lab_1
This commit is contained in:
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19
AirFighter/AirFighter/DirectionAirFighter.cs
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19
AirFighter/AirFighter/DirectionAirFighter.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirFighter
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{
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public enum DirectionAirFighter
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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}
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240
AirFighter/AirFighter/DrawningAirFighter.cs
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240
AirFighter/AirFighter/DrawningAirFighter.cs
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using System;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.IO;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirFighter
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{
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public class DrawningAirFighter
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{
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public EntityAirFighter? EntityAirFighter { get; private set; }
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private int _pictureWidth;
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private int _pictureHeight;
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private int _startPosX;
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private int _startPosY;
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private readonly int _fighterWidth = 195;
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private readonly int _fighterHeight = 166;
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wing, bool rocket, int width, int height)
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{
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if (width < _pictureWidth || height < _pictureHeight)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityAirFighter = new EntityAirFighter();
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EntityAirFighter.Init(speed, weight, bodyColor, additionalColor, wing, rocket);
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return true;
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}
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public void SetPosition(int x, int y)
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{
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if (x < 0)
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{
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x = 0;
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}
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else if (x > _pictureWidth - _fighterWidth)
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{
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x = _pictureWidth - _fighterWidth;
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}
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if (y < 0)
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{
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y = 0;
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}
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else if (y > _pictureHeight - _fighterHeight)
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{
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y = _pictureHeight - _fighterHeight;
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}
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_startPosX = x;
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_startPosY = y;
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}
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public void MoveTransport(DirectionAirFighter direction)
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{
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if (EntityAirFighter == null)
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{
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return;
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}
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switch (direction)
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{
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case DirectionAirFighter.Left:
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if (_startPosX - EntityAirFighter.Step > 0)
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{
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_startPosX -= (int)EntityAirFighter.Step;
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}
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else if (_startPosX - EntityAirFighter.Step < 0)
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{
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_startPosX = _startPosX - _startPosX + 3;
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}
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break;
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case DirectionAirFighter.Up:
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if (_startPosY - EntityAirFighter.Step > 0)
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{
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_startPosY -= (int)EntityAirFighter.Step;
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}
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else if (_startPosY - EntityAirFighter.Step < 0)
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{
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_startPosY = _startPosY - _startPosY + 0;
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}
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break;
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case DirectionAirFighter.Right:
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if (_startPosX + EntityAirFighter.Step + _fighterWidth < _pictureWidth)
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{
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_startPosX += (int)EntityAirFighter.Step;
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}
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else if (_startPosX + EntityAirFighter.Step + _fighterWidth > _pictureWidth)
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{
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_startPosX += _pictureWidth - _startPosX - _fighterWidth;
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}
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break;
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case DirectionAirFighter.Down:
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if (_startPosY + EntityAirFighter.Step + _fighterHeight < _pictureHeight)
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{
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_startPosY += (int)EntityAirFighter.Step;
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}
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else if (_startPosY + EntityAirFighter.Step + _fighterHeight > _pictureHeight)
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{
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_startPosY += _pictureHeight - _startPosY - _fighterHeight;
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}
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break;
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}
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}
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public void DrawTransport(Graphics g)
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{
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if (EntityAirFighter == null)
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{
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return;
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}
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Pen pen = new(EntityAirFighter.BodyColor, 2);
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Brush brushBlack = new SolidBrush(EntityAirFighter.BodyColor);
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PointF[] front = {
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new(_startPosX + 160, _startPosY + 69),
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new(_startPosX + 195, _startPosY + 83),
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new(_startPosX + 160, _startPosY + 97)
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};
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PointF[] tailTop = {
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new(_startPosX, _startPosY + 30),
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new(_startPosX, _startPosY + 70),
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new(_startPosX + 25, _startPosY + 70),
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new(_startPosX + 25, _startPosY + 55)
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};
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PointF[] tailBottom = {
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new(_startPosX, _startPosY + 96),
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new(_startPosX, _startPosY + 136),
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new(_startPosX + 25, _startPosY + 111),
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new(_startPosX + 25, _startPosY + 96)
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};
