdateCollection_Click);
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//
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// buttonDeleteZenit
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//
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this.buttonDeleteZenit.Location = new System.Drawing.Point(23, 193);
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this.buttonDeleteZenit.Name = "buttonDeleteZenit";
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this.buttonDeleteZenit.Size = new System.Drawing.Size(193, 40);
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this.buttonDeleteZenit.TabIndex = 1;
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this.buttonDeleteZenit.Text = "Удалить объект";
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this.buttonDeleteZenit.UseVisualStyleBackColor = true;
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this.buttonDeleteZenit.Click += new System.EventHandler(this.ButtonDeleteZenit_Click);
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//
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// buttonAddZenit
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//
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this.buttonAddZenit.Location = new System.Drawing.Point(23, 32);
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this.buttonAddZenit.Name = "buttonAddZenit";
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this.buttonAddZenit.Size = new System.Drawing.Size(193, 40);
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this.buttonAddZenit.TabIndex = 0;
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this.buttonAddZenit.Text = "Добавить объект";
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this.buttonAddZenit.UseVisualStyleBackColor = true;
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this.buttonAddZenit.Click += new System.EventHandler(this.ButtonAddZenit_Click);
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//
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// FormAntiAirCraftGunCollection
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(971, 595);
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this.Controls.Add(this.panelTools);
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this.Controls.Add(this.pictureBoxCollection);
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this.Name = "FormAntiAirCraftGunCollection";
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this.Text = "FormAntiAirCraftGunCollection";
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
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this.panelTools.ResumeLayout(false);
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this.panelTools.PerformLayout();
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this.ResumeLayout(false);
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}
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#endregion
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private PictureBox pictureBoxCollection;
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private Panel panelTools;
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private TextBox textBox;
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private Button buttonUpdateColletion;
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private Button buttonDeleteZenit;
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private Button buttonAddZenit;
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}
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}
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@ -0,0 +1,69 @@
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using AntiAircraftGun.DrawingObjects;
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using AntiAircraftGun.Generics;
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using AntiAircraftGun.MovementStrategy;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace AntiAircraftGun
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{
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public partial class FormAntiAirCraftGunCollection : Form
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{
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private readonly ZenitsGenericCollection<BaseDrawingAntiAirCraftGun,DrawingObjectAntiAirCraftGun> _zenits;
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public FormAntiAirCraftGunCollection()
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{
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InitializeComponent();
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_zenits = new ZenitsGenericCollection<BaseDrawingAntiAirCraftGun,
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DrawingObjectAntiAirCraftGun>(pictureBoxCollection.Width, pictureBoxCollection.Height);
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}
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private void ButtonAddZenit_Click(object sender, EventArgs e)
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{
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FormAntiAirCraftGun form = new();
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if (form.ShowDialog() == DialogResult.OK)
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{
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if (_zenits + form.SelectedZenit != null)
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{
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MessageBox.Show("Объект добавлен");
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pictureBoxCollection.Image = _zenits.ShowZenits();
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}
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else
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{
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MessageBox.Show("Не удалось добавить объект");
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}
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}
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}
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private void ButtonDeleteZenit_Click(object sender, EventArgs e)
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{
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if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
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{
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return;
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}
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int pos = Convert.ToInt32(textBox.Text);
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if (_zenits - pos != null)
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{
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MessageBox.Show("Объект удален");
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pictureBoxCollection.Image = _zenits.ShowZenits();
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}
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else
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{
