Compare commits
No commits in common. "Lab2SailBoatHard" and "main" have entirely different histories.
Lab2SailBo
...
main
3
.idea/.gitignore
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.idea/.gitignore
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vendored
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# Default ignored files
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/shelf/
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/workspace.xml
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.idea/PIbd-21_Yakovlev_M.G_Parusnik_Harder.iml
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11
.idea/PIbd-21_Yakovlev_M.G_Parusnik_Harder.iml
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<?xml version="1.0" encoding="UTF-8"?>
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<exclude-output />
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<content url="file://$MODULE_DIR$">
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<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
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6
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6
.idea/misc.xml
generated
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8
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8
.idea/modules.xml
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|||||||
<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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||||||
<module fileurl="file://$PROJECT_DIR$/.idea/PIbd-21_Yakovlev_M.G_Parusnik_Harder.iml" filepath="$PROJECT_DIR$/.idea/PIbd-21_Yakovlev_M.G_Parusnik_Harder.iml" />
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||||||
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124
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124
.idea/uiDesigner.xml
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@ -1,124 +0,0 @@
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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<preferred-size width="150" height="50" />
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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<default-constraints vsize-policy="0" hsize-policy="6" anchor="0" fill="1" />
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<preferred-size width="-1" height="20" />
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|
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<item class="javax.swing.JToolBar$Separator" icon="/com/intellij/uiDesigner/icons/toolbarSeparator.svg" removable="false" auto-create-binding="false" can-attach-label="false">
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|
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<default-constraints vsize-policy="0" hsize-policy="0" anchor="0" fill="1" />
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|
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|
||||||
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|
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|
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|
||||||
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||||||
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|
|
6
.idea/vcs.xml
generated
6
.idea/vcs.xml
generated
@ -1,6 +0,0 @@
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|||||||
<?xml version="1.0" encoding="UTF-8"?>
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||||||
<project version="4">
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||||||
<component name="VcsDirectoryMappings">
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||||||
<mapping directory="" vcs="Git" />
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||||||
</component>
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||||||
</project>
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|
Binary file not shown.
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BIN
Resources/up.png
BIN
Resources/up.png
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Before Width: | Height: | Size: 601 B |
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package SailBoatHard.Complication;
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import java.awt.*;
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public class DrawPaddle implements IDrawPaddle {
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private Paddle paddleCount;
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@Override
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||||||
public void SetPaddleCount(int num) {
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switch (num){
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case 1:
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paddleCount = Paddle.One;
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break;
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case 2:
