This commit is contained in:
Whoisthatjulia 2023-12-10 22:46:36 +04:00
parent ddc1734726
commit 80c26c1b12
16 changed files with 763 additions and 76 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirFighter
{
public enum DirectionAirFighter
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Drawing.Drawing2D;
using System.IO;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace AirFighter
{
public class DrawningAirFighter
{
public EntityAirFighter? EntityAirFighter { get; private set; }
private int _pictureWidth;
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private readonly int _fighterWidth = 195;
private readonly int _fighterHeight = 166;
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wing, bool rocket, int width, int height)
{
if (width < _pictureWidth || height < _pictureHeight)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
EntityAirFighter = new EntityAirFighter();
EntityAirFighter.Init(speed, weight, bodyColor, additionalColor, wing, rocket);
return true;
}
public void SetPosition(int x, int y)
{
if (x < 0)
{
x = 0;
}
else if (x > _pictureWidth - _fighterWidth)
{
x = _pictureWidth - _fighterWidth;
}
if (y < 0)
{
y = 0;
}
else if (y > _pictureHeight - _fighterHeight)
{
y = _pictureHeight - _fighterHeight;
}
_startPosX = x;
_startPosY = y;
}
public void MoveTransport(DirectionAirFighter direction)
{
if (EntityAirFighter == null)
{
return;
}
switch (direction)
{
case DirectionAirFighter.Left:
if (_startPosX - EntityAirFighter.Step > 0)
{
_startPosX -= (int)EntityAirFighter.Step;
}
else if (_startPosX - EntityAirFighter.Step < 0)
{
_startPosX = _startPosX - _startPosX + 3;
}
break;
case DirectionAirFighter.Up:
if (_startPosY - EntityAirFighter.Step > 0)
{
_startPosY -= (int)EntityAirFighter.Step;
}
else if (_startPosY - EntityAirFighter.Step < 0)
{
_startPosY = _startPosY - _startPosY + 0;
}
break;
case DirectionAirFighter.Right:
if (_startPosX + EntityAirFighter.Step + _fighterWidth < _pictureWidth)
{
_startPosX += (int)EntityAirFighter.Step;
}
else if (_startPosX + EntityAirFighter.Step + _fighterWidth > _pictureWidth)
{
_startPosX += _pictureWidth - _startPosX - _fighterWidth;
}
break;
case DirectionAirFighter.Down:
if (_startPosY + EntityAirFighter.Step + _fighterHeight < _pictureHeight)
{
_startPosY += (int)EntityAirFighter.Step;
}
else if (_startPosY + EntityAirFighter.Step + _fighterHeight > _pictureHeight)
{
_startPosY += _pictureHeight - _startPosY - _fighterHeight;
}
break;
}
}
public void DrawTransport(Graphics g)
{
if (EntityAirFighter == null)
{
return;
}
Pen pen = new(EntityAirFighter.BodyColor, 2);
Brush brushBlack = new SolidBrush(EntityAirFighter.BodyColor);
PointF[] front = {
new(_startPosX + 160, _startPosY + 69),
new(_startPosX + 195, _startPosY + 83),
new(_startPosX + 160, _startPosY + 97)
};
PointF[] tailTop = {
new(_startPosX, _startPosY + 30),
new(_startPosX, _startPosY + 70),
new(_startPosX + 25, _startPosY + 70),
new(_startPosX + 25, _startPosY + 55)
};
PointF[] tailBottom = {
new(_startPosX, _startPosY + 96),
new(_startPosX, _startPosY + 136),
new(_startPosX + 25, _startPosY + 111),
new(_startPosX + 25, _startPosY + 96)
};
PointF[] wingTop =
{
new(_startPosX + 100, _startPosY),
new(_startPosX + 100, _startPosY + 70),
new(_startPosX + 75, _startPosY + 70),
new(_startPosX + 90, _startPosY),
};
PointF[] wingBottom =
{
new(_startPosX + 100, _startPosY + 96),
new(_startPosX + 100, _startPosY + 166),
new(_startPosX + 90, _startPosY + 166),
new(_startPosX + 75, _startPosY + 96),
};
g.DrawPolygon(pen, tailTop);
g.DrawPolygon(pen, tailBottom);
g.DrawPolygon(pen, wingTop);
g.DrawPolygon(pen, wingBottom);
g.DrawRectangle(pen, _startPosX, _startPosY + 70, 160, 26);
g.FillPolygon(brushBlack, front);
Brush additionalBrush = new SolidBrush(EntityAirFighter.AdditionalColor);
if (EntityAirFighter.Wing)
{
PointF[] topDopWing =
{
new(_startPosX + 78, _startPosY + 56),
new(_startPosX + 75, _startPosY + 70),
new(_startPosX + 55, _startPosY + 50),
new(_startPosX + 60, _startPosY + 45),
};
PointF[] bottomDopWing =
{
new(_startPosX + 78, _startPosY + 110),
new(_startPosX + 75, _startPosY + 96),
new(_startPosX + 55, _startPosY + 116),
new(_startPosX + 60, _startPosY + 121),
};
g.FillPolygon(additionalBrush, topDopWing);
g.FillPolygon(additionalBrush, bottomDopWing);
}
if (EntityAirFighter.Rocket)
{
PointF[] topRocket1 =
{
new(_startPosX + 100, _startPosY + 20),
new(_startPosX + 100, _startPosY + 30),
new(_startPosX + 112, _startPosY + 30),
new(_startPosX + 120, _startPosY + 25),
new(_startPosX + 112, _startPosY + 20)
};
PointF[] topRocket2 =
{
new(_startPosX + 100, _startPosY + 35),
new(_startPosX + 100, _startPosY + 45),
new(_startPosX + 112, _startPosY + 45),
new(_startPosX + 120, _startPosY + 40),
new(_startPosX + 112, _startPosY + 35)
};
PointF[] bottomRocket1 =
{
new(_startPosX + 100, _startPosY + 146),
new(_startPosX + 100, _startPosY + 136),
new(_startPosX + 112, _startPosY + 136),
new(_startPosX + 120, _startPosY + 141),
new(_startPosX + 112, _startPosY + 146)
};
PointF[] bottomRocket2 =
{
new(_startPosX + 100, _startPosY + 131),
new(_startPosX + 100, _startPosY + 121),
new(_startPosX + 112, _startPosY + 121),
new(_startPosX + 120, _startPosY + 126),
new(_startPosX + 112, _startPosY + 131)
};
g.FillPolygon(additionalBrush, topRocket1);
g.FillPolygon(additionalBrush, topRocket2);
g.FillPolygon(additionalBrush, bottomRocket1);
g.FillPolygon(additionalBrush, bottomRocket2);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace AirFighter
{
public class EntityAirFighter
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public Color AdditionalColor { get; private set; }
public bool Rocket { get; private set; }
public bool Wing { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool rocket, bool wing)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Rocket = rocket;
Wing = wing;
}
}
}