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PointF[] wingTop =
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{
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new(_startPosX + 100, _startPosY),
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new(_startPosX + 100, _startPosY + 70),
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new(_startPosX + 75, _startPosY + 70),
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new(_startPosX + 90, _startPosY),
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};
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PointF[] wingBottom =
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{
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new(_startPosX + 100, _startPosY + 96),
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new(_startPosX + 100, _startPosY + 166),
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new(_startPosX + 90, _startPosY + 166),
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new(_startPosX + 75, _startPosY + 96),
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};
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g.DrawPolygon(pen, tailTop);
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g.DrawPolygon(pen, tailBottom);
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g.DrawPolygon(pen, wingTop);
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g.DrawPolygon(pen, wingBottom);
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g.DrawRectangle(pen, _startPosX, _startPosY + 70, 160, 26);
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g.FillPolygon(brushBlack, front);
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Brush additionalBrush = new SolidBrush(EntityAirFighter.AdditionalColor);
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if (EntityAirFighter.Wing)
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{
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PointF[] topDopWing =
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{
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new(_startPosX + 78, _startPosY + 56),
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new(_startPosX + 75, _startPosY + 70),
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new(_startPosX + 55, _startPosY + 50),
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new(_startPosX + 60, _startPosY + 45),
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};
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PointF[] bottomDopWing =
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{
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new(_startPosX + 78, _startPosY + 110),
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new(_startPosX + 75, _startPosY + 96),
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new(_startPosX + 55, _startPosY + 116),
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new(_startPosX + 60, _startPosY + 121),
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};
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g.FillPolygon(additionalBrush, topDopWing);
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g.FillPolygon(additionalBrush, bottomDopWing);
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}
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if (EntityAirFighter.Rocket)
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{
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PointF[] topRocket1 =
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{
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new(_startPosX + 100, _startPosY + 20),
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new(_startPosX + 100, _startPosY + 30),
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new(_startPosX + 112, _startPosY + 30),
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new(_startPosX + 120, _startPosY + 25),
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new(_startPosX + 112, _startPosY + 20)
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};
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PointF[] topRocket2 =
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{
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new(_startPosX + 100, _startPosY + 35),
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new(_startPosX + 100, _startPosY + 45),
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new(_startPosX + 112, _startPosY + 45),
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new(_startPosX + 120, _startPosY + 40),
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new(_startPosX + 112, _startPosY + 35)
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};
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PointF[] bottomRocket1 =
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{
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new(_startPosX + 100, _startPosY + 146),
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new(_startPosX + 100, _startPosY + 136),
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new(_startPosX + 112, _startPosY + 136),
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new(_startPosX + 120, _startPosY + 141),
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new(_startPosX + 112, _startPosY + 146)
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};
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PointF[] bottomRocket2 =
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{
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new(_startPosX + 100, _startPosY + 131),
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new(_startPosX + 100, _startPosY + 121),
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new(_startPosX + 112, _startPosY + 121),
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new(_startPosX + 120, _startPosY + 126),
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new(_startPosX + 112, _startPosY + 131)
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};
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g.FillPolygon(additionalBrush, topRocket1);
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g.FillPolygon(additionalBrush, topRocket2);
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g.FillPolygon(additionalBrush, bottomRocket1);
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g.FillPolygon(additionalBrush, bottomRocket2);
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}
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}
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}
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}
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32
AirFighter/AirFighter/EntityAirFighter.cs
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32
AirFighter/AirFighter/EntityAirFighter.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirFighter
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{
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public class EntityAirFighter
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{
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public int Speed { get; private set; }
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public double Weight { get; private set; }
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public Color BodyColor { get; private set; }
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public Color AdditionalColor { get; private set; }
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public bool Rocket { get; private set; }
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public bool Wing { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool rocket, bool wing)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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Rocket = rocket;
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Wing = wing;
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}
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}
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}
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39
AirFighter/AirFighter/Form1.Designer.cs
generated
39
AirFighter/AirFighter/Form1.Designer.cs
generated
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namespace AirFighter
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Text = "Form1";
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}
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#endregion
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}
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}
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namespace AirFighter
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{
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public partial class Form1 : Form
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{
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public Form1()
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{
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InitializeComponent();
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}
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}
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}
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138
AirFighter/AirFighter/FormAirFighter.Designer.cs
generated
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138
AirFighter/AirFighter/FormAirFighter.Designer.cs
generated
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namespace AirFighter
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{