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paddleCount = Paddle.Two;
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break;
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||||||
default:
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paddleCount = Paddle.Three;
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||||||
}
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||||||
}
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||||||
@Override
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||||||
public Paddle GetPaddleCount() {
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return paddleCount;
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||||||
}
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||||||
public void DrawPaddles(int _startPosX, int _startPosY,Graphics g2d){
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switch (paddleCount)
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{
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case One:
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break;
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case Two:
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DrawFirstDop(_startPosX,_startPosY,g2d);
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break;
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case Three:
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DrawSecondDop(_startPosX,_startPosY,g2d);
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break;
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}
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}
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||||||
public void DrawFirstDop(int _startPosX, int _startPosY, Graphics g) {
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g.setColor(Color.BLACK);
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g.drawLine(_startPosX + 30, _startPosY + 60, _startPosX + 45, _startPosY + 27);
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||||||
g.drawOval(_startPosX+42, _startPosY+13, 10, 15);
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g.drawLine(_startPosX + 30, _startPosY + 120, _startPosX + 45, _startPosY + 150);
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g.drawOval(_startPosX+42, _startPosY+150, 10, 15);
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||||||
}
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||||||
public void DrawSecondDop(int _startPosX, int _startPosY, Graphics g) {
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||||||
DrawFirstDop(_startPosX,_startPosY,g);
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||||||
g.setColor(Color.BLACK);
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||||||
g.drawLine(_startPosX + 75, _startPosY + 60, _startPosX + 90, _startPosY + 27);
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||||||
g.drawOval(_startPosX+87, _startPosY+13, 10, 15);
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g.drawLine(_startPosX + 75, _startPosY + 120, _startPosX + 90, _startPosY + 150);
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||||||
g.drawOval(_startPosX+87, _startPosY+150, 10, 15);
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||||||
}
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||||||
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||||||
}
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@ -1,56 +0,0 @@
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|||||||
package SailBoatHard.Complication;
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||||||
import java.awt.*;
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||||||
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||||||
public class DrawPaddleRectangle implements IDrawPaddle {
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|
||||||
private Paddle paddleCount;
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|
||||||
@Override
|
|
||||||
public void SetPaddleCount(int num) {
|
|
||||||
switch (num){
|
|
||||||
case 1:
|
|
||||||
paddleCount = Paddle.One;
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
paddleCount = Paddle.Two;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
paddleCount = Paddle.Three;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Paddle GetPaddleCount() {
|
|
||||||
return paddleCount;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void DrawPaddles(int _startPosX, int _startPosY,Graphics g2d) {
|
|
||||||
switch (paddleCount)
|
|
||||||
{
|
|
||||||
case One:
|
|
||||||
break;
|
|
||||||
|
|
||||||
case Two:
|
|
||||||
DrawFirstDopRect(_startPosX,_startPosY,g2d);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case Three:
|
|
||||||
DrawSecondDopRect(_startPosX,_startPosY,g2d);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public void DrawFirstDopRect(int _startPosX, int _startPosY, Graphics g) {