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@ -1,39 +0,0 @@
namespace AirFighter
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace AirFighter
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace AirFighter
{
partial class AirFighter
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxAirFighter = new PictureBox();
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonUp = new Button();
buttonCreate = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
SuspendLayout();
//
// pictureBoxAirFighter
//
pictureBoxAirFighter.Dock = DockStyle.Fill;
pictureBoxAirFighter.Location = new Point(0, 0);
pictureBoxAirFighter.Name = "pictureBoxAirFighter";
pictureBoxAirFighter.Size = new Size(800, 450);
pictureBoxAirFighter.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxAirFighter.TabIndex = 0;
pictureBoxAirFighter.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.__png_3;
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(686, 370);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 1;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.__png_2;
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(722, 407);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 2;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.__png_1;
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(758, 370);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 3;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.__png_4;
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(722, 370);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 4;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.BackColor = Color.Azure;
buttonCreate.Font = new Font("Times New Roman", 14.25F, FontStyle.Bold, GraphicsUnit.Point);
buttonCreate.Location = new Point(12, 405);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(95, 33);
buttonCreate.TabIndex = 5;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = false;
buttonCreate.Click += buttonCreate_Click;
//
// AirFighter
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(buttonCreate);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(pictureBoxAirFighter);
Name = "AirFighter";
Text = "AirFighter";
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private PictureBox pictureBoxAirFighter;
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
private Button buttonUp;
private Button buttonCreate;
}
}

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namespace AirFighter
{
public partial class AirFighter : Form
{
private DrawningAirFighter? _drawningAirFighter;
public AirFighter()
{
InitializeComponent();
}
private void Draw()
{
if (_drawningAirFighter == null)
{
return;
}
Bitmap bmp = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningAirFighter.DrawTransport(gr);
pictureBoxAirFighter.Image = bmp;
}
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAirFighter = new DrawningAirFighter();
_drawningAirFighter.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
_drawningAirFighter.SetPosition(random.Next(10, 100),
random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningAirFighter == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningAirFighter.MoveTransport(DirectionAirFighter.Up);
break;
case "buttonDown":
_drawningAirFighter.MoveTransport(DirectionAirFighter.Down);
break;
case "buttonLeft":
_drawningAirFighter.MoveTransport(DirectionAirFighter.Left);
break;
case "buttonRight":
_drawningAirFighter.MoveTransport(DirectionAirFighter.Right);
break;
}
Draw();
}
}
}

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@ -18,7 +18,7 @@
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>

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@ -11,7 +11,7 @@ namespace AirFighter
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new AirFighter());
}
}
}

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@ -0,0 +1,113 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AirFighter.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AirFighter.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap @__png_1 {
get {
object obj = ResourceManager.GetObject("--png-1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap @__png_2 {
get {
object obj = ResourceManager.GetObject("--png-2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap @__png_3 {
get {
object obj = ResourceManager.GetObject("--png-3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap @__png_31 {
get {
object obj = ResourceManager.GetObject("--png-31", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap @__png_4 {
get {
object obj = ResourceManager.GetObject("--png-4", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,136 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
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