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partial class AirFighter
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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pictureBoxAirFighter = new PictureBox();
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buttonLeft = new Button();
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buttonDown = new Button();
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buttonRight = new Button();
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buttonUp = new Button();
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buttonCreate = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
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SuspendLayout();
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//
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// pictureBoxAirFighter
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//
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pictureBoxAirFighter.Dock = DockStyle.Fill;
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pictureBoxAirFighter.Location = new Point(0, 0);
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pictureBoxAirFighter.Name = "pictureBoxAirFighter";
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pictureBoxAirFighter.Size = new Size(800, 450);
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pictureBoxAirFighter.SizeMode = PictureBoxSizeMode.AutoSize;
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pictureBoxAirFighter.TabIndex = 0;
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pictureBoxAirFighter.TabStop = false;
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//
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// buttonLeft
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//
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buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonLeft.BackgroundImage = Properties.Resources.__png_3;
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buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
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buttonLeft.Location = new Point(686, 370);
|
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buttonLeft.Name = "buttonLeft";
|
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buttonLeft.Size = new Size(30, 30);
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buttonLeft.TabIndex = 1;
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buttonLeft.UseVisualStyleBackColor = true;
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buttonLeft.Click += buttonMove_Click;
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//
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// buttonDown
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//
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buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonDown.BackgroundImage = Properties.Resources.__png_2;
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buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
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buttonDown.Location = new Point(722, 407);
|
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buttonDown.Name = "buttonDown";
|
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buttonDown.Size = new Size(30, 30);
|
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buttonDown.TabIndex = 2;
|
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buttonDown.UseVisualStyleBackColor = true;
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buttonDown.Click += buttonMove_Click;
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//
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// buttonRight
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//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
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buttonRight.BackgroundImage = Properties.Resources.__png_1;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
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buttonRight.Location = new Point(758, 370);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(30, 30);
|
||||
buttonRight.TabIndex = 3;
|
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buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += buttonMove_Click;
|
||||
//
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// buttonUp
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//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.__png_4;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(722, 370);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(30, 30);
|
||||
buttonUp.TabIndex = 4;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.BackColor = Color.Azure;
|
||||
buttonCreate.Font = new Font("Times New Roman", 14.25F, FontStyle.Bold, GraphicsUnit.Point);
|
||||
buttonCreate.Location = new Point(12, 405);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(95, 33);
|
||||
buttonCreate.TabIndex = 5;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = false;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
//
|
||||
// AirFighter
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(pictureBoxAirFighter);
|
||||
Name = "AirFighter";
|
||||
Text = "AirFighter";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxAirFighter;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreate;
|
||||
}
|
||||
}
|
58
AirFighter/AirFighter/FormAirFighter.cs
Normal file
58
AirFighter/AirFighter/FormAirFighter.cs
Normal file
@ -0,0 +1,58 @@
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||||
namespace AirFighter
|
||||
{
|
||||
public partial class AirFighter : Form
|
||||
{
|
||||
private DrawningAirFighter? _drawningAirFighter;
|
||||
public AirFighter()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningAirFighter == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAirFighter.DrawTransport(gr);
|
||||
pictureBoxAirFighter.Image = bmp;
|
||||
}
|
||||
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAirFighter = new DrawningAirFighter();
|
||||
_drawningAirFighter.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
|
||||
_drawningAirFighter.SetPosition(random.Next(10, 100),
|
||||
random.Next(10, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAirFighter == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningAirFighter.MoveTransport(DirectionAirFighter.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningAirFighter.MoveTransport(DirectionAirFighter.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningAirFighter.MoveTransport(DirectionAirFighter.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningAirFighter.MoveTransport(DirectionAirFighter.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,24 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
@ -11,7 +11,7 @@ namespace AirFighter
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new AirFighter());
|
||||
}
|
||||
}
|
||||
}
|
113
AirFighter/AirFighter/Properties/Resources.Designer.cs
generated
Normal file
113
AirFighter/AirFighter/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,113 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace AirFighter.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AirFighter.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap @__png_1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("--png-1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap @__png_2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("--png-2", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap @__png_3 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("--png-3", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap @__png_31 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("--png-31", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap @__png_4 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("--png-4", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
136
AirFighter/AirFighter/Properties/Resources.resx
Normal file
136
AirFighter/AirFighter/Properties/Resources.resx
Normal file
@ -0,0 +1,136 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="--png-3" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\--png-3.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="--png-31" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\--png-31.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="--png-1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\--png-1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="--png-2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\--png-2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="--png-4" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\--png-4.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
AirFighter/AirFighter/Resources/--png-1.png
Normal file
BIN
AirFighter/AirFighter/Resources/--png-1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
BIN
AirFighter/AirFighter/Resources/--png-2.png
Normal file
BIN
AirFighter/AirFighter/Resources/--png-2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 16 KiB |
BIN
AirFighter/AirFighter/Resources/--png-3.png
Normal file
BIN
AirFighter/AirFighter/Resources/--png-3.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
BIN
AirFighter/AirFighter/Resources/--png-31.png
Normal file
BIN
AirFighter/AirFighter/Resources/--png-31.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
BIN
AirFighter/AirFighter/Resources/--png-4.png
Normal file
BIN
AirFighter/AirFighter/Resources/--png-4.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 16 KiB |
Loading…
Reference in New Issue
Block a user