|
|
||||||
g.setColor(Color.BLACK);
|
|
||||||
g.drawLine(_startPosX + 30, _startPosY + 60, _startPosX + 45, _startPosY + 27);
|
|
||||||
g.drawRect(_startPosX+42, _startPosY+13, 10, 15);
|
|
||||||
g.drawLine(_startPosX + 30, _startPosY + 120, _startPosX + 45, _startPosY + 150);
|
|
||||||
g.drawRect(_startPosX+42, _startPosY+150, 10, 15);
|
|
||||||
}
|
|
||||||
public void DrawSecondDopRect(int _startPosX, int _startPosY, Graphics g) {
|
|
||||||
DrawFirstDopRect(_startPosX,_startPosY,g);
|
|
||||||
g.setColor(Color.BLACK);
|
|
||||||
g.drawLine(_startPosX + 75, _startPosY + 60, _startPosX + 90, _startPosY + 27);
|
|
||||||
g.drawRect(_startPosX+87, _startPosY+13, 10, 15);
|
|
||||||
g.drawLine(_startPosX + 75, _startPosY + 120, _startPosX + 90, _startPosY + 150);
|
|
||||||
g.drawRect(_startPosX+87, _startPosY+150, 10, 15);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,77 +0,0 @@
|
|||||||
package SailBoatHard.Complication;
|
|
||||||
|
|
||||||
import java.awt.*;
|
|
||||||
|
|
||||||
public class DrawPaddleTriangle implements IDrawPaddle {
|
|
||||||
private Paddle paddleCount;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void SetPaddleCount(int num) {
|
|
||||||
switch (num) {
|
|
||||||
case 1:
|
|
||||||
paddleCount = Paddle.One;
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
paddleCount = Paddle.Two;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
paddleCount = Paddle.Three;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Paddle GetPaddleCount() {
|
|
||||||
return paddleCount;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void DrawPaddles(int _startPosX, int _startPosY, Graphics g2d) {
|
|
||||||
switch (paddleCount) {
|
|
||||||
case One:
|
|
||||||
break;
|
|
||||||
|
|
||||||
case Two:
|
|
||||||
DrawFirstDopTriangle(_startPosX, _startPosY, g2d);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case Three:
|
|
||||||
DrawSecondDopTriangle(_startPosX, _startPosY, g2d);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DrawFirstDopTriangle(int _startPosX, int _startPosY, Graphics g) {
|
|
||||||
g.setColor(Color.BLACK);
|
|
||||||
g.drawLine(_startPosX + 30, _startPosY + 60, _startPosX + 45, _startPosY + 27);
|
|
||||||
g.drawLine(_startPosX + 30, _startPosY + 120, _startPosX + 45, _startPosY + 150);
|
|
||||||
Polygon elementsSec = new Polygon();
|
|
||||||
elementsSec.addPoint(_startPosX + 45, _startPosY + 13);
|
|
||||||
elementsSec.addPoint(_startPosX + 52, _startPosY + 35);
|
|
||||||
elementsSec.addPoint(_startPosX + 35, _startPosY + 35);
|
|
||||||
g.setColor(Color.BLACK);
|
|
||||||
g.fillPolygon(elementsSec);
|
|
||||||
elementsSec = new Polygon();
|
|
||||||
elementsSec.addPoint(_startPosX + 45, _startPosY + 163);
|
|
||||||
elementsSec.addPoint(_startPosX + 52, _startPosY + 145);
|
|
||||||
elementsSec.addPoint(_startPosX + 35, _startPosY + 145);
|
|
||||||
g.fillPolygon(elementsSec);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DrawSecondDopTriangle(int _startPosX, int _startPosY, Graphics g) {
|
|
||||||
DrawFirstDopTriangle(_startPosX, _startPosY, g);
|
|
||||||
g.setColor(Color.BLACK);
|
|
||||||
g.drawLine(_startPosX + 75, _startPosY + 60, _startPosX + 90, _startPosY + 27);
|
|
||||||
g.drawLine(_startPosX + 75, _startPosY + 120, _startPosX + 90, _startPosY + 150);
|
|
||||||
Polygon elementsThree = new Polygon();
|
|
||||||
elementsThree.addPoint(_startPosX + 90, _startPosY + 13);
|
|
||||||
elementsThree.addPoint(_startPosX + 97, _startPosY + 35);
|
|
||||||
elementsThree.addPoint(_startPosX + 80, _startPosY + 35);
|
|
||||||
g.setColor(Color.BLACK);
|
|
||||||
g.fillPolygon(elementsThree);
|
|
||||||
elementsThree = new Polygon();
|
|
||||||
elementsThree.addPoint(_startPosX + 90, _startPosY + 163);
|
|
||||||
elementsThree.addPoint(_startPosX + 97, _startPosY + 145);
|
|
||||||
elementsThree.addPoint(_startPosX + 80, _startPosY + 145);
|
|
||||||
g.fillPolygon(elementsThree);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,7 +0,0 @@
|
|||||||
package SailBoatHard.Complication;
|
|
||||||
import java.awt.*;
|
|
||||||
public interface IDrawPaddle {
|
|
||||||
void SetPaddleCount(int number);
|
|
||||||
Paddle GetPaddleCount();
|
|
||||||
void DrawPaddles(int _startPosX, int _startPosY,Graphics g2d);
|
|
||||||
}
|
|
@ -1,8 +0,0 @@
|
|||||||
package SailBoatHard.Complication;
|
|
||||||
|
|
||||||
public enum Paddle {
|
|
||||||
One(1),
|
|
||||||
Two(2),
|
|
||||||
Three(3);
|
|
||||||
Paddle(int i) {}
|
|
||||||
}
|
|
@ -1,16 +0,0 @@
|
|||||||
package SailBoatHard.Direction;
|
|
||||||
|
|
||||||
public enum Direction {
|
|
||||||
Up(1),
|
|
||||||
Down(2),
|
|
||||||
Left (3),
|
|
||||||
Right(4)
|
|
||||||
;
|
|
||||||
private final int Direct;
|
|
||||||
Direction(int i) {
|
|
||||||
this.Direct=i;
|
|
||||||
}
|
|
||||||
public int GetDirect() {
|
|
||||||