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MessageBox.Show("Не удалось удалить объект");
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}
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}
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private void ButtonUpdateCollection_Click(object sender, EventArgs e)
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{
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pictureBoxCollection.Image = _zenits.ShowZenits();
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}
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}
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}
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@ -0,0 +1,60 @@
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<root>
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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||||
</xsd:element>
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||||
<xsd:element name="assembly">
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||||
<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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||||
</xsd:complexType>
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||||
</xsd:element>
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||||
<xsd:element name="data">
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||||
<xsd:complexType>
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||||
<xsd:sequence>
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||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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||||
<resheader name="reader">
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||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</resheader>
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||||
<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</resheader>
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</root>
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109
AntiAirCraftGun/AntiAirCraftGun/Generics/SetGeneric.cs
Normal file
109
AntiAirCraftGun/AntiAirCraftGun/Generics/SetGeneric.cs
Normal file
@ -0,0 +1,109 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
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||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
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||||
|
||||
namespace AntiAircraftGun.Generics
|
||||
{
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly T?[] _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Length;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
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}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="car">Добавляемый автомобиль</param>
|
||||
/// <returns></returns>
|
||||
public bool Insert(T car)
|
||||
{
|
||||
// Вставка в начало набора
|
||||
for (int i = 0; i < _places.Length; i++)
|
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{
|
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if (_places[i] == null)
|
||||
{
|
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_places[i] = car;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false; // Если нет пустых мест
|
||||
}
|
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/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// /// </summary>
|
||||
/// <param name="car">Добавляемый автомобиль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public bool Insert(T car, int position)
|
||||
{
|
||||
// Проверка позиции
|
||||
if (position < 0 || position >= _places.Length)
|
||||
return false;
|
||||
|
||||
// Проверка, что элемент массива по этой позиции пустой
|
||||
if (_places[position] != null)
|
||||
return false;
|
||||
|
||||
// Проверка, что после вставляемого элемента в массиве есть пустой элемент
|
||||
for (int i = position + 1; i < _places.Length; i++)
|
||||
{
|
||||
if (_places[i] == null)
|
||||
{
|
||||
// Сдвиг всех объектов справа от позиции до первого пустого элемента
|
||||
for (int j = i; j > position; j--)
|
||||
{
|
||||
_places[j] = _places[j - 1];
|
||||
}
|
||||
_places[position] = car;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false; // Если нет пустых мест справа
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
// Проверка позиции
|
||||
if (position < 0 || position >= _places.Length)
|
||||
return false;
|
||||
|
||||
// Удаление объекта из массива, присвоив элементу массива значение null
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (position < 0 || position >= _places.Length)
|
||||
{
|
||||
// Позиция находится за пределами допустимого диапазона, вернем null
|
||||
return null;
|
||||
}
|
||||
return _places[position];
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,165 @@
|
||||
using AntiAircraftGun.DrawingObjects;
|
||||
using AntiAircraftGun.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun.Generics
|
||||
{
|
||||
internal class ZenitsGenericCollection<T,U>
|
||||
where T : BaseDrawingAntiAirCraftGun
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 210;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public ZenitsGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator +(ZenitsGenericCollection<T, U> collect, T?
|
||||
obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return collect?._collection.Insert(obj) ?? false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static T? operator -(ZenitsGenericCollection<T, U> collect, int
|
||||
pos)
|
||||
{
|
||||
T? obj = collect._collection.Get(pos);
|
||||
if (obj != null)
|
||||
{
|
||||
collect._collection.Remove(pos);
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowZenits()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
{//линия разметки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
int x = 0; // Начальная координата X
|
||||
int y = 0; // Начальная координата Y
|
||||
int maxX = _pictureWidth; // Максимальное значение X, при достижении которого будет ошибка
|
||||
int maxY = _pictureHeight; // Максимальное значение Y, когда нужно изменить X
|
||||
int distance_between_objects = _placeSizeHeight;
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
// TODO: Получение объекта
|
||||
T? obj = _collection.Get(i);
|
||||
|
||||
if (obj != null)
|
||||
{
|
||||
// Проверяем, если X достигло максимума, выводим ошибку
|
||||
if (x >= maxX)
|
||||
{
|
||||
MessageBox.Show("Не хватает места для объекта.");
|
||||
break;
|
||||
}
|
||||
|
||||
// Устанавливаем позицию
|
||||
obj.SetPosition(x, y+10);
|
||||
|
||||
// TODO: Прорисовка объекта
|
||||
obj.DrawTransport(g);
|
||||
|
||||
// Увеличиваем координату Y для следующего объекта
|
||||
y += distance_between_objects;
|
||||
|
||||
// Проверяем, если Y достигло максимума, изменяем X и сбрасываем Y
|
||||
if (y+distance_between_objects >= maxY)
|
||||
{
|
||||
y = 0;
|
||||
x += obj.GetWidth+10 + distance_between_objects;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace AntiAircraftGun
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormAntiAirCraftGun());
|
||||
Application.Run(new FormAntiAirCraftGunCollection());
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user