return Direct;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,107 +0,0 @@
|
|||||||
package SailBoatHard.Drawing;
|
|
||||||
|
|
||||||
import SailBoatHard.Direction.Direction;
|
|
||||||
import SailBoatHard.Entity.EntityBoat;
|
|
||||||
|
|
||||||
import javax.swing.*;
|
|
||||||
import java.awt.*;
|
|
||||||
import java.awt.geom.Ellipse2D;
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class DrawingBoat extends JPanel {
|
|
||||||
public EntityBoat boat; //Класс-сущность
|
|
||||||
public int _startPosX; //Координаты отрисовки по оси x
|
|
||||||
public EntityBoat GetBoat(){return boat;}
|
|
||||||
public int GetStartX() {
|
|
||||||
return _startPosX;
|
|
||||||
}
|
|
||||||
public int _startPosY; //Координаты отрисовки по оси y
|
|
||||||
public int GetStartY() {
|
|
||||||
return _startPosY;
|
|
||||||
}
|
|
||||||
private Integer _pictureWidth = null; //Ширина окна
|
|
||||||
private Integer _pictureHeight = null; //Высота окна
|
|
||||||
private final int _boatWidth = 180; //Ширина отрисовки крейсера
|
|
||||||
public int GetWidth() {
|
|
||||||
return _boatWidth;
|
|
||||||
}
|
|
||||||
private final int _boatHeight = 180; //Высота отрисовки крейсера
|
|
||||||
public int GetHeight() {
|
|
||||||
return _boatHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Инициализация
|
|
||||||
public DrawingBoat(int speed, float weight, Color bodyColor, int width, int height, int blockCount) {
|
|
||||||
boat = new EntityBoat(speed,weight,bodyColor);
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
//Начальные коордитанты
|
|
||||||
public void SetPosition(int x, int y, int width, int height)
|
|
||||||
{
|
|
||||||
if (width < _boatWidth || height < _boatHeight) return;
|
|
||||||
Random random = new Random();
|
|
||||||
_startPosX = x < 0 || x + _boatWidth > width ? random.nextInt(0, width - _boatWidth) : x;
|
|
||||||
_startPosY = y < 0 || y + _boatHeight > height ? random.nextInt(0, height - _boatHeight) : y;
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Движение транспорта по координатам
|
|
||||||
public void MoveTransport(Direction direction)
|
|
||||||
{
|
|
||||||
if (_pictureWidth == null || _pictureHeight == null) return;
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
case Left: //Влево
|
|
||||||
if (_startPosX - boat.GetStep() > 0) _startPosX -= boat.GetStep();
|
|
||||||
break;
|
|
||||||
case Up: //Вверх
|
|
||||||
if (_startPosY - boat.GetStep() > 0) _startPosY -= boat.GetStep();
|
|
||||||
break;
|
|
||||||
case Right: //Вправо
|
|
||||||
if (_startPosX + _boatWidth + boat.GetStep() < _pictureWidth) _startPosX += boat.GetStep();
|
|
||||||
break;
|
|
||||||
case Down: //Вниз
|
|
||||||
if (_startPosY + _boatHeight + boat.GetStep() < _pictureHeight) _startPosY += boat.GetStep();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Отрисовка транспорта
|
|
||||||
public void DrawTransport(Graphics gr)
|
|
||||||
{
|
|
||||||
if (GetBoat() == null) return;
|
|
||||||
|
|
||||||
if (_startPosX < 0 || _startPosY < 0 || _pictureWidth == null || _pictureHeight == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Graphics2D g2 = (Graphics2D)gr;
|
|
||||||
|
|
||||||
g2.setColor(Color.BLACK);
|
|
||||||
|
|
||||||
g2.drawLine(_startPosX + 10, _startPosY + 60, _startPosX + 110, _startPosY + 60);
|
|
||||||
g2.drawLine( _startPosX + 110, _startPosY + 60, _startPosX + 180, _startPosY + 90);
|
|
||||||
g2.drawLine( _startPosX + 180, _startPosY + 90, _startPosX + 110, _startPosY + 120);
|
|
||||||
g2.drawLine( _startPosX + 110, _startPosY + 120, _startPosX + 10, _startPosY + 120);
|
|
||||||
g2.drawLine(_startPosX + 10, _startPosY + 120, _startPosX + 10, _startPosY + 60);
|
|
||||||
g2.drawOval( _startPosX + 15, _startPosY + 65, 95, 50);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
//Изменение границ отрисовки
|
|
||||||
public boolean CanMove(Direction direction) {
|
|
||||||
if (boat == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return switch (direction) {
|
|
||||||
case Left -> _startPosX - boat.GetStep() > 0;
|
|
||||||
case Up -> _startPosY - boat.GetStep() > 0;
|
|
||||||
case Right -> _startPosX + _boatWidth + boat.GetStep() < _pictureWidth;
|
|
||||||
case Down -> _startPosY + _boatHeight + boat.GetStep() < _pictureHeight;
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,60 +0,0 @@
|
|||||||
package SailBoatHard.Drawing;
|
|
||||||
import java.awt.*;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import SailBoatHard.Complication.DrawPaddle;
|
|
||||||
import SailBoatHard.Complication.DrawPaddleRectangle;
|
|
||||||
import SailBoatHard.Complication.DrawPaddleTriangle;
|
|
||||||
import SailBoatHard.Complication.IDrawPaddle;
|
|
||||||
|
|
||||||
import SailBoatHard.Entity.*;
|
|
||||||
|
|
||||||
public class DrawingSailBoat extends DrawingBoat {
|
|
||||||
private IDrawPaddle drawingPaddles;
|
|
||||||
public DrawingSailBoat(int speed, float weight, Color bodyColor, Color
|
|
||||||
elementsColor, boolean rocketMines, boolean helipad, int width, int height, int blockCount)
|
|
||||||
{
|
|
||||||
super(speed, weight, bodyColor, width, height, blockCount);
|
|
||||||
if (boat != null)
|
|
||||||
{
|
|
||||||
boat = new EntitySailBoat(speed, weight, bodyColor,
|
|
||||||
elementsColor, rocketMines, helipad);
|
|
||||||
}
|
|
||||||
Random rand = new Random();
|
|
||||||
drawingPaddles = switch (rand.nextInt(3)) {
|
|
||||||
case 0 -> new DrawPaddle();
|
|
||||||
case 1 -> new DrawPaddleRectangle();
|
|
||||||
case 2 -> new DrawPaddleTriangle();
|
|
||||||
default -> new DrawPaddle();
|
|
||||||
};
|
|
||||||
|
|
||||||
drawingPaddles.SetPaddleCount(blockCount);
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public void DrawTransport(Graphics g) {
|
|
||||||
if (!(boat instanceof EntitySailBoat sailBoat)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
super.DrawTransport(g);
|
|
||||||
drawingPaddles.DrawPaddles(_startPosX, _startPosY,g);
|
|
||||||
if (sailBoat.GetRainforcedBody())
|
|
||||||
{
|
|
||||||
g.setColor(Color.GRAY);
|
|
||||||
|
|
||||||
g.fillRect( _startPosX + 2, _startPosY + 65, 10, 50);
|
|
||||||
g.fillRect( _startPosX + 15, _startPosY + 53, 90, 10);
|
|
||||||
g.fillRect( _startPosX + 15, _startPosY + 118, 90, 10);
|
|
||||||
}
|
|
||||||
if (sailBoat.GetSail()){
|
|
||||||
g.setColor(Color.BLACK);
|
|
||||||
|
|
||||||
g.drawRect( _startPosX + 60, _startPosY , 4, 90);
|
|
||||||
g.drawRect( _startPosX + 60, _startPosY , 4, 90);
|
|
||||||
g.drawLine( _startPosX + 25, _startPosY + 20, _startPosX + 100, _startPosY);
|
|
||||||
g.drawLine( _startPosX + 100, _startPosY, _startPosX + 100, _startPosY + 50);
|
|
||||||
g.drawLine( _startPosX + 25, _startPosY + 70, _startPosX + 100, _startPosY + 50);
|
|
||||||
g.drawLine( _startPosX + 25, _startPosY + 70, _startPosX + 25, _startPosY + 20);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,26 +0,0 @@
|
|||||||
package SailBoatHard.Entity;
|
|
||||||
|
|
||||||
import java.awt.*;
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class EntityBoat {
|
|
||||||
private int Speed; //Скорость
|
|
||||||
private float Weight; //Вес
|
|
||||||
private Color BodyColor; //Цвет
|
|
||||||
private float Step; //Шаг при перемещении
|
|
||||||
|
|
||||||
//Инициализация
|
|
||||||
public EntityBoat(int speed, float weight, Color bodyColor) {
|
|
||||||
Random random = new Random();
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
Step = Speed * 100 / Weight;
|
|
||||||
}
|
|
||||||
public Color GetBodyColor(){
|
|
||||||
return BodyColor;
|
|
||||||
}
|
|
||||||
public float GetStep(){
|
|
||||||
return Step;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,23 +0,0 @@
|
|||||||
package SailBoatHard.Entity;
|
|
||||||
import java.awt.*;
|
|
||||||
|
|
||||||
public class EntitySailBoat extends EntityBoat {
|
|
||||||
private Color ElementsColor;
|
|
||||||
public Color GetElementsColor() { return ElementsColor; }
|
|
||||||
private boolean Sail;
|
|
||||||
public boolean GetSail(){
|
|
||||||
return Sail;
|
|
||||||
}
|
|
||||||
private boolean RainforcedBody;
|
|
||||||
public boolean GetRainforcedBody(){
|
|
||||||
return RainforcedBody;
|
|
||||||
}
|
|
||||||
|
|
||||||
public EntitySailBoat(int speed, float weight, Color bodyColor, Color
|
|
||||||
elementsColor, boolean sail, boolean rainforcedBody) {
|
|
||||||
super(speed, weight, bodyColor);
|
|
||||||
ElementsColor = elementsColor;
|
|
||||||
Sail = sail;
|
|
||||||
RainforcedBody = rainforcedBody;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,175 +0,0 @@
|
|||||||
package SailBoatHard;
|
|
||||||
import javax.swing.*;
|
|
||||||
import java.awt.*;
|
|
||||||
import java.awt.Graphics;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
import java.util.*;
|
|
||||||
import SailBoatHard.Drawing.*;
|
|
||||||
import SailBoatHard.Direction.*;
|
|
||||||
import SailBoatHard.MovementStrategy.*;
|
|
||||||
|
|
||||||
public class FormBoat {
|
|
||||||
private DrawingBoat _drawingBoat;
|
|
||||||
private AbstractStrategy _abstractStrategy;
|
|
||||||
Canvas canv;
|
|
||||||
public void Draw(){
|
|
||||||
canv.repaint();
|
|
||||||
}
|
|
||||||
public FormBoat(){
|
|
||||||
JFrame frame = new JFrame("SailBoat");
|
|
||||||
JButton buttonCreateBoat = new JButton("Лодка");
|
|
||||||
buttonCreateBoat.setFocusPainted(false);
|
|
||||||
buttonCreateBoat.setContentAreaFilled(false);
|
|
||||||
JButton buttonCreateSailBoat = new JButton("Парусник ");
|
|
||||||
buttonCreateSailBoat.setFocusPainted(false);
|
|
||||||
buttonCreateSailBoat.setContentAreaFilled(false);
|
|
||||||
String[] items = {
|
|
||||||
"ToCenter",
|
|
||||||
"ToBorder"
|
|
||||||
};
|
|
||||||
JComboBox comboBoxStrategy = new JComboBox(items);
|
|
||||||
JButton buttonStep = new JButton("Шаг");
|
|
||||||
buttonStep.setFocusPainted(false);
|
|
||||||
buttonStep.setContentAreaFilled(false);
|
|
||||||
JButton buttonUp = new JButton();
|
|
||||||
buttonUp.setFocusPainted(false);
|
|
||||||
buttonUp.setContentAreaFilled(false);
|
|
||||||
buttonUp.setName("up");
|
|
||||||
buttonUp.setIcon(new ImageIcon(((new ImageIcon("Resources/up.png")).getImage()).getScaledInstance(35, 35, java.awt.Image.SCALE_SMOOTH)));
|
|
||||||
JButton buttonDown = new JButton();
|
|
||||||
buttonDown.setFocusPainted(false);
|
|
||||||
buttonDown.setContentAreaFilled(false);
|
|
||||||
buttonDown.setName("down");
|
|
||||||
buttonDown.setIcon(new ImageIcon(((new ImageIcon("Resources/down.png")).getImage()).getScaledInstance(35, 35, java.awt.Image.SCALE_SMOOTH)));
|
|
||||||
JButton buttonLeft = new JButton();
|
|
||||||
buttonLeft.setFocusPainted(false);
|
|
||||||
buttonLeft.setContentAreaFilled(false);
|
|
||||||
buttonLeft.setName("left");
|
|
||||||
buttonLeft.setIcon(new ImageIcon(((new ImageIcon("Resources/left.png")).getImage()).getScaledInstance(35, 35, java.awt.Image.SCALE_SMOOTH)));
|
|
||||||
JButton buttonRight = new JButton();
|
|
||||||
buttonRight.setFocusPainted(false);
|
|
||||||
buttonRight.setContentAreaFilled(false);
|
|
||||||
buttonRight.setName("right");
|
|
||||||
buttonRight.setIcon(new ImageIcon(((new ImageIcon("Resources/right.png")).getImage()).getScaledInstance(35, 35, java.awt.Image.SCALE_SMOOTH)));
|
|
||||||
buttonCreateBoat.addActionListener(
|
|
||||||
e -> {
|
|
||||||
Random random = new Random();
|
|
||||||
_drawingBoat = new DrawingBoat(random.nextInt(200) + 100,
|
|
||||||
random.nextInt(2000) + 1000,
|
|
||||||
new Color(random.nextInt(256), random.nextInt(256), random.nextInt(256)),
|
|
||||||
this.canv.getWidth(), this.canv.getHeight(), random.nextInt(3-1+1)+1);
|
|
||||||
_drawingBoat.SetPosition(random.nextInt(100-30+1)+30, //начальные и конечные значения для рандома
|
|
||||||
random.nextInt(90-20+1)+20 //начальные и конечные значения для рандома
|
|
||||||
,this.canv.getWidth(), this.canv.getHeight());
|
|
||||||
canv._drawingBoat = _drawingBoat;
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
);
|
|
||||||
buttonCreateSailBoat.addActionListener(
|
|
||||||
e -> {
|
|
||||||
Random random = new Random();
|
|
||||||
_drawingBoat = new DrawingSailBoat(random.nextInt(100) + 50,
|
|
||||||
random.nextInt(1000) + 500,
|
|
||||||
new Color(random.nextInt(256), random.nextInt(256), random.nextInt(256)),
|
|
||||||
new Color(random.nextInt(256), random.nextInt(256), random.nextInt(256)),
|
|
||||||
random.nextBoolean(), random.nextBoolean(),
|
|
||||||
this.canv.getWidth(), this.canv.getHeight(), random.nextInt(3-1+1)+1);
|
|
||||||
_drawingBoat.SetPosition(random.nextInt(100-30+1)+30, //начальные и конечные значения для рандома
|
|
||||||
random.nextInt(90-20+1)+20 //начальные и конечные значения для рандома
|
|
||||||
,this.canv.getWidth(), this.canv.getHeight());
|
|
||||||
canv._drawingBoat = _drawingBoat;
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
);
|
|
||||||
ActionListener actionListener = e -> {
|
|
||||||
if (_drawingBoat == null){
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
switch ((((JButton)(e.getSource())).getName())){
|
|
||||||
case "up":
|
|
||||||
_drawingBoat.MoveTransport(Direction.Up);
|
|
||||||
break;
|
|
||||||
case "down":
|
|
||||||
_drawingBoat.MoveTransport(Direction.Down);
|
|
||||||
break;
|
|
||||||
case "left":
|
|
||||||
_drawingBoat.MoveTransport(Direction.Left);
|
|
||||||
break;
|
|
||||||
case "right":
|
|
||||||
_drawingBoat.MoveTransport(Direction.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
Draw();
|
|
||||||
};
|
|
||||||
buttonUp.addActionListener(actionListener);
|
|
||||||
buttonDown.addActionListener(actionListener);
|
|
||||||
buttonLeft.addActionListener(actionListener);
|
|
||||||
buttonRight.addActionListener(actionListener);
|
|
||||||
buttonStep.addActionListener(e -> {
|
|
||||||
if (_drawingBoat == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (comboBoxStrategy.isEnabled()) {
|
|
||||||
_abstractStrategy = switch (comboBoxStrategy.getSelectedIndex()) {
|
|
||||||
case 0 -> new MoveToCenter();
|
|
||||||
case 1 -> new MoveToBorder();
|
|
||||||
default -> null;
|
|
||||||
};
|
|
||||||
if (_abstractStrategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_abstractStrategy.SetData(new DrawingObjectBoat(_drawingBoat), this.canv.getWidth(), this.canv.getHeight());
|
|
||||||
}
|
|
||||||
if (_abstractStrategy == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
comboBoxStrategy.setEnabled(false);
|
|
||||||
_abstractStrategy.MakeStep();
|
|
||||||
Draw();
|
|
||||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
|
||||||
{
|
|
||||||
comboBoxStrategy.setEnabled(true);
|
|
||||||
_abstractStrategy = null;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
frame.setSize(910, 500);
|
|
||||||
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
|
||||||
frame.setLayout(null);
|
|
||||||
canv = new Canvas();
|
|
||||||
canv.setBounds(0, 0, 895, 500 - 40); // 40 - const, высота панели сверху
|
|
||||||
buttonCreateBoat.setBounds(20, 420, 100, 40);
|
|
||||||
buttonCreateSailBoat.setBounds(140, 420, 100, 40);
|
|
||||||
buttonUp.setBounds(800, 380, 40, 40);
|
|
||||||
buttonDown.setBounds(800, 420, 40, 40);
|
|
||||||
buttonLeft.setBounds(760, 420, 40, 40);
|
|
||||||
buttonRight.setBounds(840, 420, 40, 40);
|
|
||||||
comboBoxStrategy.setBounds(800,10,100,50);
|
|
||||||
buttonStep.setBounds(800,80,100,40);
|
|
||||||
frame.add(canv);
|
|
||||||
frame.add(buttonCreateBoat);
|
|
||||||
frame.add(buttonCreateSailBoat);
|
|
||||||
frame.add(buttonUp);
|
|
||||||
frame.add(buttonDown);
|
|
||||||
frame.add(buttonLeft);
|
|
||||||
frame.add(buttonRight);
|
|
||||||
frame.add(comboBoxStrategy);
|
|
||||||
frame.add(buttonStep);
|
|
||||||
frame.setVisible(true);
|
|
||||||
}
|
|
||||||
class Canvas extends JComponent{
|
|
||||||
public DrawingBoat _drawingBoat;
|
|
||||||
public Canvas(){}
|
|
||||||
|
|
||||||
public void paintComponent(Graphics g){
|
|
||||||
if (_drawingBoat == null){
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
super.paintComponents(g);
|
|
||||||
Graphics2D g2d = (Graphics2D)g;
|
|
||||||
_drawingBoat.DrawTransport(g2d);
|
|
||||||
super.repaint();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,6 +0,0 @@
|
|||||||
package SailBoatHard;
|
|
||||||
public class Main {
|
|
||||||
public static void main(String[] args) {
|
|
||||||
FormBoat fm = new FormBoat();
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,91 +0,0 @@
|
|||||||
package SailBoatHard.MovementStrategy;;
|
|
||||||
import SailBoatHard.Direction.*;
|
|
||||||
public abstract class AbstractStrategy {
|
|
||||||
private IMoveableObject moveableObject;
|
|
||||||
|
|
||||||
private Status state = Status.NotInit;
|
|
||||||
|
|
||||||
private int fieldWidth;
|
|
||||||
|
|
||||||
protected int GetFieldWidth() {
|
|
||||||
return fieldWidth;
|
|
||||||
}
|
|
||||||
|
|
||||||
private int fieldHeight;
|
|
||||||
|
|
||||||
protected int GetFieldHeight() {
|
|
||||||
return fieldHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Status GetStatus() {
|
|
||||||
return state;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetData(IMoveableObject moveableObject, int width, int height) {
|
|
||||||
if (moveableObject == null) {
|
|
||||||
state = Status.NotInit;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
state = Status.InProgress;
|
|
||||||
this.moveableObject = moveableObject;
|
|
||||||
fieldWidth = width;
|
|
||||||
fieldHeight = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void MakeStep() {
|
|
||||||
if (state != Status.InProgress) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (isTargetDestination()) {
|
|
||||||
state = Status.Finish;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
MoveToTarget();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected boolean MoveLeft() {
|
|
||||||
return MoveTo(Direction.Left);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected boolean MoveRight() {
|
|
||||||
return MoveTo(Direction.Right);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected boolean MoveUp() { return MoveTo(Direction.Up); }
|
|
||||||
|
|
||||||
protected boolean MoveDown() {
|
|
||||||
return MoveTo(Direction.Down);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected ObjectParameters GetObjectParameters() {
|
|
||||||
if (moveableObject == null) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return moveableObject.GetObjectPosition();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected Integer GetStep() {
|
|
||||||
if (state != Status.InProgress) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return moveableObject.GetStep();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected abstract void MoveToTarget();
|
|
||||||
|
|
||||||
protected abstract boolean isTargetDestination();
|
|
||||||
|
|
||||||
private boolean MoveTo(Direction direction) {
|
|
||||||
if (state != Status.InProgress) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (moveableObject == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (moveableObject.CheckCanMove(direction)) {
|
|
||||||
moveableObject.MoveObject(direction);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,39 +0,0 @@
|
|||||||
package SailBoatHard.MovementStrategy;
|
|
||||||
import SailBoatHard.Direction.*;
|
|
||||||
import SailBoatHard.Drawing.*;
|
|
||||||
|
|
||||||
public class DrawingObjectBoat implements IMoveableObject{
|
|
||||||
private DrawingBoat _drawingBoat = null;
|
|
||||||
public DrawingObjectBoat(DrawingBoat drawingBoat)
|
|
||||||
{
|
|
||||||
_drawingBoat = drawingBoat;
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public ObjectParameters GetObjectPosition() {
|
|
||||||
if (_drawingBoat == null || _drawingBoat.boat == null) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
return new ObjectParameters(_drawingBoat.GetStartX(), _drawingBoat.GetStartY(),
|
|
||||||
_drawingBoat.GetWidth(), _drawingBoat.GetHeight());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int GetStep() {
|
|
||||||
if (_drawingBoat != null && _drawingBoat.boat!=null)
|
|
||||||
return (int)(_drawingBoat.boat.GetStep());
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean CheckCanMove(Direction direction) {
|
|
||||||
if (_drawingBoat != null)
|
|
||||||
return _drawingBoat.CanMove(direction);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void MoveObject(Direction direction) {
|
|
||||||
if (_drawingBoat != null)
|
|
||||||
_drawingBoat.MoveTransport(direction);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,12 +0,0 @@
|
|||||||
package SailBoatHard.MovementStrategy;
|
|
||||||
import SailBoatHard.Direction.*;
|
|
||||||
|
|
||||||
public interface IMoveableObject{
|
|
||||||
ObjectParameters GetObjectPosition();
|
|
||||||
|
|
||||||
int GetStep();
|
|
||||||
|
|
||||||
boolean CheckCanMove(Direction direction);
|
|
||||||
|
|
||||||
void MoveObject(Direction direction);
|
|
||||||
}
|
|
@ -1,34 +0,0 @@
|
|||||||
package SailBoatHard.MovementStrategy;
|
|
||||||
public class MoveToBorder extends AbstractStrategy{
|
|
||||||
@Override
|
|
||||||
protected boolean isTargetDestination() {
|
|
||||||
var objParams = GetObjectParameters();
|
|
||||||
if (objParams == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.RightBorder() <= GetFieldWidth() &&
|
|
||||||
objParams.RightBorder() + GetStep() >= GetFieldWidth() &&
|
|
||||||
objParams.DownBorder() <= GetFieldHeight() &&
|
|
||||||
objParams.DownBorder() + GetStep() >= GetFieldHeight();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void MoveToTarget() {
|
|
||||||
var objParams = GetObjectParameters();
|
|
||||||
if (objParams == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var diffX = objParams.ObjectMiddleHorizontal() - GetFieldWidth();
|
|
||||||
if (Math.abs(diffX) > GetStep()) {
|
|
||||||
if (diffX < 0) {
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
var diffY = objParams.ObjectMiddleVertical() - GetFieldHeight();
|
|
||||||
if (Math.abs(diffY) > GetStep()) {
|
|
||||||
if (diffY < 0) {
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,38 +0,0 @@
|
|||||||
package SailBoatHard.MovementStrategy;
|
|
||||||
public class MoveToCenter extends AbstractStrategy{
|
|
||||||
@Override
|
|
||||||
protected boolean isTargetDestination() {
|
|
||||||
var objParams = GetObjectParameters();
|
|
||||||
if (objParams == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return objParams.ObjectMiddleHorizontal() <= GetFieldWidth() / 2 &&
|
|
||||||
objParams.ObjectMiddleHorizontal() + GetStep() >= GetFieldWidth() / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical() <= GetFieldHeight() / 2 &&
|
|
||||||
objParams.ObjectMiddleVertical() + GetStep() >= GetFieldHeight() / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void MoveToTarget() {
|
|
||||||
var objParams = GetObjectParameters();
|
|
||||||
if (objParams == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var diffX = objParams.ObjectMiddleHorizontal() - GetFieldWidth() / 2;
|
|
||||||
if (Math.abs(diffX) > GetStep()) {
|
|
||||||
if (diffX > 0) {
|
|
||||||
MoveLeft();
|
|
||||||
} else {
|
|
||||||
MoveRight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
var diffY = objParams.ObjectMiddleVertical() - GetFieldHeight() / 2;
|
|
||||||
if (Math.abs(diffY) > GetStep()) {
|
|
||||||
if (diffY > 0) {
|
|
||||||
MoveUp();
|
|
||||||
} else {
|
|
||||||
MoveDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,33 +0,0 @@
|
|||||||
package SailBoatHard.MovementStrategy;
|
|
||||||
public class ObjectParameters {
|
|
||||||
private final int _x;
|
|
||||||
|
|
||||||
private final int _y;
|
|
||||||
|
|
||||||
private final int _width;
|
|
||||||
|
|
||||||
private final int _height;
|
|
||||||
|
|
||||||
public int RightBorder() {
|
|
||||||
return _x + _width;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int DownBorder() {
|
|
||||||
return _y + _height;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int ObjectMiddleHorizontal() {
|
|
||||||
return _x + _width / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int ObjectMiddleVertical() {
|
|
||||||
return _y + _height / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ObjectParameters(int x, int y, int width, int height) {
|
|
||||||
_x = x;
|
|
||||||
_y = y;
|
|
||||||
_width = width;
|
|
||||||
_height = height;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,6 +0,0 @@
|
|||||||
package SailBoatHard.MovementStrategy;
|
|
||||||
public enum Status {
|
|
||||||
NotInit,
|
|
||||||
InProgress,
|
|
||||||
Finish
|
|
||||||
}
|
|
Loading…
x
Reference in New Issue
Block a user